Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+GNU Lesser General Public License for more details.
-You should have received a copy of the GNU General Public License along
+You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "nodedef.h"
#include "main.h" // For g_settings
-#include "nodemetadata.h"
+#include "itemdef.h"
#ifndef SERVER
#include "tile.h"
#endif
#include "log.h"
+#include "settings.h"
+#include "nameidmapping.h"
+#include "util/serialize.h"
-ContentFeatures::~ContentFeatures()
+/*
+ NodeBox
+*/
+
+void NodeBox::reset()
{
- delete initial_metadata;
-#ifndef SERVER
- delete special_material;
- delete special_atlas;
-#endif
+ type = NODEBOX_REGULAR;
+ // default is empty
+ fixed.clear();
+ // default is sign/ladder-like
+ wall_top = aabb3f(-BS/2, BS/2-BS/16., -BS/2, BS/2, BS/2, BS/2);
+ wall_bottom = aabb3f(-BS/2, -BS/2, -BS/2, BS/2, -BS/2+BS/16., BS/2);
+ wall_side = aabb3f(-BS/2, -BS/2, -BS/2, -BS/2+BS/16., BS/2, BS/2);
}
-#ifndef SERVER
-void ContentFeatures::setTexture(ITextureSource *tsrc,
- u16 i, std::string name, u8 alpha)
+void NodeBox::serialize(std::ostream &os) const
{
- used_texturenames.insert(name);
-
- if(tsrc)
+ writeU8(os, 1); // version
+ writeU8(os, type);
+
+ if(type == NODEBOX_FIXED)
+ {
+ writeU16(os, fixed.size());
+ for(std::vector<aabb3f>::const_iterator
+ i = fixed.begin();
+ i != fixed.end(); i++)
+ {
+ writeV3F1000(os, i->MinEdge);
+ writeV3F1000(os, i->MaxEdge);
+ }
+ }
+ else if(type == NODEBOX_WALLMOUNTED)
{
- tiles[i].texture = tsrc->getTexture(name);
+ writeV3F1000(os, wall_top.MinEdge);
+ writeV3F1000(os, wall_top.MaxEdge);
+ writeV3F1000(os, wall_bottom.MinEdge);
+ writeV3F1000(os, wall_bottom.MaxEdge);
+ writeV3F1000(os, wall_side.MinEdge);
+ writeV3F1000(os, wall_side.MaxEdge);
}
-
- if(alpha != 255)
+}
+
+void NodeBox::deSerialize(std::istream &is)
+{
+ int version = readU8(is);
+ if(version != 1)
+ throw SerializationError("unsupported NodeBox version");
+
+ reset();
+
+ type = (enum NodeBoxType)readU8(is);
+
+ if(type == NODEBOX_FIXED)
{
- tiles[i].alpha = alpha;
- tiles[i].material_type = MATERIAL_ALPHA_VERTEX;
+ u16 fixed_count = readU16(is);
+ while(fixed_count--)
+ {
+ aabb3f box;
+ box.MinEdge = readV3F1000(is);
+ box.MaxEdge = readV3F1000(is);
+ fixed.push_back(box);
+ }
}
+ else if(type == NODEBOX_WALLMOUNTED)
+ {
+ wall_top.MinEdge = readV3F1000(is);
+ wall_top.MaxEdge = readV3F1000(is);
+ wall_bottom.MinEdge = readV3F1000(is);
+ wall_bottom.MaxEdge = readV3F1000(is);
+ wall_side.MinEdge = readV3F1000(is);
+ wall_side.MaxEdge = readV3F1000(is);
+ }
+}
+
+/*
+ TileDef
+*/
+
+void TileDef::serialize(std::ostream &os) const
+{
+ writeU8(os, 0); // version
+ os<<serializeString(name);
+ writeU8(os, animation.type);
+ writeU16(os, animation.aspect_w);
+ writeU16(os, animation.aspect_h);
+ writeF1000(os, animation.length);
+}
+
+void TileDef::deSerialize(std::istream &is)
+{
+ int version = readU8(is);
+ if(version != 0)
+ throw SerializationError("unsupported TileDef version");
+ name = deSerializeString(is);
+ animation.type = (TileAnimationType)readU8(is);
+ animation.aspect_w = readU16(is);
+ animation.aspect_h = readU16(is);
+ animation.length = readF1000(is);
+}
+
+/*
+ SimpleSoundSpec serialization
+*/
+
+static void serializeSimpleSoundSpec(const SimpleSoundSpec &ss,
+ std::ostream &os)
+{
+ os<<serializeString(ss.name);
