]> git.lizzy.rs Git - minetest.git/blobdiff - src/nodedef.cpp
Make shift the default descent control on ladders and when flying
[minetest.git] / src / nodedef.cpp
index 2feec04f8faa8735ae38e699800a59ede391e5ad..d644dc229d2c4af9f3fbf3edc073aba6f818aaee 100644 (file)
@@ -27,55 +27,106 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "log.h"
 #include "settings.h"
 #include "nameidmapping.h"
+#include "util/serialize.h"
 
 /*
        NodeBox
 */
 
+void NodeBox::reset()
+{
+       type = NODEBOX_REGULAR;
+       // default is empty
+       fixed.clear();
+       // default is sign/ladder-like
+       wall_top = aabb3f(-BS/2, BS/2-BS/16., -BS/2, BS/2, BS/2, BS/2);
+       wall_bottom = aabb3f(-BS/2, -BS/2, -BS/2, BS/2, -BS/2+BS/16., BS/2);
+       wall_side = aabb3f(-BS/2, -BS/2, -BS/2, -BS/2+BS/16., BS/2, BS/2);
+}
+
 void NodeBox::serialize(std::ostream &os) const
 {
-       writeU8(os, 0); // version
+       writeU8(os, 1); // version
        writeU8(os, type);
-       writeV3F1000(os, fixed.MinEdge);
-       writeV3F1000(os, fixed.MaxEdge);
-       writeV3F1000(os, wall_top.MinEdge);
-       writeV3F1000(os, wall_top.MaxEdge);
-       writeV3F1000(os, wall_bottom.MinEdge);
-       writeV3F1000(os, wall_bottom.MaxEdge);
-       writeV3F1000(os, wall_side.MinEdge);
-       writeV3F1000(os, wall_side.MaxEdge);
+
+       if(type == NODEBOX_FIXED)
+       {
+               writeU16(os, fixed.size());
+               for(std::vector<aabb3f>::const_iterator
+                               i = fixed.begin();
+                               i != fixed.end(); i++)
+               {
+                       writeV3F1000(os, i->MinEdge);
+                       writeV3F1000(os, i->MaxEdge);
+               }
+       }
+       else if(type == NODEBOX_WALLMOUNTED)
+       {
+               writeV3F1000(os, wall_top.MinEdge);
+               writeV3F1000(os, wall_top.MaxEdge);
+               writeV3F1000(os, wall_bottom.MinEdge);
+               writeV3F1000(os, wall_bottom.MaxEdge);
+               writeV3F1000(os, wall_side.MinEdge);
+               writeV3F1000(os, wall_side.MaxEdge);
+       }
 }
 
 void NodeBox::deSerialize(std::istream &is)
 {
        int version = readU8(is);
-       if(version != 0)
+       if(version != 1)
                throw SerializationError("unsupported NodeBox version");
+
+       reset();
+
        type = (enum NodeBoxType)readU8(is);
-       fixed.MinEdge = readV3F1000(is);
-       fixed.MaxEdge = readV3F1000(is);
-       wall_top.MinEdge = readV3F1000(is);
-       wall_top.MaxEdge = readV3F1000(is);
-       wall_bottom.MinEdge = readV3F1000(is);
-       wall_bottom.MaxEdge = readV3F1000(is);
-       wall_side.MinEdge = readV3F1000(is);
-       wall_side.MaxEdge = readV3F1000(is);
+
+       if(type == NODEBOX_FIXED)
+       {
+               u16 fixed_count = readU16(is);
+               while(fixed_count--)
+               {
+                       aabb3f box;
+                       box.MinEdge = readV3F1000(is);
+                       box.MaxEdge = readV3F1000(is);
+                       fixed.push_back(box);
+               }
+       }
+       else if(type == NODEBOX_WALLMOUNTED)
+       {
+               wall_top.MinEdge = readV3F1000(is);
+               wall_top.MaxEdge = readV3F1000(is);
+               wall_bottom.MinEdge = readV3F1000(is);
+               wall_bottom.MaxEdge = readV3F1000(is);
+               wall_side.MinEdge = readV3F1000(is);
+               wall_side.MaxEdge = readV3F1000(is);
+       }
 }
 
