#ifndef PORTING_HEADER
#define PORTING_HEADER
+#ifdef _WIN32
+ #ifdef _WIN32_WINNT
+ #undef _WIN32_WINNT
+ #endif
+ #define _WIN32_WINNT 0x0501 // We need to do this before any other headers
+ // because those might include sdkddkver.h which defines _WIN32_WINNT if not already set
+#endif
+
#include <string>
#include "irrlichttypes.h" // u32
#include "debug.h"
#include "constants.h"
#include "gettime.h"
+#include "threads.h"
#ifdef _MSC_VER
#define SWPRINTF_CHARSTRING L"%S"
//#define ALIGNOF(type) offsetof (alignment_trick<type>, member)
#ifdef _WIN32
- #ifndef _WIN32_WINNT
- #define _WIN32_WINNT 0x0500
- #endif
#include <windows.h>
#define sleep_ms(x) Sleep(x)
#define strtoll(x, y, z) _strtoi64(x, y, z)
#define strtoull(x, y, z) _strtoui64(x, y, z)
#define strcasecmp(x, y) stricmp(x, y)
+ #define strncasecmp(x, y, n) strnicmp(x, y, n)
#else
#define ALIGNOF(x) __alignof__(x)
#endif
#define strtok_r(x, y, z) mystrtok_r(x, y, z)
#endif
+// strlcpy is missing from glibc. thanks a lot, drepper.
+// strlcpy is also missing from AIX and HP-UX because they aim to be weird.
+// We can't simply alias strlcpy to MSVC's strcpy_s, since strcpy_s by
+// default raises an assertion error and aborts the program if the buffer is
+// too small.
+#if defined(__FreeBSD__) || defined(__NetBSD__) || \
+ defined(__OpenBSD__) || defined(__DragonFly__) || \
+ defined(__APPLE__) || \
+ defined(__sun) || defined(sun) || \
+ defined(__QNX__) || defined(__QNXNTO__)
+ #define HAVE_STRLCPY
+#endif
+
+// So we need to define our own.
+#ifndef HAVE_STRLCPY
+ #define strlcpy(d, s, n) mystrlcpy(d, s, n)
+#endif
+
#define PADDING(x, y) ((ALIGNOF(y) - ((uintptr_t)(x) & (ALIGNOF(y) - 1))) & (ALIGNOF(y) - 1))
namespace porting
*/
bool threadSetPriority(threadid_t tid, int prio);
+/*
+ Return system information
+ e.g. "Linux/3.12.7 x86_64"
+*/
+std::string get_sysinfo();
+
/*
Resolution is 10-20ms.
Remember to check for overflows.
Overflow can occur at any value higher than 10000000.
*/
#ifdef _WIN32 // Windows
+#ifndef _WIN32_WINNT
+ #define _WIN32_WINNT 0x0501
+#endif
#include <windows.h>
inline u32 getTimeS()
return 0;
}
+#if defined(linux) || defined(__linux)
+ #include <sys/prctl.h>
+
+ inline void setThreadName(const char *name) {
+ /* It would be cleaner to do this with pthread_setname_np,
+ * which was added to glibc in version 2.12, but some major
+ * distributions are still runing 2.11 and previous versions.
+ */
+ prctl(PR_SET_NAME, name);
+ }
+#elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
+ #include <pthread.h>
+
+ inline void setThreadName(const char *name) {
+ pthread_set_name_np(pthread_self(), name);
+ }
+#elif defined(_MSC_VER)
+ typedef struct tagTHREADNAME_INFO {
+ DWORD dwType; // must be 0x1000
+ LPCSTR szName; // pointer to name (in user addr space)
+ DWORD dwThreadID; // thread ID (-1=caller thread)
+ DWORD dwFlags; // reserved for future use, must be zero
+ } THREADNAME_INFO;
+
+ inline void setThreadName(const char *name) {
+ THREADNAME_INFO info;
+ info.dwType = 0x1000;
+ info.szName = name;
+ info.dwThreadID = -1;
+ info.dwFlags = 0;
+ __try {
+ RaiseException(0x406D1388, 0, sizeof(info) / sizeof(DWORD), (DWORD *) &info);
+ } __except (EXCEPTION_CONTINUE_EXECUTION) {}
+ }
+#elif defined(__APPLE__)
+ #include <pthread.h>
+
+ inline void setThreadName(const char *name) {
+ pthread_setname_np(name);
+ }
+#elif defined(_WIN32)
+ inline void setThreadName(const char* name) {}
+#else
+ #warning "Unrecognized platform, thread names will not be available."
+ inline void setThreadName(const char* name) {}
+#endif
} // namespace porting