#include "hud.h"
#include "constants.h"
#include "gamedef.h"
-#include "connection.h" // PEER_ID_INEXISTENT
#include "settings.h"
#include "content_sao.h"
#include "util/numeric.h"
is_climbing(false),
swimming_vertical(false),
camera_barely_in_ceiling(false),
+ light(0),
inventory(gamedef->idef()),
hp(PLAYER_MAX_HP),
- breath(-1),
+ hurt_tilt_timer(0),
+ hurt_tilt_strength(0),
peer_id(PEER_ID_INEXISTENT),
+ keyPressed(0),
// protected
m_gamedef(gamedef),
+ m_breath(-1),
m_pitch(0),
m_yaw(0),
m_speed(0,0,0),
args.setFloat("yaw", m_yaw);
args.setV3F("position", m_position);
args.setS32("hp", hp);
+ args.setS32("breath", m_breath);
args.writeLines(os);
os<<"PlayerArgsEnd\n";
-
+
inventory.serialize(os);
}
}catch(SettingNotFoundException &e){
hp = 20;
}
+ try{
+ m_breath = args.getS32("breath");
+ }catch(SettingNotFoundException &e){
+ m_breath = 11;
+ }
inventory.deSerialize(is);