]> git.lizzy.rs Git - minetest.git/blobdiff - src/nodedef.cpp
Fix mod paths
[minetest.git] / src / nodedef.cpp
index 166d9cba007000dd8065e8c5d672492decc0affc..f1946830f3700afb94ccd8d271fa44f2ee83b45c 100644 (file)
@@ -20,12 +20,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "nodedef.h"
 
 #include "main.h" // For g_settings
-#include "nodemetadata.h"
+#include "itemdef.h"
 #ifndef SERVER
 #include "tile.h"
 #endif
 #include "log.h"
 #include "settings.h"
+#include "nameidmapping.h"
 
 /*
        NodeBox
@@ -88,13 +89,6 @@ ContentFeatures::ContentFeatures()
 
 ContentFeatures::~ContentFeatures()
 {
-       delete initial_metadata;
-#ifndef SERVER
-       for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
-               delete special_materials[j];
-               delete special_aps[j];
-       }
-#endif
 }
 
 void ContentFeatures::reset()
@@ -103,31 +97,30 @@ void ContentFeatures::reset()
                Cached stuff
        */
 #ifndef SERVER
-       inventory_texture = NULL;
-       
-       for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
-               special_materials[j] = NULL;
-               special_aps[j] = NULL;
-       }
        solidness = 2;
        visual_solidness = 0;
        backface_culling = true;
 #endif
-       used_texturenames.clear();
        /*
                Actual data
+               
+               NOTE: Most of this is always overridden by the default values given
+                     in builtin.lua
        */
        name = "";
+       groups.clear();
+       // Unknown nodes can be dug
+       groups["dig_immediate"] = 2;
        drawtype = NDT_NORMAL;
        visual_scale = 1.0;
        for(u32 i=0; i<6; i++)
                tname_tiles[i] = "";
        for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
                mspec_special[j] = MaterialSpec();
-       tname_inventory = "";
        alpha = 255;
        post_effect_color = video::SColor(0, 0, 0, 0);
        param_type = CPT_NONE;
+       param_type_2 = CPT2_NONE;
        is_ground_content = false;
        light_propagates = false;
        sunlight_propagates = false;
@@ -136,36 +129,33 @@ void ContentFeatures::reset()
        diggable = true;
        climbable = false;
        buildable_to = false;
-       wall_mounted = false;
-       air_equivalent = false;
-       often_contains_mineral = false;
-       dug_item = "";
-       extra_dug_item = "";
-       extra_dug_item_rarity = 2;
-       initial_metadata = NULL;
+       metadata_name = "";
        liquid_type = LIQUID_NONE;
-       liquid_alternative_flowing = CONTENT_IGNORE;
-       liquid_alternative_source = CONTENT_IGNORE;
+       liquid_alternative_flowing = "";
+       liquid_alternative_source = "";
        liquid_viscosity = 0;
        light_source = 0;
        damage_per_second = 0;
        selection_box = NodeBox();
-       material = MaterialProperties();
-       cookresult_item = ""; // Cannot be cooked
-       furnace_cooktime = 3.0;
-       furnace_burntime = -1.0; // Cannot be burned
+       legacy_facedir_simple = false;
+       legacy_wallmounted = false;
 }
 
 void ContentFeatures::serialize(std::ostream &os)
 {
-       writeU8(os, 0); // version
+       writeU8(os, 2); // version
        os<<serializeString(name);
+       writeU16(os, groups.size());
+       for(ItemGroupList::const_iterator
+                       i = groups.begin(); i != groups.end(); i++){
+               os<<serializeString(i->first);
+               writeS16(os, i->second);
+       }
        writeU8(os, drawtype);
        writeF1000(os, visual_scale);
        writeU8(os, 6);
        for(u32 i=0; i<6; i++)
                os<<serializeString(tname_tiles[i]);
-       os<<serializeString(tname_inventory);
        writeU8(os, CF_SPECIAL_COUNT);
        for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
                mspec_special[i].serialize(os);
@@ -176,6 +166,7 @@ void ContentFeatures::serialize(std::ostream &os)
        writeU8(os, post_effect_color.getGreen());
        writeU8(os, post_effect_color.getBlue());
        writeU8(os, param_type);
+       writeU8(os, param_type_2);
        writeU8(os, is_ground_content);
        writeU8(os, light_propagates);
        writeU8(os, sunlight_propagates);
@@ -184,44 +175,37 @@ void ContentFeatures::serialize(std::ostream &os)
        writeU8(os, diggable);
        writeU8(os, climbable);
        writeU8(os, buildable_to);
-       writeU8(os, wall_mounted);
-       writeU8(os, air_equivalent);
-       writeU8(os, often_contains_mineral);
-       os<<serializeString(dug_item);
-       os<<serializeString(extra_dug_item);
-       writeS32(os, extra_dug_item_rarity);
-       if(initial_metadata){
-               writeU8(os, true);
-               initial_metadata->serialize(os);
-       } else {
-               writeU8(os, false);
-       }
+       os<<serializeString(metadata_name);
        writeU8(os, liquid_type);
-       writeU16(os, liquid_alternative_flowing);
-       writeU16(os, liquid_alternative_source);
+       os<<serializeString(liquid_alternative_flowing);
+       os<<serializeString(liquid_alternative_source);
        writeU8(os, liquid_viscosity);
        writeU8(os, light_source);
        writeU32(os, damage_per_second);
        selection_box.serialize(os);
-       material.serialize(os);
-       os<<serializeString(cookresult_item);
-       writeF1000(os, furnace_cooktime);
-       writeF1000(os, furnace_burntime);
+       writeU8(os, legacy_facedir_simple);
+       writeU8(os, legacy_wallmounted);
 }
 