 /*
-       MaterialSpec
+       TileDef
 */
-
-void MaterialSpec::serialize(std::ostream &os) const
+       
+void TileDef::serialize(std::ostream &os) const
 {
-       os<<serializeString(tname);
-       writeU8(os, backface_culling);
+       writeU8(os, 0); // version
+       os<<serializeString(name);
+       writeU8(os, animation.type);
+       writeU16(os, animation.aspect_w);
+       writeU16(os, animation.aspect_h);
+       writeF1000(os, animation.length);
 }
 
-void MaterialSpec::deSerialize(std::istream &is)
+void TileDef::deSerialize(std::istream &is)
 {
-       tname = deSerializeString(is);
-       backface_culling = readU8(is);
+       int version = readU8(is);
+       if(version != 0)
+               throw SerializationError("unsupported TileDef version");
+       name = deSerializeString(is);
+       animation.type = (TileAnimationType)readU8(is);
+       animation.aspect_w = readU16(is);
+       animation.aspect_h = readU16(is);
+       animation.length = readF1000(is);
 }
 
 /*
@@ -117,6 +168,9 @@ void ContentFeatures::reset()
        visual_solidness = 0;
        backface_culling = true;
 #endif
+       has_on_construct = false;
+       has_on_destruct = false;
+       has_after_destruct = false;
        /*
                Actual data
                
@@ -130,9 +184,9 @@ void ContentFeatures::reset()
        drawtype = NDT_NORMAL;
        visual_scale = 1.0;
        for(u32 i=0; i<6; i++)
-               tname_tiles[i] = "";
+               tiledef[i] = TileDef();
        for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
-               mspec_special[j] = MaterialSpec();
+               tiledef_special[j] = TileDef();
        alpha = 255;
        post_effect_color = video::SColor(0, 0, 0, 0);
        param_type = CPT_NONE;
@@ -151,6 +205,7 @@ void ContentFeatures::reset()
        liquid_viscosity = 0;
        light_source = 0;
        damage_per_second = 0;
+       node_box = NodeBox();
        selection_box = NodeBox();
        legacy_facedir_simple = false;
        legacy_wallmounted = false;
@@ -161,7 +216,7 @@ void ContentFeatures::reset()
 
 void ContentFeatures::serialize(std::ostream &os)
 {
-       writeU8(os, 3); // version
+       writeU8(os, 5); // version
        os<<serializeString(name);
        writeU16(os, groups.size());
        for(ItemGroupList::const_iterator
@@ -173,10 +228,10 @@ void ContentFeatures::serialize(std::ostream &os)
        writeF1000(os, visual_scale);
        writeU8(os, 6);
        for(u32 i=0; i<6; i++)
-               os<<serializeString(tname_tiles[i]);
+               tiledef[i].serialize(os);
        writeU8(os, CF_SPECIAL_COUNT);
        for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
-               mspec_special[i].serialize(os);
+               tiledef_special[i].serialize(os);
        }
        writeU8(os, alpha);
        writeU8(os, post_effect_color.getAlpha());
@@ -200,6 +255,7 @@ void ContentFeatures::serialize(std::ostream &os)
        writeU8(os, liquid_viscosity);
        writeU8(os, light_source);
        writeU32(os, damage_per_second);
+       node_box.serialize(os);
        selection_box.serialize(os);
        writeU8(os, legacy_facedir_simple);
        writeU8(os, legacy_wallmounted);
@@ -211,7 +267,7 @@ void ContentFeatures::serialize(std::ostream &os)
 void ContentFeatures::deSerialize(std::istream &is)
 {
        int version = readU8(is);
-       if(version != 3)
+       if(version != 5)
                throw SerializationError("unsupported ContentFeatures version");
        name = deSerializeString(is);
        groups.clear();
@@ -226,12 +282,11 @@ void ContentFeatures::deSerialize(std::istream &is)
        if(readU8(is) != 6)
                throw SerializationError("unsupported tile count");
        for(u32 i=0; i<6; i++)
-               tname_tiles[i] = deSerializeString(is);
+               tiledef[i].deSerialize(is);
        if(readU8(is) != CF_SPECIAL_COUNT)
                throw SerializationError("unsupported CF_SPECIAL_COUNT");
-       for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
-               mspec_special[i].deSerialize(is);
-       }
+       for(u32 i=0; i<CF_SPECIAL_COUNT; i++)
+               tiledef_special[i].deSerialize(is);
        alpha = readU8(is);
        post_effect_color.setAlpha(readU8(is));
        post_effect_color.setRed(readU8(is));
@@ -254,15 +309,16 @@ void ContentFeatures::deSerialize(std::istream &is)
        liquid_viscosity = readU8(is);
        light_source = readU8(is);
        damage_per_second = readU32(is);
+       node_box.deSerialize(is);
        selection_box.deSerialize(is);
        legacy_facedir_simple = readU8(is);
        legacy_wallmounted = readU8(is);
+       deSerializeSimpleSoundSpec(sound_footstep, is);
+       deSerializeSimpleSoundSpec(sound_dig, is);
+       deSerializeSimpleSoundSpec(sound_dug, is);
        // If you add anything here, insert it primarily inside the try-catch
        // block to not need to increase the version.
        try{
-               deSerializeSimpleSoundSpec(sound_footstep, is);
-               deSerializeSimpleSoundSpec(sound_dig, is);
-               deSerializeSimpleSoundSpec(sound_dug, is);
        }catch(SerializationError &e) {};
 }
 
