]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/nodedef.cpp
Add function to get server info.
[dragonfireclient.git] / src / nodedef.cpp
index b7d023897ad58e1bb1cec6c63c65ed7828befd9e..1bc483077d17a5f607c6d76d331711ba2987d13a 100644 (file)
@@ -61,11 +61,10 @@ void NodeBox::reset()
 
 void NodeBox::serialize(std::ostream &os, u16 protocol_version) const
 {
-       int version = 1;
+       // Protocol >= 21
+       int version = 2;
        if (protocol_version >= 27)
                version = 3;
-       else if (protocol_version >= 21)
-               version = 2;
        writeU8(os, version);
 
        switch (type) {
@@ -189,22 +188,30 @@ void NodeBox::deSerialize(std::istream &is)
 
 void TileDef::serialize(std::ostream &os, u16 protocol_version) const
 {
-       if (protocol_version >= 29)
+       if (protocol_version >= 30)
+               writeU8(os, 4);
+       else if (protocol_version >= 29)
                writeU8(os, 3);
        else if (protocol_version >= 26)
                writeU8(os, 2);
-       else if (protocol_version >= 17)
-               writeU8(os, 1);
        else
-               writeU8(os, 0);
-       os<<serializeString(name);
+               writeU8(os, 1);
+
+       os << serializeString(name);
        animation.serialize(os, protocol_version);
-       if (protocol_version >= 17)
-               writeU8(os, backface_culling);
+       writeU8(os, backface_culling);
        if (protocol_version >= 26) {
                writeU8(os, tileable_horizontal);
                writeU8(os, tileable_vertical);
        }
+       if (protocol_version >= 30) {
+               writeU8(os, has_color);
+               if (has_color) {
+                       writeU8(os, color.getRed());
+                       writeU8(os, color.getGreen());
+                       writeU8(os, color.getBlue());
+               }
+       }
 }
 
 void TileDef::deSerialize(std::istream &is, const u8 contenfeatures_version, const NodeDrawType drawtype)
@@ -218,6 +225,14 @@ void TileDef::deSerialize(std::istream &is, const u8 contenfeatures_version, con
                tileable_horizontal = readU8(is);
                tileable_vertical = readU8(is);
        }
+       if (version >= 4) {
+               has_color = readU8(is);
+               if (has_color) {
+                       color.setRed(readU8(is));
+                       color.setGreen(readU8(is));
+                       color.setBlue(readU8(is));
+               }
+       }
 
        if ((contenfeatures_version < 8) &&
                ((drawtype == NDT_MESH) ||
@@ -251,10 +266,15 @@ void TextureSettings::readSettings()
        bool enable_shaders            = g_settings->getBool("enable_shaders");
        bool enable_bumpmapping        = g_settings->getBool("enable_bumpmapping");
        bool enable_parallax_occlusion = g_settings->getBool("enable_parallax_occlusion");
+       bool smooth_lighting           = g_settings->getBool("smooth_lighting");
        enable_mesh_cache              = g_settings->getBool("enable_mesh_cache");
        enable_minimap                 = g_settings->getBool("enable_minimap");
        std::string leaves_style_str   = g_settings->get("leaves_style");
 
+       // Mesh cache is not supported in combination with smooth lighting
+       if (smooth_lighting)
+               enable_mesh_cache = false;
+
        use_normal_texture = enable_shaders &&
                (enable_bumpmapping || enable_parallax_occlusion);
        if (leaves_style_str == "fancy") {
@@ -351,172 +371,227 @@ void ContentFeatures::reset()
        connects_to.clear();
        connects_to_ids.clear();
        connect_sides = 0;
+       color = video::SColor(0xFFFFFFFF);
+       palette_name = "";
+       palette = NULL;
 }
 
 void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
 {
-       if(protocol_version < 24){
+       if (protocol_version < 31) {
                serializeOld(os, protocol_version);
                return;
        }
 
-       writeU8(os, protocol_version < 27 ? 7 : 8);
+       // version
+       writeU8(os, 10);
 