-void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
+void ContentFeatures::deSerialize(std::istream &is)
 {
        int version = readU8(is);
-       if(version != 0)
+       if(version != 2)
                throw SerializationError("unsupported ContentFeatures version");
        name = deSerializeString(is);
+       groups.clear();
+       u32 groups_size = readU16(is);
+       for(u32 i=0; i<groups_size; i++){
+               std::string name = deSerializeString(is);
+               int value = readS16(is);
+               groups[name] = value;
+       }
        drawtype = (enum NodeDrawType)readU8(is);
        visual_scale = readF1000(is);
        if(readU8(is) != 6)
                throw SerializationError("unsupported tile count");
        for(u32 i=0; i<6; i++)
                tname_tiles[i] = deSerializeString(is);
-       tname_inventory = deSerializeString(is);
        if(readU8(is) != CF_SPECIAL_COUNT)
                throw SerializationError("unsupported CF_SPECIAL_COUNT");
        for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
@@ -233,6 +217,7 @@ void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
        post_effect_color.setGreen(readU8(is));
        post_effect_color.setBlue(readU8(is));
        param_type = (enum ContentParamType)readU8(is);
+       param_type_2 = (enum ContentParamType2)readU8(is);
        is_ground_content = readU8(is);
        light_propagates = readU8(is);
        sunlight_propagates = readU8(is);
@@ -241,72 +226,16 @@ void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
        diggable = readU8(is);
        climbable = readU8(is);
        buildable_to = readU8(is);
-       wall_mounted = readU8(is);
-       air_equivalent = readU8(is);
-       often_contains_mineral = readU8(is);
-       dug_item = deSerializeString(is);
-       extra_dug_item = deSerializeString(is);
-       extra_dug_item_rarity = readS32(is);
-       if(readU8(is)){
-               initial_metadata = NodeMetadata::deSerialize(is, gamedef);
-       } else {
-               initial_metadata = NULL;
-       }
+       metadata_name = deSerializeString(is);
        liquid_type = (enum LiquidType)readU8(is);
-       liquid_alternative_flowing = readU16(is);
-       liquid_alternative_source = readU16(is);
+       liquid_alternative_flowing = deSerializeString(is);
+       liquid_alternative_source = deSerializeString(is);
        liquid_viscosity = readU8(is);
        light_source = readU8(is);
        damage_per_second = readU32(is);
        selection_box.deSerialize(is);
-       material.deSerialize(is);
-       cookresult_item = deSerializeString(is);
-       furnace_cooktime = readF1000(is);
-       furnace_burntime = readF1000(is);
-}
-
-void ContentFeatures::setTexture(u16 i, std::string name)
-{
-       used_texturenames.insert(name);
-       tname_tiles[i] = name;
-       if(tname_inventory == "")
-               tname_inventory = name;
-}
-
-void ContentFeatures::setAllTextures(std::string name)
-{
-       for(u16 i=0; i<6; i++)
-               setTexture(i, name);
-       // Force inventory texture too
-       setInventoryTexture(name);
-}
-
-void ContentFeatures::setSpecialMaterial(u16 i, const MaterialSpec &mspec)
-{
-       assert(i < CF_SPECIAL_COUNT);
-       mspec_special[i] = mspec;
-}
-
-void ContentFeatures::setInventoryTexture(std::string imgname)
-{
-       tname_inventory = imgname + "^[forcesingle";
-}
-
-void ContentFeatures::setInventoryTextureCube(std::string top,
-               std::string left, std::string right)
-{
-       str_replace_char(top, '^', '&');
-       str_replace_char(left, '^', '&');
-       str_replace_char(right, '^', '&');
-
-       std::string imgname_full;
-       imgname_full += "[inventorycube{";
-       imgname_full += top;
-       imgname_full += "{";
-       imgname_full += left;
-       imgname_full += "{";
-       imgname_full += right;
-       tname_inventory = imgname_full;
+       legacy_facedir_simple = readU8(is);
+       legacy_wallmounted = readU8(is);
 }
 
