]> git.lizzy.rs Git - minetest.git/blobdiff - src/porting.cpp
Properly use time_from_last_punch for limiting PvP punch damage
[minetest.git] / src / porting.cpp
index 00595b06ca0c8ce0dd922c8f0283fbbb37f47cde..0adc955a94f77b28861a5bd8b4c00e118feeab09 100644 (file)
@@ -56,9 +56,10 @@ void sigint_handler(int sig)
                dstream<<DTIME<<"INFO: sigint_handler(): "
                                <<"Ctrl-C pressed, shutting down."<<std::endl;
                
-               dstream<<DTIME<<"INFO: sigint_handler(): "
+               // Comment out for less clutter when testing scripts
+               /*dstream<<DTIME<<"INFO: sigint_handler(): "
                                <<"Printing debug stacks"<<std::endl;
-               debug_stacks_print();
+               debug_stacks_print();*/
 
                g_killed = true;
        }
@@ -91,9 +92,10 @@ void signal_handler_init(void)
                        {
                                dstream<<DTIME<<"INFO: event_handler(): "
                                                <<"Ctrl+C, Close Event, Logoff Event or Shutdown Event, shutting down."<<std::endl;
-                               dstream<<DTIME<<"INFO: event_handler(): "
+                               // Comment out for less clutter when testing scripts
+                               /*dstream<<DTIME<<"INFO: event_handler(): "
                                                <<"Printing debug stacks"<<std::endl;
-                               debug_stacks_print();
+                               debug_stacks_print();*/
 
                                g_killed = true;
                        }