-       os<<serializeString(name);
+       // general
+       os << serializeString(name);
        writeU16(os, groups.size());
-       for(ItemGroupList::const_iterator
-                       i = groups.begin(); i != groups.end(); ++i){
-               os<<serializeString(i->first);
+       for (ItemGroupList::const_iterator i = groups.begin(); i != groups.end();
+               ++i) {
+               os << serializeString(i->first);
                writeS16(os, i->second);
        }
+       writeU8(os, param_type);
+       writeU8(os, param_type_2);
+
+       // visual
        writeU8(os, drawtype);
+       os << serializeString(mesh);
        writeF1000(os, visual_scale);
        writeU8(os, 6);
-       for(u32 i = 0; i < 6; i++)
+       for (u32 i = 0; i < 6; i++)
                tiledef[i].serialize(os, protocol_version);
+       for (u32 i = 0; i < 6; i++)
+               tiledef_overlay[i].serialize(os, protocol_version);
        writeU8(os, CF_SPECIAL_COUNT);
-       for(u32 i = 0; i < CF_SPECIAL_COUNT; i++){
+       for (u32 i = 0; i < CF_SPECIAL_COUNT; i++) {
                tiledef_special[i].serialize(os, protocol_version);
        }
        writeU8(os, alpha);
+       writeU8(os, color.getRed());
+       writeU8(os, color.getGreen());
+       writeU8(os, color.getBlue());
+       os << serializeString(palette_name);
+       writeU8(os, waving);
+       writeU8(os, connect_sides);
+       writeU16(os, connects_to_ids.size());
+       for (std::set<content_t>::const_iterator i = connects_to_ids.begin();
+               i != connects_to_ids.end(); ++i)
+               writeU16(os, *i);
        writeU8(os, post_effect_color.getAlpha());
        writeU8(os, post_effect_color.getRed());
        writeU8(os, post_effect_color.getGreen());
        writeU8(os, post_effect_color.getBlue());
-       writeU8(os, param_type);
-       if ((protocol_version < 28) && (param_type_2 == CPT2_MESHOPTIONS))
-               writeU8(os, CPT2_NONE);
-       else
-               writeU8(os, param_type_2);
-       writeU8(os, is_ground_content);
+       writeU8(os, leveled);
+
+       // lighting
        writeU8(os, light_propagates);
        writeU8(os, sunlight_propagates);
+       writeU8(os, light_source);
+
+       // map generation
+       writeU8(os, is_ground_content);
+
+       // interaction
        writeU8(os, walkable);
        writeU8(os, pointable);
        writeU8(os, diggable);
        writeU8(os, climbable);
        writeU8(os, buildable_to);
-       os<<serializeString(""); // legacy: used to be metadata_name
+       writeU8(os, rightclickable);
+       writeU32(os, damage_per_second);
+
+       // liquid
        writeU8(os, liquid_type);
-       os<<serializeString(liquid_alternative_flowing);
-       os<<serializeString(liquid_alternative_source);
+       os << serializeString(liquid_alternative_flowing);
+       os << serializeString(liquid_alternative_source);
        writeU8(os, liquid_viscosity);
        writeU8(os, liquid_renewable);
-       writeU8(os, light_source);
-       writeU32(os, damage_per_second);
+       writeU8(os, liquid_range);
+       writeU8(os, drowning);
+       writeU8(os, floodable);
+
+       // node boxes
        node_box.serialize(os, protocol_version);
        selection_box.serialize(os, protocol_version);
-       writeU8(os, legacy_facedir_simple);
-       writeU8(os, legacy_wallmounted);
+       collision_box.serialize(os, protocol_version);
+
+       // sound
        serializeSimpleSoundSpec(sound_footstep, os);
        serializeSimpleSoundSpec(sound_dig, os);
        serializeSimpleSoundSpec(sound_dug, os);
-       writeU8(os, rightclickable);
-       writeU8(os, drowning);
-       writeU8(os, leveled);
-       writeU8(os, liquid_range);
-       writeU8(os, waving);
-       // Stuff below should be moved to correct place in a version that otherwise changes
-       // the protocol version
-       os<<serializeString(mesh);
-       collision_box.serialize(os, protocol_version);
-       writeU8(os, floodable);
-       writeU16(os, connects_to_ids.size());
-       for (std::set<content_t>::const_iterator i = connects_to_ids.begin();
-                       i != connects_to_ids.end(); ++i)
-               writeU16(os, *i);
-       writeU8(os, connect_sides);
+
+       // legacy
+       writeU8(os, legacy_facedir_simple);
+       writeU8(os, legacy_wallmounted);
+}
+
+void ContentFeatures::correctAlpha()
+{
+       if (alpha == 0 || alpha == 255)
+               return;
+
+       for (u32 i = 0; i < 6; i++) {
+               std::stringstream s;
+               s << tiledef[i].name << "^[noalpha^[opacity:" << ((int)alpha);
+               tiledef[i].name = s.str();
+       }
+
+       for (u32 i = 0; i < CF_SPECIAL_COUNT; i++) {
+               std::stringstream s;
+               s << tiledef_special[i].name << "^[noalpha^[opacity:" << ((int)alpha);
+               tiledef_special[i].name = s.str();
+       }
 }
 
 void ContentFeatures::deSerialize(std::istream &is)
 {
+       // version detection
        int version = readU8(is);
-       if (version < 7) {
+       if (version < 9) {
                deSerializeOld(is, version);
                return;
-       } else if (version > 8) {
+       } else if (version > 10) {
                throw SerializationError("unsupported ContentFeatures version");
        }
 