+ writeF1000(os, ss.gain);
+}
+static void deSerializeSimpleSoundSpec(SimpleSoundSpec &ss, std::istream &is)
+{
+ ss.name = deSerializeString(is);
+ ss.gain = readF1000(is);
+}
+
+/*
+ ContentFeatures
+*/
+
+ContentFeatures::ContentFeatures()
+{
+ reset();
+}
+
+ContentFeatures::~ContentFeatures()
+{
+}
+
+void ContentFeatures::reset()
+{
+ /*
+ Cached stuff
+ */
+#ifndef SERVER
+ solidness = 2;
+ visual_solidness = 0;
+ backface_culling = true;
+#endif
+ has_on_construct = false;
+ has_on_destruct = false;
+ has_after_destruct = false;
+ /*
+ Actual data
- if(inventory_texture == NULL)
- setInventoryTexture(name, tsrc);
+ NOTE: Most of this is always overridden by the default values given
+ in builtin.lua
+ */
+ name = "";
+ groups.clear();
+ // Unknown nodes can be dug
+ groups["dig_immediate"] = 2;
+ drawtype = NDT_NORMAL;
+ visual_scale = 1.0;
+ for(u32 i=0; i<6; i++)
+ tiledef[i] = TileDef();
+ for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
+ tiledef_special[j] = TileDef();
+ alpha = 255;
+ post_effect_color = video::SColor(0, 0, 0, 0);
+ param_type = CPT_NONE;
+ param_type_2 = CPT2_NONE;
+ is_ground_content = false;
+ light_propagates = false;
+ sunlight_propagates = false;
+ walkable = true;
+ pointable = true;
+ diggable = true;
+ climbable = false;
+ buildable_to = false;
+ liquid_type = LIQUID_NONE;
+ liquid_alternative_flowing = "";
+ liquid_alternative_source = "";
+ liquid_viscosity = 0;
+ liquid_renewable = true;
+ light_source = 0;
+ damage_per_second = 0;
+ node_box = NodeBox();
+ selection_box = NodeBox();
+ legacy_facedir_simple = false;
+ legacy_wallmounted = false;
+ sound_footstep = SimpleSoundSpec();
+ sound_dig = SimpleSoundSpec("__group");
+ sound_dug = SimpleSoundSpec();
}
-void ContentFeatures::setInventoryTexture(std::string imgname,
- ITextureSource *tsrc)
+void ContentFeatures::serialize(std::ostream &os, u16 protocol_version)
{
- if(tsrc == NULL)
+ if(protocol_version < 14){
+ serializeOld(os, protocol_version);
return;
-
- imgname += "^[forcesingle";
-
- inventory_texture = tsrc->getTextureRaw(imgname);
+ }
+
+ writeU8(os, 6); // version
+ os<<serializeString(name);
+ writeU16(os, groups.size());
+ for(ItemGroupList::const_iterator
+ i = groups.begin(); i != groups.end(); i++){
+ os<<serializeString(i->first);
+ writeS16(os, i->second);
+ }
+ writeU8(os, drawtype);
+ writeF1000(os, visual_scale);
+ writeU8(os, 6);
+ for(u32 i=0; i<6; i++)
+ tiledef[i].serialize(os);
+ writeU8(os, CF_SPECIAL_COUNT);
+ for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
+ tiledef_special[i].serialize(os);
+ }
+ writeU8(os, alpha);
+ writeU8(os, post_effect_color.getAlpha());
+ writeU8(os, post_effect_color.getRed());
+ writeU8(os, post_effect_color.getGreen());
+ writeU8(os, post_effect_color.getBlue());
+ writeU8(os, param_type);
+ writeU8(os, param_type_2);
+ writeU8(os, is_ground_content);
+ writeU8(os, light_propagates);
+ writeU8(os, sunlight_propagates);
+ writeU8(os, walkable);
+ writeU8(os, pointable);
+ writeU8(os, diggable);
+ writeU8(os, climbable);
+ writeU8(os, buildable_to);
+ os<<serializeString(""); // legacy: used to be metadata_name
+ writeU8(os, liquid_type);
+ os<<serializeString(liquid_alternative_flowing);
+ os<<serializeString(liquid_alternative_source);
+ writeU8(os, liquid_viscosity);
+ writeU8(os, liquid_renewable);
+ writeU8(os, light_source);
