#include "remoteplayer.h"
#include <json/json.h>
-#include "content_sao.h"
#include "filesys.h"
#include "gamedef.h"
#include "porting.h" // strlcpy
#include "server.h"
#include "settings.h"
+#include "convert_json.h"
+#include "server/player_sao.h"
/*
RemotePlayer
*/
+
// static config cache for remoteplayer
bool RemotePlayer::m_setting_cache_loaded = false;
float RemotePlayer::m_setting_chat_message_limit_per_10sec = 0.0f;
u16 RemotePlayer::m_setting_chat_message_limit_trigger_kick = 0;
RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef):
- Player(name, idef),
- protocol_version(0),
- m_sao(NULL),
- m_dirty(false),
- m_last_chat_message_sent(time(NULL)),
- m_chat_message_allowance(5.0f),
- m_message_rate_overhead(0),
- hud_hotbar_image(""),
- hud_hotbar_selected_image("")
+ Player(name, idef)
{
if (!RemotePlayer::m_setting_cache_loaded) {
RemotePlayer::m_setting_chat_message_limit_per_10sec =
g_settings->getU16("chat_message_limit_trigger_kick");
RemotePlayer::m_setting_cache_loaded = true;
}
+
movement_acceleration_default = g_settings->getFloat("movement_acceleration_default") * BS;
movement_acceleration_air = g_settings->getFloat("movement_acceleration_air") * BS;
movement_acceleration_fast = g_settings->getFloat("movement_acceleration_fast") * BS;
movement_liquid_fluidity_smooth = g_settings->getFloat("movement_liquid_fluidity_smooth") * BS;
movement_liquid_sink = g_settings->getFloat("movement_liquid_sink") * BS;
movement_gravity = g_settings->getFloat("movement_gravity") * BS;
-}
-
-void RemotePlayer::save(std::string savedir, IGameDef *gamedef)
-{
- /*
- * We have to open all possible player files in the players directory
- * and check their player names because some file systems are not
- * case-sensitive and player names are case-sensitive.
- */
-
- // A player to deserialize files into to check their names
- RemotePlayer testplayer("", gamedef->idef());
-
- savedir += DIR_DELIM;
- std::string path = savedir + m_name;
- for (u32 i = 0; i < PLAYER_FILE_ALTERNATE_TRIES; i++) {
- if (!fs::PathExists(path)) {
- // Open file and serialize
- std::ostringstream ss(std::ios_base::binary);
- serialize(ss);
- if (!fs::safeWriteToFile(path, ss.str())) {
- infostream << "Failed to write " << path << std::endl;
- }
- setModified(false);
- return;
- }
- // Open file and deserialize
- std::ifstream is(path.c_str(), std::ios_base::binary);
- if (!is.good()) {
- infostream << "Failed to open " << path << std::endl;
- return;
- }
- testplayer.deSerialize(is, path, NULL);
- is.close();
- if (strcmp(testplayer.getName(), m_name) == 0) {
- // Open file and serialize
- std::ostringstream ss(std::ios_base::binary);
- serialize(ss);
- if (!fs::safeWriteToFile(path, ss.str())) {
- infostream << "Failed to write " << path << std::endl;
- }
- setModified(false);
- return;
- }
- path = savedir + m_name + itos(i);
- }
-
- infostream << "Didn't find free file for player " << m_name << std::endl;
-}
-
-void RemotePlayer::serializeExtraAttributes(std::string &output)
-{
- assert(m_sao);
- Json::Value json_root;
- const PlayerAttributes &attrs = m_sao->getExtendedAttributes();
- for (PlayerAttributes::const_iterator it = attrs.begin(); it != attrs.end(); ++it) {
- json_root[(*it).first] = (*it).second;
- }
-
- Json::FastWriter writer;
