struct TileAnimationParams animation;
- TileDef()
+ TileDef() :
+ name(""),
+ backface_culling(true),
+ tileable_horizontal(true),
+ tileable_vertical(true),
+ has_color(false),
+ color(video::SColor(0xFFFFFFFF))
{
- name = "";
- backface_culling = true;
- tileable_horizontal = true;
- tileable_vertical = true;
- has_color = false;
- color = video::SColor(0xFFFFFFFF);
animation.type = TAT_NONE;
}