]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/object_properties.cpp
Fix OSX builds (closes #6289, fixes #6270) (#6306)
[dragonfireclient.git] / src / object_properties.cpp
index 3a36addc75e57265f4a761bfb7552f21bacac3a2..5534db283c64388a7e469ed12d86cf0cae4849a0 100644 (file)
@@ -1,6 +1,6 @@
 /*
-Minetest-c55
-Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU Lesser General Public License as published by
@@ -18,28 +18,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 */
 
 #include "object_properties.h"
+#include "irrlichttypes_bloated.h"
+#include "exceptions.h"
 #include "util/serialize.h"
+#include "util/basic_macros.h"
 #include <sstream>
 
-#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
-#define PP2(x) "("<<(x).X<<","<<(x).Y<<")"
-
-ObjectProperties::ObjectProperties():
-       hp_max(1),
-       physical(false),
-       weight(5),
-       collisionbox(-0.5,-0.5,-0.5, 0.5,0.5,0.5),
-       visual("sprite"),
-       mesh(""),
-       texture(""),
-       visual_size(1,1),
-       spritediv(1,1),
-       initial_sprite_basepos(0,0),
-       is_visible(true),
-       makes_footstep_sound(false),
-       automatic_rotate(0)
+ObjectProperties::ObjectProperties()
 {
-       textures.push_back("unknown_object.png");
+       textures.emplace_back("unknown_object.png");
+       colors.emplace_back(255,255,255,255);
 }
 
 std::string ObjectProperties::dump()
@@ -47,15 +35,21 @@ std::string ObjectProperties::dump()
        std::ostringstream os(std::ios::binary);
        os<<"hp_max="<<hp_max;
        os<<", physical="<<physical;
+       os<<", collideWithObjects="<<collideWithObjects;
        os<<", weight="<<weight;
        os<<", collisionbox="<<PP(collisionbox.MinEdge)<<","<<PP(collisionbox.MaxEdge);
        os<<", visual="<<visual;
        os<<", mesh="<<mesh;
-       os<<", texture="<<texture;
        os<<", visual_size="<<PP2(visual_size);
        os<<", textures=[";
-       for(u32 i=0; i<textures.size(); i++){
-               os<<"\""<<textures[i]<<"\" ";
+       for (const std::string &texture : textures) {
+               os<<"\""<< texture <<"\" ";
+       }
+       os<<"]";
+       os<<", colors=[";
+       for (const video::SColor &color : colors) {
+               os << "\"" << color.getAlpha() << "," << color.getRed() << ","
+                       << color.getGreen() << "," << color.getBlue() << "\" ";
        }
        os<<"]";
        os<<", spritediv="<<PP2(spritediv);
@@ -63,6 +57,10 @@ std::string ObjectProperties::dump()
        os<<", is_visible="<<is_visible;
        os<<", makes_footstep_sound="<<makes_footstep_sound;
        os<<", automatic_rotate="<<automatic_rotate;
+       os<<", backface_culling="<<backface_culling;
+       os << ", nametag=" << nametag;
+       os << ", nametag_color=" << "\"" << nametag_color.getAlpha() << "," << nametag_color.getRed()
+                       << "," << nametag_color.getGreen() << "," << nametag_color.getBlue() << "\" ";
        return os.str();
 }
 
@@ -75,46 +73,79 @@ void ObjectProperties::serialize(std::ostream &os) const
        writeV3F1000(os, collisionbox.MinEdge);
        writeV3F1000(os, collisionbox.MaxEdge);
        os<<serializeString(visual);
-       os<<serializeString(mesh);
-       os<<serializeString(texture);
        writeV2F1000(os, visual_size);
        writeU16(os, textures.size());
-       for(u32 i=0; i<textures.size(); i++){
-               os<<serializeString(textures[i]);
+       for (const std::string &texture : textures) {
+               os << serializeString(texture);
        }
        writeV2S16(os, spritediv);
        writeV2S16(os, initial_sprite_basepos);
        writeU8(os, is_visible);
        writeU8(os, makes_footstep_sound);
        writeF1000(os, automatic_rotate);
+       // Added in protocol version 14
+       os<<serializeString(mesh);
+       writeU16(os, colors.size());
+       for (video::SColor color : colors) {
+               writeARGB8(os, color);
+       }
+       writeU8(os, collideWithObjects);
+       writeF1000(os,stepheight);
+       writeU8(os, automatic_face_movement_dir);
+       writeF1000(os, automatic_face_movement_dir_offset);
+       writeU8(os, backface_culling);
+       os << serializeString(nametag);
+       writeARGB8(os, nametag_color);
+       writeF1000(os, automatic_face_movement_max_rotation_per_sec);
+       os << serializeString(infotext);
+       os << serializeString(wield_item);
+
+       // Add stuff only at the bottom.
+       // Never remove anything, because we don't want new versions of this
 }
 
 void ObjectProperties::deSerialize(std::istream &is)
 {
        int version = readU8(is);
-       if(version != 1) throw SerializationError(
-                       "unsupported ObjectProperties version");
-       hp_max = readS16(is);
-       physical = readU8(is);
-       weight = readF1000(is);
-       collisionbox.MinEdge = readV3F1000(is);
-       collisionbox.MaxEdge = readV3F1000(is);
-       visual = deSerializeString(is);
-       mesh = deSerializeString(is);
-       texture = deSerializeString(is);
-       visual_size = readV2F1000(is);
-       textures.clear();
-       u32 texture_count = readU16(is);
-       for(u32 i=0; i<texture_count; i++){
-               textures.push_back(deSerializeString(is));
+       if(version == 1)
+       {
+               try{
+                       hp_max = readS16(is);
+                       physical = readU8(is);
+                       weight = readF1000(is);
+                       collisionbox.MinEdge = readV3F1000(is);
+                       collisionbox.MaxEdge = readV3F1000(is);
+                       visual = deSerializeString(is);
+                       visual_size = readV2F1000(is);
+                       textures.clear();
+                       u32 texture_count = readU16(is);
+                       for(u32 i=0; i<texture_count; i++){
+                               textures.push_back(deSerializeString(is));
+                       }
+                       spritediv = readV2S16(is);
+                       initial_sprite_basepos = readV2S16(is);
+                       is_visible = readU8(is);
+                       makes_footstep_sound = readU8(is);
+                       automatic_rotate = readF1000(is);
+                       mesh = deSerializeString(is);
+                       u32 color_count = readU16(is);
+                       for(u32 i=0; i<color_count; i++){
+                               colors.push_back(readARGB8(is));
+                       }
+                       collideWithObjects = readU8(is);
+                       stepheight = readF1000(is);
+                       automatic_face_movement_dir = readU8(is);
+                       automatic_face_movement_dir_offset = readF1000(is);
+                       backface_culling = readU8(is);
+                       nametag = deSerializeString(is);
+                       nametag_color = readARGB8(is);
+                       automatic_face_movement_max_rotation_per_sec = readF1000(is);
+                       infotext = deSerializeString(is);
+                       wield_item = deSerializeString(is);
+               }catch(SerializationError &e){}
+       }
+       else
+       {
+               throw SerializationError("unsupported ObjectProperties version");
        }
-       spritediv = readV2S16(is);
-       initial_sprite_basepos = readV2S16(is);
-       is_visible = readU8(is);
-       makes_footstep_sound = readU8(is);
-       try{
-               automatic_rotate = readF1000(is);
-       }catch(SerializationError &e){}
 }
-
-