+       // general
        name = deSerializeString(is);
        groups.clear();
        u32 groups_size = readU16(is);
-       for(u32 i = 0; i < groups_size; i++){
+       for (u32 i = 0; i < groups_size; i++) {
                std::string name = deSerializeString(is);
                int value = readS16(is);
                groups[name] = value;
        }
-       drawtype = (enum NodeDrawType)readU8(is);
+       param_type = (enum ContentParamType) readU8(is);
+       param_type_2 = (enum ContentParamType2) readU8(is);
 
+       // visual
+       drawtype = (enum NodeDrawType) readU8(is);
+       mesh = deSerializeString(is);
        visual_scale = readF1000(is);
-       if(readU8(is) != 6)
+       if (readU8(is) != 6)
                throw SerializationError("unsupported tile count");
-       for(u32 i = 0; i < 6; i++)
+       for (u32 i = 0; i < 6; i++)
                tiledef[i].deSerialize(is, version, drawtype);
-       if(readU8(is) != CF_SPECIAL_COUNT)
+       if (version >= 10)
+               for (u32 i = 0; i < 6; i++)
+                       tiledef_overlay[i].deSerialize(is, version, drawtype);
+       if (readU8(is) != CF_SPECIAL_COUNT)
                throw SerializationError("unsupported CF_SPECIAL_COUNT");
-       for(u32 i = 0; i < CF_SPECIAL_COUNT; i++)
+       for (u32 i = 0; i < CF_SPECIAL_COUNT; i++)
                tiledef_special[i].deSerialize(is, version, drawtype);
        alpha = readU8(is);
+       color.setRed(readU8(is));
+       color.setGreen(readU8(is));
+       color.setBlue(readU8(is));
+       palette_name = deSerializeString(is);
+       waving = readU8(is);
+       connect_sides = readU8(is);
+       u16 connects_to_size = readU16(is);
+       connects_to_ids.clear();
+       for (u16 i = 0; i < connects_to_size; i++)
+               connects_to_ids.insert(readU16(is));
        post_effect_color.setAlpha(readU8(is));
        post_effect_color.setRed(readU8(is));
        post_effect_color.setGreen(readU8(is));
        post_effect_color.setBlue(readU8(is));
-       param_type = (enum ContentParamType)readU8(is);
-       param_type_2 = (enum ContentParamType2)readU8(is);
-       is_ground_content = readU8(is);
+       leveled = readU8(is);
+
+       // lighting-related
        light_propagates = readU8(is);
        sunlight_propagates = readU8(is);
+       light_source = readU8(is);
+       light_source = MYMIN(light_source, LIGHT_MAX);
+
+       // map generation
+       is_ground_content = readU8(is);
+
+       // interaction
        walkable = readU8(is);
        pointable = readU8(is);
        diggable = readU8(is);
        climbable = readU8(is);
        buildable_to = readU8(is);
-       deSerializeString(is); // legacy: used to be metadata_name
-       liquid_type = (enum LiquidType)readU8(is);
+       rightclickable = readU8(is);
+       damage_per_second = readU32(is);
+
+       // liquid
+       liquid_type = (enum LiquidType) readU8(is);
        liquid_alternative_flowing = deSerializeString(is);
        liquid_alternative_source = deSerializeString(is);
        liquid_viscosity = readU8(is);
        liquid_renewable = readU8(is);
-       light_source = readU8(is);
-       light_source = MYMIN(light_source, LIGHT_MAX);
-       damage_per_second = readU32(is);
+       liquid_range = readU8(is);
+       drowning = readU8(is);
+       floodable = readU8(is);
+
+       // node boxes
        node_box.deSerialize(is);
        selection_box.deSerialize(is);
-       legacy_facedir_simple = readU8(is);
-       legacy_wallmounted = readU8(is);
+       collision_box.deSerialize(is);
+
+       // sounds
        deSerializeSimpleSoundSpec(sound_footstep, is);
        deSerializeSimpleSoundSpec(sound_dig, is);
        deSerializeSimpleSoundSpec(sound_dug, is);
-       rightclickable = readU8(is);
-       drowning = readU8(is);
-       leveled = readU8(is);
-       liquid_range = readU8(is);
-       waving = readU8(is);
-       // If you add anything here, insert it primarily inside the try-catch
-       // block to not need to increase the version.
-       try{
-               // Stuff below should be moved to correct place in a version that
-               // otherwise changes the protocol version
-       mesh = deSerializeString(is);
-       collision_box.deSerialize(is);
-       floodable = readU8(is);
-       u16 connects_to_size = readU16(is);
-       connects_to_ids.clear();
-       for (u16 i = 0; i < connects_to_size; i++)
-               connects_to_ids.insert(readU16(is));
-       connect_sides = readU8(is);
-       }catch(SerializationError &e) {};
+
+       // read legacy properties
+       legacy_facedir_simple = readU8(is);
+       legacy_wallmounted = readU8(is);
 }
 
