#include "content_sao.h"
#include "emerge.h"
#include "mapblock.h"
+#include "modchannels.h"
#include "nodedef.h"
#include "remoteplayer.h"
#include "rollback_interface.h"
client->net_proto_version = net_proto_version;
- if (g_settings->getBool("strict_protocol_version_checking") ||
+ if ((g_settings->getBool("strict_protocol_version_checking") &&
+ net_proto_version != LATEST_PROTOCOL_VERSION) ||
net_proto_version < SERVER_PROTOCOL_VERSION_MIN ||
net_proto_version > SERVER_PROTOCOL_VERSION_MAX) {
actionstream << "Server: A mismatched client tried to connect from "
void Server::handleCommand_ClientReady(NetworkPacket* pkt)
{
- u16 peer_id = pkt->getPeerId();
+ session_t peer_id = pkt->getPeerId();
PlayerSAO* playersao = StageTwoClientInit(peer_id);
actionstream
<< "TOSERVER_CLIENT_READY stage 2 client init failed for peer_id: "
<< peer_id << std::endl;
- m_con->DisconnectPeer(peer_id);
+ DisconnectPeer(peer_id);
return;
}
errorstream
<< "TOSERVER_CLIENT_READY client sent inconsistent data, disconnecting peer_id: "
<< peer_id << std::endl;
- m_con->DisconnectPeer(peer_id);
+ DisconnectPeer(peer_id);
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
playersao->noCheatDigStart(p_under);
}
else if (pointed.type == POINTEDTHING_OBJECT) {
- // Skip if object has been removed
- if (pointed_object->m_removed)
+ // Skip if object can't be interacted with anymore
+ if (pointed_object->isGone())
return;
actionstream<<player->getName()<<" punches object "
// If can't dig, try hand
if (!params.diggable) {
InventoryList *hlist = playersao->getInventory()->getList("hand");
- const ItemDefinition &hand =
- hlist ? hlist->getItem(0).getDefinition(m_itemdef) : m_itemdef->get("");
- const ToolCapabilities *tp = hand.tool_capabilities;
+ const ToolCapabilities *tp = hlist
+ ? &hlist->getItem(0).getToolCapabilities(m_itemdef)
+ : m_itemdef->get("").tool_capabilities;
+
if (tp)
params = getDigParams(m_nodedef->get(n).groups, tp);
}
if (pointed.type == POINTEDTHING_OBJECT) {
// Right click object
- // Skip if object has been removed
- if (pointed_object->m_removed)
+ // Skip if object can't be interacted with anymore
+ if (pointed_object->isGone())
return;
actionstream << player->getName() << " right-clicks object "
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
errorstream << "Server::ProcessData(): Canceling: "
"No player object for peer_id=" << pkt->getPeerId()
<< " disconnecting peer!" << std::endl;
- m_con->DisconnectPeer(pkt->getPeerId());
+ DisconnectPeer(pkt->getPeerId());
return;
}
acceptAuth(pkt->getPeerId(), wantSudo);
}
+
+/*
+ * Mod channels
+ */
+
+void Server::handleCommand_ModChannelJoin(NetworkPacket *pkt)
+{
+ std::string channel_name;
+ *pkt >> channel_name;
+
+ NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(),
+ pkt->getPeerId());
+
+ // Send signal to client to notify join succeed or not
+ if (g_settings->getBool("enable_mod_channels") &&
+ m_modchannel_mgr->joinChannel(channel_name, pkt->getPeerId())) {
+ resp_pkt << (u8) MODCHANNEL_SIGNAL_JOIN_OK;
+ infostream << "Peer " << pkt->getPeerId() << " joined channel " << channel_name
+ << std::endl;
+ }
+ else {
+ resp_pkt << (u8)MODCHANNEL_SIGNAL_JOIN_FAILURE;
+ infostream << "Peer " << pkt->getPeerId() << " tried to join channel "
+ << channel_name << ", but was already registered." << std::endl;
+ }
+ resp_pkt << channel_name;
+ Send(&resp_pkt);
+}
+
+void Server::handleCommand_ModChannelLeave(NetworkPacket *pkt)
+{
+ std::string channel_name;
+ *pkt >> channel_name;
+
+ NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(),
+ pkt->getPeerId());
+
+ // Send signal to client to notify join succeed or not
+ if (g_settings->getBool("enable_mod_channels") &&
+ m_modchannel_mgr->leaveChannel(channel_name, pkt->getPeerId())) {
+ resp_pkt << (u8)MODCHANNEL_SIGNAL_LEAVE_OK;
+ infostream << "Peer " << pkt->getPeerId() << " left channel " << channel_name
+ << std::endl;
+ } else {
+ resp_pkt << (u8) MODCHANNEL_SIGNAL_LEAVE_FAILURE;
+ infostream << "Peer " << pkt->getPeerId() << " left channel " << channel_name
+ << ", but was not registered." << std::endl;
+ }
+ resp_pkt << channel_name;
+ Send(&resp_pkt);
+}
+
+void Server::handleCommand_ModChannelMsg(NetworkPacket *pkt)
+{
+ std::string channel_name, channel_msg;
+ *pkt >> channel_name >> channel_msg;
+
+ verbosestream << "Mod channel message received from peer " << pkt->getPeerId()
+ << " on channel " << channel_name << " message: " << channel_msg << std::endl;
+
+ // If mod channels are not enabled, discard message
+ if (!g_settings->getBool("enable_mod_channels")) {
+ return;
+ }
+
+ // If channel not registered, signal it and ignore message
+ if (!m_modchannel_mgr->channelRegistered(channel_name)) {
+ NetworkPacket resp_pkt(TOCLIENT_MODCHANNEL_SIGNAL, 1 + 2 + channel_name.size(),
+ pkt->getPeerId());
+ resp_pkt << (u8)MODCHANNEL_SIGNAL_CHANNEL_NOT_REGISTERED << channel_name;
+ Send(&resp_pkt);
+ return;
+ }
+
+ // @TODO: filter, rate limit
+
+ broadcastModChannelMessage(channel_name, channel_msg, pkt->getPeerId());
+}