51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef NETWORKPROTOCOL_HEADER
-#define NETWORKPROTOCOL_HEADER
+#pragma once
+
#include "util/string.h"
/*
ContentFeatures and NodeDefManager use a different serialization
format; better for future version cross-compatibility
Many things
+ Obsolete TOCLIENT_PLAYERITEM
PROTOCOL_VERSION 10:
TOCLIENT_PRIVILEGES
Version raised to force 'fly' and 'fast' privileges into effect.
PROTOCOL_VERSION 14:
Added transfer of player pressed keys to the server
Added new messages for mesh and bone animation, as well as attachments
- GENERIC_CMD_SET_ANIMATION
- GENERIC_CMD_SET_BONE_POSITION
+ AO_CMD_SET_ANIMATION
+ AO_CMD_SET_BONE_POSITION
GENERIC_CMD_SET_ATTACHMENT
PROTOCOL_VERSION 15:
Serialization format changes
damageGroups added to ToolCapabilities
sound_place added to ItemDefinition
PROTOCOL_VERSION 19:
- GENERIC_CMD_SET_PHYSICS_OVERRIDE
+ AO_CMD_SET_PHYSICS_OVERRIDE
PROTOCOL_VERSION 20:
TOCLIENT_HUDADD
TOCLIENT_HUDRM
PROTOCOL_VERSION 22:
add swap_node
PROTOCOL_VERSION 23:
- TOSERVER_CLIENT_READY
+ Obsolete TOSERVER_RECEIVED_MEDIA
+ Server: Stop using TOSERVER_CLIENT_READY
PROTOCOL_VERSION 24:
ContentFeatures version 7
ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
Add TOCLIENT_HELLO for presenting server to client after client
presentation
Add TOCLIENT_AUTH_ACCEPT to accept connection from client
- Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO
+ Rename GENERIC_CMD_SET_ATTACHMENT to AO_CMD_ATTACH_TO
PROTOCOL_VERSION 26:
Add TileDef tileable_horizontal, tileable_vertical flags
PROTOCOL_VERSION 27:
Server doesn't accept TOSERVER_BREATH anymore
serialization of TileAnimation params changed
TAT_SHEET_2D
+ Removed client-sided chat perdiction
+ PROTOCOL VERSION 30:
+ New ContentFeatures serialization version
+ Add node and tile color and palette
+ Fix plantlike visual_scale being applied squared and add compatibility
+ with pre-30 clients by sending sqrt(visual_scale)
+ PROTOCOL VERSION 31:
+ Add tile overlay
+ Stop sending TOSERVER_CLIENT_READY
+ PROTOCOL VERSION 32:
+ Add fading sounds
+ PROTOCOL VERSION 33:
+ Add TOCLIENT_UPDATE_PLAYER_LIST and send the player list to the client,
+ instead of guessing based on the active object list.
+ PROTOCOL VERSION 34:
+ Add sound pitch
+ PROTOCOL VERSION 35:
+ Rename TOCLIENT_CHAT_MESSAGE to TOCLIENT_CHAT_MESSAGE_OLD (0x30)
+ Add TOCLIENT_CHAT_MESSAGE (0x2F)
+ This chat message is a signalisation message containing various
+ informations:
+ * timestamp
+ * sender
+ * type (RAW, NORMAL, ANNOUNCE, SYSTEM)
+ * content
+ Add TOCLIENT_CSM_RESTRICTION_FLAGS to define which CSM features should be
+ limited
+ Add settable player collisionbox. Breaks compatibility with older
+ clients as a 1-node vertical offset has been removed from player's
+ position
+ Add settable player stepheight using existing object property.
+ Breaks compatibility with older clients.
+ PROTOCOL VERSION 36:
+ Backwards compatibility drop
+ Add 'can_zoom' to player object properties
+ Add glow to object properties
+ Change TileDef serialization format.
+ Add world-aligned tiles.
+ Mod channels
+ Raise ObjectProperties version to 3 for removing 'can_zoom' and adding
+ 'zoom_fov'.