 #ifndef SERVER
-void ContentFeatures::fillTileAttribs(ITextureSource *tsrc, TileSpec *tile,
+void ContentFeatures::fillTileAttribs(ITextureSource *tsrc, TileLayer *tile,
                TileDef *tiledef, u32 shader_id, bool use_normal_texture,
-               bool backface_culling, u8 alpha, u8 material_type)
+               bool backface_culling, u8 material_type)
 {
        tile->shader_id     = shader_id;
        tile->texture       = tsrc->getTextureForMesh(tiledef->name, &tile->texture_id);
-       tile->alpha         = alpha;
        tile->material_type = material_type;
 
        // Normal texture and shader flags texture
@@ -536,12 +611,19 @@ void ContentFeatures::fillTileAttribs(ITextureSource *tsrc, TileSpec *tile,
        if (tiledef->tileable_vertical)
                tile->material_flags |= MATERIAL_FLAG_TILEABLE_VERTICAL;
 
+       // Color
+       tile->has_color = tiledef->has_color;
+       if (tiledef->has_color)
+               tile->color = tiledef->color;
+       else
+               tile->color = color;
+
        // Animation parameters
        int frame_count = 1;
        if (tile->material_flags & MATERIAL_FLAG_ANIMATION) {
                int frame_length_ms;
                tiledef->animation.determineParams(tile->texture->getOriginalSize(),
-                               &frame_count, &frame_length_ms);
+                               &frame_count, &frame_length_ms, NULL);
                tile->animation_frame_count = frame_count;
                tile->animation_frame_length_ms = frame_length_ms;
        }
@@ -651,25 +733,29 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
                        for (u32 i = 0; i < 6; i++)
                                tdef[i].name += std::string("^[noalpha");
                }
-               if (waving == 1)
+               if (waving >= 1)
                        material_type = TILE_MATERIAL_WAVING_LEAVES;
                break;
        case NDT_PLANTLIKE:
                solidness = 0;
-               if (waving == 1)
+               if (waving >= 1)
                        material_type = TILE_MATERIAL_WAVING_PLANTS;
                break;
        case NDT_FIRELIKE:
                solidness = 0;
                break;
        case NDT_MESH:
+       case NDT_NODEBOX:
                solidness = 0;
+               if (waving == 1)
+                       material_type = TILE_MATERIAL_WAVING_PLANTS;
+               else if (waving == 2)
+                       material_type = TILE_MATERIAL_WAVING_LEAVES;
                break;
        case NDT_TORCHLIKE:
        case NDT_SIGNLIKE:
        case NDT_FENCELIKE:
        case NDT_RAILLIKE:
-       case NDT_NODEBOX:
                solidness = 0;
                break;
        }
@@ -681,6 +767,9 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
                        is_water_surface = true;
        }
 
+       // Vertex alpha is no longer supported, correct if necessary.
+       correctAlpha();
+
        u32 tile_shader[6];
        for (u16 j = 0; j < 6; j++) {
                tile_shader[j] = shdsrc->getShader("nodes_shader",
@@ -694,18 +783,27 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
 
