ArrayGridNodeContainer(Pathfinder *pathf, v3s16 dimensions);
virtual PathGridnode &access(v3s16 p);
-private:
- v3s16 m_dimensions;
+private:
int m_x_stride;
int m_y_stride;
std::vector<PathGridnode> m_nodes_array;
int m_max_index_y = 0; /**< max index of search area in y direction */
int m_max_index_z = 0; /**< max index of search area in z direction */
-
- int m_searchdistance = 0; /**< max distance to search in each direction */
int m_maxdrop = 0; /**< maximum number of blocks a path may drop */
int m_maxjump = 0; /**< maximum number of blocks a path may jump */
int m_min_target_distance = 0; /**< current smalest path to target */
std::vector<v3s16> retval;
//initialization
- m_searchdistance = searchdistance;
m_maxjump = max_jump;
m_maxdrop = max_drop;
m_start = source;
}
/******************************************************************************/
-void Pathfinder::printPath(std::vector<v3s16> path)
+void Pathfinder::printPath(const std::vector<v3s16> &path)
{
unsigned int current = 0;
for (std::vector<v3s16>::iterator i = path.begin();