]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/network/clientpackethandler.cpp
[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)
[dragonfireclient.git] / src / network / clientpackethandler.cpp
index 48c573da594ae77977c7336b732bed57e2527557..d0642c86aa8fa94c863eb9b5dd7e0020355b77df 100644 (file)
@@ -30,8 +30,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "server.h"
 #include "util/strfnd.h"
 #include "network/clientopcodes.h"
+#include "script/clientscripting.h"
 #include "util/serialize.h"
 #include "util/srp.h"
+#include "tileanimation.h"
 
 void Client::handleCommand_Deprecated(NetworkPacket* pkt)
 {
@@ -110,7 +112,7 @@ void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
        playerpos -= v3f(0, BS / 2, 0);
 
        // Set player position
-       Player *player = m_env.getLocalPlayer();
+       LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
        player->setPosition(playerpos);
 
@@ -140,7 +142,7 @@ void Client::handleCommand_AcceptSudoMode(NetworkPacket* pkt)
 }
 void Client::handleCommand_DenySudoMode(NetworkPacket* pkt)
 {
-       m_chat_queue.push(L"Password change denied. Password NOT changed.");
+       pushToChatQueue(L"Password change denied. Password NOT changed.");
        // reset everything and be sad
        deleteAuthData();
 }
@@ -176,7 +178,7 @@ void Client::handleCommand_InitLegacy(NetworkPacket* pkt)
 
 
        // Set player position
-       Player *player = m_env.getLocalPlayer();
+       LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
        player->setPosition(playerpos_f);
 
@@ -333,7 +335,7 @@ void Client::handleCommand_Inventory(NetworkPacket* pkt)
        std::string datastring(pkt->getString(0), pkt->getSize());
        std::istringstream is(datastring, std::ios_base::binary);
 
-       Player *player = m_env.getLocalPlayer();
+       LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
 
        player->inventory.deSerialize(is);
@@ -410,7 +412,10 @@ void Client::handleCommand_ChatMessage(NetworkPacket* pkt)
                message += (wchar_t)read_wchar;
        }
 
-       m_chat_queue.push(message);
+       // If chat message not consummed by client lua API
+       if (!m_script->on_receiving_message(wide_to_utf8(message))) {
+               pushToChatQueue(message);
+       }
 }
 
 void Client::handleCommand_ActiveObjectRemoveAdd(NetworkPacket* pkt)
@@ -486,7 +491,7 @@ void Client::handleCommand_ActiveObjectMessages(NetworkPacket* pkt)
 
 void Client::handleCommand_Movement(NetworkPacket* pkt)
 {
-       Player *player = m_env.getLocalPlayer();
+       LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
 
        float mad, maa, maf, msw, mscr, msf, mscl, msj, lf, lfs, ls, g;
@@ -511,7 +516,7 @@ void Client::handleCommand_Movement(NetworkPacket* pkt)
 void Client::handleCommand_HP(NetworkPacket* pkt)
 {
 
-       Player *player = m_env.getLocalPlayer();
+       LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
 
        u8 oldhp   = player->hp;
@@ -532,7 +537,7 @@ void Client::handleCommand_HP(NetworkPacket* pkt)
 
 void Client::handleCommand_Breath(NetworkPacket* pkt)
 {
-       Player *player = m_env.getLocalPlayer();
+       LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
 
        u16 breath;
@@ -544,7 +549,7 @@ void Client::handleCommand_Breath(NetworkPacket* pkt)
 
 void Client::handleCommand_MovePlayer(NetworkPacket* pkt)
 {
-       Player *player = m_env.getLocalPlayer();
+       LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
 
        v3f pos;
@@ -634,7 +639,6 @@ void Client::handleCommand_AnnounceMedia(NetworkPacket* pkt)
                m_media_downloader->addFile(name, sha1_raw);
        }
 
-       std::vector<std::string> remote_media;
        try {
                std::string str;
 
@@ -812,9 +816,7 @@ void Client::handleCommand_StopSound(NetworkPacket* pkt)
 
        *pkt >> server_id;
 
