/*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+GNU Lesser General Public License for more details.
-You should have received a copy of the GNU General Public License along
+You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "nodedef.h"
#include "main.h" // For g_settings
-#include "nodemetadata.h"
+#include "itemdef.h"
#ifndef SERVER
#include "tile.h"
#endif
#include "log.h"
#include "settings.h"
+#include "nameidmapping.h"
+#include "util/numeric.h"
+#include "util/serialize.h"
+//#include "profiler.h" // For TimeTaker
-void NodeBox::serialize(std::ostream &os)
+/*
+ NodeBox
+*/
+
+void NodeBox::reset()
{
- writeU8(os, 0); // version
- writeU8(os, type);
- writeV3F1000(os, fixed.MinEdge);
- writeV3F1000(os, fixed.MaxEdge);
- writeV3F1000(os, wall_top.MinEdge);
- writeV3F1000(os, wall_top.MaxEdge);
- writeV3F1000(os, wall_bottom.MinEdge);
- writeV3F1000(os, wall_bottom.MaxEdge);
- writeV3F1000(os, wall_side.MinEdge);
- writeV3F1000(os, wall_side.MaxEdge);
+ type = NODEBOX_REGULAR;
+ // default is empty
+ fixed.clear();
+ // default is sign/ladder-like
+ wall_top = aabb3f(-BS/2, BS/2-BS/16., -BS/2, BS/2, BS/2, BS/2);
+ wall_bottom = aabb3f(-BS/2, -BS/2, -BS/2, BS/2, -BS/2+BS/16., BS/2);
+ wall_side = aabb3f(-BS/2, -BS/2, -BS/2, -BS/2+BS/16., BS/2, BS/2);
+}
+
+void NodeBox::serialize(std::ostream &os, u16 protocol_version) const
+{
+ int version = protocol_version >= 21 ? 2 : 1;
+ writeU8(os, version);
+
+ if (version == 1 && type == NODEBOX_LEVELED)
+ writeU8(os, NODEBOX_FIXED);
+ else
+ writeU8(os, type);
+
+ if(type == NODEBOX_FIXED || type == NODEBOX_LEVELED)
+ {
+ writeU16(os, fixed.size());
+ for(std::vector<aabb3f>::const_iterator
+ i = fixed.begin();
+ i != fixed.end(); i++)
+ {
+ writeV3F1000(os, i->MinEdge);
+ writeV3F1000(os, i->MaxEdge);
+ }
+ }
+ else if(type == NODEBOX_WALLMOUNTED)
+ {
+ writeV3F1000(os, wall_top.MinEdge);
+ writeV3F1000(os, wall_top.MaxEdge);
+ writeV3F1000(os, wall_bottom.MinEdge);
+ writeV3F1000(os, wall_bottom.MaxEdge);
+ writeV3F1000(os, wall_side.MinEdge);
+ writeV3F1000(os, wall_side.MaxEdge);
+ }
}
void NodeBox::deSerialize(std::istream &is)
{
int version = readU8(is);
- if(version != 0)
+ if(version < 1 || version > 2)
throw SerializationError("unsupported NodeBox version");
+
+ reset();
+
type = (enum NodeBoxType)readU8(is);
- fixed.MinEdge = readV3F1000(is);
- fixed.MaxEdge = readV3F1000(is);
- wall_top.MinEdge = readV3F1000(is);
- wall_top.MaxEdge = readV3F1000(is);
- wall_bottom.MinEdge = readV3F1000(is);
- wall_bottom.MaxEdge = readV3F1000(is);
- wall_side.MinEdge = readV3F1000(is);
- wall_side.MaxEdge = readV3F1000(is);
+
+ if(type == NODEBOX_FIXED || type == NODEBOX_LEVELED)
+ {
+ u16 fixed_count = readU16(is);
+ while(fixed_count--)
+ {
+ aabb3f box;
+ box.MinEdge = readV3F1000(is);
+ box.MaxEdge = readV3F1000(is);
+ fixed.push_back(box);
+ }
+ }
+ else if(type == NODEBOX_WALLMOUNTED)
+ {
+ wall_top.MinEdge = readV3F1000(is);
+ wall_top.MaxEdge = readV3F1000(is);
+ wall_bottom.MinEdge = readV3F1000(is);
+ wall_bottom.MaxEdge = readV3F1000(is);
+ wall_side.MinEdge = readV3F1000(is);
+ wall_side.MaxEdge = readV3F1000(is);
+ }
+}
+
+/*
+ TileDef
+*/
+
+void TileDef::serialize(std::ostream &os, u16 protocol_version) const
+{
+ if(protocol_version >= 17)
+ writeU8(os, 1);
+ else
+ writeU8(os, 0);
+ os<<serializeString(name);
+ writeU8(os, animation.type);
+ writeU16(os, animation.aspect_w);
+ writeU16(os, animation.aspect_h);
+ writeF1000(os, animation.length);
+ if(protocol_version >= 17)
+ writeU8(os, backface_culling);
}
-void MaterialSpec::serialize(std::ostream &os)
+void TileDef::deSerialize(std::istream &is)
{
- os<<serializeString(tname);
- writeU8(os, backface_culling);
+ int version = readU8(is);
+ name = deSerializeString(is);
+ animation.type = (TileAnimationType)readU8(is);
+ animation.aspect_w = readU16(is);
+ animation.aspect_h = readU16(is);
+ animation.length = readF1000(is);
+ if(version >= 1)
+ backface_culling = readU8(is);
}
-void MaterialSpec::deSerialize(std::istream &is)
+/*
+ SimpleSoundSpec serialization
+*/
+
