]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/nodedef.cpp
Merge branch 'master' of https://github.com/minetest/minetest
[dragonfireclient.git] / src / nodedef.cpp
index 392f5eb9830ce7fda1a50b43c2538bb7568cba50..f1c2ba507959a4895ed38787dc04baa0cdf403cf 100644 (file)
@@ -207,7 +207,7 @@ void TileDef::serialize(std::ostream &os, u16 protocol_version) const
        u8 version = 6;
        writeU8(os, version);
 
-       os << serializeString(name);
+       os << serializeString16(name);
        animation.serialize(os, version);
        bool has_scale = scale > 0;
        u16 flags = 0;
@@ -241,7 +241,7 @@ void TileDef::deSerialize(std::istream &is, u8 contentfeatures_version,
        int version = readU8(is);
        if (version < 6)
                throw SerializationError("unsupported TileDef version");
-       name = deSerializeString(is);
+       name = deSerializeString16(is);
        animation.deSerialize(is, version);
        u16 flags = readU16(is);
        backface_culling = flags & TILE_FLAG_BACKFACE_CULLING;
@@ -266,9 +266,6 @@ void TextureSettings::readSettings()
 {
        connected_glass                = g_settings->getBool("connected_glass");
        opaque_water                   = g_settings->getBool("opaque_water");
-       bool enable_shaders            = g_settings->getBool("enable_shaders");
-       bool enable_bumpmapping        = g_settings->getBool("enable_bumpmapping");
-       bool enable_parallax_occlusion = g_settings->getBool("enable_parallax_occlusion");
        bool smooth_lighting           = g_settings->getBool("smooth_lighting");
        enable_mesh_cache              = g_settings->getBool("enable_mesh_cache");
        enable_minimap                 = g_settings->getBool("enable_minimap");
@@ -281,8 +278,6 @@ void TextureSettings::readSettings()
        if (smooth_lighting)
                enable_mesh_cache = false;
 
-       use_normal_texture = enable_shaders &&
-               (enable_bumpmapping || enable_parallax_occlusion);
        if (leaves_style_str == "fancy") {
                leaves_style = LEAVES_FANCY;
        } else if (leaves_style_str == "simple") {
@@ -335,7 +330,7 @@ void ContentFeatures::reset()
                Cached stuff
        */
 #ifndef SERVER
-       solidness = 2;
+       solidness = 0;
        visual_solidness = 0;
        backface_culling = true;
 
@@ -365,7 +360,7 @@ void ContentFeatures::reset()
                i = TileDef();
        for (auto &j : tiledef_special)
                j = TileDef();
-       alpha = 255;
+       alpha = ALPHAMODE_OPAQUE;
        post_effect_color = video::SColor(0, 0, 0, 0);
        param_type = CPT_NONE;
        param_type_2 = CPT2_NONE;
@@ -410,16 +405,41 @@ void ContentFeatures::reset()
        node_dig_prediction = "air";
 }
 
+void ContentFeatures::setAlphaFromLegacy(u8 legacy_alpha)
+{
+       // No special handling for nodebox/mesh here as it doesn't make sense to
+       // throw warnings when the server is too old to support the "correct" way
+       switch (drawtype) {
+       case NDT_NORMAL:
+               alpha = legacy_alpha == 255 ? ALPHAMODE_OPAQUE : ALPHAMODE_CLIP;
+               break;
+       case NDT_LIQUID:
+       case NDT_FLOWINGLIQUID:
+               alpha = legacy_alpha == 255 ? ALPHAMODE_OPAQUE : ALPHAMODE_BLEND;
+               break;
+       default:
+               alpha = legacy_alpha == 255 ? ALPHAMODE_CLIP : ALPHAMODE_BLEND;
+               break;
+       }
+}
+
+u8 ContentFeatures::getAlphaForLegacy() const
+{
+       // This is so simple only because 255 and 0 mean wildly different things
+       // depending on drawtype...
+       return alpha == ALPHAMODE_OPAQUE ? 255 : 0;
+}
+
 void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
 {
        const u8 version = CONTENTFEATURES_VERSION;
        writeU8(os, version);
 
