]> git.lizzy.rs Git - minetest.git/blobdiff - src/nodedef.cpp
Make shift the default descent control on ladders and when flying
[minetest.git] / src / nodedef.cpp
index cbb3b6130f236b8b4e936047aeee03eaabc9032d..d644dc229d2c4af9f3fbf3edc073aba6f818aaee 100644 (file)
@@ -3,16 +3,16 @@ Minetest-c55
 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
 (at your option) any later version.
 
 This program is distributed in the hope that it will be useful,
 but WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
+GNU Lesser General Public License for more details.
 
-You should have received a copy of the GNU General Public License along
+You should have received a copy of the GNU Lesser General Public License along
 with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
@@ -20,62 +20,129 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "nodedef.h"
 
 #include "main.h" // For g_settings
-#include "nodemetadata.h"
+#include "itemdef.h"
 #ifndef SERVER
 #include "tile.h"
 #endif
 #include "log.h"
 #include "settings.h"
 #include "nameidmapping.h"
+#include "util/serialize.h"
 
 /*
        NodeBox
 */
 
+void NodeBox::reset()
+{
+       type = NODEBOX_REGULAR;
+       // default is empty
+       fixed.clear();
+       // default is sign/ladder-like
+       wall_top = aabb3f(-BS/2, BS/2-BS/16., -BS/2, BS/2, BS/2, BS/2);
+       wall_bottom = aabb3f(-BS/2, -BS/2, -BS/2, BS/2, -BS/2+BS/16., BS/2);
+       wall_side = aabb3f(-BS/2, -BS/2, -BS/2, -BS/2+BS/16., BS/2, BS/2);
+}
+
 void NodeBox::serialize(std::ostream &os) const
 {
-       writeU8(os, 0); // version
+       writeU8(os, 1); // version
        writeU8(os, type);
-       writeV3F1000(os, fixed.MinEdge);
-       writeV3F1000(os, fixed.MaxEdge);
-       writeV3F1000(os, wall_top.MinEdge);
-       writeV3F1000(os, wall_top.MaxEdge);
-       writeV3F1000(os, wall_bottom.MinEdge);
-       writeV3F1000(os, wall_bottom.MaxEdge);
-       writeV3F1000(os, wall_side.MinEdge);
-       writeV3F1000(os, wall_side.MaxEdge);
+
+       if(type == NODEBOX_FIXED)
+       {
+               writeU16(os, fixed.size());
+               for(std::vector<aabb3f>::const_iterator
+                               i = fixed.begin();
+                               i != fixed.end(); i++)
+               {
+                       writeV3F1000(os, i->MinEdge);
+                       writeV3F1000(os, i->MaxEdge);
+               }
+       }
+       else if(type == NODEBOX_WALLMOUNTED)
+       {
+               writeV3F1000(os, wall_top.MinEdge);
+               writeV3F1000(os, wall_top.MaxEdge);
+               writeV3F1000(os, wall_bottom.MinEdge);
+               writeV3F1000(os, wall_bottom.MaxEdge);
+               writeV3F1000(os, wall_side.MinEdge);
+               writeV3F1000(os, wall_side.MaxEdge);
+       }
 }
 
 void NodeBox::deSerialize(std::istream &is)
 {
        int version = readU8(is);
-       if(version != 0)
+       if(version != 1)
                throw SerializationError("unsupported NodeBox version");
+
+       reset();
+
        type = (enum NodeBoxType)readU8(is);
-       fixed.MinEdge = readV3F1000(is);
-       fixed.MaxEdge = readV3F1000(is);
-       wall_top.MinEdge = readV3F1000(is);
-       wall_top.MaxEdge = readV3F1000(is);
-       wall_bottom.MinEdge = readV3F1000(is);
-       wall_bottom.MaxEdge = readV3F1000(is);
-       wall_side.MinEdge = readV3F1000(is);
-       wall_side.MaxEdge = readV3F1000(is);
+
+       if(type == NODEBOX_FIXED)
+       {
+               u16 fixed_count = readU16(is);
+               while(fixed_count--)
+               {
+                       aabb3f box;
+                       box.MinEdge = readV3F1000(is);
+                       box.MaxEdge = readV3F1000(is);
+                       fixed.push_back(box);
+               }
+       }
+       else if(type == NODEBOX_WALLMOUNTED)
+       {
+               wall_top.MinEdge = readV3F1000(is);
+               wall_top.MaxEdge = readV3F1000(is);
+               wall_bottom.MinEdge = readV3F1000(is);
+               wall_bottom.MaxEdge = readV3F1000(is);
+               wall_side.MinEdge = readV3F1000(is);
+               wall_side.MaxEdge = readV3F1000(is);
+       }
 }
 