        // Tiles (fill in f->tiles[])
        for (u16 j = 0; j < 6; j++) {
-               fillTileAttribs(tsrc, &tiles[j], &tdef[j], tile_shader[j],
+               fillTileAttribs(tsrc, &tiles[j].layers[0], &tdef[j], tile_shader[j],
                        tsettings.use_normal_texture,
-                       tiledef[j].backface_culling, alpha, material_type);
+                       tiledef[j].backface_culling, material_type);
+               if (tiledef_overlay[j].name!="")
+                       fillTileAttribs(tsrc, &tiles[j].layers[1], &tiledef_overlay[j],
+                               tile_shader[j], tsettings.use_normal_texture,
+                               tiledef[j].backface_culling, material_type);
        }
 
        // Special tiles (fill in f->special_tiles[])
        for (u16 j = 0; j < CF_SPECIAL_COUNT; j++) {
-               fillTileAttribs(tsrc, &special_tiles[j], &tiledef_special[j],
+               fillTileAttribs(tsrc, &special_tiles[j].layers[0], &tiledef_special[j],
                        tile_shader[j], tsettings.use_normal_texture,
-                       tiledef_special[j].backface_culling, alpha, material_type);
+                       tiledef_special[j].backface_culling, material_type);
        }
 
+       if (param_type_2 == CPT2_COLOR ||
+                       param_type_2 == CPT2_COLORED_FACEDIR ||
+                       param_type_2 == CPT2_COLORED_WALLMOUNTED)
+               palette = tsrc->getPalette(palette_name);
+
        if ((drawtype == NDT_MESH) && (mesh != "")) {
                // Meshnode drawtype
                // Read the mesh and apply scale
@@ -731,15 +829,19 @@ void ContentFeatures::updateTextures(ITextureSource *tsrc, IShaderSource *shdsrc
        }
 
        //Cache 6dfacedir and wallmounted rotated clones of meshes
-       if (tsettings.enable_mesh_cache && mesh_ptr[0] && (param_type_2 == CPT2_FACEDIR)) {
+       if (tsettings.enable_mesh_cache && mesh_ptr[0] &&
+                       (param_type_2 == CPT2_FACEDIR
+                       || param_type_2 == CPT2_COLORED_FACEDIR)) {
                for (u16 j = 1; j < 24; j++) {
                        mesh_ptr[j] = cloneMesh(mesh_ptr[0]);
                        rotateMeshBy6dFacedir(mesh_ptr[j], j);
                        recalculateBoundingBox(mesh_ptr[j]);
                        meshmanip->recalculateNormals(mesh_ptr[j], true, false);
                }
-       } else if (tsettings.enable_mesh_cache && mesh_ptr[0] && (param_type_2 == CPT2_WALLMOUNTED)) {
-               static const u8 wm_to_6d[6] = {20, 0, 16+1, 12+3, 8, 4+2};
+       } else if (tsettings.enable_mesh_cache && mesh_ptr[0]
+                       && (param_type_2 == CPT2_WALLMOUNTED ||
+                       param_type_2 == CPT2_COLORED_WALLMOUNTED)) {
+               static const u8 wm_to_6d[6] = { 20, 0, 16 + 1, 12 + 3, 8, 4 + 2 };
                for (u16 j = 1; j < 6; j++) {
                        mesh_ptr[j] = cloneMesh(mesh_ptr[0]);
                        rotateMeshBy6dFacedir(mesh_ptr[j], wm_to_6d[j]);
@@ -1062,7 +1164,8 @@ void getNodeBoxUnion(const NodeBox &nodebox, const ContentFeatures &features,
                        if (nodebox.type == NODEBOX_LEVELED) {
                                half_processed.MaxEdge.Y = +BS / 2;
                        }
-                       if (features.param_type_2 == CPT2_FACEDIR) {
+                       if (features.param_type_2 == CPT2_FACEDIR ||
+                                       features.param_type_2 == CPT2_COLORED_FACEDIR) {
                                // Get maximal coordinate
                                f32 coords[] = {
                                        fabsf(half_processed.MinEdge.X),
@@ -1219,34 +1322,34 @@ void CNodeDefManager::removeNode(const std::string &name)
 
        // Erase node content from all groups it belongs to
        for (UNORDERED_MAP<std::string, GroupItems>::iterator iter_groups =
-                       m_group_to_items.begin();
-                       iter_groups != m_group_to_items.end();) {
+                       m_group_to_items.begin(); iter_groups != m_group_to_items.end();) {
                GroupItems &items = iter_groups->second;
                for (GroupItems::iterator iter_groupitems = items.begin();
                                iter_groupitems != items.end();) {
                        if (iter_groupitems->first == id)
                                items.erase(iter_groupitems++);
                        else
-                               iter_groupitems++;
+                               ++iter_groupitems;
                }
 
