]> git.lizzy.rs Git - xdecor.git/blobdiff - src/nodes.lua
Global code style cleaning
[xdecor.git] / src / nodes.lua
index 7bf1a0f5c5c093e225ba80a24f47efd6219aed45..258a80115b95d80467f8afb96750eacbaa179cac 100644 (file)
@@ -3,12 +3,12 @@ screwdriver = screwdriver or {}
 local function register_pane(name, desc, def)
        xpanes.register_pane(name, {
                description = desc,
-               tiles = {"xdecor_"..name..".png"},
+               tiles = {"xdecor_" .. name .. ".png"},
                drawtype = "airlike",
                paramtype = "light",
-               textures = {"xdecor_"..name..".png", "xdecor_"..name..".png", "xpanes_space.png"},
-               inventory_image = "xdecor_"..name..".png",
-               wield_image = "xdecor_"..name..".png",
+               textures = {"xdecor_" .. name .. ".png", "xdecor_" .. name .. ".png", "xpanes_space.png"},
+               inventory_image = "xdecor_" .. name .. ".png",
+               wield_image = "xdecor_" .. name .. ".png",
                groups = def.groups,
                sounds = def.sounds or default.node_sound_defaults(),
                recipe = def.recipe
@@ -16,33 +16,41 @@ local function register_pane(name, desc, def)
 end
 
 register_pane("bamboo_frame", "Bamboo Frame", {
-       groups = {choppy=3, oddly_breakable_by_hand=2, pane=1, flammable=2},
-       recipe = {{"default:papyrus", "default:papyrus", "default:papyrus"},
-                 {"default:papyrus", "farming:cotton",  "default:papyrus"},
-                 {"default:papyrus", "default:papyrus", "default:papyrus"}}
+       groups = {choppy = 3, oddly_breakable_by_hand = 2, pane = 1, flammable = 2},
+       recipe = {
+               {"default:papyrus", "default:papyrus", "default:papyrus"},
+               {"default:papyrus", "farming:cotton",  "default:papyrus"},
+               {"default:papyrus", "default:papyrus", "default:papyrus"}
+       }
 })
 
 register_pane("chainlink", "Chainlink", {
-       groups = {cracky=3, oddly_breakable_by_hand=2, pane=1},
-       recipe = {{"default:steel_ingot", "", "default:steel_ingot"},
-                 {"", "default:steel_ingot", ""},
-                 {"default:steel_ingot", "", "default:steel_ingot"}}
+       groups = {cracky = 3, oddly_breakable_by_hand = 2, pane = 1},
+       recipe = {
+               {"default:steel_ingot", "", "default:steel_ingot"},
+               {"", "default:steel_ingot", ""},
+               {"default:steel_ingot", "", "default:steel_ingot"}
+       }
 })
 
 register_pane("rusty_bar", "Rusty Iron Bars", {
        sounds = default.node_sound_stone_defaults(),
-       groups = {cracky=2, pane=1},
-       recipe = {{"", "default:dirt", ""},
-                 {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
-                 {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}}
+       groups = {cracky = 2, pane = 1},
+       recipe = {
+               {"", "default:dirt", ""},
+               {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
+               {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
+       }
 })
 
 register_pane("wood_frame", "Wood Frame", {
        sounds = default.node_sound_wood_defaults(),
-       groups = {choppy=2, pane=1, flammable=2},
-       recipe = {{"group:wood", "group:stick", "group:wood"},
-                 {"group:stick", "group:stick", "group:stick"},
-                 {"group:wood", "group:stick", "group:wood"}}
+       groups = {choppy = 2, pane = 1, flammable = 2},
+       recipe = {
+               {"group:wood", "group:stick", "group:wood"},
+               {"group:stick", "group:stick", "group:stick"},
+               {"group:wood", "group:stick", "group:wood"}
+       }
 })
 
 xdecor.register("baricade", {
@@ -51,7 +59,7 @@ xdecor.register("baricade", {
        paramtype2 = "facedir",
        inventory_image = "xdecor_baricade.png",
        tiles = {"xdecor_baricade.png"},
-       groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
+       groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
        damage_per_second = 4,
        selection_box = xdecor.nodebox.slab_y(0.3),
        collision_box = xdecor.pixelbox(2, {{0, 0, 1, 2, 2, 0}})
@@ -61,38 +69,42 @@ xdecor.register("barrel", {
        description = "Barrel",
        tiles = {"xdecor_barrel_top.png", "xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
        on_place = minetest.rotate_node,
-       groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
+       groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
        sounds = default.node_sound_wood_defaults()
 })
 