+static void serializeSimpleSoundSpec(const SimpleSoundSpec &ss,
+ std::ostream &os)
+{
+ os<<serializeString(ss.name);
+ writeF1000(os, ss.gain);
+}
+static void deSerializeSimpleSoundSpec(SimpleSoundSpec &ss, std::istream &is)
{
- tname = deSerializeString(is);
- backface_culling = readU8(is);
+ ss.name = deSerializeString(is);
+ ss.gain = readF1000(is);
}
+/*
+ ContentFeatures
+*/
+
ContentFeatures::ContentFeatures()
{
reset();
ContentFeatures::~ContentFeatures()
{
- delete initial_metadata;
-#ifndef SERVER
- for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
- delete special_materials[j];
- delete special_aps[j];
- }
-#endif
}
void ContentFeatures::reset()
Cached stuff
*/
#ifndef SERVER
- inventory_texture = NULL;
-
- for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
- special_materials[j] = NULL;
- special_aps[j] = NULL;
- }
solidness = 2;
visual_solidness = 0;
backface_culling = true;
#endif
- used_texturenames.clear();
- modified = true; // NodeDefManager explicitly sets to false
+ has_on_construct = false;
+ has_on_destruct = false;
+ has_after_destruct = false;
/*
Actual data
+
+ NOTE: Most of this is always overridden by the default values given
+ in builtin.lua
*/
+ name = "";
+ groups.clear();
+ // Unknown nodes can be dug
+ groups["dig_immediate"] = 2;
drawtype = NDT_NORMAL;
visual_scale = 1.0;
for(u32 i=0; i<6; i++)
- tname_tiles[i] = "";
+ tiledef[i] = TileDef();
for(u16 j=0; j<CF_SPECIAL_COUNT; j++)
- mspec_special[j] = MaterialSpec();
- tname_inventory = "";
+ tiledef_special[j] = TileDef();
alpha = 255;
post_effect_color = video::SColor(0, 0, 0, 0);
param_type = CPT_NONE;
+ param_type_2 = CPT2_NONE;
is_ground_content = false;
light_propagates = false;
sunlight_propagates = false;
diggable = true;
climbable = false;
buildable_to = false;
- wall_mounted = false;
- air_equivalent = false;
- often_contains_mineral = false;
- dug_item = "";
- initial_metadata = NULL;
+ rightclickable = true;
+ leveled = 0;
liquid_type = LIQUID_NONE;
- liquid_alternative_flowing = CONTENT_IGNORE;
- liquid_alternative_source = CONTENT_IGNORE;
+ liquid_alternative_flowing = "";
+ liquid_alternative_source = "";
liquid_viscosity = 0;
+ liquid_renewable = true;
+ freezemelt = "";
+ liquid_range = LIQUID_LEVEL_MAX+1;
+ drowning = 0;
light_source = 0;
damage_per_second = 0;
+ node_box = NodeBox();
selection_box = NodeBox();
- material = MaterialProperties();
+ waving = 0;
+ legacy_facedir_simple = false;
+ legacy_wallmounted = false;
+ sound_footstep = SimpleSoundSpec();
+ sound_dig = SimpleSoundSpec("__group");
+ sound_dug = SimpleSoundSpec();
}
-void ContentFeatures::serialize(std::ostream &os)
+void ContentFeatures::serialize(std::ostream &os, u16 protocol_version)
{
- writeU8(os, 0); // version
+ if(protocol_version < 14){
+ serializeOld(os, protocol_version);
+ return;
+ }
+
+ writeU8(os, 6); // version
+ os<<serializeString(name);
+ writeU16(os, groups.size());
+ for(ItemGroupList::const_iterator
+ i = groups.begin(); i != groups.end(); i++){
+ os<<serializeString(i->first);
+ writeS16(os, i->second);
+ }
writeU8(os, drawtype);
writeF1000(os, visual_scale);
writeU8(os, 6);
for(u32 i=0; i<6; i++)
- os<<serializeString(tname_tiles[i]);
- os<<serializeString(tname_inventory);
+ tiledef[i].serialize(os, protocol_version);
writeU8(os, CF_SPECIAL_COUNT);
for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
- mspec_special[i].serialize(os);
+ tiledef_special[i].serialize(os, protocol_version);
}
writeU8(os, alpha);
writeU8(os, post_effect_color.getAlpha());
writeU8(os, post_effect_color.getGreen());
writeU8(os, post_effect_color.getBlue());
writeU8(os, param_type);
+ writeU8(os, param_type_2);
writeU8(os, is_ground_content);
writeU8(os, light_propagates);
writeU8(os, sunlight_propagates);
writeU8(os, diggable);
writeU8(os, climbable);
writeU8(os, buildable_to);
- writeU8(os, wall_mounted);
- writeU8(os, air_equivalent);
- writeU8(os, often_contains_mineral);
- os<<serializeString(dug_item);
- os<<serializeString(extra_dug_item);
- writeS32(os, extra_dug_item_rarity);
- if(initial_metadata){
- writeU8(os, true);
