]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/porting.h
Limit speed in collisionMoveResult for avoiding hangs
[dragonfireclient.git] / src / porting.h
index 3213ec9c0499edcbfef02c2ce5245878b8a9a52b..bcce96ef7f0bbb092ffedd546ac7567ba1da69c2 100644 (file)
 /*
-(c) 2010 Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
+
+/*
+       Random portability stuff
 */
 
 #ifndef PORTING_HEADER
 #define PORTING_HEADER
 
-#ifdef _WIN32
+#include <string>
+#include "irrlichttypes.h" // u32
+#include "debug.h"
+#include "constants.h"
+#include "gettime.h"
+
+#ifdef _MSC_VER
        #define SWPRINTF_CHARSTRING L"%S"
 #else
        #define SWPRINTF_CHARSTRING L"%s"
 #endif
 
+//currently not needed
+//template<typename T> struct alignment_trick { char c; T member; };
+//#define ALIGNOF(type) offsetof (alignment_trick<type>, member)
+
+#ifdef _WIN32
+       #ifndef _WIN32_WINNT
+               #define _WIN32_WINNT 0x0500
+       #endif
+       #include <windows.h>
+       
+       #define sleep_ms(x) Sleep(x)
+#else
+       #include <unistd.h>
+       #include <stdint.h> //for uintptr_t
+       
+       #if (defined(linux) || defined(__linux)) && !defined(_GNU_SOURCE)
+               #define _GNU_SOURCE
+       #endif
+
+       #include <sched.h>
+
+       #ifdef __FreeBSD__
+               #include <pthread_np.h>
+               typedef cpuset_t cpu_set_t;
+       #elif defined(__sun) || defined(sun)
+               #include <sys/types.h>
+               #include <sys/processor.h>
+       #elif defined(_AIX)
+               #include <sys/processor.h>
+       #elif __APPLE__
+               #include <mach/mach_init.h>
+               #include <mach/thread_policy.h>
+       #endif
+
+       #define sleep_ms(x) usleep(x*1000)
+       
+       #define THREAD_PRIORITY_LOWEST       0
+       #define THREAD_PRIORITY_BELOW_NORMAL 1
+       #define THREAD_PRIORITY_NORMAL       2
+       #define THREAD_PRIORITY_ABOVE_NORMAL 3
+       #define THREAD_PRIORITY_HIGHEST      4
+#endif
+
+#ifdef _MSC_VER
+       #define ALIGNOF(x) __alignof(x)
+       #define strtok_r(x, y, z) strtok_s(x, y, z)
+       #define strtof(x, y) (float)strtod(x, y)
+       #define strtoll(x, y, z) _strtoi64(x, y, z)
+       #define strtoull(x, y, z) _strtoui64(x, y, z)
+       #define strcasecmp(x, y) stricmp(x, y)
+#else
+       #define ALIGNOF(x) __alignof__(x)
+#endif
+
+#ifdef __MINGW32__
+       #define strtok_r(x, y, z) mystrtok_r(x, y, z)
+#endif
+
+#define PADDING(x, y) ((ALIGNOF(y) - ((uintptr_t)(x) & (ALIGNOF(y) - 1))) & (ALIGNOF(y) - 1))
+
+namespace porting
+{
+
+/*
+       Signal handler (grabs Ctrl-C on POSIX systems)
+*/
+
+void signal_handler_init(void);
+// Returns a pointer to a bool.
+// When the bool is true, program should quit.
+bool * signal_handler_killstatus(void);
+
+/*
+       Path of static data directory.
+*/
+extern std::string path_share;
+
+/*
+       Directory for storing user data. Examples:
+       Windows: "C:\Documents and Settings\user\Application Data\<PROJECT_NAME>"
+       Linux: "~/.<PROJECT_NAME>"
+       Mac: "~/Library/Application Support/<PROJECT_NAME>"
+*/
+extern std::string path_user;
+
+/*
+       Get full path of stuff in data directory.
+       Example: "stone.png" -> "../data/stone.png"
+*/
+std::string getDataPath(const char *subpath);
+
+/*
+       Initialize path_share and path_user.
+*/
+void initializePaths();
+
+/*
+       Get number of online processors in the system.
+*/
+int getNumberOfProcessors();
+
+/*
+       Set a thread's affinity to a particular processor.
+*/
+bool threadBindToProcessor(threadid_t tid, int pnumber);
+
+/*
+       Set a thread's priority.
+*/
+bool threadSetPriority(threadid_t tid, int prio);
+
+/*
+       Resolution is 10-20ms.
+       Remember to check for overflows.
+       Overflow can occur at any value higher than 10000000.
+*/
+#ifdef _WIN32 // Windows
+       #include <windows.h>
+       
+       inline u32 getTimeS()
+       {
+               return GetTickCount() / 1000;
+       }
+       
+       inline u32 getTimeMs()
+       {
+               return GetTickCount();
+       }
+       
+       inline u32 getTimeUs()
+       {
+               LARGE_INTEGER freq, t;
+               QueryPerformanceFrequency(&freq);
+               QueryPerformanceCounter(&t);
+               return (double)(t.QuadPart) / ((double)(freq.QuadPart) / 1000000.0);
+       }
+       
+       inline u32 getTimeNs()
+       {
+               LARGE_INTEGER freq, t;
+               QueryPerformanceFrequency(&freq);
+               QueryPerformanceCounter(&t);
+               return (double)(t.QuadPart) / ((double)(freq.QuadPart) / 1000000000.0);
+       }
+       
+#else // Posix
+       #include <sys/time.h>
+       #include <time.h>
+       
+       inline u32 getTimeS()
+       {
+               struct timeval tv;
+               gettimeofday(&tv, NULL);
+               return tv.tv_sec;
+       }
+       
+       inline u32 getTimeMs()
+       {
+               struct timeval tv;
+               gettimeofday(&tv, NULL);
+               return tv.tv_sec * 1000 + tv.tv_usec / 1000;
+       }
+       
+       inline u32 getTimeUs()
+       {
+               struct timeval tv;
+               gettimeofday(&tv, NULL);
+               return tv.tv_sec * 1000000 + tv.tv_usec;
+       }
+       
+       inline u32 getTimeNs()
+       {
+               struct timespec ts;
+               clock_gettime(CLOCK_REALTIME, &ts);
+               return ts.tv_sec * 1000000000 + ts.tv_nsec;
+       }
+       
+       /*#include <sys/timeb.h>
+       inline u32 getTimeMs()
+       {
+               struct timeb tb;
+               ftime(&tb);
+               return tb.time * 1000 + tb.millitm;
+       }*/
 #endif
 
+inline u32 getTime(TimePrecision prec)
+{
+       switch (prec) {
+               case PRECISION_SECONDS:
+                       return getTimeS();
+               case PRECISION_MILLI:
+                       return getTimeMs();
+               case PRECISION_MICRO:
+                       return getTimeUs();
+               case PRECISION_NANO:
+                       return getTimeNs();
+       }
+       return 0;
+}
+
+
+} // namespace porting
+
+#endif // PORTING_HEADER
+