PROTOCOL VERSION 39:
Updated set_sky packet
Adds new sun, moon and stars packets
+ Minimap modes
+ PROTOCOL VERSION 40:
+ TOCLIENT_MEDIA_PUSH changed, TOSERVER_HAVE_MEDIA added
*/
-#define LATEST_PROTOCOL_VERSION 39
+#define LATEST_PROTOCOL_VERSION 40
#define LATEST_PROTOCOL_VERSION_STRING TOSTRING(LATEST_PROTOCOL_VERSION)
// Server's supported network protocol range
#define PASSWORD_SIZE 28 // Maximum password length. Allows for
// base64-encoded SHA-1 (27+\0).
-/*
- Changes by FORMSPEC_API_VERSION:
-
- FORMSPEC VERSION 1:
- (too much)
- FORMSPEC VERSION 2:
- Forced real coordinates
- background9[]: 9-slice scaling parameters
- FORMSPEC VERSION 3:
- Formspec elements are drawn in the order of definition
- bgcolor[]: use 3 parameters (bgcolor, formspec (now an enum), fbgcolor)
- box[] and image[] elements enable clipping by default
- new element: scroll_container[]
-*/
-#define FORMSPEC_API_VERSION 3
+// See also: Formspec Version History in doc/lua_api.txt
+#define FORMSPEC_API_VERSION 5
#define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_.-"
v3f added_vel
*/
+ TOCLIENT_MEDIA_PUSH = 0x2C,
+ /*
+ std::string raw_hash
+ std::string filename
+ u32 callback_token
+ bool should_be_cached
+ */
+
// (oops, there is some gap here)
TOCLIENT_CHAT_MESSAGE = 0x2F,
u32 id
u8 type
v2f1000 pos
- u32 len
+ u16 len
u8[len] name
v2f1000 scale
- u32 len2
+ u16 len2
u8[len2] text
u32 number
u32 item
v3f1000 world_pos
v2s32 size
s16 z_index
+ u16 len3
+ u8[len3] text2
*/
TOCLIENT_HUDRM = 0x4a,
u8[4] night_sky (ARGB)
u8[4] night_horizon (ARGB)
u8[4] indoors (ARGB)
- u8[4] sun_tint (ARGB)
- u8[4] moon_tint (ARGB)
- std::string tint_type
+ u8[4] fog_sun_tint (ARGB)
+ u8[4] fog_moon_tint (ARGB)
+ std::string fog_tint_type
*/
TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO = 0x50,
u8[len] formspec
*/
- TOCLIENT_NUM_MSG_TYPES = 0x62,
+ TOCLIENT_MINIMAP_MODES = 0x62,
+ /*
+ u16 count // modes
+ u16 mode // wanted current mode index after change
+ for each mode
+ u16 type
+ std::string label
+ u16 size
+ std::string extra
+ */
+
+ TOCLIENT_SET_LIGHTING = 0x63,
+ /*
+ f32 shadow_intensity
+ */
+
+ TOCLIENT_NUM_MSG_TYPES = 0x64,
};
enum ToServerCommand
}
*/
- TOSERVER_RECEIVED_MEDIA = 0x41, // Obsolete
+ TOSERVER_HAVE_MEDIA = 0x41,
+ /*
+ u8 number of callback tokens
+ for each:
+ u32 token
+ */
+
TOSERVER_BREATH = 0x42, // Obsolete
TOSERVER_CLIENT_READY = 0x43,
AUTH_MECHANISM_FIRST_SRP = 1 << 2,
};
-enum AccessDeniedCode {
+enum AccessDeniedCode : u8 {
SERVER_ACCESSDENIED_WRONG_PASSWORD,
SERVER_ACCESSDENIED_UNEXPECTED_DATA,
SERVER_ACCESSDENIED_SINGLEPLAYER,
const static std::string accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
"Invalid password",
- "Your client sent something the server didn't expect. Try reconnecting or updating your client",
+ "Your client sent something the server didn't expect. Try reconnecting or updating your client.",
"The server is running in simple singleplayer mode. You cannot connect.",
- "Your client's version is not supported.\nPlease contact server administrator.",
- "Player name contains disallowed characters.",
- "Player name not allowed.",
- "Too many users.",
+ "Your client's version is not supported.\nPlease contact the server administrator.",
+ "Player name contains disallowed characters",
+ "Player name not allowed",
+ "Too many users",
"Empty passwords are disallowed. Set a password and try again.",
"Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
- "Server authentication failed. This is likely a server error.",
+ "Internal server error",
"",
- "Server shutting down.",
- "This server has experienced an internal error. You will now be disconnected."
+ "Server shutting down",
+ "The server has experienced an internal error. You will now be disconnected."
};
-enum PlayerListModifer: u8
+enum PlayerListModifer : u8
{
PLAYER_LIST_INIT,
PLAYER_LIST_ADD,