+ Nodebox version 5
+ Add disconnected nodeboxes
+ Add TOCLIENT_FORMSPEC_PREPEND
+ PROTOCOL VERSION 37:
+ Redo detached inventory sending
+ Add TOCLIENT_NODEMETA_CHANGED
+ New network float format
+ ContentFeatures version 13
+ Add full Euler rotations instead of just yaw
+ Add TOCLIENT_PLAYER_SPEED
+ PROTOCOL VERSION 38:
+ Incremental inventory sending mode
+ Unknown inventory serialization fields no longer throw an error
+ Mod-specific formspec version
+ Player FOV override API
+ "ephemeral" added to TOCLIENT_PLAY_SOUND
+ PROTOCOL VERSION 39:
+ Updated set_sky packet
+ Adds new sun, moon and stars packets
+ Minimap modes
+ PROTOCOL VERSION 40:
+ TOCLIENT_MEDIA_PUSH changed, TOSERVER_HAVE_MEDIA added
+ Added new particlespawner parameters
+ [scheduled bump for 5.6.0]
*/
-#define LATEST_PROTOCOL_VERSION 29
+#define LATEST_PROTOCOL_VERSION 41
+#define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
// Server's supported network protocol range
-#define SERVER_PROTOCOL_VERSION_MIN 13
+#define SERVER_PROTOCOL_VERSION_MIN 37
#define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
// Client's supported network protocol range
// The minimal version depends on whether
// send_pre_v25_init is enabled or not
-#define CLIENT_PROTOCOL_VERSION_MIN 25
-#define CLIENT_PROTOCOL_VERSION_MIN_LEGACY 13
+#define CLIENT_PROTOCOL_VERSION_MIN 37
#define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
// Constant that differentiates the protocol from random data and other protocols
#define PASSWORD_SIZE 28 // Maximum password length. Allows for
// base64-encoded SHA-1 (27+\0).
-#define FORMSPEC_API_VERSION 1
-#define FORMSPEC_VERSION_STRING "formspec_version[" TOSTRING(FORMSPEC_API_VERSION) "]"
+// See also formspec [Version History] in doc/lua_api.txt
+#define FORMSPEC_API_VERSION 6
#define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
+typedef u16 session_t;
+
enum ToClientCommand
{
TOCLIENT_HELLO = 0x02,
/*
Signals client that sudo mode auth failed.
*/
- TOCLIENT_INIT_LEGACY = 0x10,
- /*
- Server's reply to TOSERVER_INIT.
- Sent second after connected.
-
- [0] u16 TOSERVER_INIT
- [2] u8 deployed version
- [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
- [12] u64 map seed (new as of 2011-02-27)
- [20] f1000 recommended send interval (in seconds) (new as of 14)
-
- NOTE: The position in here is deprecated; position is
- explicitly sent afterwards
- */
TOCLIENT_ACCESS_DENIED = 0x0A,
/*
u8 reason
std::string custom reason (if needed, otherwise "")
u8 (bool) reconnect
*/
+
+ TOCLIENT_INIT_LEGACY = 0x10, // Obsolete
+
TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
TOCLIENT_ADDNODE = 0x21,
/*
TOCLIENT_REMOVENODE = 0x22,
TOCLIENT_PLAYERPOS = 0x23, // Obsolete
- /*
- [0] u16 command
- // Followed by an arbitary number of these:
- // Number is determined from packet length.
- [N] u16 peer_id
- [N+2] v3s32 position*100
- [N+2+12] v3s32 speed*100
- [N+2+12+12] s32 pitch*100
- [N+2+12+12+4] s32 yaw*100
- */
-
TOCLIENT_PLAYERINFO = 0x24, // Obsolete
- /*
- [0] u16 command
- // Followed by an arbitary number of these:
- // Number is determined from packet length.
- [N] u16 peer_id
- [N] char[20] name
- */
-
TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
-
TOCLIENT_SECTORMETA = 0x26, // Obsolete
- /*
- [0] u16 command
- [2] u8 sector count
- [3...] v2s16 pos + sector metadata
- */
TOCLIENT_INVENTORY = 0x27,
/*
*/
TOCLIENT_OBJECTDATA = 0x28, // Obsolete
- /*
- Sent as unreliable.