 /*
-       MaterialSpec
+       TileDef
 */
+       
+void TileDef::serialize(std::ostream &os) const
+{
+       writeU8(os, 0); // version
+       os<<serializeString(name);
+       writeU8(os, animation.type);
+       writeU16(os, animation.aspect_w);
+       writeU16(os, animation.aspect_h);
+       writeF1000(os, animation.length);
+}
 
-void MaterialSpec::serialize(std::ostream &os) const
+void TileDef::deSerialize(std::istream &is)
 {
-       os<<serializeString(tname);
-       writeU8(os, backface_culling);
+       int version = readU8(is);
+       if(version != 0)
+               throw SerializationError("unsupported TileDef version");
+       name = deSerializeString(is);
+       animation.type = (TileAnimationType)readU8(is);
+       animation.aspect_w = readU16(is);
+       animation.aspect_h = readU16(is);
+       animation.length = readF1000(is);
 }
 
-void MaterialSpec::deSerialize(std::istream &is)
+/*
+       SimpleSoundSpec serialization
+*/
+
+static void serializeSimpleSoundSpec(const SimpleSoundSpec &ss,
+               std::ostream &os)
+{
+       os<<serializeString(ss.name);
+       writeF1000(os, ss.gain);
+}
+static void deSerializeSimpleSoundSpec(SimpleSoundSpec &ss, std::istream &is)
 {
-       tname = deSerializeString(is);
-       backface_culling = readU8(is);
+       ss.name = deSerializeString(is);
+       ss.gain = readF1000(is);
 }
 
 /*
@@ -89,12 +156,6 @@ ContentFeatures::ContentFeatures()
 
 ContentFeatures::~ContentFeatures()
 {
-#ifndef SERVER
-       for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
-               delete special_materials[j];
-               delete special_aps[j];
-       }
-#endif
 }
 
 void ContentFeatures::reset()
@@ -103,17 +164,13 @@ void ContentFeatures::reset()
                Cached stuff
        */
 #ifndef SERVER
-       inventory_texture = NULL;
-       
-       for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
-               special_materials[j] = NULL;
-               special_aps[j] = NULL;
-       }
        solidness = 2;
        visual_solidness = 0;
        backface_culling = true;
 #endif
-       used_texturenames.clear();
+       has_on_construct = false;
+       has_on_destruct = false;
+       has_after_destruct = false;
        /*
                Actual data
                
@@ -121,16 +178,19 @@ void ContentFeatures::reset()
                      in builtin.lua
        */
        name = "";
+       groups.clear();
+       // Unknown nodes can be dug
+       groups["dig_immediate"] = 2;
        drawtype = NDT_NORMAL;
        visual_scale = 1.0;
        for(u32 i=0; i<6; i++)
-               tname_tiles[i] = "";
+               tiledef[i] = TileDef();
        for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
-               mspec_special[j] = MaterialSpec();
-       tname_inventory = "";
+               tiledef_special[j] = TileDef();
        alpha = 255;
        post_effect_color = video::SColor(0, 0, 0, 0);
        param_type = CPT_NONE;
+       param_type_2 = CPT2_NONE;
        is_ground_content = false;
        light_propagates = false;
        sunlight_propagates = false;
@@ -139,38 +199,39 @@ void ContentFeatures::reset()
        diggable = true;
        climbable = false;
        buildable_to = false;
-       wall_mounted = false;
-       often_contains_mineral = false;
-       dug_item = "";
-       extra_dug_item = "";
-       extra_dug_item_rarity = 2;
-       metadata_name = "";
        liquid_type = LIQUID_NONE;
        liquid_alternative_flowing = "";
        liquid_alternative_source = "";
        liquid_viscosity = 0;
        light_source = 0;
        damage_per_second = 0;
+       node_box = NodeBox();
        selection_box = NodeBox();
-       material = MaterialProperties();
-       cookresult_item = ""; // Cannot be cooked
-       furnace_cooktime = 3.0;
-       furnace_burntime = -1.0; // Cannot be burned
+       legacy_facedir_simple = false;
+       legacy_wallmounted = false;
+       sound_footstep = SimpleSoundSpec();
+       sound_dig = SimpleSoundSpec("__group");
+       sound_dug = SimpleSoundSpec();
 }
 
