]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/object_properties.cpp
Full viewing range key message clarified
[dragonfireclient.git] / src / object_properties.cpp
index 3368a5883ddbd0188e940765ff3c60037ed16d67..af442806b11749267b972e1aed61911236c040b8 100644 (file)
@@ -1,6 +1,6 @@
 /*
-Minetest-c55
-Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU Lesser General Public License as published by
@@ -19,26 +19,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "object_properties.h"
 #include "irrlichttypes_bloated.h"
+#include "exceptions.h"
 #include "util/serialize.h"
+#include "util/basic_macros.h"
 #include <sstream>
-#include <map>
 
-#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
-#define PP2(x) "("<<(x).X<<","<<(x).Y<<")"
-
-ObjectProperties::ObjectProperties():
-       hp_max(1),
-       physical(false),
-       weight(5),
-       collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
-       visual("sprite"),
-       mesh(""),
-       visual_size(1,1),
-       spritediv(1,1),
-       initial_sprite_basepos(0,0),
-       is_visible(true),
-       makes_footstep_sound(false),
-       automatic_rotate(0)
+ObjectProperties::ObjectProperties()
 {
        textures.push_back("unknown_object.png");
        colors.push_back(video::SColor(255,255,255,255));
@@ -49,6 +35,7 @@ std::string ObjectProperties::dump()
        std::ostringstream os(std::ios::binary);
        os<<"hp_max="<<hp_max;
        os<<", physical="<<physical;
+       os<<", collideWithObjects="<<collideWithObjects;
        os<<", weight="<<weight;
        os<<", collisionbox="<<PP(collisionbox.MinEdge)<<","<<PP(collisionbox.MaxEdge);
        os<<", visual="<<visual;
@@ -69,91 +56,91 @@ std::string ObjectProperties::dump()
        os<<", is_visible="<<is_visible;
        os<<", makes_footstep_sound="<<makes_footstep_sound;
        os<<", automatic_rotate="<<automatic_rotate;
+       os<<", backface_culling="<<backface_culling;
+       os << ", nametag=" << nametag;
+       os << ", nametag_color=" << "\"" << nametag_color.getAlpha() << "," << nametag_color.getRed()
+                       << "," << nametag_color.getGreen() << "," << nametag_color.getBlue() << "\" ";
        return os.str();
 }
 
 void ObjectProperties::serialize(std::ostream &os) const
 {
-       writeU8(os, 2); // version
+       writeU8(os, 1); // version
        writeS16(os, hp_max);
        writeU8(os, physical);
        writeF1000(os, weight);
        writeV3F1000(os, collisionbox.MinEdge);
        writeV3F1000(os, collisionbox.MaxEdge);
        os<<serializeString(visual);
-       os<<serializeString(mesh);
        writeV2F1000(os, visual_size);
        writeU16(os, textures.size());
        for(u32 i=0; i<textures.size(); i++){
                os<<serializeString(textures[i]);
        }
-       writeU16(os, colors.size());
-       for(u32 i=0; i<colors.size(); i++){
-               writeARGB8(os, colors[i]);
-       }
        writeV2S16(os, spritediv);
        writeV2S16(os, initial_sprite_basepos);
        writeU8(os, is_visible);
        writeU8(os, makes_footstep_sound);
        writeF1000(os, automatic_rotate);
-       // Stuff below should be moved to correct place in a version that otherwise changes
-       // the protocol version
+       // Added in protocol version 14
+       os<<serializeString(mesh);
+       writeU16(os, colors.size());
+       for(u32 i=0; i<colors.size(); i++){
+               writeARGB8(os, colors[i]);
+       }
+       writeU8(os, collideWithObjects);
+       writeF1000(os,stepheight);
+       writeU8(os, automatic_face_movement_dir);
+       writeF1000(os, automatic_face_movement_dir_offset);
+       writeU8(os, backface_culling);
+       os << serializeString(nametag);
+       writeARGB8(os, nametag_color);
+       writeF1000(os, automatic_face_movement_max_rotation_per_sec);
+       os << serializeString(infotext);
+       os << serializeString(wield_item);
+
+       // Add stuff only at the bottom.
+       // Never remove anything, because we don't want new versions of this
 }
 