-
- u16 number of player positions
- for each player:
- u16 peer_id
- v3s32 position*100
- v3s32 speed*100
- s32 pitch*100
- s32 yaw*100
- u16 count of blocks
- for each block:
- v3s16 blockpos
- block objects
- */
TOCLIENT_TIME_OF_DAY = 0x29,
/*
f1000 time_speed
*/
+ TOCLIENT_CSM_RESTRICTION_FLAGS = 0x2A,
+ /*
+ u32 CSMRestrictionFlags byteflag
+ */
+
+ TOCLIENT_PLAYER_SPEED = 0x2B,
+ /*
+ v3f added_vel
+ */
+
+ TOCLIENT_MEDIA_PUSH = 0x2C,
+ /*
+ std::string raw_hash
+ std::string filename
+ u32 callback_token
+ bool should_be_cached
+ */
+
// (oops, there is some gap here)
- TOCLIENT_CHAT_MESSAGE = 0x30,
+ TOCLIENT_CHAT_MESSAGE = 0x2F,
/*
+ u8 version
+ u8 message_type
+ u16 sendername length
+ wstring sendername
u16 length
wstring message
*/
+ TOCLIENT_CHAT_MESSAGE_OLD = 0x30, // Obsolete
+
TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
/*
u16 count of removed objects
wstring reason
*/
- TOCLIENT_PLAYERITEM = 0x36, // Obsolete
+ TOCLIENT_FOV = 0x36,
/*
- u16 count of player items
- for all player items {
- u16 peer id
- u16 length of serialized item
- string serialized item
- }
+ Sends an FOV override/multiplier to client.
+
+ f32 fov
+ bool is_multiplier
+ f32 transition_time
*/
TOCLIENT_DEATHSCREEN = 0x37,
s32[3] pos_nodes*10000
u16 object_id
u8 loop (bool)
+ u8 ephemeral (bool)
*/
TOCLIENT_STOP_SOUND = 0x40,
TOCLIENT_SPAWN_PARTICLE = 0x46,
/*
- v3f1000 pos
- v3f1000 velocity
- v3f1000 acceleration
- f1000 expirationtime
- f1000 size
+ -- struct range<T> { T min, T max, f32 bias };
+ v3f pos
+ v3f velocity
+ v3f acceleration
+ f32 expirationtime
+ f32 size
u8 bool collisiondetection
- u8 bool vertical
u32 len
u8[len] texture
+ u8 bool vertical
u8 collision_removal
+ TileAnimation animation
+ u8 glow
+ u8 object_collision
+ v3f drag
+ range<v3f> bounce
*/
TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
/*
+ -- struct range<T> { T min, T max, f32 bias };
+ -- struct tween<T> { T start, T end };
u16 amount
- f1000 spawntime
- v3f1000 minpos
- v3f1000 maxpos
- v3f1000 minvel
- v3f1000 maxvel
- v3f1000 minacc
- v3f1000 maxacc
- f1000 minexptime
- f1000 maxexptime
- f1000 minsize
- f1000 maxsize
+ f32 spawntime
+ v3f minpos
+ v3f maxpos
+ v3f minvel
+ v3f maxvel
+ v3f minacc
+ v3f maxacc
+ f32 minexptime
+ f32 maxexptime
+ f32 minsize
+ f32 maxsize
u8 bool collisiondetection
- u8 bool vertical
u32 len
u8[len] texture
- u32 id
+ u8 bool vertical
u8 collision_removal
- */
+ u32 id
+ TileAnimation animation
+ u8 glow
+ u8 object_collision
+
+ f32 pos_start_bias
+ f32 vel_start_bias
+ f32 acc_start_bias
+ f32 exptime_start_bias
+ f32 size_start_bias
+
+ range<v3f> pos_end
+ -- i.e v3f pos_end_min
+ -- v3f pos_end_max
+ -- f32 pos_end_bias
+ range<v3f> vel_end
+ range<v3f> acc_end
+
+ tween<range<v3f>> drag
+ -- i.e. v3f drag_start_min
+ -- v3f drag_start_max
+ -- f32 drag_start_bias
+ -- v3f drag_end_min
+ -- v3f drag_end_max
+ -- f32 drag_end_bias
+ tween<range<v3f>> jitter
+ tween<range<f32>> bounce
+
+ u8 attraction_kind