@@ -321,18 +377,9 @@ class CNodeDefManager: public IWritableNodeDefManager
                }
        }
        // CONTENT_IGNORE = not found
-       content_t getFreeId(bool require_full_param2)
+       content_t getFreeId()
        {
-               // If allowed, first search in the large 4-bit-param2 pool
-               if(!require_full_param2){
-                       for(u16 i=0x800; i<=0xfff; i++){
-                               const ContentFeatures &f = m_content_features[i];
-                               if(f.name == "")
-                                       return i;
-                       }
-               }
-               // Then search from the small 8-bit-param2 pool
-               for(u16 i=0; i<=125; i++){
+               for(u32 i=0; i<=0xffff; i++){
                        const ContentFeatures &f = m_content_features[i];
                        if(f.name == "")
                                return i;
@@ -436,16 +483,8 @@ class CNodeDefManager: public IWritableNodeDefManager
                u16 id = CONTENT_IGNORE;
                bool found = m_name_id_mapping.getId(name, id);  // ignore aliases
                if(!found){
-                       // Determine if full param2 is required
-                       bool require_full_param2 = (
-                               def.param_type_2 == CPT2_FULL
-                               ||
-                               def.param_type_2 == CPT2_FLOWINGLIQUID
-                               ||
-                               def.legacy_wallmounted
-                       );
                        // Get some id
-                       id = getFreeId(require_full_param2);
+                       id = getFreeId();
                        if(id == CONTENT_IGNORE)
                                return CONTENT_IGNORE;
                        if(name != "")
@@ -491,14 +530,15 @@ class CNodeDefManager: public IWritableNodeDefManager
                for(u16 i=0; i<=MAX_CONTENT; i++)
                {
                        ContentFeatures *f = &m_content_features[i];
-
-                       std::string tname_tiles[6];
+                       
+                       // Figure out the actual tiles to use
+                       TileDef tiledef[6];
                        for(u32 j=0; j<6; j++)
                        {
-                               tname_tiles[j] = f->tname_tiles[j];
-                               if(tname_tiles[j] == "")
-                                       tname_tiles[j] = "unknown_block.png";
-                        }
+                               tiledef[j] = f->tiledef[j];
+                               if(tiledef[j].name == "")
+                                       tiledef[j].name = "unknown_block.png";
+                       }
 
                        switch(f->drawtype){
                        default:
@@ -516,8 +556,6 @@ class CNodeDefManager: public IWritableNodeDefManager
                                        f->solidness = 0;
                                } else {
                                        f->solidness = 1;
-                                       if(f->alpha == 255)
-                                               f->solidness = 2;
                                        f->backface_culling = false;
                                }
                                break;
@@ -544,7 +582,7 @@ class CNodeDefManager: public IWritableNodeDefManager
                                        f->drawtype = NDT_NORMAL;
                                        f->solidness = 2;
                                        for(u32 i=0; i<6; i++){
-                                               tname_tiles[i] += std::string("^[noalpha");
+                                               tiledef[i].name += std::string("^[noalpha");
                                        }
                                }
                                break;
@@ -553,33 +591,97 @@ class CNodeDefManager: public IWritableNodeDefManager
                        case NDT_PLANTLIKE:
                        case NDT_FENCELIKE:
                        case NDT_RAILLIKE:
+                       case NDT_NODEBOX:
                                f->solidness = 0;
                                break;
                        }
 