- initial_metadata->serialize(os);
- } else {
- writeU8(os, false);
- }
+ os<<serializeString(""); // legacy: used to be metadata_name
writeU8(os, liquid_type);
- writeU16(os, liquid_alternative_flowing);
- writeU16(os, liquid_alternative_source);
+ os<<serializeString(liquid_alternative_flowing);
+ os<<serializeString(liquid_alternative_source);
writeU8(os, liquid_viscosity);
+ writeU8(os, liquid_renewable);
writeU8(os, light_source);
writeU32(os, damage_per_second);
- selection_box.serialize(os);
- material.serialize(os);
+ node_box.serialize(os, protocol_version);
+ selection_box.serialize(os, protocol_version);
+ writeU8(os, legacy_facedir_simple);
+ writeU8(os, legacy_wallmounted);
+ serializeSimpleSoundSpec(sound_footstep, os);
+ serializeSimpleSoundSpec(sound_dig, os);
+ serializeSimpleSoundSpec(sound_dug, os);
+ writeU8(os, rightclickable);
+ writeU8(os, drowning);
+ writeU8(os, leveled);
+ writeU8(os, liquid_range);
+ // Stuff below should be moved to correct place in a version that otherwise changes
+ // the protocol version
+ writeU8(os, waving);
}
-void ContentFeatures::deSerialize(std::istream &is, IGameDef *gamedef)
+void ContentFeatures::deSerialize(std::istream &is)
{
int version = readU8(is);
- if(version != 0)
- throw SerializationError("unsupported ContentFeatures version");
+ if(version != 6){
+ deSerializeOld(is, version);
+ return;
+ }
+
+ name = deSerializeString(is);
+ groups.clear();
+ u32 groups_size = readU16(is);
+ for(u32 i=0; i<groups_size; i++){
+ std::string name = deSerializeString(is);
+ int value = readS16(is);
+ groups[name] = value;
+ }
drawtype = (enum NodeDrawType)readU8(is);
visual_scale = readF1000(is);
if(readU8(is) != 6)
throw SerializationError("unsupported tile count");
for(u32 i=0; i<6; i++)
- tname_tiles[i] = deSerializeString(is);
- tname_inventory = deSerializeString(is);
+ tiledef[i].deSerialize(is);
if(readU8(is) != CF_SPECIAL_COUNT)
throw SerializationError("unsupported CF_SPECIAL_COUNT");
- for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
- mspec_special[i].deSerialize(is);
- }
+ for(u32 i=0; i<CF_SPECIAL_COUNT; i++)
+ tiledef_special[i].deSerialize(is);
alpha = readU8(is);
post_effect_color.setAlpha(readU8(is));
post_effect_color.setRed(readU8(is));
post_effect_color.setGreen(readU8(is));
post_effect_color.setBlue(readU8(is));
param_type = (enum ContentParamType)readU8(is);
+ param_type_2 = (enum ContentParamType2)readU8(is);
is_ground_content = readU8(is);
light_propagates = readU8(is);
sunlight_propagates = readU8(is);
diggable = readU8(is);
climbable = readU8(is);
buildable_to = readU8(is);
- wall_mounted = readU8(is);
- air_equivalent = readU8(is);
- often_contains_mineral = readU8(is);
- dug_item = deSerializeString(is);
- extra_dug_item = deSerializeString(is);
- extra_dug_item_rarity = readS32(is);
- if(readU8(is)){
- initial_metadata = NodeMetadata::deSerialize(is, gamedef);
- } else {
- initial_metadata = NULL;
- }
+ deSerializeString(is); // legacy: used to be metadata_name
liquid_type = (enum LiquidType)readU8(is);
- liquid_alternative_flowing = readU16(is);
- liquid_alternative_source = readU16(is);
+ liquid_alternative_flowing = deSerializeString(is);
+ liquid_alternative_source = deSerializeString(is);
liquid_viscosity = readU8(is);
+ liquid_renewable = readU8(is);
light_source = readU8(is);
damage_per_second = readU32(is);
+ node_box.deSerialize(is);
selection_box.deSerialize(is);
- material.deSerialize(is);
-}
-
-void ContentFeatures::setTexture(u16 i, std::string name)
-{
- used_texturenames.insert(name);
- tname_tiles[i] = name;
- if(tname_inventory == "")
- tname_inventory = name;
+ legacy_facedir_simple = readU8(is);
+ legacy_wallmounted = readU8(is);
+ deSerializeSimpleSoundSpec(sound_footstep, is);
+ deSerializeSimpleSoundSpec(sound_dig, is);
+ deSerializeSimpleSoundSpec(sound_dug, is);
+ rightclickable = readU8(is);
+ drowning = readU8(is);
+ leveled = readU8(is);
+ liquid_range = readU8(is);
+ // If you add anything here, insert it primarily inside the try-catch
+ // block to not need to increase the version.
