#include "client.h"
#include "cpp_api/s_internal.h"
#include "lua_api/l_client.h"
+#include "lua_api/l_env.h"
#include "lua_api/l_minimap.h"
#include "lua_api/l_storage.h"
#include "lua_api/l_sound.h"
ModApiClient::Initialize(L, top);
ModApiSound::Initialize(L, top);
ModApiStorage::Initialize(L, top);
+ ModApiEnvMod::InitializeClient(L, top);
LuaItemStack::Register(L);
StorageRef::Register(L);