+ writeU32(os, damage_per_second);
+ node_box.serialize(os);
+ selection_box.serialize(os);
+ writeU8(os, legacy_facedir_simple);
+ writeU8(os, legacy_wallmounted);
+ serializeSimpleSoundSpec(sound_footstep, os);
+ serializeSimpleSoundSpec(sound_dig, os);
+ serializeSimpleSoundSpec(sound_dug, os);
+ // Stuff below should be moved to correct place in a version that otherwise changes
+ // the protocol version
}
-void ContentFeatures::setInventoryTextureCube(std::string top,
- std::string left, std::string right, ITextureSource *tsrc)
+void ContentFeatures::deSerialize(std::istream &is)
{
- if(tsrc == NULL)
+ int version = readU8(is);
+ if(version != 6){
+ deSerializeOld(is, version);
return;
-
- str_replace_char(top, '^', '&');
- str_replace_char(left, '^', '&');
- str_replace_char(right, '^', '&');
-
- std::string imgname_full;
- imgname_full += "[inventorycube{";
- imgname_full += top;
- imgname_full += "{";
- imgname_full += left;
- imgname_full += "{";
- imgname_full += right;
- inventory_texture = tsrc->getTextureRaw(imgname_full);
+ }
+
+ name = deSerializeString(is);
+ groups.clear();
+ u32 groups_size = readU16(is);
+ for(u32 i=0; i<groups_size; i++){
+ std::string name = deSerializeString(is);
+ int value = readS16(is);
+ groups[name] = value;
+ }
+ drawtype = (enum NodeDrawType)readU8(is);
+ visual_scale = readF1000(is);
+ if(readU8(is) != 6)
+ throw SerializationError("unsupported tile count");
+ for(u32 i=0; i<6; i++)
+ tiledef[i].deSerialize(is);
+ if(readU8(is) != CF_SPECIAL_COUNT)
+ throw SerializationError("unsupported CF_SPECIAL_COUNT");
+ for(u32 i=0; i<CF_SPECIAL_COUNT; i++)
+ tiledef_special[i].deSerialize(is);
+ alpha = readU8(is);
+ post_effect_color.setAlpha(readU8(is));
+ post_effect_color.setRed(readU8(is));
+ post_effect_color.setGreen(readU8(is));
+ post_effect_color.setBlue(readU8(is));
+ param_type = (enum ContentParamType)readU8(is);
+ param_type_2 = (enum ContentParamType2)readU8(is);
+ is_ground_content = readU8(is);
+ light_propagates = readU8(is);
+ sunlight_propagates = readU8(is);
+ walkable = readU8(is);
+ pointable = readU8(is);
+ diggable = readU8(is);
+ climbable = readU8(is);
+ buildable_to = readU8(is);
+ deSerializeString(is); // legacy: used to be metadata_name
+ liquid_type = (enum LiquidType)readU8(is);
+ liquid_alternative_flowing = deSerializeString(is);
+ liquid_alternative_source = deSerializeString(is);
+ liquid_viscosity = readU8(is);
+ liquid_renewable = readU8(is);
+ light_source = readU8(is);
+ damage_per_second = readU32(is);
+ node_box.deSerialize(is);
+ selection_box.deSerialize(is);
+ legacy_facedir_simple = readU8(is);
+ legacy_wallmounted = readU8(is);
+ deSerializeSimpleSoundSpec(sound_footstep, is);
+ deSerializeSimpleSoundSpec(sound_dig, is);
+ deSerializeSimpleSoundSpec(sound_dug, is);
+ // If you add anything here, insert it primarily inside the try-catch
+ // block to not need to increase the version.
+ try{
+ // Stuff below should be moved to correct place in a version that
+ // otherwise changes the protocol version
+ }catch(SerializationError &e) {};
}
-#endif
+
+/*
+ CNodeDefManager
+*/
class CNodeDefManager: public IWritableNodeDefManager
{
public:
- CNodeDefManager(ITextureSource *tsrc)
+ void clear()
{
-#ifndef SERVER
- /*
- Set initial material type to same in all tiles, so that the
- same material can be used in more stuff.
