#include "remoteplayer.h"
#include <json/json.h>
-#include "content_sao.h"
#include "filesys.h"
#include "gamedef.h"
#include "porting.h" // strlcpy
#include "server.h"
#include "settings.h"
#include "convert_json.h"
+#include "server/player_sao.h"
/*
RemotePlayer
m_skybox_params.sky_color = sky_defaults.getSkyColorDefaults();
m_skybox_params.type = "regular";
m_skybox_params.clouds = true;
- m_skybox_params.sun_tint = video::SColor(255, 244, 125, 29);
- m_skybox_params.moon_tint = video::SColorf(0.5, 0.6, 0.8, 1).toSColor();
- m_skybox_params.tint_type = "default";
+ m_skybox_params.fog_sun_tint = video::SColor(255, 244, 125, 29);
+ m_skybox_params.fog_moon_tint = video::SColorf(0.5, 0.6, 0.8, 1).toSColor();
+ m_skybox_params.fog_tint_type = "default";
m_sun_params = sky_defaults.getSunDefaults();
m_moon_params = sky_defaults.getMoonDefaults();