is_climbing(false),
swimming_vertical(false),
camera_barely_in_ceiling(false),
- light(0),
inventory(gamedef->idef()),
hp(PLAYER_MAX_HP),
hurt_tilt_timer(0),
craft->setWidth(3);
inventory.addList("craftpreview", 1);
inventory.addList("craftresult", 1);
+ inventory.setModified(false);
// Can be redefined via Lua
inventory_formspec = "size[8,7.5]"
playername + " not found!");
}
+ m_dirty = true;
//args.getS32("version"); // Version field value not used
std::string name = args.get("name");
strlcpy(m_name, name.c_str(), PLAYERNAME_SIZE);
inventory.getList("craftresult")->changeItem(0, ItemStack());
}
}
-
- m_dirty = false;
}
u32 Player::addHud(HudElement *toadd)
if (!fs::safeWriteToFile(path, ss.str())) {
infostream << "Failed to write " << path << std::endl;
}
- m_dirty = false;
+ setModified(false);
return;
}
// Open file and deserialize
if (!fs::safeWriteToFile(path, ss.str())) {
infostream << "Failed to write " << path << std::endl;
}
- m_dirty = false;
+ setModified(false);
return;
}
path = savedir + m_name + itos(i);