        // general
-       os << serializeString(name);
+       os << serializeString16(name);
        writeU16(os, groups.size());
        for (const auto &group : groups) {
-               os << serializeString(group.first);
+               os << serializeString16(group.first);
                writeS16(os, group.second);
        }
        writeU8(os, param_type);
@@ -427,7 +447,7 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
 
        // visual
        writeU8(os, drawtype);
-       os << serializeString(mesh);
+       os << serializeString16(mesh);
        writeF32(os, visual_scale);
        writeU8(os, 6);
        for (const TileDef &td : tiledef)
@@ -438,11 +458,11 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
        for (const TileDef &td : tiledef_special) {
                td.serialize(os, protocol_version);
        }
-       writeU8(os, alpha);
+       writeU8(os, getAlphaForLegacy());
        writeU8(os, color.getRed());
        writeU8(os, color.getGreen());
        writeU8(os, color.getBlue());
-       os << serializeString(palette_name);
+       os << serializeString16(palette_name);
        writeU8(os, waving);
        writeU8(os, connect_sides);
        writeU16(os, connects_to_ids.size());
@@ -470,8 +490,8 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
 
        // liquid
        writeU8(os, liquid_type);
-       os << serializeString(liquid_alternative_flowing);
-       os << serializeString(liquid_alternative_source);
+       os << serializeString16(liquid_alternative_flowing);
+       os << serializeString16(liquid_alternative_source);
        writeU8(os, liquid_viscosity);
        writeU8(os, liquid_renewable);
        writeU8(os, liquid_range);
@@ -492,23 +512,9 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
        writeU8(os, legacy_facedir_simple);
        writeU8(os, legacy_wallmounted);
 
-       os << serializeString(node_dig_prediction);
+       os << serializeString16(node_dig_prediction);
        writeU8(os, leveled_max);
-}
-
-void ContentFeatures::correctAlpha(TileDef *tiles, int length)
-{
-       // alpha == 0 means that the node is using texture alpha
-       if (alpha == 0 || alpha == 255)
-               return;
-
-       for (int i = 0; i < length; i++) {
-               if (tiles[i].name.empty())
-                       continue;
-               std::stringstream s;
-               s << tiles[i].name << "^[noalpha^[opacity:" << ((int)alpha);
-               tiles[i].name = s.str();
-       }
+       writeU8(os, alpha);
 }
 
 void ContentFeatures::deSerialize(std::istream &is)
@@ -519,11 +525,11 @@ void ContentFeatures::deSerialize(std::istream &is)
                throw SerializationError("unsupported ContentFeatures version");
 
        // general
-       name = deSerializeString(is);
+       name = deSerializeString16(is);
        groups.clear();
        u32 groups_size = readU16(is);
        for (u32 i = 0; i < groups_size; i++) {
-               std::string name = deSerializeString(is);
+               std::string name = deSerializeString16(is);
                int value = readS16(is);
                groups[name] = value;
        }
@@ -532,7 +538,7 @@ void ContentFeatures::deSerialize(std::istream &is)
 
        // visual
        drawtype = (enum NodeDrawType) readU8(is);
-       mesh = deSerializeString(is);
+       mesh = deSerializeString16(is);
        visual_scale = readF32(is);
        if (readU8(is) != 6)
                throw SerializationError("unsupported tile count");
@@ -544,11 +550,11 @@ void ContentFeatures::deSerialize(std::istream &is)
                throw SerializationError("unsupported CF_SPECIAL_COUNT");
        for (TileDef &td : tiledef_special)
                td.deSerialize(is, version, drawtype);
-       alpha = readU8(is);
+       setAlphaFromLegacy(readU8(is));
        color.setRed(readU8(is));
        color.setGreen(readU8(is));
        color.setBlue(readU8(is));
-       palette_name = deSerializeString(is);
+       palette_name = deSerializeString16(is);
        waving = readU8(is);
        connect_sides = readU8(is);
        u16 connects_to_size = readU16(is);
@@ -578,8 +584,8 @@ void ContentFeatures::deSerialize(std::istream &is)
 