 /*
@@ -318,20 +247,69 @@ class CNodeDefManager: public IWritableNodeDefManager
 public:
        void clear()
        {
+               m_name_id_mapping.clear();
+               m_name_id_mapping_with_aliases.clear();
+
                for(u16 i=0; i<=MAX_CONTENT; i++)
                {
-                       ContentFeatures *f = &m_content_features[i];
-                       f->reset(); // Reset to defaults
-                       if(i == CONTENT_IGNORE || i == CONTENT_AIR){
-                               f->drawtype = NDT_AIRLIKE;
-                               continue;
+                       ContentFeatures &f = m_content_features[i];
+                       f.reset(); // Reset to defaults
+               }
+               
+               // Set CONTENT_AIR
+               {
+                       ContentFeatures f;
+                       f.name = "air";
+                       f.drawtype = NDT_AIRLIKE;
+                       f.param_type = CPT_LIGHT;
+                       f.light_propagates = true;
+                       f.sunlight_propagates = true;
+                       f.walkable = false;
+                       f.pointable = false;
+                       f.diggable = false;
+                       f.buildable_to = true;
+                       // Insert directly into containers
+                       content_t c = CONTENT_AIR;
+                       m_content_features[c] = f;
+                       addNameIdMapping(c, f.name);
+               }
+               // Set CONTENT_IGNORE
+               {
+                       ContentFeatures f;
+                       f.name = "ignore";
+                       f.drawtype = NDT_AIRLIKE;
+                       f.param_type = CPT_NONE;
+                       f.light_propagates = false;
+                       f.sunlight_propagates = false;
+                       f.walkable = false;
+                       f.pointable = false;
+                       f.diggable = false;
+                       // A way to remove accidental CONTENT_IGNOREs
+                       f.buildable_to = true;
+                       // Insert directly into containers
+                       content_t c = CONTENT_IGNORE;
+                       m_content_features[c] = f;
+                       addNameIdMapping(c, f.name);
+               }
+       }
+       // CONTENT_IGNORE = not found
+       content_t getFreeId(bool require_full_param2)
+       {
+               // If allowed, first search in the large 4-bit-param2 pool
+               if(!require_full_param2){
+                       for(u16 i=0x800; i<=0xfff; i++){
+                               const ContentFeatures &f = m_content_features[i];
+                               if(f.name == "")
+                                       return i;
                        }
-                       f->setAllTextures("unknown_block.png");
                }
-#ifndef SERVER
-               // Make CONTENT_IGNORE to not block the view when occlusion culling
-               m_content_features[CONTENT_IGNORE].solidness = 0;
-#endif
+               // Then search from the small 8-bit-param2 pool
+               for(u16 i=0; i<=125; i++){
+                       const ContentFeatures &f = m_content_features[i];
+                       if(f.name == "")
+                               return i;
+               }
+               return CONTENT_IGNORE;
        }
        CNodeDefManager()
        {
@@ -358,18 +336,100 @@ class CNodeDefManager: public IWritableNodeDefManager
        {
                return get(n.getContent());
        }
-       // Writable
+       virtual bool getId(const std::string &name, content_t &result) const
+       {
+               std::map<std::string, content_t>::const_iterator
+                       i = m_name_id_mapping_with_aliases.find(name);
+               if(i == m_name_id_mapping_with_aliases.end())
+                       return false;
+               result = i->second;
+               return true;
+       }
+       virtual content_t getId(const std::string &name) const
+       {
+               content_t id = CONTENT_IGNORE;
+               getId(name, id);
+               return id;
+       }
+       virtual const ContentFeatures& get(const std::string &name) const
+       {
+               content_t id = CONTENT_IGNORE;
+               getId(name, id);
+               return get(id);
+       }
+       // IWritableNodeDefManager
        virtual void set(content_t c, const ContentFeatures &def)
        {
-               infostream<<"registerNode: registering content id \""<<c
+               verbosestream<<"registerNode: registering content id \""<<c
                                <<"\": name=\""<<def.name<<"\""<<std::endl;
                assert(c <= MAX_CONTENT);
+               // Don't allow redefining CONTENT_IGNORE (but allow air)
+               if(def.name == "ignore" || c == CONTENT_IGNORE){
+                       infostream<<"registerNode: WARNING: Ignoring "
+                                       <<"CONTENT_IGNORE redefinition"<<std::endl;
+                       return;
+               }
+               // Check that the special contents are not redefined as different id
+               // because it would mess up everything
+               if((def.name == "ignore" && c != CONTENT_IGNORE) ||
+                       (def.name == "air" && c != CONTENT_AIR)){
+                       errorstream<<"registerNode: IGNORING ERROR: "
+                                       <<"trying to register built-in type \""
+                                       <<def.name<<"\" as different id"<<std::endl;
+                       return;
+               }
                m_content_features[c] = def;
+               if(def.name != "")
+                       addNameIdMapping(c, def.name);
        }
-       virtual ContentFeatures* getModifiable(content_t c)
+       virtual content_t set(const std::string &name,
+                       const ContentFeatures &def)
        {
-               assert(c <= MAX_CONTENT);
-               return &m_content_features[c];
+               assert(name == def.name);
+               u16 id = CONTENT_IGNORE;
+               bool found = m_name_id_mapping.getId(name, id);  // ignore aliases
+               if(!found){
+                       // Determine if full param2 is required
+                       bool require_full_param2 = (
+                               def.param_type_2 == CPT2_FULL
+                               ||
+                               def.param_type_2 == CPT2_FLOWINGLIQUID
+                               ||
+                               def.legacy_wallmounted
+                       );
+                       // Get some id
+                       id = getFreeId(require_full_param2);
+                       if(id == CONTENT_IGNORE)
+                               return CONTENT_IGNORE;
+                       if(name != "")
+                               addNameIdMapping(id, name);
+               }
+               set(id, def);
+               return id;
+       }
+       virtual content_t allocateDummy(const std::string &name)
+       {
+               assert(name != "");
+               ContentFeatures f;
+               f.name = name;
+               return set(name, f);
+       }
+       virtual void updateAliases(IItemDefManager *idef)
+       {
+               std::set<std::string> all = idef->getAll();
+               m_name_id_mapping_with_aliases.clear();
+               for(std::set<std::string>::iterator
+                               i = all.begin(); i != all.end(); i++)
+               {
+                       std::string name = *i;
+                       std::string convert_to = idef->getAlias(name);
+                       content_t id;
+                       if(m_name_id_mapping.getId(convert_to, id))
+                       {
+                               m_name_id_mapping_with_aliases.insert(
+                                               std::make_pair(name, id));
+                       }
+               }
        }
        virtual void updateTextures(ITextureSource *tsrc)
        {
@@ -385,6 +445,14 @@ class CNodeDefManager: public IWritableNodeDefManager
                {
                        ContentFeatures *f = &m_content_features[i];
 