                // Check if group is empty
                if (items.size() == 0)
                        m_group_to_items.erase(iter_groups++);
                else
-                       iter_groups++;
+                       ++iter_groups;
        }
 }
 
 
 void CNodeDefManager::updateAliases(IItemDefManager *idef)
 {
-       std::set<std::string> all = idef->getAll();
+       std::set<std::string> all;
+       idef->getAll(all);
        m_name_id_mapping_with_aliases.clear();
-       for (std::set<std::string>::iterator
+       for (std::set<std::string>::const_iterator
                        i = all.begin(); i != all.end(); ++i) {
-               std::string name = *i;
-               std::string convert_to = idef->getAlias(name);
+               const std::string &name = *i;
+               const std::string &convert_to = idef->getAlias(name);
                content_t id;
                if (m_name_id_mapping.getId(convert_to, id)) {
                        m_name_id_mapping_with_aliases.insert(
@@ -1328,7 +1431,8 @@ void CNodeDefManager::updateTextures(IGameDef *gamedef,
        u32 size = m_content_features.size();
 
        for (u32 i = 0; i < size; i++) {
-               m_content_features[i].updateTextures(tsrc, shdsrc, meshmanip, client, tsettings);
+               ContentFeatures *f = &(m_content_features[i]);
+               f->updateTextures(tsrc, shdsrc, meshmanip, client, tsettings);
                progress_callback(progress_callback_args, i, size);
        }
 #endif
@@ -1429,72 +1533,52 @@ IWritableNodeDefManager *createNodeDefManager()
 //// Serialization of old ContentFeatures formats
 void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version) const
 {
-       if (protocol_version == 13)
-       {
-               writeU8(os, 5); // version
-               os<<serializeString(name);
-               writeU16(os, groups.size());
-               for (ItemGroupList::const_iterator
-                               i = groups.begin(); i != groups.end(); ++i) {
-                       os<<serializeString(i->first);
-                       writeS16(os, i->second);
+       u8 compatible_param_type_2 = param_type_2;
+       if ((protocol_version < 28)
+                       && (compatible_param_type_2 == CPT2_MESHOPTIONS))
+               compatible_param_type_2 = CPT2_NONE;
+       else if (protocol_version < 30) {
+               if (compatible_param_type_2 == CPT2_COLOR)
+                       compatible_param_type_2 = CPT2_NONE;
+               else if (compatible_param_type_2 == CPT2_COLORED_FACEDIR)
+                       compatible_param_type_2 = CPT2_FACEDIR;
+               else if (compatible_param_type_2 == CPT2_COLORED_WALLMOUNTED)
+                       compatible_param_type_2 = CPT2_WALLMOUNTED;
+       }
+
+       float compatible_visual_scale = visual_scale;
+       if (protocol_version < 30 && drawtype == NDT_PLANTLIKE)
+               compatible_visual_scale = sqrt(visual_scale);
+
+       TileDef compatible_tiles[6];
+       for (u8 i = 0; i < 6; i++) {
+               compatible_tiles[i] = tiledef[i];
+               if (tiledef_overlay[i].name != "") {
+                       std::stringstream s;
+                       s << "(" << tiledef[i].name << ")^(" << tiledef_overlay[i].name
+                               << ")";
+                       compatible_tiles[i].name = s.str();
                }
-               writeU8(os, drawtype);
-               writeF1000(os, visual_scale);
-               writeU8(os, 6);
-               for (u32 i = 0; i < 6; i++)
-                       tiledef[i].serialize(os, protocol_version);
-               //CF_SPECIAL_COUNT = 2 before cf ver. 7 and protocol ver. 24
-               writeU8(os, 2);
-               for (u32 i = 0; i < 2; i++)
-                       tiledef_special[i].serialize(os, protocol_version);
-               writeU8(os, alpha);
-               writeU8(os, post_effect_color.getAlpha());
-               writeU8(os, post_effect_color.getRed());
-               writeU8(os, post_effect_color.getGreen());
-               writeU8(os, post_effect_color.getBlue());
-               writeU8(os, param_type);
-               writeU8(os, param_type_2);
-               writeU8(os, is_ground_content);
-               writeU8(os, light_propagates);
-               writeU8(os, sunlight_propagates);
-               writeU8(os, walkable);
-               writeU8(os, pointable);
-               writeU8(os, diggable);
-               writeU8(os, climbable);
-               writeU8(os, buildable_to);
-               os<<serializeString(""); // legacy: used to be metadata_name