 void ContentFeatures::serialize(std::ostream &os)
 {
-       writeU8(os, 0); // version
+       writeU8(os, 5); // version
        os<<serializeString(name);
+       writeU16(os, groups.size());
+       for(ItemGroupList::const_iterator
+                       i = groups.begin(); i != groups.end(); i++){
+               os<<serializeString(i->first);
+               writeS16(os, i->second);
+       }
        writeU8(os, drawtype);
        writeF1000(os, visual_scale);
        writeU8(os, 6);
        for(u32 i=0; i<6; i++)
-               os<<serializeString(tname_tiles[i]);
-       os<<serializeString(tname_inventory);
+               tiledef[i].serialize(os);
        writeU8(os, CF_SPECIAL_COUNT);
        for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
-               mspec_special[i].serialize(os);
+               tiledef_special[i].serialize(os);
        }
        writeU8(os, alpha);
        writeU8(os, post_effect_color.getAlpha());
@@ -178,6 +239,7 @@ void ContentFeatures::serialize(std::ostream &os)
        writeU8(os, post_effect_color.getGreen());
        writeU8(os, post_effect_color.getBlue());
        writeU8(os, param_type);
+       writeU8(os, param_type_2);
        writeU8(os, is_ground_content);
        writeU8(os, light_propagates);
        writeU8(os, sunlight_propagates);
@@ -186,50 +248,52 @@ void ContentFeatures::serialize(std::ostream &os)
        writeU8(os, diggable);
        writeU8(os, climbable);
        writeU8(os, buildable_to);
-       writeU8(os, wall_mounted);
-       writeU8(os, often_contains_mineral);
-       os<<serializeString(dug_item);
-       os<<serializeString(extra_dug_item);
-       writeS32(os, extra_dug_item_rarity);
-       os<<serializeString(metadata_name);
+       os<<serializeString(""); // legacy: used to be metadata_name
        writeU8(os, liquid_type);
        os<<serializeString(liquid_alternative_flowing);
        os<<serializeString(liquid_alternative_source);
        writeU8(os, liquid_viscosity);
        writeU8(os, light_source);
        writeU32(os, damage_per_second);
+       node_box.serialize(os);
        selection_box.serialize(os);
-       material.serialize(os);
-       os<<serializeString(cookresult_item);
-       writeF1000(os, furnace_cooktime);
-       writeF1000(os, furnace_burntime);
+       writeU8(os, legacy_facedir_simple);
+       writeU8(os, legacy_wallmounted);
+       serializeSimpleSoundSpec(sound_footstep, os);
+       serializeSimpleSoundSpec(sound_dig, os);
+       serializeSimpleSoundSpec(sound_dug, os);
 }
 
