-#include "map.h"
#include "node.h"
-#include "util.h"
+#include "terrain.h"
+#include "types.h"
-NodeDefintion node_definitions[NODE_UNLOADED] = {
- // invalid
+NodeDefinition node_definitions[NODE_UNLOADED] = {
+ // unknown
{
.solid = true,
+ .data_size = 0,
.create = NULL,
+ .delete = NULL,
.serialize = NULL,
.deserialize = NULL,
},
// air
{
.solid = false,
+ .data_size = 0,
.create = NULL,
+ .delete = NULL,
.serialize = NULL,
.deserialize = NULL,
},
// grass
{
.solid = true,
+ .data_size = 0,
.create = NULL,
+ .delete = NULL,
.serialize = NULL,
.deserialize = NULL,
},
// dirt
{
.solid = true,
+ .data_size = 0,
.create = NULL,
+ .delete = NULL,
.serialize = NULL,
.deserialize = NULL,
},
// stone
{
.solid = true,
+ .data_size = 0,
.create = NULL,
+ .delete = NULL,
.serialize = NULL,
.deserialize = NULL,
},
// snow
{
.solid = true,
+ .data_size = 0,
.create = NULL,
+ .delete = NULL,
.serialize = NULL,
.deserialize = NULL,
},
- // wood
+ // oak wood
{
.solid = true,
+ .data_size = sizeof(ColorData),
.create = NULL,
- .serialize = NULL,
- .deserialize = NULL,
+ .delete = NULL,
+ .serialize = (void *) &ColorData_write,
+ .deserialize = (void *) &ColorData_read,
+ },
+ // oak leaves
+ {
+ .solid = true,
+ .data_size = sizeof(ColorData),
+ .create = NULL,
+ .delete = NULL,
+ .serialize = (void *) &ColorData_write,
+ .deserialize = (void *) &ColorData_read,
+ },
+ // pine wood
+ {
+ .solid = true,
+ .data_size = sizeof(ColorData),
+ .create = NULL,
+ .delete = NULL,
+ .serialize = (void *) &ColorData_write,
+ .deserialize = (void *) &ColorData_read,
+ },
+ // pine leaves
+ {
+ .solid = true,
+ .data_size = sizeof(ColorData),
+ .create = NULL,
+ .delete = NULL,
+ .serialize = (void *) &ColorData_write,
+ .deserialize = (void *) &ColorData_read,
+ },
+ // palm wood
+ {
+ .solid = true,
+ .data_size = sizeof(ColorData),
+ .create = NULL,
+ .delete = NULL,
+ .serialize = (void *) &ColorData_write,
+ .deserialize = (void *) &ColorData_read,
+ },
+ // palm leaves
+ {
+ .solid = true,
+ .data_size = sizeof(ColorData),
+ .create = NULL,
+ .delete = NULL,
+ .serialize = (void *) &ColorData_write,
+ .deserialize = (void *) &ColorData_read,
},
// sand
{
.solid = true,
+ .data_size = 0,
.create = NULL,
+ .delete = NULL,
.serialize = NULL,
.deserialize = NULL,
},
// water
{
.solid = false,
+ .data_size = 0,
+ .create = NULL,
+ .delete = NULL,
+ .serialize = NULL,
+ .deserialize = NULL,
+ },
+ // lava
+ {
+ .solid = false,
+ .data_size = 0,
+ .create = NULL,
+ .delete = NULL,
+ .serialize = NULL,
+ .deserialize = NULL,
+ },
+ // vulcanostone
+ {
+ .solid = true,
+ .data_size = 0,
.create = NULL,
+ .delete = NULL,
.serialize = NULL,
.deserialize = NULL,
},