        // liquid
        liquid_type = (enum LiquidType) readU8(is);
-       liquid_alternative_flowing = deSerializeString(is);
-       liquid_alternative_source = deSerializeString(is);
+       liquid_alternative_flowing = deSerializeString16(is);
+       liquid_alternative_source = deSerializeString16(is);
        liquid_viscosity = readU8(is);
        liquid_renewable = readU8(is);
        liquid_range = readU8(is);
@@ -601,11 +607,17 @@ void ContentFeatures::deSerialize(std::istream &is)
        legacy_wallmounted = readU8(is);
 
        try {
-               node_dig_prediction = deSerializeString(is);
-               u8 tmp_leveled_max = readU8(is);
+               node_dig_prediction = deSerializeString16(is);
+
+               u8 tmp = readU8(is);
                if (is.eof()) /* readU8 doesn't throw exceptions so we have to do this */
                        throw SerializationError("");
-               leveled_max = tmp_leveled_max;
+               leveled_max = tmp;
+
+               tmp = readU8(is);
+               if (is.eof())
+                       throw SerializationError("");
+               alpha = static_cast<enum AlphaMode>(tmp);
        } catch(SerializationError &e) {};
 }
 
@@ -622,7 +634,7 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
        bool has_scale = tiledef.scale > 0;
        bool use_autoscale = tsettings.autoscale_mode == AUTOSCALE_FORCE ||
                (tsettings.autoscale_mode == AUTOSCALE_ENABLE && !has_scale);
-       if (use_autoscale && layer->texture) {
+       if (use_autoscale) {
                auto texture_size = layer->texture->getOriginalSize();
                float base_size = tsettings.node_texture_size;
                float size = std::fmin(texture_size.Width, texture_size.Height);
@@ -635,10 +647,6 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
        if (!tile.world_aligned)
                layer->scale = 1;
 
-       // Normal texture and shader flags texture
-       if (tsettings.use_normal_texture) {
-               layer->normal_texture = tsrc->getNormalTexture(tiledef.name);
-       }
        layer->flags_texture = tsrc->getShaderFlagsTexture(layer->normal_texture ? true : false);
 
        // Material flags
@@ -701,6 +709,7 @@ bool ContentFeatures::textureAlphaCheck(ITextureSource *tsrc, const TileDef *til
        video::IVideoDriver *driver = RenderingEngine::get_video_driver();
        static thread_local bool long_warning_printed = false;
        std::set<std::string> seen;
+
        for (int i = 0; i < length; i++) {
                if (seen.find(tiles[i].name) != seen.end())
                        continue;
@@ -725,20 +734,21 @@ bool ContentFeatures::textureAlphaCheck(ITextureSource *tsrc, const TileDef *til
 
 break_loop:
                image->drop();
-               if (!ok) {
-                       warningstream << "Texture \"" << tiles[i].name << "\" of "
-                               << name << " has transparent pixels, assuming "
-                               "use_texture_alpha = true." << std::endl;
-                       if (!long_warning_printed) {
-                               warningstream << "  This warning can be a false-positive if "
-                                       "unused pixels in the texture are transparent. However if "
-                                       "it is meant to be transparent, you *MUST* update the "
-                                       "nodedef and set use_texture_alpha = true! This compatibility "
-                                       "code will be removed in a few releases." << std::endl;
-                               long_warning_printed = true;
-                       }
-                       return true;
+               if (ok)
+                       continue;
+               warningstream << "Texture \"" << tiles[i].name << "\" of "
+                       << name << " has transparency, assuming "
+                       "use_texture_alpha = \"clip\"." << std::endl;
+               if (!long_warning_printed) {
+                       warningstream << "  This warning can be a false-positive if "
+                               "unused pixels in the texture are transparent. However if "
+                               "it is meant to be transparent, you *MUST* update the "
+                               "nodedef and set use_texture_alpha = \"clip\"! This "
+                               "compatibility code will be removed in a few releases."
+                               << std::endl;
+                       long_warning_printed = true;
                }
+               return true;
        }
        return false;
 }
@@ -783,31 +793,33 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
 
        bool is_liquid = false;
 