-void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
+void ContentFeatures::deSerialize(std::istream &is)
 {
        int version = readU8(is);
-       if(version != 0)
+       if(version != 5)
                throw SerializationError("unsupported ContentFeatures version");
        name = deSerializeString(is);
+       groups.clear();
+       u32 groups_size = readU16(is);
+       for(u32 i=0; i<groups_size; i++){
+               std::string name = deSerializeString(is);
+               int value = readS16(is);
+               groups[name] = value;
+       }
        drawtype = (enum NodeDrawType)readU8(is);
        visual_scale = readF1000(is);
        if(readU8(is) != 6)
                throw SerializationError("unsupported tile count");
        for(u32 i=0; i<6; i++)
-               setTexture(i, deSerializeString(is));
-               //tname_tiles[i] = deSerializeString(is);
-       tname_inventory = deSerializeString(is);
+               tiledef[i].deSerialize(is);
        if(readU8(is) != CF_SPECIAL_COUNT)
                throw SerializationError("unsupported CF_SPECIAL_COUNT");
-       for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
-               mspec_special[i].deSerialize(is);
-       }
+       for(u32 i=0; i<CF_SPECIAL_COUNT; i++)
+               tiledef_special[i].deSerialize(is);
        alpha = readU8(is);
        post_effect_color.setAlpha(readU8(is));
        post_effect_color.setRed(readU8(is));
        post_effect_color.setGreen(readU8(is));
        post_effect_color.setBlue(readU8(is));
        param_type = (enum ContentParamType)readU8(is);
+       param_type_2 = (enum ContentParamType2)readU8(is);
        is_ground_content = readU8(is);
        light_propagates = readU8(is);
        sunlight_propagates = readU8(is);
@@ -238,67 +302,24 @@ void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
        diggable = readU8(is);
        climbable = readU8(is);
        buildable_to = readU8(is);
-       wall_mounted = readU8(is);
-       often_contains_mineral = readU8(is);
-       dug_item = deSerializeString(is);
-       extra_dug_item = deSerializeString(is);
-       extra_dug_item_rarity = readS32(is);
-       metadata_name = deSerializeString(is);
+       deSerializeString(is); // legacy: used to be metadata_name
        liquid_type = (enum LiquidType)readU8(is);
        liquid_alternative_flowing = deSerializeString(is);
        liquid_alternative_source = deSerializeString(is);
        liquid_viscosity = readU8(is);
        light_source = readU8(is);
        damage_per_second = readU32(is);
+       node_box.deSerialize(is);
        selection_box.deSerialize(is);
-       material.deSerialize(is);
-       cookresult_item = deSerializeString(is);
-       furnace_cooktime = readF1000(is);
-       furnace_burntime = readF1000(is);
-}
-
-void ContentFeatures::setTexture(u16 i, std::string name)
-{
-       used_texturenames.insert(name);
-       tname_tiles[i] = name;
-       if(tname_inventory == "")
-               tname_inventory = name;
-}
-
-void ContentFeatures::setAllTextures(std::string name)
-{
-       for(u16 i=0; i<6; i++)
-               setTexture(i, name);
-       // Force inventory texture too
-       setInventoryTexture(name);
-}
-
-void ContentFeatures::setSpecialMaterial(u16 i, const MaterialSpec &mspec)
-{
-       assert(i < CF_SPECIAL_COUNT);
-       mspec_special[i] = mspec;
-}
-
-void ContentFeatures::setInventoryTexture(std::string imgname)
-{
-       tname_inventory = imgname;
-}
-
-void ContentFeatures::setInventoryTextureCube(std::string top,
-               std::string left, std::string right)
-{
-       str_replace_char(top, '^', '&');
-       str_replace_char(left, '^', '&');
-       str_replace_char(right, '^', '&');
-
-       std::string imgname_full;
-       imgname_full += "[inventorycube{";
-       imgname_full += top;
-       imgname_full += "{";
-       imgname_full += left;
-       imgname_full += "{";
-       imgname_full += right;
-       tname_inventory = imgname_full;
+       legacy_facedir_simple = readU8(is);
+       legacy_wallmounted = readU8(is);
+       deSerializeSimpleSoundSpec(sound_footstep, is);
+       deSerializeSimpleSoundSpec(sound_dig, is);
+       deSerializeSimpleSoundSpec(sound_dug, is);
+       // If you add anything here, insert it primarily inside the try-catch
+       // block to not need to increase the version.
+       try{
+       }catch(SerializationError &e) {};
 }
 