+ try{
+ // Stuff below should be moved to correct place in a version that
+ // otherwise changes the protocol version
+ waving = readU8(is);
+ }catch(SerializationError &e) {};
}
-void ContentFeatures::setInventoryTexture(std::string imgname)
-{
- tname_inventory = imgname + "^[forcesingle";
-}
-
-void ContentFeatures::setInventoryTextureCube(std::string top,
- std::string left, std::string right)
-{
- str_replace_char(top, '^', '&');
- str_replace_char(left, '^', '&');
- str_replace_char(right, '^', '&');
-
- std::string imgname_full;
- imgname_full += "[inventorycube{";
- imgname_full += top;
- imgname_full += "{";
- imgname_full += left;
- imgname_full += "{";
- imgname_full += right;
- tname_inventory = imgname_full;
-}
+/*
+ CNodeDefManager
+*/
class CNodeDefManager: public IWritableNodeDefManager
{
public:
void clear()
{
- for(u16 i=0; i<=MAX_CONTENT; i++)
+ m_content_features.clear();
+ m_name_id_mapping.clear();
+ m_name_id_mapping_with_aliases.clear();
+ m_group_to_items.clear();
+ m_next_id = 0;
+
+ u32 initial_length = 0;
+ initial_length = MYMAX(initial_length, CONTENT_UNKNOWN + 1);
+ initial_length = MYMAX(initial_length, CONTENT_AIR + 1);
+ initial_length = MYMAX(initial_length, CONTENT_IGNORE + 1);
+ m_content_features.resize(initial_length);
+
+ // Set CONTENT_UNKNOWN
{
- ContentFeatures *f = &m_content_features[i];
- f->reset(); // Reset to defaults
- f->modified = false; // Not changed from default
- if(i == CONTENT_IGNORE || i == CONTENT_AIR){
- f->drawtype = NDT_AIRLIKE;
- continue;
- }
- f->setAllTextures("unknown_block.png");
- //f->dug_item = std::string("MaterialItem2 ")+itos(i)+" 1";
+ ContentFeatures f;
+ f.name = "unknown";
+ // Insert directly into containers
+ content_t c = CONTENT_UNKNOWN;
+ m_content_features[c] = f;
+ addNameIdMapping(c, f.name);
+ }
+
+ // Set CONTENT_AIR
+ {
+ ContentFeatures f;
+ f.name = "air";
+ f.drawtype = NDT_AIRLIKE;
+ f.param_type = CPT_LIGHT;
+ f.light_propagates = true;
+ f.sunlight_propagates = true;
+ f.walkable = false;
+ f.pointable = false;
+ f.diggable = false;
+ f.buildable_to = true;
+ f.is_ground_content = true;
+ // Insert directly into containers
+ content_t c = CONTENT_AIR;
+ m_content_features[c] = f;
+ addNameIdMapping(c, f.name);
+ }
+
+ // Set CONTENT_IGNORE
+ {
+ ContentFeatures f;
+ f.name = "ignore";
+ f.drawtype = NDT_AIRLIKE;
+ f.param_type = CPT_NONE;
+ f.light_propagates = false;
+ f.sunlight_propagates = false;
+ f.walkable = false;
+ f.pointable = false;
+ f.diggable = false;
+ f.buildable_to = true; // A way to remove accidental CONTENT_IGNOREs
+ f.is_ground_content = true;
+ // Insert directly into containers
+ content_t c = CONTENT_IGNORE;
+ m_content_features[c] = f;
+ addNameIdMapping(c, f.name);
}
-#ifndef SERVER
- // Make CONTENT_IGNORE to not block the view when occlusion culling
- m_content_features[CONTENT_IGNORE].solidness = 0;
-#endif
}
CNodeDefManager()
{
virtual IWritableNodeDefManager* clone()
{
CNodeDefManager *mgr = new CNodeDefManager();
- for(u16 i=0; i<=MAX_CONTENT; i++)
- {
- mgr->set(i, get(i));
- }
+ *mgr = *this;
return mgr;
}
virtual const ContentFeatures& get(content_t c) const
{
- assert(c <= MAX_CONTENT);
- return m_content_features[c];
+ if(c < m_content_features.size())
+ return m_content_features[c];
+ else
+ return m_content_features[CONTENT_UNKNOWN];
}
virtual const ContentFeatures& get(const MapNode &n) const
{
return get(n.getContent());
}
- // Writable
- virtual void set(content_t c, const ContentFeatures &def)
+ virtual bool getId(const std::string &name, content_t &result) const
{
- infostream<<"registerNode: registering content \""<<c<<"\""<<std::endl;
- assert(c <= MAX_CONTENT);
- m_content_features[c] = def;
+ std::map<std::string, content_t>::const_iterator
+ i = m_name_id_mapping_with_aliases.find(name);
+ if(i == m_name_id_mapping_with_aliases.end())
+ return false;
+ result = i->second;
+ return true;
}
- virtual ContentFeatures* getModifiable(content_t c)
+ virtual content_t getId(const std::string &name) const
{
- assert(c <= MAX_CONTENT);
- m_content_features[c].modified = true; // Assume it is modified
- return &m_content_features[c];
+ content_t id = CONTENT_IGNORE;
+ getId(name, id);
+ return id;
+ }
+ virtual void getIds(const std::string &name, std::set<content_t> &result)
+ const
+ {
+ //TimeTaker t("getIds", NULL, PRECISION_MICRO);
+ if(name.substr(0,6) != "group:"){
+ content_t id = CONTENT_IGNORE;
+ if(getId(name, id))
+ result.insert(id);
+ return;
+ }
+ std::string group = name.substr(6);
+
+ std::map<std::string, GroupItems>::const_iterator
+ i = m_group_to_items.find(group);
+ if (i == m_group_to_items.end())
+ return;
+
+ const GroupItems &items = i->second;
+ for (GroupItems::const_iterator j = items.begin();
+ j != items.end(); ++j) {
+ if ((*j).second != 0)
+ result.insert((*j).first);
+ }
+ //printf("getIds: %dus\n", t.stop());
+ }
+ virtual const ContentFeatures& get(const std::string &name) const
+ {
+ content_t id = CONTENT_UNKNOWN;
+ getId(name, id);
+ return get(id);
+ }
+ // returns CONTENT_IGNORE if no free ID found
+ content_t allocateId()
+ {
+ for(content_t id = m_next_id;
+ id >= m_next_id; // overflow?