-       u8 material_type = (alpha == 255) ?
-               TILE_MATERIAL_BASIC : TILE_MATERIAL_ALPHA;
+       if (alpha == ALPHAMODE_LEGACY_COMPAT) {
+               // Before working with the alpha mode, resolve any legacy kludges
+               alpha = textureAlphaCheck(tsrc, tdef, 6) ? ALPHAMODE_CLIP : ALPHAMODE_OPAQUE;
+       }
+
+       MaterialType material_type = alpha == ALPHAMODE_OPAQUE ?
+               TILE_MATERIAL_OPAQUE : (alpha == ALPHAMODE_CLIP ? TILE_MATERIAL_BASIC :
+               TILE_MATERIAL_ALPHA);
 
        switch (drawtype) {
        default:
        case NDT_NORMAL:
-               material_type = (alpha == 255) ?
-                       TILE_MATERIAL_OPAQUE : TILE_MATERIAL_ALPHA;
                solidness = 2;
                break;
        case NDT_AIRLIKE:
                solidness = 0;
                break;
        case NDT_LIQUID:
-               assert(liquid_type == LIQUID_SOURCE);
                if (tsettings.opaque_water)
-                       alpha = 255;
+                       alpha = ALPHAMODE_OPAQUE;
                solidness = 1;
                is_liquid = true;
                break;
        case NDT_FLOWINGLIQUID:
-               assert(liquid_type == LIQUID_FLOWING);
                solidness = 0;
                if (tsettings.opaque_water)
-                       alpha = 255;
+                       alpha = ALPHAMODE_OPAQUE;
                is_liquid = true;
                break;
        case NDT_GLASSLIKE:
@@ -859,19 +871,16 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
                break;
        case NDT_MESH:
        case NDT_NODEBOX:
-               if (alpha == 255 && textureAlphaCheck(tsrc, tdef, 6))
-                       alpha = 0;
-
                solidness = 0;
-               if (waving == 1)
+               if (waving == 1) {
                        material_type = TILE_MATERIAL_WAVING_PLANTS;
-               else if (waving == 2)
+               } else if (waving == 2) {
                        material_type = TILE_MATERIAL_WAVING_LEAVES;
-               else if (waving == 3)
-                       material_type = (alpha == 255) ? TILE_MATERIAL_WAVING_LIQUID_OPAQUE :
-                               TILE_MATERIAL_WAVING_LIQUID_BASIC;
-               else if (alpha == 255)
-                       material_type = TILE_MATERIAL_OPAQUE;
+               } else if (waving == 3) {
+                       material_type = alpha == ALPHAMODE_OPAQUE ?
+                               TILE_MATERIAL_WAVING_LIQUID_OPAQUE : (alpha == ALPHAMODE_CLIP ?
+                               TILE_MATERIAL_WAVING_LIQUID_BASIC : TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT);
+               }
                break;
        case NDT_TORCHLIKE:
        case NDT_SIGNLIKE:
@@ -885,23 +894,19 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
        }
 
        if (is_liquid) {
-               // Vertex alpha is no longer supported, correct if necessary.
-               correctAlpha(tdef, 6);
-               correctAlpha(tdef_overlay, 6);
-               correctAlpha(tdef_spec, CF_SPECIAL_COUNT);
-
                if (waving == 3) {
-                       material_type = (alpha == 255) ? TILE_MATERIAL_WAVING_LIQUID_OPAQUE :
-                               TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT;
+                       material_type = alpha == ALPHAMODE_OPAQUE ?
+                               TILE_MATERIAL_WAVING_LIQUID_OPAQUE : (alpha == ALPHAMODE_CLIP ?
+                               TILE_MATERIAL_WAVING_LIQUID_BASIC : TILE_MATERIAL_WAVING_LIQUID_TRANSPARENT);
                } else {
-                       material_type = (alpha == 255) ? TILE_MATERIAL_LIQUID_OPAQUE :
+                       material_type = alpha == ALPHAMODE_OPAQUE ? TILE_MATERIAL_LIQUID_OPAQUE :
                                TILE_MATERIAL_LIQUID_TRANSPARENT;
                }
        }
 
        u32 tile_shader = shdsrc->getShader("nodes_shader", material_type, drawtype);
 