 /*
@@ -311,11 +332,12 @@ class CNodeDefManager: public IWritableNodeDefManager
        void clear()
        {
                m_name_id_mapping.clear();
+               m_name_id_mapping_with_aliases.clear();
+
                for(u16 i=0; i<=MAX_CONTENT; i++)
                {
                        ContentFeatures &f = m_content_features[i];
                        f.reset(); // Reset to defaults
-                       f.setAllTextures("unknown_block.png");
                }
                
                // Set CONTENT_AIR
@@ -333,7 +355,7 @@ class CNodeDefManager: public IWritableNodeDefManager
                        // Insert directly into containers
                        content_t c = CONTENT_AIR;
                        m_content_features[c] = f;
-                       m_name_id_mapping.set(c, f.name);
+                       addNameIdMapping(c, f.name);
                }
                // Set CONTENT_IGNORE
                {
@@ -351,22 +373,13 @@ class CNodeDefManager: public IWritableNodeDefManager
                        // Insert directly into containers
                        content_t c = CONTENT_IGNORE;
                        m_content_features[c] = f;
-                       m_name_id_mapping.set(c, f.name);
+                       addNameIdMapping(c, f.name);
                }
        }
        // CONTENT_IGNORE = not found
-       content_t getFreeId(bool require_full_param2)
+       content_t getFreeId()
        {
-               // If allowed, first search in the large 4-byte-param2 pool
-               if(!require_full_param2){
-                       for(u16 i=0x800; i<=0xfff; i++){
-                               const ContentFeatures &f = m_content_features[i];
-                               if(f.name == "")
-                                       return i;
-                       }
-               }
-               // Then search from the small 8-byte-param2 pool
-               for(u16 i=0; i<=125; i++){
+               for(u32 i=0; i<=0xffff; i++){
                        const ContentFeatures &f = m_content_features[i];
                        if(f.name == "")
                                return i;
@@ -400,7 +413,12 @@ class CNodeDefManager: public IWritableNodeDefManager
        }
        virtual bool getId(const std::string &name, content_t &result) const
        {
-               return m_name_id_mapping.getId(name, result);
+               std::map<std::string, content_t>::const_iterator
+                       i = m_name_id_mapping_with_aliases.find(name);
+               if(i == m_name_id_mapping_with_aliases.end())
+                       return false;
+               result = i->second;
+               return true;
        }
        virtual content_t getId(const std::string &name) const
        {
@@ -408,6 +426,25 @@ class CNodeDefManager: public IWritableNodeDefManager
                getId(name, id);
                return id;
        }
+       virtual void getIds(const std::string &name, std::set<content_t> &result)
+                       const
+       {
+               if(name.substr(0,6) != "group:"){
+                       content_t id = CONTENT_IGNORE;
+                       if(getId(name, id))
+                               result.insert(id);
+                       return;
+               }
+               std::string group = name.substr(6);
+               for(u16 id=0; id<=MAX_CONTENT; id++)
+               {
+                       const ContentFeatures &f = m_content_features[id];
+                       if(f.name == "") // Quickly discard undefined nodes
+                               continue;
+                       if(itemgroup_get(f.groups, group) != 0)
+                               result.insert(id);
+               }
+       }
        virtual const ContentFeatures& get(const std::string &name) const
        {
                content_t id = CONTENT_IGNORE;
