#ifndef PORTING_HEADER
#define PORTING_HEADER
+#ifdef _WIN32
+ #ifdef _WIN32_WINNT
+ #undef _WIN32_WINNT
+ #endif
+ #define _WIN32_WINNT 0x0501 // We need to do this before any other headers
+ // because those might include sdkddkver.h which defines _WIN32_WINNT if not already set
+#endif
+
#include <string>
+#include <vector>
+#include "irrlicht.h"
#include "irrlichttypes.h" // u32
+#include "irrlichttypes_extrabloated.h"
#include "debug.h"
#include "constants.h"
#include "gettime.h"
//#define ALIGNOF(type) offsetof (alignment_trick<type>, member)
#ifdef _WIN32
- #ifndef _WIN32_WINNT
- #define _WIN32_WINNT 0x0501
- #endif
#include <windows.h>
-
+
#define sleep_ms(x) Sleep(x)
#else
#include <unistd.h>
#include <stdint.h> //for uintptr_t
-
- #if (defined(linux) || defined(__linux)) && !defined(_GNU_SOURCE)
- #define _GNU_SOURCE
- #endif
- #include <sched.h>
-
- #ifdef __FreeBSD__
- #include <pthread_np.h>
- typedef cpuset_t cpu_set_t;
- #elif defined(__sun) || defined(sun)
- #include <sys/types.h>
- #include <sys/processor.h>
- #elif defined(_AIX)
- #include <sys/processor.h>
- #elif __APPLE__
- #include <mach/mach_init.h>
- #include <mach/thread_policy.h>
+ #if (defined(linux) || defined(__linux) || defined(__GNU__)) && !defined(_GNU_SOURCE)
+ #define _GNU_SOURCE
#endif
#define sleep_ms(x) usleep(x*1000)
-
- #define THREAD_PRIORITY_LOWEST 0
- #define THREAD_PRIORITY_BELOW_NORMAL 1
- #define THREAD_PRIORITY_NORMAL 2
- #define THREAD_PRIORITY_ABOVE_NORMAL 3
- #define THREAD_PRIORITY_HIGHEST 4
#endif
#ifdef _MSC_VER
#define strtok_r(x, y, z) mystrtok_r(x, y, z)
#endif
+// strlcpy is missing from glibc. thanks a lot, drepper.
+// strlcpy is also missing from AIX and HP-UX because they aim to be weird.
+// We can't simply alias strlcpy to MSVC's strcpy_s, since strcpy_s by
+// default raises an assertion error and aborts the program if the buffer is
+// too small.
+#if defined(__FreeBSD__) || defined(__NetBSD__) || \
+ defined(__OpenBSD__) || defined(__DragonFly__) || \
+ defined(__APPLE__) || \
+ defined(__sun) || defined(sun) || \
+ defined(__QNX__) || defined(__QNXNTO__)
+ #define HAVE_STRLCPY
+#endif
+
+// So we need to define our own.
+#ifndef HAVE_STRLCPY
+ #define strlcpy(d, s, n) mystrlcpy(d, s, n)
+#endif
+
#define PADDING(x, y) ((ALIGNOF(y) - ((uintptr_t)(x) & (ALIGNOF(y) - 1))) & (ALIGNOF(y) - 1))
+#if defined(__APPLE__)
+ #include <mach-o/dyld.h>
+ #include <CoreFoundation/CoreFoundation.h>
+#endif
+
+#ifndef _WIN32 // Posix
+ #include <sys/time.h>
+ #include <time.h>
+ #if defined(__MACH__) && defined(__APPLE__)
+ #include <mach/clock.h>
+ #include <mach/mach.h>
+ #endif
+#endif
+
namespace porting
{
extern std::string path_user;
/*
- Get full path of stuff in data directory.
- Example: "stone.png" -> "../data/stone.png"
+ Path to gettext locale files
*/
-std::string getDataPath(const char *subpath);
+extern std::string path_locale;
/*
- Initialize path_share and path_user.
+ Path to directory for storing caches.
*/
-void initializePaths();
+extern std::string path_cache;
/*
- Get number of online processors in the system.
+ Get full path of stuff in data directory.
+ Example: "stone.png" -> "../data/stone.png"
*/
-int getNumberOfProcessors();
+std::string getDataPath(const char *subpath);
/*
- Set a thread's affinity to a particular processor.
+ Move cache folder from path_user to the
+ system cache location if possible.
*/
-bool threadBindToProcessor(threadid_t tid, int pnumber);
+void migrateCachePath();
/*
- Set a thread's priority.
+ Initialize path_*.
*/
-bool threadSetPriority(threadid_t tid, int prio);
+void initializePaths();
/*
Return system information
*/
std::string get_sysinfo();
+void initIrrlicht(irr::IrrlichtDevice * );
+
/*
Resolution is 10-20ms.
Remember to check for overflows.
Overflow can occur at any value higher than 10000000.
