]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/player.h
Merge pull request #1825 from Zeno-/control_key_cache
[dragonfireclient.git] / src / player.h
index 098a4d1537d017fb951e1dc0b6f3311aab41f9ce..435875233b45250368eae095f84292de4c56a0a2 100644 (file)
@@ -95,7 +95,7 @@ class Player
 {
 public:
 
-       Player(IGameDef *gamedef);
+       Player(IGameDef *gamedef, const char *name);
        virtual ~Player() = 0;
 
        virtual void move(f32 dtime, Environment *env, f32 pos_max_d)
@@ -142,16 +142,22 @@ class Player
 
        virtual void setPosition(const v3f &position)
        {
+               if (position != m_position)
+                       m_dirty = true;
                m_position = position;
        }
 
        void setPitch(f32 pitch)
        {
+               if (pitch != m_pitch)
+                       m_dirty = true;
                m_pitch = pitch;
        }
 
        virtual void setYaw(f32 yaw)
        {
+               if (yaw != m_yaw)
+                       m_dirty = true;
                m_yaw = yaw;
        }
 
@@ -172,6 +178,8 @@ class Player
 
        virtual void setBreath(u16 breath)
        {
+               if (breath != m_breath)
+                       m_dirty = true;
                m_breath = breath;
        }
 
@@ -185,11 +193,6 @@ class Player
                return (m_yaw + 90.) * core::DEGTORAD;
        }
 
-       void updateName(const char *name)
-       {
-               snprintf(m_name, PLAYERNAME_SIZE, "%s", name);
-       }
-
        const char * getName() const
        {
                return m_name;
@@ -223,21 +226,16 @@ class Player
        void serialize(std::ostream &os);
        void deSerialize(std::istream &is, std::string playername);
 
-       bool checkModified()
+       bool checkModified() const
        {
-               if(m_last_hp != hp || m_last_pitch != m_pitch ||
-                               m_last_pos != m_position || m_last_yaw != m_yaw ||
-                               !(inventory == m_last_inventory))
-               {
-                       m_last_hp = hp;
-                       m_last_pitch = m_pitch;
-                       m_last_pos = m_position;
-                       m_last_yaw = m_yaw;
-                       m_last_inventory = inventory;
-                       return true;
-               } else {
-                       return false;
-               }
+               return m_dirty || inventory.checkModified();
+       }
+
+       void setModified(const bool x)
+       {
+               m_dirty = x;
+               if (x == false)
+                       inventory.setModified(x);
        }
 
        bool touching_ground;
@@ -251,8 +249,6 @@ class Player
        bool swimming_vertical;
        bool camera_barely_in_ceiling;
        
-       u8 light;
-
        Inventory inventory;
 
        f32 movement_acceleration_default;
@@ -316,11 +312,7 @@ class Player
        v3f m_position;
        core::aabbox3d<f32> m_collisionbox;
 
-       f32 m_last_pitch;
-       f32 m_last_yaw;
-       v3f m_last_pos;
-       u16 m_last_hp;
-       Inventory m_last_inventory;
+       bool m_dirty;
 
        std::vector<HudElement *> hud;
 };
@@ -332,10 +324,13 @@ class Player
 class RemotePlayer : public Player
 {
 public:
-       RemotePlayer(IGameDef *gamedef): Player(gamedef), m_sao(0) {}
+       RemotePlayer(IGameDef *gamedef, const char *name):
+               Player(gamedef, name),
+               m_sao(NULL)
+       {}
        virtual ~RemotePlayer() {}
 
-       void save(const std::string &savedir);
+       void save(std::string savedir);
 
        PlayerSAO *getPlayerSAO()
        { return m_sao; }