]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/player.cpp
Prevent world creation if the world already exists
[dragonfireclient.git] / src / player.cpp
index 6dd90e9577b37e12c03c4f197c4a6b6c5997114f..36f12c77b5053728d2e3cec221184603958ac108 100644 (file)
@@ -45,12 +45,13 @@ Player::Player(IGameDef *gamedef):
        updateName("<not set>");
        inventory.clear();
        inventory.addList("main", PLAYER_INVENTORY_SIZE);
-       inventory.addList("craft", 9);
+       InventoryList *craft = inventory.addList("craft", 9);
+       craft->setWidth(3);
        inventory.addList("craftpreview", 1);
        inventory.addList("craftresult", 1);
 
        // Can be redefined via Lua
-       inventory_formspec =  "invsize[8,7.5;]"
+       inventory_formspec =  "size[8,7.5]"
                //"image[1,0.6;1,2;player.png]"
                "list[current_player;main;0,3.5;8,4;]"
                "list[current_player;craft;3,0;3,3;]"