]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/porting.cpp
Write common mapgen params to map_meta.txt on world initialization
[dragonfireclient.git] / src / porting.cpp
index 025e5978c7557642ed61d8b092c8f679a22f995d..584d2e2a2924c54a10ca67310395b53a84c42525 100644 (file)
@@ -549,16 +549,20 @@ void initializePaths()
 #endif // RUN_IN_PLACE
 }
 
-static irr::IrrlichtDevicedevice;
+static irr::IrrlichtDevice *device;
 
-void initIrrlicht(irr::IrrlichtDevice * _device) {
-       device = _device;
+void initIrrlicht(irr::IrrlichtDevice *device_)
+{
+       device = device_;
 }
 
 void setXorgClassHint(const video::SExposedVideoData &video_data,
        const std::string &name)
 {
 #ifdef XORG_USED
+       if (video_data.OpenGLLinux.X11Display == NULL)
+               return;
+
        XClassHint *classhint = XAllocClassHint();
        classhint->res_name  = (char *)name.c_str();
        classhint->res_class = (char *)name.c_str();
@@ -570,17 +574,110 @@ void setXorgClassHint(const video::SExposedVideoData &video_data,
 }
 
 #ifndef SERVER
-v2u32 getWindowSize() {
+v2u32 getWindowSize()
+{
        return device->getVideoDriver()->getScreenSize();
 }
 
+
+std::vector<core::vector3d<u32> > getVideoModes()
+{
+       std::vector<core::vector3d<u32> > mlist;
+       video::IVideoModeList *modelist = device->getVideoModeList();
+
+       u32 num_modes = modelist->getVideoModeCount();
+       for (u32 i = 0; i != num_modes; i++) {
+               core::dimension2d<u32> mode_res = modelist->getVideoModeResolution(i);
+               s32 mode_depth = modelist->getVideoModeDepth(i);
+               mlist.push_back(core::vector3d<u32>(mode_res.Width, mode_res.Height, mode_depth));
+       }
+
+       return mlist;
+}
+
+std::vector<irr::video::E_DRIVER_TYPE> getSupportedVideoDrivers()
+{
+       std::vector<irr::video::E_DRIVER_TYPE> drivers;
+
+       for (int i = 0; i != irr::video::EDT_COUNT; i++) {
+               if (irr::IrrlichtDevice::isDriverSupported((irr::video::E_DRIVER_TYPE)i))
+                       drivers.push_back((irr::video::E_DRIVER_TYPE)i);
+       }
+
+       return drivers;
+}
+
+const char *getVideoDriverName(irr::video::E_DRIVER_TYPE type)
+{
+       static const char *driver_ids[] = {
+               "null",
+               "software",
+               "burningsvideo",
+               "direct3d8",
+               "direct3d9",
+               "opengl",
+               "ogles1",
+               "ogles2",
+       };
+
+       return driver_ids[type];
+}
+
+
+const char *getVideoDriverFriendlyName(irr::video::E_DRIVER_TYPE type)
+{
+       static const char *driver_names[] = {
+               "NULL Driver",
+               "Software Renderer",
+               "Burning's Video",
+               "Direct3D 8",
+               "Direct3D 9",
+               "OpenGL",
+               "OpenGL ES1",
+               "OpenGL ES2",
+       };
+
+       return driver_names[type];
+}
+
+
 #ifndef __ANDROID__
+#ifdef XORG_USED
+float getDisplayDensity()
+{
+       const char* current_display = getenv("DISPLAY");
+
+       if (current_display != NULL) {
+                       Display * x11display = XOpenDisplay(current_display);
+
+                       if (x11display != NULL) {
+                               /* try x direct */
+                               float dpi_height =
+                                               floor(DisplayHeight(x11display, 0) /
+                                                               (DisplayHeightMM(x11display, 0) * 0.039370) + 0.5);
+                               float dpi_width =
+                                               floor(DisplayWidth(x11display, 0) /
+                                                               (DisplayWidthMM(x11display, 0) * 0.039370) +0.5);
 
-float getDisplayDensity() {
+                               XCloseDisplay(x11display);
+
+                               return (std::max(dpi_height,dpi_width) / 96.0);
+                       }
+               }
+
+       /* return manually specified dpi */
        return g_settings->getFloat("screen_dpi")/96.0;
 }
 
-v2u32 getDisplaySize() {
+#else
+float getDisplayDensity()
+{
+       return g_settings->getFloat("screen_dpi")/96.0;
+}
+#endif
+
+v2u32 getDisplaySize()
+{
        IrrlichtDevice *nulldevice = createDevice(video::EDT_NULL);
 
        core::dimension2d<u32> deskres = nulldevice->getVideoModeList()->getDesktopResolution();