/*
Minetest
-Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
Copyright (C) 2015 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
This program is free software; you can redistribute it and/or modify
#ifndef NETWORKPACKET_HEADER
#define NETWORKPACKET_HEADER
+#include "util/pointer.h"
#include "util/numeric.h"
#include "networkprotocol.h"
{
public:
- NetworkPacket(u8 *data, u32 datasize, u16 peer_id);
+ NetworkPacket(u16 command, u32 datasize, u16 peer_id);
+ NetworkPacket(u16 command, u32 datasize);
+ NetworkPacket() {}
~NetworkPacket();
+ void putRawPacket(u8 *data, u32 datasize, u16 peer_id);
+
// Getters
u32 getSize() { return m_datasize; }
u16 getPeerId() { return m_peer_id; }
+ u16 getCommand() { return m_command; }
+ const u32 getRemainingBytes() const { return m_datasize - m_read_offset; }
+ const char* getRemainingString() { return getString(m_read_offset); }
+
+ // Returns a c-string without copying.
+ // A better name for this would be getRawString()
+ const char* getString(u32 from_offset);
+ // major difference to putCString(): doesn't write len into the buffer
+ void putRawString(const char* src, u32 len);
+ void putRawString(const std::string &src)
+ { putRawString(src.c_str(), src.size()); }
- // Data extractors
- char* getString(u32 from_offset);
NetworkPacket& operator>>(std::string& dst);
+ NetworkPacket& operator<<(const std::string &src);
+
+ void putLongString(const std::string &src);
+
NetworkPacket& operator>>(std::wstring& dst);
+ NetworkPacket& operator<<(const std::wstring &src);
+
std::string readLongString();
char getChar(u32 offset);
NetworkPacket& operator>>(char& dst);
+ NetworkPacket& operator<<(char src);
NetworkPacket& operator>>(bool& dst);
+ NetworkPacket& operator<<(bool src);
u8 getU8(u32 offset);
+
NetworkPacket& operator>>(u8& dst);
+ NetworkPacket& operator<<(u8 src);
u8* getU8Ptr(u32 offset);
+
u16 getU16(u32 from_offset);
NetworkPacket& operator>>(u16& dst);
- u32 getU32(u32 from_offset);
+ NetworkPacket& operator<<(u16 src);
+
NetworkPacket& operator>>(u32& dst);
- u64 getU64(u32 from_offset);
+ NetworkPacket& operator<<(u32 src);
+
NetworkPacket& operator>>(u64& dst);
+ NetworkPacket& operator<<(u64 src);
+
+ NetworkPacket& operator>>(std::time_t& dst);
+ NetworkPacket& operator<<(std::time_t src);
- float getF1000(u32 offset);
NetworkPacket& operator>>(float& dst);
+ NetworkPacket& operator<<(float src);
+
NetworkPacket& operator>>(v2f& dst);
+ NetworkPacket& operator<<(v2f src);
+
NetworkPacket& operator>>(v3f& dst);
+ NetworkPacket& operator<<(v3f src);
- s16 getS16(u32 from_offset);
NetworkPacket& operator>>(s16& dst);
- s32 getS32(u32 from_offset);
+ NetworkPacket& operator<<(s16 src);
+
NetworkPacket& operator>>(s32& dst);
+ NetworkPacket& operator<<(s32 src);
NetworkPacket& operator>>(v2s32& dst);
+ NetworkPacket& operator<<(v2s32 src);
- v3s16 getV3S16(u32 from_offset);
NetworkPacket& operator>>(v3s16& dst);
+ NetworkPacket& operator<<(v3s16 src);
- v3s32 getV3S32(u32 from_offset);
NetworkPacket& operator>>(v3s32& dst);
+ NetworkPacket& operator<<(v3s32 src);
+
+ NetworkPacket& operator>>(video::SColor& dst);
+ NetworkPacket& operator<<(video::SColor src);
-protected:
- u8 *m_data;
- u32 m_datasize;
- u32 m_read_offset;
+ // Temp, we remove SharedBuffer when migration finished
+ Buffer<u8> oldForgePacket();
private:
- u16 m_peer_id;
+ void checkReadOffset(u32 from_offset, u32 field_size);
+
+ inline void checkDataSize(u32 field_size)
+ {
+ if (m_read_offset + field_size > m_datasize) {
+ m_datasize = m_read_offset + field_size;
+ m_data.resize(m_datasize);
+ }
+ }
+
+ std::vector<u8> m_data;
+ u32 m_datasize = 0;
+ u32 m_read_offset = 0;
+ u16 m_command = 0;
+ u16 m_peer_id = 0;
};
#endif