#include "exceptions.h"
#include "inventory.h"
#include <sstream>
+#include "content_mapnode.h"
+#include "log.h"
/*
NodeMetadata
*/
-core::map<u16, NodeMetadata::Factory> NodeMetadata::m_types;
-
-NodeMetadata::NodeMetadata()
+NodeMetadata::NodeMetadata(IGameDef *gamedef):
+ m_gamedef(gamedef)
{
}
{
}
-NodeMetadata* NodeMetadata::deSerialize(std::istream &is)
+NodeMetadata* NodeMetadata::create(const std::string &name, IGameDef *gamedef)
+{
+ // Find factory function
+ core::map<std::string, Factory2>::Node *n;
+ n = m_names.find(name);
+ if(n == NULL)
+ {
+ // If factory is not found, just return.
+ errorstream<<"WARNING: NodeMetadata: No factory for name=\""
+ <<name<<"\""<<std::endl;
+ return NULL;
+ }
+
+ // Try to load the metadata. If it fails, just return.
+ try
+ {
+ Factory2 f2 = n->getValue();
+ NodeMetadata *meta = (*f2)(gamedef);
+ return meta;
+ }
+ catch(SerializationError &e)
+ {
+ errorstream<<"NodeMetadata: SerializationError "
+ <<"while creating name=\""<<name<<"\""<<std::endl;
+ return NULL;
+ }
+}
+
+NodeMetadata* NodeMetadata::deSerialize(std::istream &is, IGameDef *gamedef)
{
// Read id
u8 buf[2];
if(n == NULL)
{
// If factory is not found, just return.
- dstream<<"WARNING: NodeMetadata: No factory for typeId="
+ infostream<<"WARNING: NodeMetadata: No factory for typeId="
<<id<<std::endl;
return NULL;
}
std::istringstream iss(data, std::ios_base::binary);
Factory f = n->getValue();
- NodeMetadata *meta = (*f)(iss);
+ NodeMetadata *meta = (*f)(iss, gamedef);
return meta;
}
catch(SerializationError &e)
{
- dstream<<"WARNING: NodeMetadata: ignoring SerializationError"<<std::endl;
+ infostream<<"WARNING: NodeMetadata: ignoring SerializationError"<<std::endl;
return NULL;
}
}
os<<serializeString(oss.str());
}
-void NodeMetadata::registerType(u16 id, Factory f)
-{
- core::map<u16, Factory>::Node *n;
- n = m_types.find(id);
- if(n)
- return;
- m_types.insert(id, f);
-}
-
-/*
- SignNodeMetadata
-*/
-
-// Prototype
-SignNodeMetadata proto_SignNodeMetadata("");
-
-SignNodeMetadata::SignNodeMetadata(std::string text):
- m_text(text)
-{
- NodeMetadata::registerType(typeId(), create);
-}
-u16 SignNodeMetadata::typeId() const
-{
- return CONTENT_SIGN_WALL;
-}
-NodeMetadata* SignNodeMetadata::create(std::istream &is)
-{
- std::string text = deSerializeString(is);
- return new SignNodeMetadata(text);
-}
-NodeMetadata* SignNodeMetadata::clone()
-{
- return new SignNodeMetadata(m_text);
-}
-void SignNodeMetadata::serializeBody(std::ostream &os)
-{
- os<<serializeString(m_text);
-}
-std::string SignNodeMetadata::infoText()
-{
- return std::string("\"")+m_text+"\"";
-}
-
-/*
- ChestNodeMetadata
-*/
-
-// Prototype
-ChestNodeMetadata proto_ChestNodeMetadata;
-
-ChestNodeMetadata::ChestNodeMetadata()
-{
- NodeMetadata::registerType(typeId(), create);
-
- m_inventory = new Inventory();
- m_inventory->addList("0", 8*4);
-}
-ChestNodeMetadata::~ChestNodeMetadata()
-{
- delete m_inventory;
-}
-u16 ChestNodeMetadata::typeId() const
-{
- return CONTENT_CHEST;
-}
-NodeMetadata* ChestNodeMetadata::create(std::istream &is)
-{
- ChestNodeMetadata *d = new ChestNodeMetadata();
- d->m_inventory->deSerialize(is);