- This is set according to the leaves because they are the only
- differing material to which all materials can be changed to
- get this optimization.
- */
- u8 initial_material_type = MATERIAL_ALPHA_SIMPLE;
- /*if(new_style_leaves)
- initial_material_type = MATERIAL_ALPHA_SIMPLE;
- else
- initial_material_type = MATERIAL_ALPHA_NONE;*/
+ m_name_id_mapping.clear();
+ m_name_id_mapping_with_aliases.clear();
+
for(u16 i=0; i<=MAX_CONTENT; i++)
{
- ContentFeatures *f = &m_content_features[i];
- // Re-initialize
- f->reset();
+ ContentFeatures &f = m_content_features[i];
+ f.reset(); // Reset to defaults
+ }
- for(u16 j=0; j<6; j++)
- f->tiles[j].material_type = initial_material_type;
+ // Set CONTENT_AIR
+ {
+ ContentFeatures f;
+ f.name = "air";
+ f.drawtype = NDT_AIRLIKE;
+ f.param_type = CPT_LIGHT;
+ f.light_propagates = true;
+ f.sunlight_propagates = true;
+ f.walkable = false;
+ f.pointable = false;
+ f.diggable = false;
+ f.buildable_to = true;
+ // Insert directly into containers
+ content_t c = CONTENT_AIR;
+ m_content_features[c] = f;
+ addNameIdMapping(c, f.name);
}
-#endif
- /*
- Initially set every block to be shown as an unknown block.
- Don't touch CONTENT_IGNORE or CONTENT_AIR.
- */
- for(u16 i=0; i<=MAX_CONTENT; i++)
+ // Set CONTENT_IGNORE
{
- if(i == CONTENT_IGNORE || i == CONTENT_AIR)
- continue;
- ContentFeatures *f = &m_content_features[i];
- f->setAllTextures(tsrc, "unknown_block.png");
- f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
+ ContentFeatures f;
+ f.name = "ignore";
+ f.drawtype = NDT_AIRLIKE;
+ f.param_type = CPT_NONE;
+ f.light_propagates = false;
+ f.sunlight_propagates = false;
+ f.walkable = false;
+ f.pointable = false;
+ f.diggable = false;
+ // A way to remove accidental CONTENT_IGNOREs
+ f.buildable_to = true;
+ // Insert directly into containers
+ content_t c = CONTENT_IGNORE;
+ m_content_features[c] = f;
+ addNameIdMapping(c, f.name);
+ }
+ }
+ // CONTENT_IGNORE = not found
+ content_t getFreeId()
+ {
+ for(u32 i=0; i<=0xffff; i++){
+ const ContentFeatures &f = m_content_features[i];
+ if(f.name == "")
+ return i;
}
- // Make CONTENT_IGNORE to not block the view when occlusion culling
- m_content_features[CONTENT_IGNORE].solidness = 0;
+ return CONTENT_IGNORE;
+ }
+ CNodeDefManager()
+ {
+ clear();
}
virtual ~CNodeDefManager()
{
}
virtual IWritableNodeDefManager* clone()
{
- CNodeDefManager *mgr = new CNodeDefManager(NULL);
+ CNodeDefManager *mgr = new CNodeDefManager();
for(u16 i=0; i<=MAX_CONTENT; i++)
{
mgr->set(i, get(i));
{
return get(n.getContent());
}
- // Writable
+ virtual bool getId(const std::string &name, content_t &result) const
+ {
+ std::map<std::string, content_t>::const_iterator
+ i = m_name_id_mapping_with_aliases.find(name);
+ if(i == m_name_id_mapping_with_aliases.end())
+ return false;
+ result = i->second;
+ return true;
+ }
+ virtual content_t getId(const std::string &name) const
+ {
+ content_t id = CONTENT_IGNORE;
+ getId(name, id);
+ return id;
+ }
+ virtual void getIds(const std::string &name, std::set<content_t> &result)
+ const
+ {
+ if(name.substr(0,6) != "group:"){
+ content_t id = CONTENT_IGNORE;
+ if(getId(name, id))
+ result.insert(id);
+ return;
+ }
+ std::string group = name.substr(6);