+ ++id){
+ while(id >= m_content_features.size()){
+ m_content_features.push_back(ContentFeatures());
+ }
+ const ContentFeatures &f = m_content_features[id];
+ if(f.name == ""){
+ m_next_id = id + 1;
+ return id;
+ }
+ }
+ // If we arrive here, an overflow occurred in id.
+ // That means no ID was found
+ return CONTENT_IGNORE;
+ }
+ // IWritableNodeDefManager
+ virtual content_t set(const std::string &name,
+ const ContentFeatures &def)
+ {
+ assert(name != "");
+ assert(name == def.name);
+
+ // Don't allow redefining ignore (but allow air and unknown)
+ if(name == "ignore"){
+ infostream<<"NodeDefManager: WARNING: Ignoring "
+ <<"CONTENT_IGNORE redefinition"<<std::endl;
+ return CONTENT_IGNORE;
+ }
+
+ content_t id = CONTENT_IGNORE;
+ bool found = m_name_id_mapping.getId(name, id); // ignore aliases
+ if(!found){
+ // Get new id
+ id = allocateId();
+ if(id == CONTENT_IGNORE){
+ infostream<<"NodeDefManager: WARNING: Absolute "
+ <<"limit reached"<<std::endl;
+ return CONTENT_IGNORE;
+ }
+ assert(id != CONTENT_IGNORE);
+ addNameIdMapping(id, name);
+ }
+ m_content_features[id] = def;
+ verbosestream<<"NodeDefManager: registering content id \""<<id
+ <<"\": name=\""<<def.name<<"\""<<std::endl;
+
+ // Add this content to the list of all groups it belongs to
+ // FIXME: This should remove a node from groups it no longer
+ // belongs to when a node is re-registered
+ for (ItemGroupList::const_iterator i = def.groups.begin();
+ i != def.groups.end(); ++i) {
+ std::string group_name = i->first;
+
+ std::map<std::string, GroupItems>::iterator
+ j = m_group_to_items.find(group_name);
+ if (j == m_group_to_items.end()) {
+ m_group_to_items[group_name].push_back(
+ std::make_pair(id, i->second));
+ } else {
+ GroupItems &items = j->second;
+ items.push_back(std::make_pair(id, i->second));
+ }
+ }
+ return id;
+ }
+ virtual content_t allocateDummy(const std::string &name)
+ {
+ assert(name != "");
+ ContentFeatures f;
+ f.name = name;
+ return set(name, f);
+ }
+ virtual void updateAliases(IItemDefManager *idef)
+ {
+ std::set<std::string> all = idef->getAll();
+ m_name_id_mapping_with_aliases.clear();
+ for(std::set<std::string>::iterator
+ i = all.begin(); i != all.end(); i++)
+ {
+ std::string name = *i;
+ std::string convert_to = idef->getAlias(name);
+ content_t id;
+ if(m_name_id_mapping.getId(convert_to, id))
+ {
+ m_name_id_mapping_with_aliases.insert(
+ std::make_pair(name, id));
+ }
+ }
}
virtual void updateTextures(ITextureSource *tsrc)
{
bool new_style_water = g_settings->getBool("new_style_water");
bool new_style_leaves = g_settings->getBool("new_style_leaves");
bool opaque_water = g_settings->getBool("opaque_water");
-
- for(u16 i=0; i<=MAX_CONTENT; i++)
+
+ for(u32 i=0; i<m_content_features.size(); i++)
{
ContentFeatures *f = &m_content_features[i];
+ // Figure out the actual tiles to use
+ TileDef tiledef[6];
+ for(u32 j=0; j<6; j++)
+ {
+ tiledef[j] = f->tiledef[j];
+ if(tiledef[j].name == "")
+ tiledef[j].name = "unknown_node.png";
+ }
+
+ bool is_liquid = false;
+ u8 material_type;
+ material_type = (f->alpha == 255) ? TILE_MATERIAL_BASIC : TILE_MATERIAL_ALPHA;
+
switch(f->drawtype){
default:
case NDT_NORMAL:
f->solidness = 0;
} else {
f->solidness = 1;
- if(f->alpha == 255)
- f->solidness = 2;
+ f->backface_culling = false;
}
+ is_liquid = true;
break;
case NDT_FLOWINGLIQUID:
assert(f->liquid_type == LIQUID_FLOWING);
f->solidness = 0;
if(opaque_water)
f->alpha = 255;
+ is_liquid = true;
break;
case NDT_GLASSLIKE:
f->solidness = 0;
f->visual_solidness = 1;
break;
+ case NDT_GLASSLIKE_FRAMED:
+ f->solidness = 0;
+ f->visual_solidness = 1;
+ break;
case NDT_ALLFACES:
f->solidness = 0;
f->visual_solidness = 1;
f->visual_solidness = 1;
} else {
f->drawtype = NDT_NORMAL;
- f->solidness = 1;
+ f->solidness = 2;
for(u32 i=0; i<6; i++){
- f->tname_tiles[i] = std::string("[noalpha:")
- + f->tname_tiles[i];
+ tiledef[i].name += std::string("^[noalpha");
}
}
+ if (f->waving == 1)
+ material_type = TILE_MATERIAL_LEAVES;
+ break;
+ case NDT_PLANTLIKE:
+ f->solidness = 0;