+ none = 0
+ point = 1
+ line = 2
+ plane = 3
+
+ if attraction_kind > none {
+ tween<range<f32>> attract_strength
+ tween<v3f> attractor_origin
+ u16 attractor_origin_attachment_object_id
+ u8 spawner_flags
+ bit 1: attractor_kill (particles dies on contact)
+ if attraction_mode > point {
+ tween<v3f> attractor_angle
+ u16 attractor_origin_attachment_object_id
+ }
+ }
+
+ tween<range<v3f>> radius
+ tween<range<v3f>> drag
+
+ u16 texpool_sz
+ texpool_sz.times {
+ u8 flags
+ -- bit 0: animated
+ -- other bits free & ignored as of proto v40
+ tween<f32> alpha
+ tween<v2f> scale
+ if flags.animated {
+ TileAnimation animation
+ }
+ }
- TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48,
- /*
- u16 id
*/
+ TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY = 0x48, // Obsolete
+
TOCLIENT_HUDADD = 0x49,
/*
u32 id
u8 type
v2f1000 pos
- u32 len
+ u16 len
u8[len] name
v2f1000 scale
- u32 len2
+ u16 len2
u8[len2] text
u32 number
u32 item
v2f1000 offset
v3f1000 world_pos
v2s32 size
+ s16 z_index
+ u16 len3
+ u8[len3] text2
*/
TOCLIENT_HUDRM = 0x4a,
TOCLIENT_SET_SKY = 0x4f,
/*
- u8[4] color (ARGB)
+ Protocol 38:
+ u8[4] base_color (ARGB)
u8 len
u8[len] type
u16 count
foreach count:
u8 len
u8[len] param
+ u8 clouds (boolean)
+
+ Protocol 39:
+ u8[4] bgcolor (ARGB)
+ std::string type
+ int texture_count
+ std::string[6] param
+ bool clouds
+ bool bgcolor_fog
+ u8[4] day_sky (ARGB)
+ u8[4] day_horizon (ARGB)
+ u8[4] dawn_sky (ARGB)
+ u8[4] dawn_horizon (ARGB)
+ u8[4] night_sky (ARGB)
+ u8[4] night_horizon (ARGB)
+ u8[4] indoors (ARGB)
+ u8[4] fog_sun_tint (ARGB)
+ u8[4] fog_moon_tint (ARGB)
+ std::string fog_tint_type
*/
TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
u32 id
*/
+ TOCLIENT_CLOUD_PARAMS = 0x54,
+ /*
+ f1000 density
+ u8[4] color_diffuse (ARGB)
+ u8[4] color_ambient (ARGB)
+ f1000 height
+ f1000 thickness
+ v2f1000 speed
+ */
+
+ TOCLIENT_FADE_SOUND = 0x55,
+ /*
+ s32 sound_id
+ float step
+ float gain
+ */
+ TOCLIENT_UPDATE_PLAYER_LIST = 0x56,
+ /*
+ u8 type
+ u16 number of players
+ for each player
+ u16 len
+ u8[len] player name
+ */
+
+ TOCLIENT_MODCHANNEL_MSG = 0x57,
+ /*
+ u16 channel name length
+ std::string channel name
+ u16 channel name sender
+ std::string channel name
+ u16 message length
+ std::string message
+ */
+
+ TOCLIENT_MODCHANNEL_SIGNAL = 0x58,
+ /*
+ u8 signal id
+ u16 channel name length
+ std::string channel name
+ */
+
+ TOCLIENT_NODEMETA_CHANGED = 0x59,
+ /*
+ serialized and compressed node metadata
+ */
+
+ TOCLIENT_SET_SUN = 0x5a,
+ /*
+ bool visible
+ std::string texture
+ std::string tonemap
+ std::string sunrise
+ f32 scale
+ */
+
+ TOCLIENT_SET_MOON = 0x5b,
+ /*
+ bool visible
+ std::string texture
+ std::string tonemap
+ f32 scale
+ */
+
+ TOCLIENT_SET_STARS = 0x5c,
+ /*
+ bool visible
+ u32 count
+ u8[4] starcolor (ARGB)
+ f32 scale
+ f32 day_opacity
+ */
+
TOCLIENT_SRP_BYTES_S_B = 0x60,
/*
- Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
+ Belonging to AUTH_MECHANISM_SRP.