+                       std::string tname_tiles[6];
+                       for(u32 j=0; j<6; j++)
+                       {
+                               tname_tiles[j] = f->tname_tiles[j];
+                               if(tname_tiles[j] == "")
+                                       tname_tiles[j] = "unknown_block.png";
+                        }
+
                        switch(f->drawtype){
                        default:
                        case NDT_NORMAL:
@@ -403,6 +471,7 @@ class CNodeDefManager: public IWritableNodeDefManager
                                        f->solidness = 1;
                                        if(f->alpha == 255)
                                                f->solidness = 2;
+                                       f->backface_culling = false;
                                }
                                break;
                        case NDT_FLOWINGLIQUID:
@@ -426,10 +495,9 @@ class CNodeDefManager: public IWritableNodeDefManager
                                        f->visual_solidness = 1;
                                } else {
                                        f->drawtype = NDT_NORMAL;
-                                       f->solidness = 1;
+                                       f->solidness = 2;
                                        for(u32 i=0; i<6; i++){
-                                               f->tname_tiles[i] = std::string("[noalpha:")
-                                                               + f->tname_tiles[i];
+                                               tname_tiles[i] += std::string("^[noalpha");
                                        }
                                }
                                break;
@@ -442,53 +510,29 @@ class CNodeDefManager: public IWritableNodeDefManager
                                break;
                        }
 