+ for(u16 id=0; id<=MAX_CONTENT; id++)
+ {
+ const ContentFeatures &f = m_content_features[id];
+ if(f.name == "") // Quickly discard undefined nodes
+ continue;
+ if(itemgroup_get(f.groups, group) != 0)
+ result.insert(id);
+ }
+ }
+ virtual const ContentFeatures& get(const std::string &name) const
+ {
+ content_t id = CONTENT_IGNORE;
+ getId(name, id);
+ return get(id);
+ }
+ // IWritableNodeDefManager
virtual void set(content_t c, const ContentFeatures &def)
{
- infostream<<"registerNode: registering content \""<<c<<"\""<<std::endl;
+ verbosestream<<"registerNode: registering content id \""<<c
+ <<"\": name=\""<<def.name<<"\""<<std::endl;
assert(c <= MAX_CONTENT);
+ // Don't allow redefining CONTENT_IGNORE (but allow air)
+ if(def.name == "ignore" || c == CONTENT_IGNORE){
+ infostream<<"registerNode: WARNING: Ignoring "
+ <<"CONTENT_IGNORE redefinition"<<std::endl;
+ return;
+ }
+ // Check that the special contents are not redefined as different id
+ // because it would mess up everything
+ if((def.name == "ignore" && c != CONTENT_IGNORE) ||
+ (def.name == "air" && c != CONTENT_AIR)){
+ errorstream<<"registerNode: IGNORING ERROR: "
+ <<"trying to register built-in type \""
+ <<def.name<<"\" as different id"<<std::endl;
+ return;
+ }
m_content_features[c] = def;
+ if(def.name != "")
+ addNameIdMapping(c, def.name);
}
- virtual ContentFeatures* getModifiable(content_t c)
+ virtual content_t set(const std::string &name,
+ const ContentFeatures &def)
{
- assert(c <= MAX_CONTENT);
- return &m_content_features[c];
+ assert(name == def.name);
+ u16 id = CONTENT_IGNORE;
+ bool found = m_name_id_mapping.getId(name, id); // ignore aliases
+ if(!found){
+ // Get some id
+ id = getFreeId();
+ if(id == CONTENT_IGNORE)
+ return CONTENT_IGNORE;
+ if(name != "")
+ addNameIdMapping(id, name);
+ }
+ set(id, def);
+ return id;
+ }
+ virtual content_t allocateDummy(const std::string &name)
+ {
+ assert(name != "");
+ ContentFeatures f;
+ f.name = name;
+ return set(name, f);
+ }
+ virtual void updateAliases(IItemDefManager *idef)
+ {
+ std::set<std::string> all = idef->getAll();
+ m_name_id_mapping_with_aliases.clear();
+ for(std::set<std::string>::iterator
+ i = all.begin(); i != all.end(); i++)
+ {
+ std::string name = *i;
+ std::string convert_to = idef->getAlias(name);
+ content_t id;
+ if(m_name_id_mapping.getId(convert_to, id))
+ {
+ m_name_id_mapping_with_aliases.insert(
+ std::make_pair(name, id));
+ }
+ }
+ }
+ virtual void updateTextures(ITextureSource *tsrc)
+ {
+#ifndef SERVER
+ infostream<<"CNodeDefManager::updateTextures(): Updating "
+ <<"textures in node definitions"<<std::endl;
+
+ bool new_style_water = g_settings->getBool("new_style_water");
+ bool new_style_leaves = g_settings->getBool("new_style_leaves");
+ bool opaque_water = g_settings->getBool("opaque_water");
+
+ for(u16 i=0; i<=MAX_CONTENT; i++)
+ {
+ ContentFeatures *f = &m_content_features[i];
+
+ // Figure out the actual tiles to use
+ TileDef tiledef[6];
+ for(u32 j=0; j<6; j++)
+ {
+ tiledef[j] = f->tiledef[j];
+ if(tiledef[j].name == "")
+ tiledef[j].name = "unknown_block.png";
+ }
+
+ bool is_liquid = false;
+ switch(f->drawtype){
+ default:
+ case NDT_NORMAL:
+ f->solidness = 2;
+ break;
