local pos = pointed_thing.above
local oldnode = minetest.get_node(pos)
local stackname = itemstack:get_name()
+
if minetest.is_protected(pos, placer:get_player_name()) then
return itemstack
end
oldnode = minetest.get_node(pos)
end
end
+
return itemstack
end
function rope.remove(pos, oldnode, digger, rope_name)
local num = 0
- local below = {x=pos.x, y=pos.y, z=pos.z}
+ local below = {x = pos.x, y = pos.y, z = pos.z}
local digger_inv = digger:get_inventory()
while minetest.get_node(below).name == rope_name do
below.y = below.y - 1
num = num + 1
end
+
if num == 0 then return end
digger_inv:add_item("main", rope_name.." "..num)
+
return true
end
drawtype = "plantlike",
walkable = false,
climbable = true,
- groups = {snappy=3, flammable=3},
+ groups = {snappy = 3, flammable = 3},
tiles = {"xdecor_rope.png"},
inventory_image = "xdecor_rope_inv.png",
wield_image = "xdecor_rope_inv.png",
selection_box = xdecor.pixelbox(8, {{3, 0, 3, 2, 8, 2}}),
on_place = rope.place,
+
on_punch = function(pos, node, puncher, pointed_thing)
local player_name = puncher:get_player_name()
+
if not minetest.is_protected(pos, player_name) or
minetest.get_player_privs(player_name).protection_bypass then
rope.remove(pos, node, puncher, "xdecor:rope")
{"farming:string"},
{"farming:string"}
}
-})
\ No newline at end of file
+})