-                       // Inventory texture
-                       if(f->tname_inventory != "")
-                               f->inventory_texture = tsrc->getTextureRaw(f->tname_inventory);
-                       else
-                               f->inventory_texture = NULL;
                        // Tile textures
                        for(u16 j=0; j<6; j++){
-                               if(f->tname_tiles[j] == "")
-                                       continue;
-                               f->tiles[j].texture = tsrc->getTexture(f->tname_tiles[j]);
+                               f->tiles[j].texture = tsrc->getTexture(tname_tiles[j]);
                                f->tiles[j].alpha = f->alpha;
                                if(f->alpha == 255)
                                        f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
                                else
                                        f->tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
+                               f->tiles[j].material_flags = 0;
                                if(f->backface_culling)
                                        f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
-                               else
-                                       f->tiles[j].material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING;
                        }
-                       // Special textures
+                       // Special tiles
                        for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
-                               // Remove all stuff
-                               if(f->special_aps[j]){
-                                       delete f->special_aps[j];
-                                       f->special_aps[j] = NULL;
-                               }
-                               if(f->special_materials[j]){
-                                       delete f->special_materials[j];
-                                       f->special_materials[j] = NULL;
-                               }
-                               // Skip if should not exist
-                               if(f->mspec_special[j].tname == "")
-                                       continue;
-                               // Create all stuff
-                               f->special_aps[j] = new AtlasPointer(
-                                               tsrc->getTexture(f->mspec_special[j].tname));
-                               f->special_materials[j] = new video::SMaterial;
-                               f->special_materials[j]->setFlag(video::EMF_LIGHTING, false);
-                               f->special_materials[j]->setFlag(video::EMF_BACK_FACE_CULLING,
-                                               f->mspec_special[j].backface_culling);
-                               f->special_materials[j]->setFlag(video::EMF_BILINEAR_FILTER, false);
-                               f->special_materials[j]->setFlag(video::EMF_FOG_ENABLE, true);
-                               f->special_materials[j]->setTexture(0, f->special_aps[j]->atlas);
-                               if(f->alpha != 255)
-                                       f->special_materials[j]->MaterialType =
-                                                       video::EMT_TRANSPARENT_VERTEX_ALPHA;
+                               f->special_tiles[j].texture = tsrc->getTexture(f->mspec_special[j].tname);
+                               f->special_tiles[j].alpha = f->alpha;
+                               if(f->alpha == 255)
+                                       f->special_tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
+                               else
+                                       f->special_tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
+                               f->special_tiles[j].material_flags = 0;
+                               if(f->mspec_special[j].backface_culling)
+                                       f->special_tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
                        }
                }
 #endif
@@ -499,6 +543,8 @@ class CNodeDefManager: public IWritableNodeDefManager
                std::ostringstream tmp_os(std::ios::binary);
                for(u16 i=0; i<=MAX_CONTENT; i++)
                {
+                       if(i == CONTENT_IGNORE || i == CONTENT_AIR)
+                               continue;
                        ContentFeatures *f = &m_content_features[i];
                        if(f->name == "")
                                continue;
@@ -509,7 +555,7 @@ class CNodeDefManager: public IWritableNodeDefManager
                writeU16(os, count);
                os<<serializeLongString(tmp_os.str());
        }
-       void deSerialize(std::istream &is, IGameDef *gamedef)
+       void deSerialize(std::istream &is)
        {
                clear();
                u16 count = readU16(is);
@@ -521,12 +567,30 @@ class CNodeDefManager: public IWritableNodeDefManager
                                                <<"Too large content id: "<<i<<std::endl;
                                continue;
                        }
+                       /*// Do not deserialize special types
+                       if(i == CONTENT_IGNORE || i == CONTENT_AIR)
+                               continue;*/
                        ContentFeatures *f = &m_content_features[i];
-                       f->deSerialize(tmp_is, gamedef);
+                       f->deSerialize(tmp_is);
+                       if(f->name != "")
+                               addNameIdMapping(i, f->name);
                }
        }
 private:
+       void addNameIdMapping(content_t i, std::string name)
+       {
+               m_name_id_mapping.set(i, name);
+               m_name_id_mapping_with_aliases.insert(std::make_pair(name, i));
+       }
+private:
+       // Features indexed by id
        ContentFeatures m_content_features[MAX_CONTENT+1];
+       // A mapping for fast converting back and forth between names and ids
+       NameIdMapping m_name_id_mapping;
+       // Like m_name_id_mapping, but only from names to ids, and includes
+       // item aliases too. Updated by updateAliases()
+       // Note: Not serialized.
+       std::map<std::string, content_t> m_name_id_mapping_with_aliases;
 };
 
 IWritableNodeDefManager* createNodeDefManager()