-       u8 overlay_material = material_type;
+       MaterialType overlay_material = material_type;
        if (overlay_material == TILE_MATERIAL_OPAQUE)
                overlay_material = TILE_MATERIAL_BASIC;
        else if (overlay_material == TILE_MATERIAL_LIQUID_OPAQUE)
@@ -922,7 +927,7 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
                                        tdef[j].backface_culling, tsettings);
        }
 
-       u8 special_material = material_type;
+       MaterialType special_material = material_type;
        if (drawtype == NDT_PLANTLIKE_ROOTED) {
                if (waving == 1)
                        special_material = TILE_MATERIAL_WAVING_PLANTS;
@@ -1295,15 +1300,31 @@ void NodeDefManager::eraseIdFromGroups(content_t id)
 
 
 // IWritableNodeDefManager
-content_t NodeDefManager::set(const std::string &name, const ContentFeatures &def)
+content_t NodeDefManager::set(const std::string &name, const ContentFeatures &d)
 {
+       ContentFeatures def = d;
+       
        // Pre-conditions
        assert(name != "");
        assert(name != "ignore");
        assert(name == def.name);
 
        content_t id = CONTENT_IGNORE;
-       if (!m_name_id_mapping.getId(name, id)) { // ignore aliases
+       
+       if (m_name_id_mapping.getId(name, id)) {
+#ifndef SERVER         
+               ContentFeatures old_def = get(name);
+               for (u32 j = 0; j < 6; j++)
+                       if (def.tiledef[j].name.empty())
+                               def.tiledef[j] = old_def.tiledef[j];
+               for (u32 j = 0; j < 6; j++)
+                       if (def.tiledef_overlay[j].name.empty())
+                               def.tiledef_overlay[j] = old_def.tiledef_overlay[j];
+               for (u32 j = 0; j < CF_SPECIAL_COUNT; j++)
+                       if (def.tiledef_special[j].name.empty())
+                               def.tiledef_special[j] = old_def.tiledef_special[j];
+#endif
+       } else {
                // Get new id
                id = allocateId();
                if (id == CONTENT_IGNORE) {
@@ -1472,7 +1493,7 @@ void NodeDefManager::serialize(std::ostream &os, u16 protocol_version) const
                // strict version incompatibilities
                std::ostringstream wrapper_os(std::ios::binary);
                f->serialize(wrapper_os, protocol_version);
-               os2<<serializeString(wrapper_os.str());
+               os2<<serializeString16(wrapper_os.str());
 
                // must not overflow
                u16 next = count + 1;
@@ -1480,7 +1501,7 @@ void NodeDefManager::serialize(std::ostream &os, u16 protocol_version) const
                count++;
        }
        writeU16(os, count);
-       os << serializeLongString(os2.str());
+       os << serializeString32(os2.str());
 }
 
 
@@ -1491,13 +1512,13 @@ void NodeDefManager::deSerialize(std::istream &is)
        if (version != 1)
                throw SerializationError("unsupported NodeDefinitionManager version");
        u16 count = readU16(is);
-       std::istringstream is2(deSerializeLongString(is), std::ios::binary);
+       std::istringstream is2(deSerializeString32(is), std::ios::binary);
        ContentFeatures f;
        for (u16 n = 0; n < count; n++) {
                u16 i = readU16(is2);
 
                // Read it from the string wrapper
-               std::string wrapper = deSerializeString(is2);
+               std::string wrapper = deSerializeString16(is2);
                std::istringstream wrapper_is(wrapper, std::ios::binary);
                f.deSerialize(wrapper_is);
 
@@ -1605,7 +1626,7 @@ static void removeDupes(std::vector<content_t> &list)
 void NodeDefManager::resolveCrossrefs()
 {
        for (ContentFeatures &f : m_content_features) {
-               if (f.liquid_type != LIQUID_NONE) {
+               if (f.liquid_type != LIQUID_NONE || f.drawtype == NDT_LIQUID || f.drawtype == NDT_FLOWINGLIQUID) {
                        f.liquid_alternative_flowing_id = getId(f.liquid_alternative_flowing);
                        f.liquid_alternative_source_id = getId(f.liquid_alternative_source);
                        continue;