-               writeU8(os, liquid_type);
-               os<<serializeString(liquid_alternative_flowing);
-               os<<serializeString(liquid_alternative_source);
-               writeU8(os, liquid_viscosity);
-               writeU8(os, light_source);
-               writeU32(os, damage_per_second);
-               node_box.serialize(os, protocol_version);
-               selection_box.serialize(os, protocol_version);
-               writeU8(os, legacy_facedir_simple);
-               writeU8(os, legacy_wallmounted);
-               serializeSimpleSoundSpec(sound_footstep, os);
-               serializeSimpleSoundSpec(sound_dig, os);
-               serializeSimpleSoundSpec(sound_dug, os);
        }
-       else if (protocol_version > 13 && protocol_version < 24) {
-               writeU8(os, 6); // version
-               os<<serializeString(name);
+
+       // Protocol >= 24
+       if (protocol_version < 31) {
+               writeU8(os, protocol_version < 27 ? 7 : 8);
+
+               os << serializeString(name);
                writeU16(os, groups.size());
-               for (ItemGroupList::const_iterator
-                       i = groups.begin(); i != groups.end(); ++i) {
-                               os<<serializeString(i->first);
-                               writeS16(os, i->second);
+               for (ItemGroupList::const_iterator i = groups.begin();
+                               i != groups.end(); ++i) {
+                       os << serializeString(i->first);
+                       writeS16(os, i->second);
                }
                writeU8(os, drawtype);
-               writeF1000(os, visual_scale);
+               writeF1000(os, compatible_visual_scale);
                writeU8(os, 6);
                for (u32 i = 0; i < 6; i++)
-                       tiledef[i].serialize(os, protocol_version);
-               //CF_SPECIAL_COUNT = 2 before cf ver. 7 and protocol ver. 24
-               writeU8(os, 2);
-               for (u32 i = 0; i < 2; i++)
+                       compatible_tiles[i].serialize(os, protocol_version);
+               writeU8(os, CF_SPECIAL_COUNT);
+               for (u32 i = 0; i < CF_SPECIAL_COUNT; i++)
                        tiledef_special[i].serialize(os, protocol_version);
                writeU8(os, alpha);
                writeU8(os, post_effect_color.getAlpha());
@@ -1502,7 +1586,7 @@ void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version) const
                writeU8(os, post_effect_color.getGreen());
                writeU8(os, post_effect_color.getBlue());
                writeU8(os, param_type);
-               writeU8(os, param_type_2);
+               writeU8(os, compatible_param_type_2);
                writeU8(os, is_ground_content);
                writeU8(os, light_propagates);
                writeU8(os, sunlight_propagates);
@@ -1511,10 +1595,10 @@ void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version) const
                writeU8(os, diggable);
                writeU8(os, climbable);
                writeU8(os, buildable_to);
-               os<<serializeString(""); // legacy: used to be metadata_name
+               os << serializeString(""); // legacy: used to be metadata_name
                writeU8(os, liquid_type);
-               os<<serializeString(liquid_alternative_flowing);
-               os<<serializeString(liquid_alternative_source);
+               os << serializeString(liquid_alternative_flowing);
+               os << serializeString(liquid_alternative_source);
                writeU8(os, liquid_viscosity);
                writeU8(os, liquid_renewable);
                writeU8(os, light_source);
@@ -1530,9 +1614,19 @@ void ContentFeatures::serializeOld(std::ostream &os, u16 protocol_version) const
                writeU8(os, drowning);
                writeU8(os, leveled);
                writeU8(os, liquid_range);
-       } else
+               writeU8(os, waving);
+               os << serializeString(mesh);
+               collision_box.serialize(os, protocol_version);
+               writeU8(os, floodable);
+               writeU16(os, connects_to_ids.size());
+               for (std::set<content_t>::const_iterator i = connects_to_ids.begin();
+                               i != connects_to_ids.end(); ++i)
+                       writeU16(os, *i);
+               writeU8(os, connect_sides);
+       } else {
                throw SerializationError("ContentFeatures::serialize(): "
                        "Unsupported version requested");
+       }
 }
 