- return d;
-}
-NodeMetadata* ChestNodeMetadata::clone()
-{
- ChestNodeMetadata *d = new ChestNodeMetadata();
- *d->m_inventory = *m_inventory;
- return d;
-}
-void ChestNodeMetadata::serializeBody(std::ostream &os)
-{
- m_inventory->serialize(os);
-}
-std::string ChestNodeMetadata::infoText()
-{
- return "Chest";
-}
-bool ChestNodeMetadata::nodeRemovalDisabled()
-{
- /*
- Disable removal if chest contains something
- */
- InventoryList *list = m_inventory->getList("0");
- if(list == NULL)
- return false;
- if(list->getUsedSlots() == 0)
- return false;
- return true;
-}
-
-/*
- FurnaceNodeMetadata
-*/
-
-// Prototype
-FurnaceNodeMetadata proto_FurnaceNodeMetadata;
-
-FurnaceNodeMetadata::FurnaceNodeMetadata()
-{
- NodeMetadata::registerType(typeId(), create);
-
- m_inventory = new Inventory();
- m_inventory->addList("fuel", 1);
- m_inventory->addList("src", 1);
- m_inventory->addList("dst", 4);
-
- m_step_accumulator = 0;
- m_fuel_totaltime = 0;
- m_fuel_time = 0;
- m_src_totaltime = 0;
- m_src_time = 0;
-}
-FurnaceNodeMetadata::~FurnaceNodeMetadata()
-{
- delete m_inventory;
-}
-u16 FurnaceNodeMetadata::typeId() const
-{
- return CONTENT_FURNACE;
-}
-NodeMetadata* FurnaceNodeMetadata::clone()
-{
- FurnaceNodeMetadata *d = new FurnaceNodeMetadata();
- *d->m_inventory = *m_inventory;
- return d;
-}
-NodeMetadata* FurnaceNodeMetadata::create(std::istream &is)
+void NodeMetadata::registerType(u16 id, const std::string &name, Factory f,
+ Factory2 f2)
{
- FurnaceNodeMetadata *d = new FurnaceNodeMetadata();
-
- d->m_inventory->deSerialize(is);
-
- int temp;
- is>>temp;
- d->m_fuel_totaltime = (float)temp/10;
- is>>temp;
- d->m_fuel_time = (float)temp/10;
-
- return d;
-}
-void FurnaceNodeMetadata::serializeBody(std::ostream &os)
-{
- m_inventory->serialize(os);
- os<<itos(m_fuel_totaltime*10)<<" ";
- os<<itos(m_fuel_time*10)<<" ";
-}
-std::string FurnaceNodeMetadata::infoText()
-{
- //return "Furnace";
- if(m_fuel_time >= m_fuel_totaltime)
- {
- InventoryList *src_list = m_inventory->getList("src");
- assert(src_list);
- InventoryItem *src_item = src_list->getItem(0);
-
- if(src_item)
- return "Furnace is out of fuel";
- else
- return "Furnace is inactive";
- }
- else
- {
- std::string s = "Furnace is active (";
- s += itos(m_fuel_time/m_fuel_totaltime*100);
- s += "%)";
- return s;
+ { // typeId
+ core::map<u16, Factory>::Node *n;
+ n = m_types.find(id);
+ if(!n)
+ m_types.insert(id, f);
}
-}
-void FurnaceNodeMetadata::inventoryModified()
-{
- dstream<<"Furnace inventory modification callback"<<std::endl;
-}
-bool FurnaceNodeMetadata::step(float dtime)
-{
- if(dtime > 60.0)
- dstream<<"Furnace stepping a long time ("<<dtime<<")"<<std::endl;
- // Update at a fixed frequency
- const float interval = 2.0;
- m_step_accumulator += dtime;
- bool changed = false;
- while(m_step_accumulator > interval)
- {
- m_step_accumulator -= interval;
- dtime = interval;
-
- //dstream<<"Furnace step dtime="<<dtime<<std::endl;
-
- InventoryList *dst_list = m_inventory->getList("dst");
- assert(dst_list);
-
- InventoryList *src_list = m_inventory->getList("src");
- assert(src_list);