+ case NDT_AIRLIKE:
+ f->solidness = 0;
+ break;
+ case NDT_LIQUID:
+ assert(f->liquid_type == LIQUID_SOURCE);
+ if(opaque_water)
+ f->alpha = 255;
+ if(new_style_water){
+ f->solidness = 0;
+ } else {
+ f->solidness = 1;
+ f->backface_culling = false;
+ }
+ is_liquid = true;
+ break;
+ case NDT_FLOWINGLIQUID:
+ assert(f->liquid_type == LIQUID_FLOWING);
+ f->solidness = 0;
+ if(opaque_water)
+ f->alpha = 255;
+ is_liquid = true;
+ break;
+ case NDT_GLASSLIKE:
+ f->solidness = 0;
+ f->visual_solidness = 1;
+ break;
+ case NDT_ALLFACES:
+ f->solidness = 0;
+ f->visual_solidness = 1;
+ break;
+ case NDT_ALLFACES_OPTIONAL:
+ if(new_style_leaves){
+ f->drawtype = NDT_ALLFACES;
+ f->solidness = 0;
+ f->visual_solidness = 1;
+ } else {
+ f->drawtype = NDT_NORMAL;
+ f->solidness = 2;
+ for(u32 i=0; i<6; i++){
+ tiledef[i].name += std::string("^[noalpha");
+ }
+ }
+ break;
+ case NDT_TORCHLIKE:
+ case NDT_SIGNLIKE:
+ case NDT_PLANTLIKE:
+ case NDT_FENCELIKE:
+ case NDT_RAILLIKE:
+ case NDT_NODEBOX:
+ f->solidness = 0;
+ break;
+ }
+
+ u8 material_type = 0;
+ if(is_liquid){
+ if(f->alpha == 255)
+ material_type = TILE_MATERIAL_LIQUID_OPAQUE;
+ else
+ material_type = TILE_MATERIAL_LIQUID_TRANSPARENT;
+ } else{
+ material_type = TILE_MATERIAL_BASIC;
+ }
+
+ // Tiles (fill in f->tiles[])
+ for(u16 j=0; j<6; j++){
+ // Texture
+ f->tiles[j].texture = tsrc->getTexture(tiledef[j].name);
+ // Alpha
+ f->tiles[j].alpha = f->alpha;
+ // Material type
+ f->tiles[j].material_type = material_type;
+ // Material flags
+ f->tiles[j].material_flags = 0;
+ if(f->backface_culling)
+ f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
+ if(tiledef[j].animation.type == TAT_VERTICAL_FRAMES)
+ f->tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+ // Animation parameters
+ if(f->tiles[j].material_flags &
+ MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
+ {
+ // Get raw texture size to determine frame count by
+ // aspect ratio
+ video::ITexture *t = tsrc->getTextureRaw(tiledef[j].name);
+ v2u32 size = t->getOriginalSize();
+ int frame_height = (float)size.X /
+ (float)tiledef[j].animation.aspect_w *
+ (float)tiledef[j].animation.aspect_h;
+ int frame_count = size.Y / frame_height;
+ int frame_length_ms = 1000.0 *
+ tiledef[j].animation.length / frame_count;
+ f->tiles[j].animation_frame_count = frame_count;
+ f->tiles[j].animation_frame_length_ms = frame_length_ms;
+
+ // If there are no frames for an animation, switch
+ // animation off (so that having specified an animation
+ // for something but not using it in the texture pack
+ // gives no overhead)
+ if(frame_count == 1){
+ f->tiles[j].material_flags &=
+ ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+ }
+ }
+ }
+ // Special tiles (fill in f->special_tiles[])
+ for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
+ // Texture
+ f->special_tiles[j].texture =
+ tsrc->getTexture(f->tiledef_special[j].name);
+ // Alpha
+ f->special_tiles[j].alpha = f->alpha;
+ // Material type
+ f->special_tiles[j].material_type = material_type;
+ // Material flags
+ f->special_tiles[j].material_flags = 0;
+ if(f->tiledef_special[j].backface_culling)
+ f->special_tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