-       std::map<s32, int>::iterator i =
-               m_sounds_server_to_client.find(server_id);
-
+       UNORDERED_MAP<s32, int>::iterator i = m_sounds_server_to_client.find(server_id);
        if (i != m_sounds_server_to_client.end()) {
                int client_id = i->second;
                m_sound->stopSound(client_id);
@@ -842,7 +844,7 @@ void Client::handleCommand_Privileges(NetworkPacket* pkt)
 
 void Client::handleCommand_InventoryFormSpec(NetworkPacket* pkt)
 {
-       Player *player = m_env.getLocalPlayer();
+       LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
 
        // Store formspec in LocalPlayer
@@ -899,9 +901,14 @@ void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
        std::string texture     = deSerializeLongString(is);
        bool vertical           = false;
        bool collision_removal  = false;
+       struct TileAnimationParams animation;
+       animation.type = TAT_NONE;
+       u8 glow = 0;
        try {
                vertical = readU8(is);
                collision_removal = readU8(is);
+               animation.deSerialize(is, m_proto_ver);
+               glow = readU8(is);
        } catch (...) {}
 
        ClientEvent event;
@@ -915,6 +922,8 @@ void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
        event.spawn_particle.collision_removal  = collision_removal;
        event.spawn_particle.vertical           = vertical;
        event.spawn_particle.texture            = new std::string(texture);
+       event.spawn_particle.animation          = animation;
+       event.spawn_particle.glow               = glow;
 
        m_client_event_queue.push(event);
 }
@@ -946,10 +955,20 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
 
        bool vertical = false;
        bool collision_removal = false;
+       struct TileAnimationParams animation;
+       animation.type = TAT_NONE;
+       u8 glow = 0;
+       u16 attached_id = 0;
        try {
                *pkt >> vertical;
                *pkt >> collision_removal;
+               *pkt >> attached_id;
 
+               // This is horrible but required (why are there two ways to deserialize pkts?)
+               std::string datastring(pkt->getRemainingString(), pkt->getRemainingBytes());
+               std::istringstream is(datastring, std::ios_base::binary);
+               animation.deSerialize(is, m_proto_ver);
+               glow = readU8(is);
        } catch (...) {}
 
        ClientEvent event;
@@ -968,9 +987,12 @@ void Client::handleCommand_AddParticleSpawner(NetworkPacket* pkt)
        event.add_particlespawner.maxsize            = maxsize;
        event.add_particlespawner.collisiondetection = collisiondetection;
        event.add_particlespawner.collision_removal  = collision_removal;
+       event.add_particlespawner.attached_id        = attached_id;
        event.add_particlespawner.vertical           = vertical;
        event.add_particlespawner.texture            = new std::string(texture);
        event.add_particlespawner.id                 = id;
+       event.add_particlespawner.animation          = animation;
+       event.add_particlespawner.glow               = glow;
 
        m_client_event_queue.push(event);
 }
@@ -1100,7 +1122,7 @@ void Client::handleCommand_HudSetFlags(NetworkPacket* pkt)
 
        *pkt >> flags >> mask;
 
-       Player *player = m_env.getLocalPlayer();
+       LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
 
        bool was_minimap_visible = player->hud_flags & HUD_FLAG_MINIMAP_VISIBLE;
@@ -1124,7 +1146,7 @@ void Client::handleCommand_HudSetParam(NetworkPacket* pkt)
 
        *pkt >> param >> value;
 
-       Player *player = m_env.getLocalPlayer();
+       LocalPlayer *player = m_env.getLocalPlayer();
        assert(player != NULL);
 
        if (param == HUD_PARAM_HOTBAR_ITEMCOUNT && value.size() == 4) {
@@ -1133,10 +1155,10 @@ void Client::handleCommand_HudSetParam(NetworkPacket* pkt)
                        player->hud_hotbar_itemcount = hotbar_itemcount;
        }
        else if (param == HUD_PARAM_HOTBAR_IMAGE) {
-               ((LocalPlayer *) player)->hotbar_image = value;
+               player->hotbar_image = value;
        }
        else if (param == HUD_PARAM_HOTBAR_SELECTED_IMAGE) {
-               ((LocalPlayer *) player)->hotbar_selected_image = value;
+               player->hotbar_selected_image = value;
        }
 }