std::string bytes_s
std::string bytes_B
*/
- TOCLIENT_NUM_MSG_TYPES = 0x61,
+ TOCLIENT_FORMSPEC_PREPEND = 0x61,
+ /*
+ u16 len
+ u8[len] formspec
+ */
+
+ TOCLIENT_MINIMAP_MODES = 0x62,
+ /*
+ u16 count // modes
+ u16 mode // wanted current mode index after change
+ for each mode
+ u16 type
+ std::string label
+ u16 size
+ std::string extra
+ */
+
+ TOCLIENT_SET_LIGHTING = 0x63,
+ /*
+ f32 shadow_intensity
+ */
+
+ TOCLIENT_NUM_MSG_TYPES = 0x64,
};
enum ToServerCommand
std::string player name
*/
- TOSERVER_INIT_LEGACY = 0x10,
- /*
- Sent first after connected.
-
- [0] u16 TOSERVER_INIT_LEGACY
- [2] u8 SER_FMT_VER_HIGHEST_READ
- [3] u8[20] player_name
- [23] u8[28] password (new in some version)
- [51] u16 minimum supported network protocol version (added sometime)
- [53] u16 maximum supported network protocol version (added later than the previous one)
- */
+ TOSERVER_INIT_LEGACY = 0x10, // Obsolete
TOSERVER_INIT2 = 0x11,
/*
[0] u16 TOSERVER_INIT2
*/
- TOSERVER_GETBLOCK=0x20, // Obsolete
+ TOSERVER_MODCHANNEL_JOIN = 0x17,
+ /*
+ u16 channel name length
+ std::string channel name
+ */
+
+ TOSERVER_MODCHANNEL_LEAVE = 0x18,
+ /*
+ u16 channel name length
+ std::string channel name
+ */
+
+ TOSERVER_MODCHANNEL_MSG = 0x19,
+ /*
+ u16 channel name length
+ std::string channel name
+ u16 message length
+ std::string message
+ */
+
+ TOSERVER_GETBLOCK = 0x20, // Obsolete
TOSERVER_ADDNODE = 0x21, // Obsolete
TOSERVER_REMOVENODE = 0x22, // Obsolete
*/
TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
- /*
- [0] u16 command
- [2] v3s16 pos
- [8] u16 i
- */
-
TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
- /*
- length: 13
- [0] u16 command
- [2] u8 button (0=left, 1=right)
- [3] v3s16 blockpos
- [9] s16 id
- [11] u16 item
- */
-
TOSERVER_GROUND_ACTION = 0x28, // Obsolete
- /*
- length: 17
- [0] u16 command
- [2] u8 action
- [3] v3s16 nodepos_undersurface
- [9] v3s16 nodepos_abovesurface
- [15] u16 item
- actions:
- 0: start digging (from undersurface)
- 1: place block (to abovesurface)
- 2: stop digging (all parameters ignored)
- 3: digging completed
- */
-
TOSERVER_RELEASE = 0x29, // Obsolete
-
- // (oops, there is some gap here)
-
- TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
- /*
- v3s16 blockpos
- s16 id
- u16 textlen
- textdata
- */
+ TOSERVER_SIGNTEXT = 0x30, // Obsolete
TOSERVER_INVENTORY_ACTION = 0x31,
/*
wstring message
*/
- TOSERVER_SIGNNODETEXT = 0x33, // obsolete
- /*
- v3s16 p
- u16 textlen
- textdata
- */
-
+ TOSERVER_SIGNNODETEXT = 0x33, // Obsolete
TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
- /*
- length: 7
- [0] u16 command
- [2] u8 button (0=left, 1=right)
- [3] u16 id
- [5] u16 item
- */
TOSERVER_DAMAGE = 0x35,
/*
u8 amount
*/
- TOSERVER_PASSWORD_LEGACY = 0x36,
- /*
- Sent to change password.
