]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/modalMenu.h
Merged CiaranG's fence and fixed two things
[dragonfireclient.git] / src / modalMenu.h
index 3706d86dc08b5c0d32b47480457430197099443f..1f6d4d897dfe6126d0a69a8c375c50a4188edaab 100644 (file)
@@ -22,46 +22,55 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 
 #include "common_irrlicht.h"
 
-//TODO: Change GUIElement private
+class GUIModalMenu;
+
+class IMenuManager
+{
+public:
+       // A GUIModalMenu calls these when this class is passed as a parameter
+       virtual void createdMenu(GUIModalMenu *menu) = 0;
+       virtual void deletingMenu(GUIModalMenu *menu) = 0;
+};
+
+/*
+       Remember to drop() the menu after creating, so that it can
+       remove itself when it wants to.
+*/
+
 class GUIModalMenu : public gui::IGUIElement
 {
 public:
        GUIModalMenu(gui::IGUIEnvironment* env,
                        gui::IGUIElement* parent, s32 id,
-                       int *active_menu_count):
+                       IMenuManager *menumgr):
                IGUIElement(gui::EGUIET_ELEMENT, env, parent, id,
                                core::rect<s32>(0,0,100,100))
        {
-               m_active_menu_count = active_menu_count;
+               //m_force_regenerate_gui = false;
+               
+               m_menumgr = menumgr;
                m_allow_focus_removal = false;
                m_screensize_old = v2u32(0,0);
 
                setVisible(true);
                Environment->setFocus(this);
-               (*m_active_menu_count)++;
+               m_menumgr->createdMenu(this);
        }
        virtual ~GUIModalMenu()
        {
-               (*m_active_menu_count)--;
+               m_menumgr->deletingMenu(this);
        }
 
-       bool canTakeFocus(gui::IGUIElement *e)
+       void allowFocusRemoval(bool allow)
        {
-               return (e && (e == this || isMyChild(e))) || m_allow_focus_removal;
+               m_allow_focus_removal = allow;
        }
 
-       void quitMenu()
+       bool canTakeFocus(gui::IGUIElement *e)
        {
-               m_allow_focus_removal = true;
-               // This removes Environment's grab on us
-               Environment->removeFocus(this);
-               this->remove();
+               return (e && (e == this || isMyChild(e))) || m_allow_focus_removal;
        }
 
-       virtual void regenerateGui(v2u32 screensize) = 0;
-
-       virtual void drawMenu() = 0;
-
        void draw()
        {
                if(!IsVisible)
@@ -69,19 +78,57 @@ class GUIModalMenu : public gui::IGUIElement
                        
                video::IVideoDriver* driver = Environment->getVideoDriver();
                v2u32 screensize = driver->getScreenSize();
-               if(screensize != m_screensize_old)
+               if(screensize != m_screensize_old /*|| m_force_regenerate_gui*/)
                {
                        m_screensize_old = screensize;
                        regenerateGui(screensize);
+                       //m_force_regenerate_gui = false;
                }
 
                drawMenu();
        }
        
+       /*
+               This should be called when the menu wants to quit.
+
+               WARNING: THIS DEALLOCATES THE MENU FROM MEMORY. Return
+               immediately if you call this from the menu itself.
+       */
+       void quitMenu()
+       {
+               allowFocusRemoval(true);
+               // This removes Environment's grab on us
+               Environment->removeFocus(this);
+               this->remove();
+       }
+
+       void removeChildren()
+       {
+               const core::list<gui::IGUIElement*> &children = getChildren();
+               core::list<gui::IGUIElement*> children_copy;
+               for(core::list<gui::IGUIElement*>::ConstIterator
+                               i = children.begin(); i != children.end(); i++)
+               {
+                       children_copy.push_back(*i);
+               }
+               for(core::list<gui::IGUIElement*>::Iterator
+                               i = children_copy.begin();
+                               i != children_copy.end(); i++)
+               {
+                       (*i)->remove();
+               }
+       }
+
+       virtual void regenerateGui(v2u32 screensize) = 0;
+       virtual void drawMenu() = 0;
        virtual bool OnEvent(const SEvent& event) { return false; };
-       
+
+protected:
+       //bool m_force_regenerate_gui;
 private:
-       int *m_active_menu_count;
+       IMenuManager *m_menumgr;
+       // This might be necessary to expose to the implementation if it
+       // wants to launch other menus
        bool m_allow_focus_removal;
        v2u32 m_screensize_old;
 };