*/
#ifdef _WIN32 // Windows
-#ifndef _WIN32_WINNT
- #define _WIN32_WINNT 0x0501
-#endif
- #include <windows.h>
-
+
inline u32 getTimeS()
{
return GetTickCount() / 1000;
}
-
+
inline u32 getTimeMs()
{
return GetTickCount();
}
-
+
inline u32 getTimeUs()
{
LARGE_INTEGER freq, t;
QueryPerformanceCounter(&t);
return (double)(t.QuadPart) / ((double)(freq.QuadPart) / 1000000.0);
}
-
+
inline u32 getTimeNs()
{
LARGE_INTEGER freq, t;
QueryPerformanceCounter(&t);
return (double)(t.QuadPart) / ((double)(freq.QuadPart) / 1000000000.0);
}
-
+
#else // Posix
- #include <sys/time.h>
- #include <time.h>
-
- inline u32 getTimeS()
+ inline void _os_get_clock(struct timespec *ts)
{
+#if defined(__MACH__) && defined(__APPLE__)
+ // from http://stackoverflow.com/questions/5167269/clock-gettime-alternative-in-mac-os-x
+ // OS X does not have clock_gettime, use clock_get_time
+ clock_serv_t cclock;
+ mach_timespec_t mts;
+ host_get_clock_service(mach_host_self(), CALENDAR_CLOCK, &cclock);
+ clock_get_time(cclock, &mts);
+ mach_port_deallocate(mach_task_self(), cclock);
+ ts->tv_sec = mts.tv_sec;
+ ts->tv_nsec = mts.tv_nsec;
+#elif defined(CLOCK_MONOTONIC_RAW)
+ clock_gettime(CLOCK_MONOTONIC_RAW, ts);
+#elif defined(_POSIX_MONOTONIC_CLOCK)
+ clock_gettime(CLOCK_MONOTONIC, ts);
+#else
struct timeval tv;
gettimeofday(&tv, NULL);
- return tv.tv_sec;
+ TIMEVAL_TO_TIMESPEC(&tv, ts);
+#endif // defined(__MACH__) && defined(__APPLE__)
+ }
+
+ // Note: these clock functions do not return wall time, but
+ // generally a clock that starts at 0 when the process starts.
+ inline u32 getTimeS()
+ {
+ struct timespec ts;
+ _os_get_clock(&ts);
+ return ts.tv_sec;
}
-
+
inline u32 getTimeMs()
{
- struct timeval tv;
- gettimeofday(&tv, NULL);
- return tv.tv_sec * 1000 + tv.tv_usec / 1000;
+ struct timespec ts;
+ _os_get_clock(&ts);
+ return ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
}
-
+
inline u32 getTimeUs()
{
- struct timeval tv;
- gettimeofday(&tv, NULL);
- return tv.tv_sec * 1000000 + tv.tv_usec;
+ struct timespec ts;
+ _os_get_clock(&ts);
+ return ts.tv_sec * 1000000 + ts.tv_nsec / 1000;
}
-
+
inline u32 getTimeNs()
{
struct timespec ts;
- clock_gettime(CLOCK_REALTIME, &ts);
+ _os_get_clock(&ts);
return ts.tv_sec * 1000000000 + ts.tv_nsec;
}
-
+
/*#include <sys/timeb.h>
inline u32 getTimeMs()
{
return 0;
}
+/**
+ * Delta calculation function taking two 32bit arguments.
+ * @param old_time_ms old time for delta calculation (order is relevant!)
+ * @param new_time_ms new time for delta calculation (order is relevant!)
+ * @return positive 32bit delta value
+ */
+inline u32 getDeltaMs(u32 old_time_ms, u32 new_time_ms)
+{
+ if (new_time_ms >= old_time_ms) {
+ return (new_time_ms - old_time_ms);
+ } else {
+ return (old_time_ms - new_time_ms);
+ }
+}
+
+
+#ifndef SERVER
+float getDisplayDensity();
+
+v2u32 getDisplaySize();
+v2u32 getWindowSize();
+
+std::vector<core::vector3d<u32> > getSupportedVideoModes();
+std::vector<irr::video::E_DRIVER_TYPE> getSupportedVideoDrivers();
+const char *getVideoDriverName(irr::video::E_DRIVER_TYPE type);
+const char *getVideoDriverFriendlyName(irr::video::E_DRIVER_TYPE type);
+#endif
+
+inline const char *getPlatformName()
+{
+ return
+#if defined(ANDROID)
+ "Android"
+#elif defined(linux) || defined(__linux) || defined(__linux__)
+ "Linux"
+#elif defined(_WIN32) || defined(_WIN64)
+ "Windows"
+#elif defined(__DragonFly__) || defined(__FreeBSD__) || \
+ defined(__NetBSD__) || defined(__OpenBSD__)
+ "BSD"
+#elif defined(__APPLE__) && defined(__MACH__)
+ #if TARGET_OS_MAC
+ "OSX"
+ #elif TARGET_OS_IPHONE
+ "iOS"
+ #else
+ "Apple"
+ #endif
+#elif defined(_AIX)
+ "AIX"
+#elif defined(__hpux)
+ "HP-UX"
+#elif defined(__sun) || defined(sun)
+ #if defined(__SVR4)
+ "Solaris"
+ #else
+ "SunOS"
+ #endif
+#elif defined(__CYGWIN__)
+ "Cygwin"
+#elif defined(__unix__) || defined(__unix)
+ #if defined(_POSIX_VERSION)
+ "Posix"
+ #else
+ "Unix"
+ #endif
+#else
+ "?"
+#endif
+ ;
+}
+void setXorgClassHint(const video::SExposedVideoData &video_data,
+ const std::string &name);
+
+// This only needs to be called at the start of execution, since all future
+// threads in the process inherit this exception handler
+void setWin32ExceptionHandler();
+
+bool secure_rand_fill_buf(void *buf, size_t len);
} // namespace porting
+#ifdef __ANDROID__
+#include "porting_android.h"
+#endif
+
#endif // PORTING_HEADER