/*
-Minetest-c55
-Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
#include "object_properties.h"
#include "irrlichttypes_bloated.h"
+#include "exceptions.h"
#include "util/serialize.h"
+#include "util/basic_macros.h"
#include <sstream>
-#include <map>
-#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
-#define PP2(x) "("<<(x).X<<","<<(x).Y<<")"
-
-ObjectProperties::ObjectProperties():
- hp_max(1),
- physical(false),
- weight(5),
- collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
- visual("sprite"),
- mesh(""),
- visual_size(1,1),
- spritediv(1,1),
- initial_sprite_basepos(0,0),
- is_visible(true),
- makes_footstep_sound(false),
- automatic_rotate(0)
+ObjectProperties::ObjectProperties()
{
textures.push_back("unknown_object.png");
colors.push_back(video::SColor(255,255,255,255));
std::ostringstream os(std::ios::binary);
os<<"hp_max="<<hp_max;
os<<", physical="<<physical;
+ os<<", collideWithObjects="<<collideWithObjects;
os<<", weight="<<weight;
os<<", collisionbox="<<PP(collisionbox.MinEdge)<<","<<PP(collisionbox.MaxEdge);
os<<", visual="<<visual;
os<<", is_visible="<<is_visible;
os<<", makes_footstep_sound="<<makes_footstep_sound;
os<<", automatic_rotate="<<automatic_rotate;
+ os<<", backface_culling="<<backface_culling;
+ os << ", nametag=" << nametag;
+ os << ", nametag_color=" << "\"" << nametag_color.getAlpha() << "," << nametag_color.getRed()
+ << "," << nametag_color.getGreen() << "," << nametag_color.getBlue() << "\" ";
return os.str();
}
void ObjectProperties::serialize(std::ostream &os) const
{
- writeU8(os, 2); // version
+ writeU8(os, 1); // version
writeS16(os, hp_max);
writeU8(os, physical);
writeF1000(os, weight);
writeV3F1000(os, collisionbox.MinEdge);
writeV3F1000(os, collisionbox.MaxEdge);
os<<serializeString(visual);
- os<<serializeString(mesh);
writeV2F1000(os, visual_size);
writeU16(os, textures.size());
for(u32 i=0; i<textures.size(); i++){
os<<serializeString(textures[i]);
}
- writeU16(os, colors.size());
- for(u32 i=0; i<colors.size(); i++){
- writeARGB8(os, colors[i]);
- }
writeV2S16(os, spritediv);
writeV2S16(os, initial_sprite_basepos);
writeU8(os, is_visible);
writeU8(os, makes_footstep_sound);
writeF1000(os, automatic_rotate);
- // Stuff below should be moved to correct place in a version that otherwise changes
- // the protocol version
+ // Added in protocol version 14
+ os<<serializeString(mesh);
+ writeU16(os, colors.size());
+ for(u32 i=0; i<colors.size(); i++){
+ writeARGB8(os, colors[i]);
+ }
+ writeU8(os, collideWithObjects);
+ writeF1000(os,stepheight);
+ writeU8(os, automatic_face_movement_dir);
+ writeF1000(os, automatic_face_movement_dir_offset);
+ writeU8(os, backface_culling);
+ os << serializeString(nametag);
+ writeARGB8(os, nametag_color);
+ writeF1000(os, automatic_face_movement_max_rotation_per_sec);
+ os << serializeString(infotext);
+ os << serializeString(wield_item);
+
+ // Add stuff only at the bottom.
+ // Never remove anything, because we don't want new versions of this
}
void ObjectProperties::deSerialize(std::istream &is)
{
int version = readU8(is);
- if(version == 2) // In PROTOCOL_VERSION 14
- {
- hp_max = readS16(is);
- physical = readU8(is);
- weight = readF1000(is);
- collisionbox.MinEdge = readV3F1000(is);
- collisionbox.MaxEdge = readV3F1000(is);
- visual = deSerializeString(is);
- mesh = deSerializeString(is);
- visual_size = readV2F1000(is);
- textures.clear();
- u32 texture_count = readU16(is);
- for(u32 i=0; i<texture_count; i++){
- textures.push_back(deSerializeString(is));
- }
- u32 color_count = readU16(is);
- for(u32 i=0; i<color_count; i++){
- colors.push_back(readARGB8(is));
- }
- spritediv = readV2S16(is);
- initial_sprite_basepos = readV2S16(is);
- is_visible = readU8(is);
- makes_footstep_sound = readU8(is);
- automatic_rotate = readF1000(is);
- // If you add anything here, insert it primarily inside the try-catch
- // block to not need to increase the version.
- try{
- // Stuff below should be moved to correct place in a version that
- // otherwise changes the protocol version
- }catch(SerializationError &e){}
- }
- else if(version == 1) // In PROTOCOL_VERSION 13
+ if(version == 1)
{
- hp_max = readS16(is);
- physical = readU8(is);
- weight = readF1000(is);
- collisionbox.MinEdge = readV3F1000(is);
- collisionbox.MaxEdge = readV3F1000(is);
- visual = deSerializeString(is);
- visual_size = readV2F1000(is);
- textures.clear();
- u32 texture_count = readU16(is);
- for(u32 i=0; i<texture_count; i++){
- textures.push_back(deSerializeString(is));
- }
- spritediv = readV2S16(is);
- initial_sprite_basepos = readV2S16(is);
- is_visible = readU8(is);
- makes_footstep_sound = readU8(is);
try{
+ hp_max = readS16(is);
+ physical = readU8(is);
+ weight = readF1000(is);
+ collisionbox.MinEdge = readV3F1000(is);
+ collisionbox.MaxEdge = readV3F1000(is);
+ visual = deSerializeString(is);
+ visual_size = readV2F1000(is);
+ textures.clear();
+ u32 texture_count = readU16(is);
+ for(u32 i=0; i<texture_count; i++){
+ textures.push_back(deSerializeString(is));
+ }
+ spritediv = readV2S16(is);
+ initial_sprite_basepos = readV2S16(is);
+ is_visible = readU8(is);
+ makes_footstep_sound = readU8(is);
automatic_rotate = readF1000(is);
+ mesh = deSerializeString(is);
+ u32 color_count = readU16(is);
+ for(u32 i=0; i<color_count; i++){
+ colors.push_back(readARGB8(is));
+ }
+ collideWithObjects = readU8(is);
+ stepheight = readF1000(is);
+ automatic_face_movement_dir = readU8(is);
+ automatic_face_movement_dir_offset = readF1000(is);
+ backface_culling = readU8(is);
+ nametag = deSerializeString(is);
+ nametag_color = readARGB8(is);
+ automatic_face_movement_max_rotation_per_sec = readF1000(is);
+ infotext = deSerializeString(is);
+ wield_item = deSerializeString(is);
}catch(SerializationError &e){}
}
else
throw SerializationError("unsupported ObjectProperties version");
}
}
-