+ f->backface_culling = false;
+ if (f->waving == 1)
+ material_type = TILE_MATERIAL_PLANTS;
break;
case NDT_TORCHLIKE:
case NDT_SIGNLIKE:
- case NDT_PLANTLIKE:
case NDT_FENCELIKE:
case NDT_RAILLIKE:
+ case NDT_NODEBOX:
f->solidness = 0;
break;
}
- // Inventory texture
- if(f->tname_inventory != "")
- f->inventory_texture = tsrc->getTextureRaw(f->tname_inventory);
- else
- f->inventory_texture = NULL;
- // Tile textures
+ if (is_liquid)
+ material_type = (f->alpha == 255) ? TILE_MATERIAL_LIQUID_OPAQUE : TILE_MATERIAL_LIQUID_TRANSPARENT;
+
+ // Tiles (fill in f->tiles[])
for(u16 j=0; j<6; j++){
- if(f->tname_tiles[j] == "")
- continue;
- f->tiles[j].texture = tsrc->getTexture(f->tname_tiles[j]);
+ // Texture
+ f->tiles[j].texture = tsrc->getTexture(
+ tiledef[j].name,
+ &f->tiles[j].texture_id);
+ // Alpha
f->tiles[j].alpha = f->alpha;
- if(f->alpha == 255)
- f->tiles[j].material_type = MATERIAL_ALPHA_SIMPLE;
- else
- f->tiles[j].material_type = MATERIAL_ALPHA_VERTEX;
+ // Material type
+ f->tiles[j].material_type = material_type;
+ // Material flags
+ f->tiles[j].material_flags = 0;
if(f->backface_culling)
f->tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
- else
- f->tiles[j].material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING;
+ if(tiledef[j].animation.type == TAT_VERTICAL_FRAMES)
+ f->tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+ // Animation parameters
+ if(f->tiles[j].material_flags &
+ MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
+ {
+ // Get texture size to determine frame count by
+ // aspect ratio
+ v2u32 size = f->tiles[j].texture->getOriginalSize();
+ int frame_height = (float)size.X /
+ (float)tiledef[j].animation.aspect_w *
+ (float)tiledef[j].animation.aspect_h;
+ int frame_count = size.Y / frame_height;
+ int frame_length_ms = 1000.0 *
+ tiledef[j].animation.length / frame_count;
+ f->tiles[j].animation_frame_count = frame_count;
+ f->tiles[j].animation_frame_length_ms = frame_length_ms;
+
+ // If there are no frames for an animation, switch
+ // animation off (so that having specified an animation
+ // for something but not using it in the texture pack
+ // gives no overhead)
+ if(frame_count == 1){
+ f->tiles[j].material_flags &=
+ ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+ }
+ }
}
- // Special textures
+ // Special tiles (fill in f->special_tiles[])
for(u16 j=0; j<CF_SPECIAL_COUNT; j++){
- // Remove all stuff
- if(f->special_aps[j]){
- delete f->special_aps[j];
- f->special_aps[j] = NULL;
- }
- if(f->special_materials[j]){
- delete f->special_materials[j];
- f->special_materials[j] = NULL;
+ // Texture
+ f->special_tiles[j].texture = tsrc->getTexture(
+ f->tiledef_special[j].name,
+ &f->special_tiles[j].texture_id);
+ // Alpha
+ f->special_tiles[j].alpha = f->alpha;
+ // Material type
+ f->special_tiles[j].material_type = material_type;
+ // Material flags
+ f->special_tiles[j].material_flags = 0;
+ if(f->tiledef_special[j].backface_culling)
+ f->special_tiles[j].material_flags |= MATERIAL_FLAG_BACKFACE_CULLING;
+ if(f->tiledef_special[j].animation.type == TAT_VERTICAL_FRAMES)
+ f->special_tiles[j].material_flags |= MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+ // Animation parameters
+ if(f->special_tiles[j].material_flags &
+ MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES)
+ {
+ // Get texture size to determine frame count by
+ // aspect ratio
+ v2u32 size = f->special_tiles[j].texture->getOriginalSize();
+ int frame_height = (float)size.X /
+ (float)f->tiledef_special[j].animation.aspect_w *
+ (float)f->tiledef_special[j].animation.aspect_h;
+ int frame_count = size.Y / frame_height;
+ int frame_length_ms = 1000.0 *
+ f->tiledef_special[j].animation.length / frame_count;
+ f->special_tiles[j].animation_frame_count = frame_count;
+ f->special_tiles[j].animation_frame_length_ms = frame_length_ms;
+
+ // If there are no frames for an animation, switch
+ // animation off (so that having specified an animation
+ // for something but not using it in the texture pack
+ // gives no overhead)
+ if(frame_count == 1){