 local function register_storage(name, desc, def)
        xdecor.register(name, {
                description = desc,
-               inventory = {size=def.inv_size or 24},
+               inventory = {size = def.inv_size or 24},
                infotext = desc,
                tiles = def.tiles,
                node_box = def.node_box,
                on_rotate = def.on_rotate,
                on_place = def.on_place,
-               groups = def.groups or {choppy=2, oddly_breakable_by_hand=1, flammable=2},
+               groups = def.groups or {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
                sounds = default.node_sound_wood_defaults()
        })
 end
 
 register_storage("cabinet", "Wooden Cabinet", {
        on_rotate = screwdriver.rotate_simple,
-       tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
-                "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
-                "xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"}
+       tiles = {
+               "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
+               "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
+               "xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"
+       }
 })
 
 register_storage("cabinet_half", "Half Wooden Cabinet", {
        inv_size = 8,
        node_box = xdecor.nodebox.slab_y(0.5, 0.5),
        on_rotate = screwdriver.rotate_simple,
-       tiles = {"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
-                "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png",
-                "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"}
+       tiles = {
+               "xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
+               "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png",
+               "xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"
+       }
 })
 
 if minetest.get_modpath("moreblocks") then
@@ -100,15 +112,19 @@ if minetest.get_modpath("moreblocks") then
 else
        register_storage("empty_shelf", "Empty Shelf", {
                on_rotate = screwdriver.rotate_simple,
-               tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
-                        "default_wood.png", "default_wood.png^xdecor_empty_shelf.png"}
+               tiles = {
+                       "default_wood.png", "default_wood.png", "default_wood.png",
+                       "default_wood.png", "default_wood.png^xdecor_empty_shelf.png"
+               }
        })
 end
 
 register_storage("multishelf", "Multi Shelf", {
        on_rotate = screwdriver.rotate_simple,
-       tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
-                "default_wood.png", "default_wood.png^xdecor_multishelf.png"},
+       tiles = {
+               "default_wood.png", "default_wood.png", "default_wood.png",
+               "default_wood.png", "default_wood.png^xdecor_multishelf.png"
+       },
 })
 
 xdecor.register("candle", {
@@ -119,13 +135,20 @@ xdecor.register("candle", {
        wield_image = "xdecor_candle_wield.png",
        paramtype2 = "wallmounted",
        walkable = false,
-       groups = {dig_immediate=3, attached_node=1},
-       tiles = {{name = "xdecor_candle_floor.png",
-                       animation = {type="vertical_frames", length=1.5}},
-               {name = "xdecor_candle_floor.png",
-                       animation = {type="vertical_frames", length=1.5}},
-               {name = "xdecor_candle_wall.png",
-                       animation = {type="vertical_frames", length=1.5}}
+       groups = {dig_immediate = 3, attached_node = 1},
+       tiles = {
+               {
+                       name = "xdecor_candle_floor.png",
+                       animation = {type="vertical_frames", length = 1.5}
+               },
+               {
+                       name = "xdecor_candle_floor.png",
+                       animation = {type="vertical_frames", length = 1.5}
+               },
+               {
+                       name = "xdecor_candle_wall.png",
+                       animation = {type="vertical_frames", length = 1.5}
+               }
        },
        selection_box = {
                type = "wallmounted",
@@ -139,12 +162,15 @@ xdecor.register("chair", {
        description = "Chair",
        tiles = {"xdecor_wood.png"},
        sounds = default.node_sound_wood_defaults(),
-       groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2},
+       groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2},
        on_rotate = screwdriver.rotate_simple,
        node_box = xdecor.pixelbox(16, {
-               {3,  0, 11,   2, 16, 2}, {11, 0, 11,  2, 16, 2},
-               {5,  9, 11.5, 6,  6, 1}, {3,  0,  3,  2,  6, 2},
-               {11, 0,  3,   2,  6, 2}, {3,  6,  3, 10, 2, 8}
+               {3,  0, 11,   2, 16, 2},
+               {11, 0, 11,   2, 16, 2},
+               {5,  9, 11.5, 6,  6, 1},
+               {3,  0,  3,   2,  6, 2},
+               {11, 0,  3,   2,  6, 2},
+               {3,  6,  3,  10,  2, 8}
        }),
        can_dig = xdecor.sit_dig,
        on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
@@ -167,7 +193,7 @@ xdecor.register("cobweb", {
        liquid_range = 0,
        walkable = false,
        selection_box = {type = "regular"},
-       groups = {snappy=3, liquid=3, flammable=3},
+       groups = {snappy = 3, liquid = 3, flammable = 3},
        sounds = default.node_sound_leaves_defaults()
 })
 