-                       // Tile textures
+                       // Tiles (fill in f->tiles[])
                        for(u16 j=0; j<6; j++){
-                               f->tiles[j].texture = tsrc->getTexture(tname_tiles[j]);
+                               // Texture
+                               f->tiles[j].texture = tsrc->getTexture(tiledef[j].name);
+                               // Alpha
                                f->tiles[j].alpha = f->alpha;
                                if(f->alpha == 255)
                                        f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
                                else
                                        f->tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
+                               // Material flags
                                f->tiles[j].material_flags = 0;
                                if(f->backface_culling)
                                        f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
+                               if(tiledef[j].animation.type == TAT_VERTICAL_FRAMES)
+                                       f->tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+                               // Animation parameters
+                               if(f->tiles[j].material_flags &
+                                               MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
+                               {
+                                       // Get raw texture size to determine frame count by
+                                       // aspect ratio
+                                       video::ITexture *t = tsrc->getTextureRaw(tiledef[j].name);
+                                       v2u32 size = t->getOriginalSize();
+                                       int frame_height = (float)size.X /
+                                                       (float)tiledef[j].animation.aspect_w *
+                                                       (float)tiledef[j].animation.aspect_h;
+                                       int frame_count = size.Y / frame_height;
+                                       int frame_length_ms = 1000.0 *
+                                                       tiledef[j].animation.length / frame_count;
+                                       f->tiles[j].animation_frame_count = frame_count;
+                                       f->tiles[j].animation_frame_length_ms = frame_length_ms;
+
+                                       // If there are no frames for an animation, switch
+                                       // animation off (so that having specified an animation
+                                       // for something but not using it in the texture pack
+                                       // gives no overhead)
+                                       if(frame_count == 1){
+                                               f->tiles[j].material_flags &=
+                                                               ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+                                       }
+                               }
                        }
-                       // Special tiles
+                       // Special tiles (fill in f->special_tiles[])
                        for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
-                               f->special_tiles[j].texture = tsrc->getTexture(f->mspec_special[j].tname);
+                               // Texture
+                               f->special_tiles[j].texture =
+                                               tsrc->getTexture(f->tiledef_special[j].name);
+                               // Alpha
                                f->special_tiles[j].alpha = f->alpha;
                                if(f->alpha == 255)
                                        f->special_tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
                                else
                                        f->special_tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
+                               // Material flags
                                f->special_tiles[j].material_flags = 0;
-                               if(f->mspec_special[j].backface_culling)
+                               if(f->tiledef_special[j].backface_culling)
                                        f->special_tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
+                               if(f->tiledef_special[j].animation.type == TAT_VERTICAL_FRAMES)
+                                       f->special_tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+                               // Animation parameters
+                               if(f->special_tiles[j].material_flags &
+                                               MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
+                               {
+                                       // Get raw texture size to determine frame count by
+                                       // aspect ratio
+                                       video::ITexture *t = tsrc->getTextureRaw(f->tiledef_special[j].name);
+                                       v2u32 size = t->getOriginalSize();
+                                       int frame_height = (float)size.X /
+                                                       (float)f->tiledef_special[j].animation.aspect_w *
+                                                       (float)f->tiledef_special[j].animation.aspect_h;
+                                       int frame_count = size.Y / frame_height;
+                                       int frame_length_ms = 1000.0 *
+                                                       f->tiledef_special[j].animation.length / frame_count;
+                                       f->special_tiles[j].animation_frame_count = frame_count;
+                                       f->special_tiles[j].animation_frame_length_ms = frame_length_ms;
+
+                                       // If there are no frames for an animation, switch
+                                       // animation off (so that having specified an animation
+                                       // for something but not using it in the texture pack
+                                       // gives no overhead)
+                                       if(frame_count == 1){
+                                               f->special_tiles[j].material_flags &=
+                                                               ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+                                       }
+                               }
                        }
                }
 #endif
@@ -630,6 +732,7 @@ class CNodeDefManager: public IWritableNodeDefManager
                        std::string wrapper = deSerializeString(is2);
                        std::istringstream wrapper_is(wrapper, std::ios::binary);
                        f->deSerialize(wrapper_is);
+                       verbosestream<<"deserialized "<<f->name<<std::endl;
                        if(f->name != "")
                                addNameIdMapping(i, f->name);
                }