+ f->special_tiles[j].material_flags &=
+ ~MATERIAL_FLAG_ANIMATION_VERTICAL_FRAMES;
+ }
}
- // Skip if should not exist
- if(f->mspec_special[j].tname == "")
- continue;
- // Create all stuff
- f->special_aps[j] = new AtlasPointer(
- tsrc->getTexture(f->mspec_special[j].tname));
- f->special_materials[j] = new video::SMaterial;
- f->special_materials[j]->setFlag(video::EMF_LIGHTING, false);
- f->special_materials[j]->setFlag(video::EMF_BACK_FACE_CULLING,
- f->mspec_special[j].backface_culling);
- f->special_materials[j]->setFlag(video::EMF_BILINEAR_FILTER, false);
- f->special_materials[j]->setFlag(video::EMF_FOG_ENABLE, true);
- f->special_materials[j]->setTexture(0, f->special_aps[j]->atlas);
}
}
#endif
}
- void serialize(std::ostream &os)
+ void serialize(std::ostream &os, u16 protocol_version)
{
- std::ostringstream tmp_os(std::ios::binary);
- for(u16 i=0; i<=MAX_CONTENT; i++)
+ writeU8(os, 1); // version
+ u16 count = 0;
+ std::ostringstream os2(std::ios::binary);
+ for(u32 i=0; i<m_content_features.size(); i++)
{
+ if(i == CONTENT_IGNORE || i == CONTENT_AIR
+ || i == CONTENT_UNKNOWN)
+ continue;
ContentFeatures *f = &m_content_features[i];
- if(!f->modified)
+ if(f->name == "")
continue;
- writeU16(tmp_os, i);
- f->serialize(tmp_os);
+ writeU16(os2, i);
+ // Wrap it in a string to allow different lengths without
+ // strict version incompatibilities
+ std::ostringstream wrapper_os(std::ios::binary);
+ f->serialize(wrapper_os, protocol_version);
+ os2<<serializeString(wrapper_os.str());
+
+ assert(count + 1 > count); // must not overflow
+ count++;
}
- os<<serializeLongString(tmp_os.str());
+ writeU16(os, count);
+ os<<serializeLongString(os2.str());
}
- void deSerialize(std::istream &is, IGameDef *gamedef)
+ void deSerialize(std::istream &is)
{
clear();
- std::istringstream tmp_is(deSerializeLongString(is), std::ios::binary);
- while(!tmp_is.eof()){
- u16 i = readU16(tmp_is);
- if(i > MAX_CONTENT){
- errorstream<<"ContentFeatures::deSerialize(): "
- <<"Too large content id: "<<i<<std::endl;
+ int version = readU8(is);
+ if(version != 1)
+ throw SerializationError("unsupported NodeDefinitionManager version");
+ u16 count = readU16(is);
+ std::istringstream is2(deSerializeLongString(is), std::ios::binary);
+ ContentFeatures f;
+ for(u16 n=0; n<count; n++){
+ u16 i = readU16(is2);
+
+ // Read it from the string wrapper
+ std::string wrapper = deSerializeString(is2);
+ std::istringstream wrapper_is(wrapper, std::ios::binary);
+ f.deSerialize(wrapper_is);
+
+ // Check error conditions
+ if(i == CONTENT_IGNORE || i == CONTENT_AIR
+ || i == CONTENT_UNKNOWN){
+ infostream<<"NodeDefManager::deSerialize(): WARNING: "
+ <<"not changing builtin node "<<i
+ <<std::endl;
continue;
}
- ContentFeatures *f = &m_content_features[i];
- f->deSerialize(tmp_is, gamedef);
- f->modified = true;
+ if(f.name == ""){
+ infostream<<"NodeDefManager::deSerialize(): WARNING: "
+ <<"received empty name"<<std::endl;
+ continue;
+ }
+ u16 existing_id;
+ bool found = m_name_id_mapping.getId(f.name, existing_id); // ignore aliases
+ if(found && i != existing_id){
+ infostream<<"NodeDefManager::deSerialize(): WARNING: "
+ <<"already defined with different ID: "
+ <<f.name<<std::endl;
+ continue;
+ }
+
+ // All is ok, add node definition with the requested ID
+ if(i >= m_content_features.size())
+ m_content_features.resize((u32)(i) + 1);
+ m_content_features[i] = f;
+ addNameIdMapping(i, f.name);
+ verbosestream<<"deserialized "<<f.name<<std::endl;
}
}
private:
- ContentFeatures m_content_features[MAX_CONTENT+1];
+ void addNameIdMapping(content_t i, std::string name)
+ {
+ m_name_id_mapping.set(i, name);
+ m_name_id_mapping_with_aliases.insert(std::make_pair(name, i));
+ }
+private:
+ // Features indexed by id
+ std::vector<ContentFeatures> m_content_features;
+ // A mapping for fast converting back and forth between names and ids
+ NameIdMapping m_name_id_mapping;
+ // Like m_name_id_mapping, but only from names to ids, and includes
+ // item aliases too. Updated by updateAliases()
+ // Note: Not serialized.