@@ -175,51 +201,53 @@ local curtain_colors = {
        "red",
 }
 
-for _, c in pairs(curtain_colors) do
-       xdecor.register("curtain_"..c, {
-               description = c:gsub("^%l", string.upper).." Curtain",
+for _, c in ipairs(curtain_colors) do
+       xdecor.register("curtain_" .. c, {
+               description = c:gsub("^%l", string.upper) .. " Curtain",
                walkable = false,
                tiles = {"wool_white.png"},
                color = c,
-               inventory_image = "wool_white.png^[colorize:"..c..
+               inventory_image = "wool_white.png^[colorize:" .. c ..
                        ":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126",
-               wield_image = "wool_white.png^[colorize:"..c..":170",
+               wield_image = "wool_white.png^[colorize:" .. c .. ":170",
                drawtype = "signlike",
                paramtype2 = "colorwallmounted",
-               groups = {dig_immediate=3, flammable=3},
-               selection_box = {type="wallmounted"},
+               groups = {dig_immediate = 3, flammable = 3},
+               selection_box = {type = "wallmounted"},
                on_rightclick = function(pos, node, _, itemstack)
-                       minetest.set_node(pos, {name="xdecor:curtain_open_"..c, param2=node.param2})
+                       minetest.set_node(pos, {name = "xdecor:curtain_open_" .. c, param2 = node.param2})
                        return itemstack
                end
        })
 
-       xdecor.register("curtain_open_"..c, {
+       xdecor.register("curtain_open_" .. c, {
                tiles = {"wool_white.png^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"},
                color = c,
                drawtype = "signlike",
                paramtype2 = "colorwallmounted",
                walkable = false,
-               groups = {dig_immediate=3, flammable=3, not_in_creative_inventory=1},
+               groups = {dig_immediate = 3, flammable = 3, not_in_creative_inventory = 1},
                selection_box = {type="wallmounted"},
-               drop = "xdecor:curtain_"..c,
+               drop = "xdecor:curtain_" .. c,
                on_rightclick = function(pos, node, _, itemstack)
-                       minetest.set_node(pos, {name="xdecor:curtain_"..c, param2=node.param2})
+                       minetest.set_node(pos, {name="xdecor:curtain_" .. c, param2 = node.param2})
                        return itemstack
                end
        })
 
        minetest.register_craft({
-               output = "xdecor:curtain_"..c.." 4",
-               recipe = {{"", "wool:"..c, ""},
-                         {"", "wool:"..c, ""}}
+               output = "xdecor:curtain_" .. c .. " 4",
+               recipe = {
+                       {"", "wool:" .. c, ""},
+                       {"", "wool:" .. c, ""}
+               }
        })
 end
 
 xdecor.register("cushion", {
        description = "Cushion",
        tiles = {"xdecor_cushion.png"},
-       groups = {snappy=3, flammable=3, fall_damage_add_percent=-50},
+       groups = {snappy = 3, flammable = 3, fall_damage_add_percent = -50},
        on_place = minetest.rotate_node,
        node_box = xdecor.nodebox.slab_y(0.5),
        can_dig = xdecor.sit_dig,
@@ -233,7 +261,7 @@ xdecor.register("cushion", {
 xdecor.register("cushion_block", {
        description = "Cushion Block",
        tiles = {"xdecor_cushion.png"},
-       groups = {snappy=3, flammable=3, fall_damage_add_percent=-75, not_in_creative_inventory=1}
+       groups = {snappy = 3, flammable = 3, fall_damage_add_percent = -75, not_in_creative_inventory = 1}
 })
 