-
- [0] u16 TOSERVER_PASSWORD
- [2] u8[28] old password
- [30] u8[28] new password
- */
+ TOSERVER_PASSWORD_LEGACY = 0x36, // Obsolete
TOSERVER_PLAYERITEM = 0x37,
/*
2: digging completed
3: place block or item (to abovesurface)
4: use item
-
- (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
*/
TOSERVER_REMOVED_SOUNDS = 0x3a,
u16 length of name
string name
}
- */
+ */
- TOSERVER_RECEIVED_MEDIA = 0x41,
+ TOSERVER_HAVE_MEDIA = 0x41,
/*
- <no payload data>
+ u8 number of callback tokens
+ for each:
+ u32 token
*/
TOSERVER_BREATH = 0x42, // Obsolete
- /*
- u16 breath
- */
TOSERVER_CLIENT_READY = 0x43,
/*
TOSERVER_SRP_BYTES_A = 0x51,
/*
- Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP,
+ Belonging to AUTH_MECHANISM_SRP,
depending on current_login_based_on.
std::string bytes_A
TOSERVER_SRP_BYTES_M = 0x52,
/*
- Belonging to AUTH_MECHANISM_LEGACY_PASSWORD and AUTH_MECHANISM_SRP.
+ Belonging to AUTH_MECHANISM_SRP.
std::string bytes_M
*/
AUTH_MECHANISM_FIRST_SRP = 1 << 2,
};
-enum AccessDeniedCode {
+enum AccessDeniedCode : u8 {
SERVER_ACCESSDENIED_WRONG_PASSWORD,
SERVER_ACCESSDENIED_UNEXPECTED_DATA,
SERVER_ACCESSDENIED_SINGLEPLAYER,
const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
"Invalid password",
- "Your client sent something the server didn't expect. Try reconnecting or updating your client",
+ "Your client sent something the server didn't expect. Try reconnecting or updating your client.",
"The server is running in simple singleplayer mode. You cannot connect.",
- "Your client's version is not supported.\nPlease contact server administrator.",
- "Player name contains disallowed characters.",
- "Player name not allowed.",
- "Too many users.",
+ "Your client's version is not supported.\nPlease contact the server administrator.",
+ "Player name contains disallowed characters",
+ "Player name not allowed",
+ "Too many users",
"Empty passwords are disallowed. Set a password and try again.",
"Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
- "Server authentication failed. This is likely a server error.",
+ "Internal server error",
"",
- "Server shutting down.",
- "This server has experienced an internal error. You will now be disconnected."
+ "Server shutting down",
+ "The server has experienced an internal error. You will now be disconnected."
+};
+
+enum PlayerListModifer : u8
+{
+ PLAYER_LIST_INIT,
+ PLAYER_LIST_ADD,
+ PLAYER_LIST_REMOVE,
};
-#endif
+enum CSMRestrictionFlags : u64 {
+ CSM_RF_NONE = 0x00000000,
+ // Until server-sent CSM and verifying of builtin are complete,
+ // 'CSM_RF_LOAD_CLIENT_MODS' also disables loading 'builtin'.
+ // When those are complete, this should return to only being a restriction on the
+ // loading of client mods.
+ CSM_RF_LOAD_CLIENT_MODS = 0x00000001, // Don't load client-provided mods or 'builtin'
+ CSM_RF_CHAT_MESSAGES = 0x00000002, // Disable chat message sending from CSM
+ CSM_RF_READ_ITEMDEFS = 0x00000004, // Disable itemdef lookups
+ CSM_RF_READ_NODEDEFS = 0x00000008, // Disable nodedef lookups
+ CSM_RF_LOOKUP_NODES = 0x00000010, // Limit node lookups
+ CSM_RF_READ_PLAYERINFO = 0x00000020, // Disable player info lookups
+ CSM_RF_ALL = 0xFFFFFFFF,
+};
+
+enum InteractAction : u8
+{
+ INTERACT_START_DIGGING, // 0: start digging (from undersurface) or use
+ INTERACT_STOP_DIGGING, // 1: stop digging (all parameters ignored)
+ INTERACT_DIGGING_COMPLETED, // 2: digging completed
+ INTERACT_PLACE, // 3: place block or item (to abovesurface)
+ INTERACT_USE, // 4: use item
+ INTERACT_ACTIVATE // 5: rightclick air ("activate")
+};