+ std::map<std::string, content_t> m_name_id_mapping_with_aliases;
+ // A mapping from groups to a list of content_ts (and their levels)
+ // that belong to it. Necessary for a direct lookup in getIds().
+ // Note: Not serialized.
+ std::map<std::string, GroupItems> m_group_to_items;
+ // Next possibly free id
+ content_t m_next_id;
};
IWritableNodeDefManager* createNodeDefManager()
return new CNodeDefManager();
}
+/*
+ Serialization of old ContentFeatures formats
+*/
+
+void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version)
+{
+ if(protocol_version == 13)
+ {
+ writeU8(os, 5); // version
+ os<<serializeString(name);
+ writeU16(os, groups.size());
+ for(ItemGroupList::const_iterator
+ i = groups.begin(); i != groups.end(); i++){
+ os<<serializeString(i->first);
+ writeS16(os, i->second);
+ }
+ writeU8(os, drawtype);
+ writeF1000(os, visual_scale);
+ writeU8(os, 6);
+ for(u32 i=0; i<6; i++)
+ tiledef[i].serialize(os, protocol_version);
+ writeU8(os, CF_SPECIAL_COUNT);
+ for(u32 i=0; i<CF_SPECIAL_COUNT; i++){
+ tiledef_special[i].serialize(os, protocol_version);
+ }
+ writeU8(os, alpha);
+ writeU8(os, post_effect_color.getAlpha());
+ writeU8(os, post_effect_color.getRed());
+ writeU8(os, post_effect_color.getGreen());
+ writeU8(os, post_effect_color.getBlue());
+ writeU8(os, param_type);
+ writeU8(os, param_type_2);
+ writeU8(os, is_ground_content);
+ writeU8(os, light_propagates);
+ writeU8(os, sunlight_propagates);
+ writeU8(os, walkable);
+ writeU8(os, pointable);
+ writeU8(os, diggable);
+ writeU8(os, climbable);
+ writeU8(os, buildable_to);
+ os<<serializeString(""); // legacy: used to be metadata_name
+ writeU8(os, liquid_type);
+ os<<serializeString(liquid_alternative_flowing);
+ os<<serializeString(liquid_alternative_source);
+ writeU8(os, liquid_viscosity);
+ writeU8(os, light_source);
+ writeU32(os, damage_per_second);
+ node_box.serialize(os, protocol_version);
+ selection_box.serialize(os, protocol_version);
+ writeU8(os, legacy_facedir_simple);
+ writeU8(os, legacy_wallmounted);
+ serializeSimpleSoundSpec(sound_footstep, os);
+ serializeSimpleSoundSpec(sound_dig, os);
+ serializeSimpleSoundSpec(sound_dug, os);
+ }
+ else
+ {
+ throw SerializationError("ContentFeatures::serialize(): Unsupported version requested");
+ }
+}
+
+void ContentFeatures::deSerializeOld(std::istream &is, int version)
+{
+ if(version == 5) // In PROTOCOL_VERSION 13
+ {
+ name = deSerializeString(is);
+ groups.clear();
+ u32 groups_size = readU16(is);
+ for(u32 i=0; i<groups_size; i++){
+ std::string name = deSerializeString(is);
+ int value = readS16(is);
+ groups[name] = value;
+ }
+ drawtype = (enum NodeDrawType)readU8(is);
+ visual_scale = readF1000(is);
+ if(readU8(is) != 6)
+ throw SerializationError("unsupported tile count");
+ for(u32 i=0; i<6; i++)
+ tiledef[i].deSerialize(is);
+ if(readU8(is) != CF_SPECIAL_COUNT)
+ throw SerializationError("unsupported CF_SPECIAL_COUNT");
+ for(u32 i=0; i<CF_SPECIAL_COUNT; i++)
+ tiledef_special[i].deSerialize(is);
+ alpha = readU8(is);
+ post_effect_color.setAlpha(readU8(is));
+ post_effect_color.setRed(readU8(is));
+ post_effect_color.setGreen(readU8(is));
+ post_effect_color.setBlue(readU8(is));
+ param_type = (enum ContentParamType)readU8(is);
+ param_type_2 = (enum ContentParamType2)readU8(is);
+ is_ground_content = readU8(is);
+ light_propagates = readU8(is);
+ sunlight_propagates = readU8(is);
+ walkable = readU8(is);
+ pointable = readU8(is);
+ diggable = readU8(is);
+ climbable = readU8(is);
+ buildable_to = readU8(is);
+ deSerializeString(is); // legacy: used to be metadata_name
+ liquid_type = (enum LiquidType)readU8(is);
+ liquid_alternative_flowing = deSerializeString(is);
+ liquid_alternative_source = deSerializeString(is);
+ liquid_viscosity = readU8(is);
+ light_source = readU8(is);
+ damage_per_second = readU32(is);
+ node_box.deSerialize(is);
+ selection_box.deSerialize(is);
+ legacy_facedir_simple = readU8(is);
+ legacy_wallmounted = readU8(is);
+ deSerializeSimpleSoundSpec(sound_footstep, is);
+ deSerializeSimpleSoundSpec(sound_dig, is);
+ deSerializeSimpleSoundSpec(sound_dug, is);
+ }
+ else
+ {
+ throw SerializationError("unsupported ContentFeatures version");
+ }
+}
+