 local function door_access(name)
@@ -244,30 +272,37 @@ local xdecor_doors = {
        japanese = {
                {"group:wood", "default:paper"},
                {"default:paper", "group:wood"},
-               {"group:wood", "default:paper"} },
+               {"group:wood", "default:paper"}
+       },
        prison = {
                {"xpanes:bar_flat", "xpanes:bar_flat",},
                {"xpanes:bar_flat", "xpanes:bar_flat",},
-               {"xpanes:bar_flat", "xpanes:bar_flat"} },
+               {"xpanes:bar_flat", "xpanes:bar_flat"}
+       },
        rusty_prison = {
                {"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat",},
                {"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat",},
-               {"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat"} },
+               {"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat"}
+       },
        screen = {
                {"group:wood", "group:wood"},
                {"xpanes:chainlink_flat", "xpanes:chainlink_flat"},
-               {"group:wood", "group:wood"} },
+               {"group:wood", "group:wood"}
+       },
        slide = {
                {"default:paper", "default:paper"},
                {"default:paper", "default:paper"},
-               {"group:wood", "group:wood"} },
+               {"group:wood", "group:wood"}
+       },
        woodglass = {
                {"default:glass", "default:glass"},
                {"group:wood", "group:wood"},
-               {"group:wood", "group:wood"} }
+               {"group:wood", "group:wood"}
+       },
 }
 
 local mesecons_register
+
 if minetest.global_exists("mesecon") then
        mesecons_register = { effector = {
                action_on = function(pos, node)
@@ -288,23 +323,27 @@ end
 
 for name, recipe in pairs(xdecor_doors) do
        if not doors.register then break end
-       doors.register(name.."_door", {
-               tiles = {{name = "xdecor_"..name.."_door.png", backface_culling=true}},
-               description = name:gsub("%f[%w]%l", string.upper):gsub("_", " ").." Door",
-               inventory_image = "xdecor_"..name.."_door_inv.png",
+       doors.register(name .. "_door", {
+               tiles = {
+                       {name = "xdecor_" .. name .. "_door.png", backface_culling = true}
+               },
+               description = name:gsub("%f[%w]%l", string.upper):gsub("_", " ") .. " Door",
+               inventory_image = "xdecor_" .. name .. "_door_inv.png",
                protected = door_access(name),
-               groups = {choppy=2, cracky=2, oddly_breakable_by_hand=1, door=1},
+               groups = {choppy = 2, cracky = 2, oddly_breakable_by_hand = 1, door = 1},
                recipe = recipe,
-               mesecons = mesecons_register
+               mesecons = mesecons_register,
        })
 end
 
 xdecor.register("enderchest", {
        description = "Ender Chest",
-       tiles = {"xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
-                "xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
-                "xdecor_enderchest_side.png", "xdecor_enderchest_front.png"},
-       groups = {cracky=1, choppy=1},
+       tiles = {
+               "xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
+               "xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
+               "xdecor_enderchest_side.png", "xdecor_enderchest_front.png"
+       },
+       groups = {cracky = 1, choppy = 1},
        sounds = default.node_sound_stone_defaults(),
        on_rotate = screwdriver.rotate_simple,
        on_construct = function(pos)
@@ -314,7 +353,8 @@ xdecor.register("enderchest", {
                                list[current_player;main;0,5;8,4;]
                                listring[current_player;enderchest]
                                listring[current_player;main] ]]
-                               ..xbg..default.get_hotbar_bg(0,5))
+                                .. xbg .. default.get_hotbar_bg(0,5))
+
                meta:set_string("infotext", "Ender Chest")
        end
 })
@@ -329,7 +369,7 @@ xdecor.register("ivy", {
        drawtype = "signlike",
        walkable = false,
        climbable = true,
-       groups = {snappy=3, flora=1, attached_node=1, plant=1, flammable=3},
+       groups = {snappy = 3, flora = 1, attached_node = 1, plant = 1, flammable = 3},
        paramtype2 = "wallmounted",
        selection_box = {type="wallmounted"},
        tiles = {"xdecor_ivy.png"},
@@ -346,38 +386,45 @@ xdecor.register("lantern", {
        wield_image = "xdecor_lantern_inv.png",
        paramtype2 = "wallmounted",
        walkable = false,
-       groups = {snappy=3, attached_node=1},
-       tiles = {{name="xdecor_lantern.png", animation={type="vertical_frames", length=1.5}}},
+       groups = {snappy = 3, attached_node = 1},
+       tiles = {
+               {
+                       name = "xdecor_lantern.png",
+                       animation = {type="vertical_frames", length = 1.5}
+               }
+       },
        selection_box = xdecor.pixelbox(16, {{4, 0, 4, 8, 16, 8}})
 })
 