+ if(f->tiledef_special[j].animation.type == TAT_VERTICAL_FRAMES)
+ f->special_tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+ // Animation parameters
+ if(f->special_tiles[j].material_flags &
+ MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
+ {
+ // Get raw texture size to determine frame count by
+ // aspect ratio
+ video::ITexture *t = tsrc->getTextureRaw(f->tiledef_special[j].name);
+ v2u32 size = t->getOriginalSize();
+ int frame_height = (float)size.X /
+ (float)f->tiledef_special[j].animation.aspect_w *
+ (float)f->tiledef_special[j].animation.aspect_h;
+ int frame_count = size.Y / frame_height;
+ int frame_length_ms = 1000.0 *
+ f->tiledef_special[j].animation.length / frame_count;
+ f->special_tiles[j].animation_frame_count = frame_count;
+ f->special_tiles[j].animation_frame_length_ms = frame_length_ms;
+
+ // If there are no frames for an animation, switch
+ // animation off (so that having specified an animation
+ // for something but not using it in the texture pack
+ // gives no overhead)
+ if(frame_count == 1){
+ f->special_tiles[j].material_flags &=
+ ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+ }
+ }
+ }
+ }
+#endif
+ }
+ void serialize(std::ostream &os, u16 protocol_version)
+ {
+ writeU8(os, 1); // version
+ u16 count = 0;
+ std::ostringstream os2(std::ios::binary);
+ for(u16 i=0; i<=MAX_CONTENT; i++)
+ {
+ if(i == CONTENT_IGNORE || i == CONTENT_AIR)
+ continue;
+ ContentFeatures *f = &m_content_features[i];
+ if(f->name == "")
+ continue;
+ writeU16(os2, i);
+ // Wrap it in a string to allow different lengths without
+ // strict version incompatibilities
+ std::ostringstream wrapper_os(std::ios::binary);
+ f->serialize(wrapper_os, protocol_version);
+ os2<<serializeString(wrapper_os.str());
+ count++;
+ }
+ writeU16(os, count);
+ os<<serializeLongString(os2.str());
+ }
+ void deSerialize(std::istream &is)
+ {
+ clear();
+ int version = readU8(is);
+ if(version != 1)
+ throw SerializationError("unsupported NodeDefinitionManager version");
+ u16 count = readU16(is);
+ std::istringstream is2(deSerializeLongString(is), std::ios::binary);
+ for(u16 n=0; n<count; n++){
+ u16 i = readU16(is2);
+ if(i > MAX_CONTENT){
+ errorstream<<"ContentFeatures::deSerialize(): "
+ <<"Too large content id: "<<i<<std::endl;
+ continue;
+ }
+ /*// Do not deserialize special types
+ if(i == CONTENT_IGNORE || i == CONTENT_AIR)
+ continue;*/
+ ContentFeatures *f = &m_content_features[i];
+ // Read it from the string wrapper
+ std::string wrapper = deSerializeString(is2);
+ std::istringstream wrapper_is(wrapper, std::ios::binary);
+ f->deSerialize(wrapper_is);
+ verbosestream<<"deserialized "<<f->name<<std::endl;
+ if(f->name != "")
+ addNameIdMapping(i, f->name);
+ }
}
private:
+ void addNameIdMapping(content_t i, std::string name)
+ {
+ m_name_id_mapping.set(i, name);
+ m_name_id_mapping_with_aliases.insert(std::make_pair(name, i));
+ }
+private:
+ // Features indexed by id
ContentFeatures m_content_features[MAX_CONTENT+1];
+ // A mapping for fast converting back and forth between names and ids
+ NameIdMapping m_name_id_mapping;
+ // Like m_name_id_mapping, but only from names to ids, and includes
+ // item aliases too. Updated by updateAliases()
+ // Note: Not serialized.