- output = writer.write(json_root);
- m_sao->setExtendedAttributeModified(false);
-}
-
-
-void RemotePlayer::deSerialize(std::istream &is, const std::string &playername,
- PlayerSAO *sao)
-{
- Settings args;
-
- if (!args.parseConfigLines(is, "PlayerArgsEnd")) {
- throw SerializationError("PlayerArgsEnd of player " + playername + " not found!");
- }
- m_dirty = true;
- //args.getS32("version"); // Version field value not used
- std::string name = args.get("name");
- strlcpy(m_name, name.c_str(), PLAYERNAME_SIZE);
-
- if (sao) {
- try {
- sao->setHPRaw(args.getS32("hp"));
- } catch(SettingNotFoundException &e) {
- sao->setHPRaw(PLAYER_MAX_HP);
- }
-
- try {
- sao->setBasePosition(args.getV3F("position"));
- } catch (SettingNotFoundException &e) {}
-
- try {
- sao->setPitch(args.getFloat("pitch"));
- } catch (SettingNotFoundException &e) {}
- try {
- sao->setYaw(args.getFloat("yaw"));
- } catch (SettingNotFoundException &e) {}
-
- try {
- sao->setBreath(args.getS32("breath"), false);
- } catch (SettingNotFoundException &e) {}
-
- try {
- std::string extended_attributes = args.get("extended_attributes");
- Json::Reader reader;
- Json::Value attr_root;
- reader.parse(extended_attributes, attr_root);
-
- const Json::Value::Members attr_list = attr_root.getMemberNames();
- for (Json::Value::Members::const_iterator it = attr_list.begin();
- it != attr_list.end(); ++it) {
- Json::Value attr_value = attr_root[*it];
- sao->setExtendedAttribute(*it, attr_value.asString());
- }
- } catch (SettingNotFoundException &e) {}
- }
-
- inventory.deSerialize(is);
-
- if (inventory.getList("craftpreview") == NULL) {
- // Convert players without craftpreview
- inventory.addList("craftpreview", 1);
-
- bool craftresult_is_preview = true;
- if(args.exists("craftresult_is_preview"))
- craftresult_is_preview = args.getBool("craftresult_is_preview");
- if(craftresult_is_preview)
- {
- // Clear craftresult
- inventory.getList("craftresult")->changeItem(0, ItemStack());
- }
- }
+ // Skybox defaults:
+ m_cloud_params = SkyboxDefaults::getCloudDefaults();
+ m_skybox_params = SkyboxDefaults::getSkyDefaults();
+ m_sun_params = SkyboxDefaults::getSunDefaults();
+ m_moon_params = SkyboxDefaults::getMoonDefaults();
+ m_star_params = SkyboxDefaults::getStarDefaults();
}
-void RemotePlayer::serialize(std::ostream &os)
-{
- // Utilize a Settings object for storing values
- Settings args;
- args.setS32("version", 1);
- args.set("name", m_name);
-
- // This should not happen
- assert(m_sao);
- args.setS32("hp", m_sao->getHP());
- args.setV3F("position", m_sao->getBasePosition());
- args.setFloat("pitch", m_sao->getPitch());
- args.setFloat("yaw", m_sao->getYaw());
- args.setS32("breath", m_sao->getBreath());
-
- std::string extended_attrs = "";
- serializeExtraAttributes(extended_attrs);
- args.set("extended_attributes", extended_attrs);
-
- args.writeLines(os);
-
- os<<"PlayerArgsEnd\n";
- inventory.serialize(os);
-}
-
-const RemotePlayerChatResult RemotePlayer::canSendChatMessage()
+RemotePlayerChatResult RemotePlayer::canSendChatMessage()
{
// Rate limit messages
u32 now = time(NULL);
m_chat_message_allowance -= 1.0f;
return RPLAYER_CHATRESULT_OK;
}
+
+void RemotePlayer::onSuccessfulSave()
+{
+ setModified(false);
+ if (m_sao)
+ m_sao->getMeta().setModified(false);
+}