-for _, l in pairs({"iron", "wooden"}) do
-       xdecor.register(l.."_lightbox", {
-               description = l:gsub("^%l", string.upper).." Light Box",
-               tiles = {"xdecor_"..l.."_lightbox.png"},
-               groups = {cracky=3, choppy=3, oddly_breakable_by_hand=2},
+for _, l in ipairs({"iron", "wooden"}) do
+       xdecor.register(l .. "_lightbox", {
+               description = l:gsub("^%l", string.upper) .. " Light Box",
+               tiles = {"xdecor_" .. l .. "_lightbox.png"},
+               groups = {cracky = 3, choppy = 3, oddly_breakable_by_hand = 2},
                light_source = 13,
                sounds = default.node_sound_glass_defaults()
        })
 end
 
-for _, f in pairs({"dandelion_white", "dandelion_yellow", "geranium",
+for _, f in ipairs({"dandelion_white", "dandelion_yellow", "geranium",
                "rose", "tulip", "viola"}) do
-       xdecor.register("potted_"..f, {
-               description = "Potted "..f:gsub("%f[%w]%l", string.upper):gsub("_", " "),
+       xdecor.register("potted_" .. f, {
+               description = "Potted " .. f:gsub("%f[%w]%l", string.upper):gsub("_", " "),
                walkable = false,
-               groups = {snappy=3, flammable=3, plant=1, flower=1},
-               tiles = {"xdecor_"..f.."_pot.png"},
-               inventory_image = "xdecor_"..f.."_pot.png",
+               groups = {snappy = 3, flammable = 3, plant = 1, flower = 1},
+               tiles = {"xdecor_" .. f .. "_pot.png"},
+               inventory_image = "xdecor_" .. f .. "_pot.png",
                drawtype = "plantlike",
                sounds = default.node_sound_leaves_defaults(),
                selection_box = xdecor.nodebox.slab_y(0.3)
        })
 
        minetest.register_craft({
-               output = "xdecor:potted_"..f,
-               recipe = {{"default:clay_brick", "flowers:"..f,
-                          "default:clay_brick"}, {"", "default:clay_brick", ""}}
+               output = "xdecor:potted_" .. f,
+               recipe = {
+                       {"default:clay_brick", "flowers:" .. f, "default:clay_brick"},
+                       {"", "default:clay_brick", ""}
+               }
        })
 end
 
@@ -395,30 +442,37 @@ xdecor.register("painting_1", {
        wield_image = "xdecor_painting_empty.png",
        paramtype2 = "wallmounted",
        sunlight_propagates = true,
-       groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2, attached_node=1},
+       groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2, attached_node = 1},
        sounds = default.node_sound_wood_defaults(),
        node_box = painting_box,
        node_placement_prediction = "",
        on_place = function(itemstack, placer, pointed_thing)
                local num = math.random(4)
                local leftover = minetest.item_place_node(
-                       ItemStack("xdecor:painting_"..num), placer, pointed_thing)
+                       ItemStack("xdecor:painting_" .. num), placer, pointed_thing)
+
                if leftover:get_count() == 0 and
                                not minetest.setting_getbool("creative_mode") then
                        itemstack:take_item()
                end
+
                return itemstack
        end
 })
 