 void ContentFeatures::deSerializeOld(std::istream &is, int version)
@@ -1642,7 +1736,73 @@ void ContentFeatures::deSerializeOld(std::istream &is, int version)
                drowning = readU8(is);
                leveled = readU8(is);
                liquid_range = readU8(is);
-       } else {
+       } else if (version == 7 || version == 8){
+               name = deSerializeString(is);
+               groups.clear();
+               u32 groups_size = readU16(is);
+               for (u32 i = 0; i < groups_size; i++) {
+                       std::string name = deSerializeString(is);
+                       int value = readS16(is);
+                       groups[name] = value;
+               }
+               drawtype = (enum NodeDrawType) readU8(is);
+
+               visual_scale = readF1000(is);
+               if (readU8(is) != 6)
+                       throw SerializationError("unsupported tile count");
+               for (u32 i = 0; i < 6; i++)
+                       tiledef[i].deSerialize(is, version, drawtype);
+               if (readU8(is) != CF_SPECIAL_COUNT)
+                       throw SerializationError("unsupported CF_SPECIAL_COUNT");
+               for (u32 i = 0; i < CF_SPECIAL_COUNT; i++)
+                       tiledef_special[i].deSerialize(is, version, drawtype);
+               alpha = readU8(is);
+               post_effect_color.setAlpha(readU8(is));
+               post_effect_color.setRed(readU8(is));
+               post_effect_color.setGreen(readU8(is));
+               post_effect_color.setBlue(readU8(is));
+               param_type = (enum ContentParamType) readU8(is);
+               param_type_2 = (enum ContentParamType2) readU8(is);
+               is_ground_content = readU8(is);
+               light_propagates = readU8(is);
+               sunlight_propagates = readU8(is);
+               walkable = readU8(is);
+               pointable = readU8(is);
+               diggable = readU8(is);
+               climbable = readU8(is);
+               buildable_to = readU8(is);
+               deSerializeString(is); // legacy: used to be metadata_name
+               liquid_type = (enum LiquidType) readU8(is);
+               liquid_alternative_flowing = deSerializeString(is);
+               liquid_alternative_source = deSerializeString(is);
+               liquid_viscosity = readU8(is);
+               liquid_renewable = readU8(is);
+               light_source = readU8(is);
+               light_source = MYMIN(light_source, LIGHT_MAX);
+               damage_per_second = readU32(is);
+               node_box.deSerialize(is);
+               selection_box.deSerialize(is);
+               legacy_facedir_simple = readU8(is);
+               legacy_wallmounted = readU8(is);
+               deSerializeSimpleSoundSpec(sound_footstep, is);
+               deSerializeSimpleSoundSpec(sound_dig, is);
+               deSerializeSimpleSoundSpec(sound_dug, is);
+               rightclickable = readU8(is);
+               drowning = readU8(is);
+               leveled = readU8(is);
+               liquid_range = readU8(is);
+               waving = readU8(is);
+               try {
+                       mesh = deSerializeString(is);
+                       collision_box.deSerialize(is);
+                       floodable = readU8(is);
+                       u16 connects_to_size = readU16(is);
+                       connects_to_ids.clear();
+                       for (u16 i = 0; i < connects_to_size; i++)
+                               connects_to_ids.insert(readU16(is));
+                       connect_sides = readU8(is);
+               } catch (SerializationError &e) {};
+       }else{
                throw SerializationError("unsupported ContentFeatures version");
        }
 }
@@ -1736,19 +1896,23 @@ bool CNodeDefManager::nodeboxConnects(MapNode from, MapNode to, u8 connect_face)
 
        // does to node declare usable faces?
        if (f2.connect_sides > 0) {
-               if ((f2.param_type_2 == CPT2_FACEDIR) && (connect_face >= 4)) {
-                       static const u8 rot[33 * 4] = {
-                               0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-                               4, 32, 16, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 4 - back
-                               8, 4, 32, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 8 - right
-                               0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-                               16, 8, 4, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 16 - front
-                               0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-                               0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-                               0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-                               32, 16, 8, 4 // 32 - left
-                       };
-                       return (f2.connect_sides & rot[(connect_face * 4) + to.param2]);
+               if ((f2.param_type_2 == CPT2_FACEDIR ||
+                               f2.param_type_2 == CPT2_COLORED_FACEDIR)
+                               && (connect_face >= 4)) {
+                       static const u8 rot[33 * 4] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+                               0, 0, 0, 0, 4, 32, 16, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+                               0, // 4 - back
+                               8, 4, 32, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+                               0, // 8 - right
+                               0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 8, 4, 32, 0,
+                               0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+                               0, // 16 - front
+                               0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+                               0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+                               0, 0, 0, 0, 0, 0, 32, 16, 8, 4 // 32 - left
+                               };
+                       return (f2.connect_sides
+                               & rot[(connect_face * 4) + (to.param2 & 0x1F)]);
                }
                return (f2.connect_sides & connect_face);
        }