@@ -417,7 +454,7 @@ class CNodeDefManager: public IWritableNodeDefManager
        // IWritableNodeDefManager
        virtual void set(content_t c, const ContentFeatures &def)
        {
-               infostream<<"registerNode: registering content id \""<<c
+               verbosestream<<"registerNode: registering content id \""<<c
                                <<"\": name=\""<<def.name<<"\""<<std::endl;
                assert(c <= MAX_CONTENT);
                // Don't allow redefining CONTENT_IGNORE (but allow air)
@@ -437,31 +474,21 @@ class CNodeDefManager: public IWritableNodeDefManager
                }
                m_content_features[c] = def;
                if(def.name != "")
-                       m_name_id_mapping.set(c, def.name);
+                       addNameIdMapping(c, def.name);
        }
        virtual content_t set(const std::string &name,
                        const ContentFeatures &def)
        {
                assert(name == def.name);
                u16 id = CONTENT_IGNORE;
-               bool found = m_name_id_mapping.getId(name, id);
+               bool found = m_name_id_mapping.getId(name, id);  // ignore aliases
                if(!found){
-                       // Determine if full param2 is required
-                       bool require_full_param2 = (
-                               def.liquid_type == LIQUID_FLOWING
-                               ||
-                               def.drawtype == NDT_FLOWINGLIQUID
-                               ||
-                               def.drawtype == NDT_TORCHLIKE
-                               ||
-                               def.drawtype == NDT_SIGNLIKE
-                       );
                        // Get some id
-                       id = getFreeId(require_full_param2);
+                       id = getFreeId();
                        if(id == CONTENT_IGNORE)
                                return CONTENT_IGNORE;
                        if(name != "")
-                               m_name_id_mapping.set(id, name);
+                               addNameIdMapping(id, name);
                }
                set(id, def);
                return id;
@@ -471,9 +498,25 @@ class CNodeDefManager: public IWritableNodeDefManager
                assert(name != "");
                ContentFeatures f;
                f.name = name;
-               f.setAllTextures("unknown_block.png");
                return set(name, f);
        }
+       virtual void updateAliases(IItemDefManager *idef)
+       {
+               std::set<std::string> all = idef->getAll();
+               m_name_id_mapping_with_aliases.clear();
+               for(std::set<std::string>::iterator
+                               i = all.begin(); i != all.end(); i++)
+               {
+                       std::string name = *i;
+                       std::string convert_to = idef->getAlias(name);
+                       content_t id;
+                       if(m_name_id_mapping.getId(convert_to, id))
+                       {
+                               m_name_id_mapping_with_aliases.insert(
+                                               std::make_pair(name, id));
+                       }
+               }
+       }
        virtual void updateTextures(ITextureSource *tsrc)
        {
 #ifndef SERVER
@@ -487,6 +530,15 @@ class CNodeDefManager: public IWritableNodeDefManager
                for(u16 i=0; i<=MAX_CONTENT; i++)
                {
                        ContentFeatures *f = &m_content_features[i];
+                       
+                       // Figure out the actual tiles to use
+                       TileDef tiledef[6];
+                       for(u32 j=0; j<6; j++)
+                       {
+                               tiledef[j] = f->tiledef[j];
+                               if(tiledef[j].name == "")
+                                       tiledef[j].name = "unknown_block.png";
+                       }
 