 for i = 2, 4 do
-       xdecor.register("painting_"..i, {
-               tiles = {"xdecor_painting_"..i..".png"},
+       xdecor.register("painting_" .. i, {
+               tiles = {"xdecor_painting_" .. i .. ".png"},
                paramtype2 = "wallmounted",
                drop = "xdecor:painting_1",
                sunlight_propagates = true,
-               groups = {choppy=3, oddly_breakable_by_hand=2, flammable=2,
-                         attached_node=1, not_in_creative_inventory=1},
+               groups = {
+                       choppy = 3,
+                       oddly_breakable_by_hand = 2,
+                       flammable = 2,
+                       attached_node = 1,
+                       not_in_creative_inventory = 1
+               },
                sounds = default.node_sound_wood_defaults(),
                node_box = painting_box
        })
@@ -427,7 +481,7 @@ end
 xdecor.register("stonepath", {
        description = "Garden Stone Path",
        tiles = {"default_stone.png"},
-       groups = {snappy=3},
+       groups = {snappy = 3},
        on_rotate = screwdriver.rotate_simple,
        sounds = default.node_sound_stone_defaults(),
        sunlight_propagates = true,
@@ -442,8 +496,8 @@ local function register_hard_node(name, desc, def)
        def = def or {}
        xdecor.register(name, {
                description = desc,
-               tiles = {"xdecor_"..name..".png"},
-               groups = def.groups or {cracky=1},
+               tiles = {"xdecor_" .. name .. ".png"},
+               groups = def.groups or {cracky = 1},
                sounds = def.sounds or default.node_sound_stone_defaults()
        })
 end
@@ -455,19 +509,21 @@ register_hard_node("hard_clay", "Hardened Clay")
 register_hard_node("moonbrick", "Moon Brick")
 register_hard_node("stone_tile", "Stone Tile")
 register_hard_node("stone_rune", "Runestone")
+
 register_hard_node("packed_ice", "Packed Ice", {
-       groups = {cracky=1, puts_out_fire=1, slippery=3},
+       groups = {cracky = 1, puts_out_fire = 1, slippery = 3},
        sounds = default.node_sound_glass_defaults()
 })
+
 register_hard_node("wood_tile", "Wooden Tile", {
-       groups = {choppy=1, wood=1, flammable=2},
+       groups = {choppy = 1, wood = 1, flammable = 2},
        sounds = default.node_sound_wood_defaults()
 })
 
 xdecor.register("table", {
        description = "Table",
        tiles = {"xdecor_wood.png"},
-       groups = {choppy=2, oddly_breakable_by_hand=1, flammable=2},
+       groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
        sounds = default.node_sound_wood_defaults(),
        node_box = xdecor.pixelbox(16, {
                {0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6}
@@ -478,7 +534,7 @@ xdecor.register("tatami", {
        description = "Tatami",
        tiles = {"xdecor_tatami.png"},
        wield_image = "xdecor_tatami.png",
-       groups = {snappy=3, flammable=3},
+       groups = {snappy = 3, flammable = 3},
        sunlight_propagates = true,
        node_box = xdecor.nodebox.slab_y(0.0625)
 })
@@ -486,22 +542,31 @@ xdecor.register("tatami", {
 xdecor.register("trampoline", {
        description = "Trampoline",
        tiles = {"xdecor_trampoline.png", "mailbox_blank16.png", "xdecor_trampoline_sides.png"},
-       groups = {cracky=3, oddly_breakable_by_hand=1, fall_damage_add_percent=-80, bouncy=90},
+       groups = {cracky = 3, oddly_breakable_by_hand = 1, fall_damage_add_percent = -80, bouncy = 90},
        node_box = xdecor.nodebox.slab_y(0.5),
-       sounds = {footstep = {name="xdecor_bouncy", gain=0.8}}
+       sounds = {
+               footstep = {
+                       name = "xdecor_bouncy",
+                       gain = 0.8
+               }
+       }
 })
 
 xdecor.register("tv", {
        description = "Television",
        light_source = 11,
-       groups = {cracky=3, oddly_breakable_by_hand=2},
+       groups = {cracky = 3, oddly_breakable_by_hand = 2},
        on_rotate = screwdriver.rotate_simple,
-       tiles = {"xdecor_television_left.png^[transformR270",
-                "xdecor_television_left.png^[transformR90",
-                "xdecor_television_left.png^[transformFX",
-                "xdecor_television_left.png", "xdecor_television_back.png",
-               {name="xdecor_television_front_animated.png",
-                animation = {type="vertical_frames", length=80.0}} }
+       tiles = {
+               "xdecor_television_left.png^[transformR270",
+               "xdecor_television_left.png^[transformR90",
+               "xdecor_television_left.png^[transformFX",
+               "xdecor_television_left.png", "xdecor_television_back.png",
+               {
+                       name = "xdecor_television_front_animated.png",
+                       animation = {type = "vertical_frames", length = 80.0}
+               }
+       }
 })
 
 xdecor.register("woodframed_glass", {
@@ -509,6 +574,6 @@ xdecor.register("woodframed_glass", {
        drawtype = "glasslike_framed",
        sunlight_propagates = true,
        tiles = {"xdecor_woodframed_glass.png", "xdecor_woodframed_glass_detail.png"},
-       groups = {cracky=2, oddly_breakable_by_hand=1},
+       groups = {cracky = 2, oddly_breakable_by_hand = 1},
        sounds = default.node_sound_glass_defaults()
 })