automatic_rotate(0),
stepheight(0),
automatic_face_movement_dir(false),
- automatic_face_movement_dir_offset(0.0)
+ automatic_face_movement_dir_offset(0.0),
+ backface_culling(true)
{
textures.push_back("unknown_object.png");
colors.push_back(video::SColor(255,255,255,255));
os<<", is_visible="<<is_visible;
os<<", makes_footstep_sound="<<makes_footstep_sound;
os<<", automatic_rotate="<<automatic_rotate;
+ os<<", backface_culling="<<backface_culling;
return os.str();
}
writeF1000(os,stepheight);
writeU8(os, automatic_face_movement_dir);
writeF1000(os, automatic_face_movement_dir_offset);
+ writeU8(os, backface_culling);
// Add stuff only at the bottom.
// Never remove anything, because we don't want new versions of this
}
stepheight = readF1000(is);
automatic_face_movement_dir = readU8(is);
automatic_face_movement_dir_offset = readF1000(is);
+ backface_culling = readU8(is);
}catch(SerializationError &e){}
}
else
throw SerializationError("unsupported ObjectProperties version");
}
}
-