virtual std::string getActor() = 0;
virtual bool isActorGuess() = 0;
virtual void setActor(const std::string &actor, bool is_guess) = 0;
- virtual std::string getSuspect(v3s16 p, int max_time) = 0;
+ virtual std::string getSuspect(v3s16 p, float nearness_shortcut,
+ float min_nearness) = 0;
};
class RollbackScopeActor