- InventoryItem *src_item = src_list->getItem(0);
-
- // Start only if there are free slots in dst, so that it can
- // accomodate any result item
- if(dst_list->getFreeSlots() > 0 && src_item && src_item->isCookable())
- {
- m_src_totaltime = 3;
- }
- else
- {
- m_src_time = 0;
- m_src_totaltime = 0;
- }
-
- if(m_fuel_time < m_fuel_totaltime)
- {
- //dstream<<"Furnace is active"<<std::endl;
- m_fuel_time += dtime;
- m_src_time += dtime;
- if(m_src_time >= m_src_totaltime && m_src_totaltime > 0.001
- && src_item)
- {
- InventoryItem *cookresult = src_item->createCookResult();
- dst_list->addItem(cookresult);
- src_list->decrementMaterials(1);
- m_src_time = 0;
- m_src_totaltime = 0;
- }
- changed = true;
- continue;
- }
-
- if(src_item == NULL || m_src_totaltime < 0.001)
- {
- continue;
- }
-
- //dstream<<"Furnace is out of fuel"<<std::endl;
-
- InventoryList *fuel_list = m_inventory->getList("fuel");
- assert(fuel_list);
- InventoryItem *fuel_item = fuel_list->getItem(0);
-
- if(ItemSpec(ITEM_MATERIAL, CONTENT_TREE).checkItem(fuel_item))
- {
- m_fuel_totaltime = 30;
- m_fuel_time = 0;
- fuel_list->decrementMaterials(1);
- changed = true;
- }
- else if(ItemSpec(ITEM_MATERIAL, CONTENT_WOOD).checkItem(fuel_item))
- {
- m_fuel_totaltime = 30/4;
- m_fuel_time = 0;
- fuel_list->decrementMaterials(1);
- changed = true;
- }
- else if(ItemSpec(ITEM_CRAFT, "Stick").checkItem(fuel_item))
- {
- m_fuel_totaltime = 30/4/4;
- m_fuel_time = 0;
- fuel_list->decrementMaterials(1);
- changed = true;
- }
- else if(ItemSpec(ITEM_CRAFT, "lump_of_coal").checkItem(fuel_item))
- {
- m_fuel_totaltime = 40;
- m_fuel_time = 0;
- fuel_list->decrementMaterials(1);
- changed = true;
- }
- else
- {
- //dstream<<"No fuel found"<<std::endl;
- }
+ { // typeName
+ core::map<std::string, Factory2>::Node *n;
+ n = m_names.find(name);
+ if(!n)
+ m_names.insert(name, f2);
}
- return changed;
}
/*
- NodeMetadatalist
+ NodeMetadataList
*/
void NodeMetadataList::serialize(std::ostream &os)
}
}
-void NodeMetadataList::deSerialize(std::istream &is)
+void NodeMetadataList::deSerialize(std::istream &is, IGameDef *gamedef)
{
m_data.clear();
if(version > 1)
{
- dstream<<__FUNCTION_NAME<<": version "<<version<<" not supported"
+ infostream<<__FUNCTION_NAME<<": version "<<version<<" not supported"
<<std::endl;
throw SerializationError("NodeMetadataList::deSerialize");
}
p16 -= p.Y * MAP_BLOCKSIZE;
p.X += p16;
- NodeMetadata *data = NodeMetadata::deSerialize(is);
+ NodeMetadata *data = NodeMetadata::deSerialize(is, gamedef);
if(data == NULL)
continue;
if(m_data.find(p))
{
- dstream<<"WARNING: NodeMetadataList::deSerialize(): "
+ infostream<<"WARNING: NodeMetadataList::deSerialize(): "
<<"already set data at position"
<<"("<<p.X<<","<<p.Y<<","<<p.Z<<"): Ignoring."
<<std::endl;
bool changed = meta->step(dtime);
if(changed)
something_changed = true;
- /*if(res.inventory_changed)
- {
- std::string inv_id;
- inv_id += "nodemeta:";
- inv_id += itos(p.X);
- inv_id += ",";
- inv_id += itos(p.Y);
- inv_id += ",";
- inv_id += itos(p.Z);
- InventoryContext c;
- c.current_player = NULL;
- inv_mgr->inventoryModified(&c, inv_id);
- }*/
}
return something_changed;
}