                        switch(f->drawtype){
                        default:
@@ -504,8 +556,6 @@ class CNodeDefManager: public IWritableNodeDefManager
                                        f->solidness = 0;
                                } else {
                                        f->solidness = 1;
-                                       if(f->alpha == 255)
-                                               f->solidness = 2;
                                        f->backface_culling = false;
                                }
                                break;
@@ -532,8 +582,7 @@ class CNodeDefManager: public IWritableNodeDefManager
                                        f->drawtype = NDT_NORMAL;
                                        f->solidness = 2;
                                        for(u32 i=0; i<6; i++){
-                                               f->setTexture(i, f->tname_tiles[i]
-                                                               + std::string("^[noalpha"));
+                                               tiledef[i].name += std::string("^[noalpha");
                                        }
                                }
                                break;
@@ -542,65 +591,106 @@ class CNodeDefManager: public IWritableNodeDefManager
                        case NDT_PLANTLIKE:
                        case NDT_FENCELIKE:
                        case NDT_RAILLIKE:
+                       case NDT_NODEBOX:
                                f->solidness = 0;
                                break;
                        }
 
-                       // Inventory texture
-                       if(f->tname_inventory != "")
-                               f->inventory_texture = tsrc->getTextureRaw(f->tname_inventory);
-                       else
-                               f->inventory_texture = NULL;
-                       // Tile textures
+                       // Tiles (fill in f->tiles[])
                        for(u16 j=0; j<6; j++){
-                               if(f->tname_tiles[j] == "")
-                                       continue;
-                               f->tiles[j].texture = tsrc->getTexture(f->tname_tiles[j]);
+                               // Texture
+                               f->tiles[j].texture = tsrc->getTexture(tiledef[j].name);
+                               // Alpha
                                f->tiles[j].alpha = f->alpha;
                                if(f->alpha == 255)
                                        f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
                                else
                                        f->tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
+                               // Material flags
+                               f->tiles[j].material_flags = 0;
                                if(f->backface_culling)
                                        f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
-                               else
-                                       f->tiles[j].material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING;
+                               if(tiledef[j].animation.type == TAT_VERTICAL_FRAMES)
+                                       f->tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+                               // Animation parameters
+                               if(f->tiles[j].material_flags &
+                                               MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
+                               {
+                                       // Get raw texture size to determine frame count by
+                                       // aspect ratio
+                                       video::ITexture *t = tsrc->getTextureRaw(tiledef[j].name);
+                                       v2u32 size = t->getOriginalSize();
+                                       int frame_height = (float)size.X /
+                                                       (float)tiledef[j].animation.aspect_w *
+                                                       (float)tiledef[j].animation.aspect_h;
+                                       int frame_count = size.Y / frame_height;
+                                       int frame_length_ms = 1000.0 *
+                                                       tiledef[j].animation.length / frame_count;
+                                       f->tiles[j].animation_frame_count = frame_count;
+                                       f->tiles[j].animation_frame_length_ms = frame_length_ms;
+
+                                       // If there are no frames for an animation, switch
+                                       // animation off (so that having specified an animation
+                                       // for something but not using it in the texture pack
+                                       // gives no overhead)
+                                       if(frame_count == 1){
+                                               f->tiles[j].material_flags &=
+                                                               ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+                                       }
+                               }
                        }
-                       // Special textures
+                       // Special tiles (fill in f->special_tiles[])
                        for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
-                               // Remove all stuff
-                               if(f->special_aps[j]){
-                                       delete f->special_aps[j];
-                                       f->special_aps[j] = NULL;
-                               }
-                               if(f->special_materials[j]){
-                                       delete f->special_materials[j];
-                                       f->special_materials[j] = NULL;
+                               // Texture
+                               f->special_tiles[j].texture =
+                                               tsrc->getTexture(f->tiledef_special[j].name);
+                               // Alpha
+                               f->special_tiles[j].alpha = f->alpha;
+                               if(f->alpha == 255)
+                                       f->special_tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
+                               else
+                                       f->special_tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
+                               // Material flags
+                               f->special_tiles[j].material_flags = 0;
+                               if(f->tiledef_special[j].backface_culling)
+                                       f->special_tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
+                               if(f->tiledef_special[j].animation.type == TAT_VERTICAL_FRAMES)
+                                       f->special_tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+                               // Animation parameters