 void ObjectProperties::deSerialize(std::istream &is)
 {
        int version = readU8(is);
-       if(version == 2) // In PROTOCOL_VERSION 14
-       {
-               hp_max = readS16(is);
-               physical = readU8(is);
-               weight = readF1000(is);
-               collisionbox.MinEdge = readV3F1000(is);
-               collisionbox.MaxEdge = readV3F1000(is);
-               visual = deSerializeString(is);
-               mesh = deSerializeString(is);
-               visual_size = readV2F1000(is);
-               textures.clear();
-               u32 texture_count = readU16(is);
-               for(u32 i=0; i<texture_count; i++){
-                       textures.push_back(deSerializeString(is));
-               }
-               u32 color_count = readU16(is);
-               for(u32 i=0; i<color_count; i++){
-                       colors.push_back(readARGB8(is));
-               }
-               spritediv = readV2S16(is);
-               initial_sprite_basepos = readV2S16(is);
-               is_visible = readU8(is);
-               makes_footstep_sound = readU8(is);
-               automatic_rotate = readF1000(is);
-               // If you add anything here, insert it primarily inside the try-catch
-               // block to not need to increase the version.
-               try{
-                       // Stuff below should be moved to correct place in a version that
-                       // otherwise changes the protocol version
-               }catch(SerializationError &e){}
-       }
-       else if(version == 1) // In PROTOCOL_VERSION 13
+       if(version == 1)
        {
-               hp_max = readS16(is);
-               physical = readU8(is);
-               weight = readF1000(is);
-               collisionbox.MinEdge = readV3F1000(is);
-               collisionbox.MaxEdge = readV3F1000(is);
-               visual = deSerializeString(is);
-               visual_size = readV2F1000(is);
-               textures.clear();
-               u32 texture_count = readU16(is);
-               for(u32 i=0; i<texture_count; i++){
-                       textures.push_back(deSerializeString(is));
-               }
-               spritediv = readV2S16(is);
-               initial_sprite_basepos = readV2S16(is);
-               is_visible = readU8(is);
-               makes_footstep_sound = readU8(is);
                try{
+                       hp_max = readS16(is);
+                       physical = readU8(is);
+                       weight = readF1000(is);
+                       collisionbox.MinEdge = readV3F1000(is);
+                       collisionbox.MaxEdge = readV3F1000(is);
+                       visual = deSerializeString(is);
+                       visual_size = readV2F1000(is);
+                       textures.clear();
+                       u32 texture_count = readU16(is);
+                       for(u32 i=0; i<texture_count; i++){
+                               textures.push_back(deSerializeString(is));
+                       }
+                       spritediv = readV2S16(is);
+                       initial_sprite_basepos = readV2S16(is);
+                       is_visible = readU8(is);
+                       makes_footstep_sound = readU8(is);
                        automatic_rotate = readF1000(is);
+                       mesh = deSerializeString(is);
+                       u32 color_count = readU16(is);
+                       for(u32 i=0; i<color_count; i++){
+                               colors.push_back(readARGB8(is));
+                       }
+                       collideWithObjects = readU8(is);
+                       stepheight = readF1000(is);
+                       automatic_face_movement_dir = readU8(is);
+                       automatic_face_movement_dir_offset = readF1000(is);
+                       backface_culling = readU8(is);
+                       nametag = deSerializeString(is);
+                       nametag_color = readARGB8(is);
+                       automatic_face_movement_max_rotation_per_sec = readF1000(is);
+                       infotext = deSerializeString(is);
+                       wield_item = deSerializeString(is);
                }catch(SerializationError &e){}
        }
        else
@@ -161,4 +148,3 @@ void ObjectProperties::deSerialize(std::istream &is)
                throw SerializationError("unsupported ObjectProperties version");
        }
 }
-