+ std::map<std::string, content_t> m_name_id_mapping_with_aliases;
};
-IWritableNodeDefManager* createNodeDefManager(ITextureSource *tsrc)
+IWritableNodeDefManager* createNodeDefManager()
{
- return new CNodeDefManager(tsrc);
+ return new CNodeDefManager();
+}
+
+/*
+ Serialization of old ContentFeatures formats
+*/
+
+void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version)
+{
+ if(protocol_version == 13)
+ {
+ writeU8(os, 5); // version
+ os<<serializeString(name);
+ writeU16(os, groups.size());
+ for(ItemGroupList::const_iterator
+ i = groups.begin(); i != groups.end(); i++){
+ os<<serializeString(i->first);
+ writeS16(os, i->second);
+ }
+ writeU8(os, drawtype);
+ writeF1000(os, visual_scale);
+ writeU8(os, 6);
+ for(u32 i=0; i<6; i++)
+ tiledef[i].serialize(os);
+ writeU8(os, CF_SPECIAL_COUNT);
+ for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
+ tiledef_special[i].serialize(os);
+ }
+ writeU8(os, alpha);
+ writeU8(os, post_effect_color.getAlpha());
+ writeU8(os, post_effect_color.getRed());
+ writeU8(os, post_effect_color.getGreen());
+ writeU8(os, post_effect_color.getBlue());
+ writeU8(os, param_type);
+ writeU8(os, param_type_2);
+ writeU8(os, is_ground_content);
+ writeU8(os, light_propagates);
+ writeU8(os, sunlight_propagates);
+ writeU8(os, walkable);
+ writeU8(os, pointable);
+ writeU8(os, diggable);
+ writeU8(os, climbable);
+ writeU8(os, buildable_to);
+ os<<serializeString(""); // legacy: used to be metadata_name
+ writeU8(os, liquid_type);
+ os<<serializeString(liquid_alternative_flowing);
+ os<<serializeString(liquid_alternative_source);
+ writeU8(os, liquid_viscosity);
+ writeU8(os, light_source);
+ writeU32(os, damage_per_second);
+ node_box.serialize(os);
+ selection_box.serialize(os);
+ writeU8(os, legacy_facedir_simple);
+ writeU8(os, legacy_wallmounted);
+ serializeSimpleSoundSpec(sound_footstep, os);
+ serializeSimpleSoundSpec(sound_dig, os);
+ serializeSimpleSoundSpec(sound_dug, os);
+ }
+ else
+ {
+ throw SerializationError("ContentFeatures::serialize(): Unsupported version requested");
+ }
+}
+
+void ContentFeatures::deSerializeOld(std::istream &is, int version)
+{
+ if(version == 5) // In PROTOCOL_VERSION 13
+ {
+ name = deSerializeString(is);
+ groups.clear();
+ u32 groups_size = readU16(is);
+ for(u32 i=0; i<groups_size; i++){
+ std::string name = deSerializeString(is);
+ int value = readS16(is);
+ groups[name] = value;
+ }
+ drawtype = (enum NodeDrawType)readU8(is);
+ visual_scale = readF1000(is);
+ if(readU8(is) != 6)
+ throw SerializationError("unsupported tile count");
+ for(u32 i=0; i<6; i++)
+ tiledef[i].deSerialize(is);
+ if(readU8(is) != CF_SPECIAL_COUNT)
+ throw SerializationError("unsupported CF_SPECIAL_COUNT");
+ for(u32 i=0; i<CF_SPECIAL_COUNT; i++)
+ tiledef_special[i].deSerialize(is);
+ alpha = readU8(is);
+ post_effect_color.setAlpha(readU8(is));
+ post_effect_color.setRed(readU8(is));
+ post_effect_color.setGreen(readU8(is));
+ post_effect_color.setBlue(readU8(is));
+ param_type = (enum ContentParamType)readU8(is);
+ param_type_2 = (enum ContentParamType2)readU8(is);
+ is_ground_content = readU8(is);
+ light_propagates = readU8(is);
+ sunlight_propagates = readU8(is);
+ walkable = readU8(is);
+ pointable = readU8(is);
+ diggable = readU8(is);
+ climbable = readU8(is);
+ buildable_to = readU8(is);
+ deSerializeString(is); // legacy: used to be metadata_name
+ liquid_type = (enum LiquidType)readU8(is);
+ liquid_alternative_flowing = deSerializeString(is);
+ liquid_alternative_source = deSerializeString(is);
+ liquid_viscosity = readU8(is);
+ light_source = readU8(is);
+ damage_per_second = readU32(is);
+ node_box.deSerialize(is);
+ selection_box.deSerialize(is);
+ legacy_facedir_simple = readU8(is);
+ legacy_wallmounted = readU8(is);
+ deSerializeSimpleSoundSpec(sound_footstep, is);
+ deSerializeSimpleSoundSpec(sound_dig, is);
+ deSerializeSimpleSoundSpec(sound_dug, is);
+ }
+ else
+ {
+ throw SerializationError("unsupported ContentFeatures version");
+ }
}