+                               if(f->special_tiles[j].material_flags &
+                                               MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
+                               {
+                                       // Get raw texture size to determine frame count by
+                                       // aspect ratio
+                                       video::ITexture *t = tsrc->getTextureRaw(f->tiledef_special[j].name);
+                                       v2u32 size = t->getOriginalSize();
+                                       int frame_height = (float)size.X /
+                                                       (float)f->tiledef_special[j].animation.aspect_w *
+                                                       (float)f->tiledef_special[j].animation.aspect_h;
+                                       int frame_count = size.Y / frame_height;
+                                       int frame_length_ms = 1000.0 *
+                                                       f->tiledef_special[j].animation.length / frame_count;
+                                       f->special_tiles[j].animation_frame_count = frame_count;
+                                       f->special_tiles[j].animation_frame_length_ms = frame_length_ms;
+
+                                       // If there are no frames for an animation, switch
+                                       // animation off (so that having specified an animation
+                                       // for something but not using it in the texture pack
+                                       // gives no overhead)
+                                       if(frame_count == 1){
+                                               f->special_tiles[j].material_flags &=
+                                                               ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+                                       }
                                }
-                               // Skip if should not exist
-                               if(f->mspec_special[j].tname == "")
-                                       continue;
-                               // Create all stuff
-                               f->special_aps[j] = new AtlasPointer(
-                                               tsrc->getTexture(f->mspec_special[j].tname));
-                               f->special_materials[j] = new video::SMaterial;
-                               f->special_materials[j]->setFlag(video::EMF_LIGHTING, false);
-                               f->special_materials[j]->setFlag(video::EMF_BACK_FACE_CULLING,
-                                               f->mspec_special[j].backface_culling);
-                               f->special_materials[j]->setFlag(video::EMF_BILINEAR_FILTER, false);
-                               f->special_materials[j]->setFlag(video::EMF_FOG_ENABLE, true);
-                               f->special_materials[j]->setTexture(0, f->special_aps[j]->atlas);
-                               if(f->alpha != 255)
-                                       f->special_materials[j]->MaterialType =
-                                                       video::EMT_TRANSPARENT_VERTEX_ALPHA;
                        }
                }
 #endif
        }
        void serialize(std::ostream &os)
        {
+               writeU8(os, 1); // version
                u16 count = 0;
-               std::ostringstream tmp_os(std::ios::binary);
+               std::ostringstream os2(std::ios::binary);
                for(u16 i=0; i<=MAX_CONTENT; i++)
                {
                        if(i == CONTENT_IGNORE || i == CONTENT_AIR)
@@ -608,20 +698,27 @@ class CNodeDefManager: public IWritableNodeDefManager
                        ContentFeatures *f = &m_content_features[i];
                        if(f->name == "")
                                continue;
-                       writeU16(tmp_os, i);
-                       f->serialize(tmp_os);
+                       writeU16(os2, i);
+                       // Wrap it in a string to allow different lengths without
+                       // strict version incompatibilities
+                       std::ostringstream wrapper_os(std::ios::binary);
+                       f->serialize(wrapper_os);
+                       os2<<serializeString(wrapper_os.str());
                        count++;
                }
                writeU16(os, count);
-               os<<serializeLongString(tmp_os.str());
+               os<<serializeLongString(os2.str());
        }
-       void deSerialize(std::istream &is, IGameDef *gamedef)
+       void deSerialize(std::istream &is)
        {
                clear();
+               int version = readU8(is);
+               if(version != 1)
+                       throw SerializationError("unsupported NodeDefinitionManager version");
                u16 count = readU16(is);
-               std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
+               std::istringstream is2(deSerializeLongString(is), std::ios::binary);
                for(u16 n=0; n<count; n++){
-                       u16 i = readU16(tmp_is);
+                       u16 i = readU16(is2);
                        if(i > MAX_CONTENT){
                                errorstream<<"ContentFeatures::deSerialize(): "
                                                <<"Too large content id: "<<i<<std::endl;
@@ -631,14 +728,30 @@ class CNodeDefManager: public IWritableNodeDefManager
                        if(i == CONTENT_IGNORE || i == CONTENT_AIR)
                                continue;*/
                        ContentFeatures *f = &m_content_features[i];
-                       f->deSerialize(tmp_is, gamedef);
+                       // Read it from the string wrapper
+                       std::string wrapper = deSerializeString(is2);
+                       std::istringstream wrapper_is(wrapper, std::ios::binary);
+                       f->deSerialize(wrapper_is);
+                       verbosestream<<"deserialized "<<f->name<<std::endl;
                        if(f->name != "")
-                               m_name_id_mapping.set(i, f->name);
+                               addNameIdMapping(i, f->name);
                }
        }
 private:
+       void addNameIdMapping(content_t i, std::string name)
+       {
+               m_name_id_mapping.set(i, name);
+               m_name_id_mapping_with_aliases.insert(std::make_pair(name, i));
+       }
+private:
+       // Features indexed by id
        ContentFeatures m_content_features[MAX_CONTENT+1];
+       // A mapping for fast converting back and forth between names and ids
        NameIdMapping m_name_id_mapping;
+       // Like m_name_id_mapping, but only from names to ids, and includes
+       // item aliases too. Updated by updateAliases()
+       // Note: Not serialized.
+       std::map<std::string, content_t> m_name_id_mapping_with_aliases;
 };
 
 IWritableNodeDefManager* createNodeDefManager()