]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/minimap.h
Cpp11 patchset 11: continue working on constructor style migration (#6004)
[dragonfireclient.git] / src / minimap.h
index c50530335082bcf80c45be4130af51b88e7d860f..04ac27a04984c838f7031f15235ec16c5b400337 100644 (file)
@@ -23,7 +23,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "irrlichttypes_extrabloated.h"
 #include "client.h"
 #include "voxel.h"
-#include "threading/mutex.h"
 #include "threading/semaphore.h"
 #include <map>
 #include <string>
@@ -79,21 +78,19 @@ struct MinimapData {
        MinimapPixel minimap_scan[MINIMAP_MAX_SX * MINIMAP_MAX_SY];
        bool map_invalidated;
        bool minimap_shape_round;
-       video::IImage *minimap_image;
-       video::IImage *heightmap_image;
-       video::IImage *minimap_mask_round;
-       video::IImage *minimap_mask_square;
-       video::ITexture *texture;
-       video::ITexture *heightmap_texture;
-       video::ITexture *minimap_overlay_round;
-       video::ITexture *minimap_overlay_square;
-       video::ITexture *player_marker;
-       video::ITexture *object_marker_red;
+       video::IImage *minimap_mask_round = nullptr;
+       video::IImage *minimap_mask_square = nullptr;
+       video::ITexture *texture = nullptr;
+       video::ITexture *heightmap_texture = nullptr;
+       video::ITexture *minimap_overlay_round = nullptr;
+       video::ITexture *minimap_overlay_square = nullptr;
+       video::ITexture *player_marker = nullptr;
+       video::ITexture *object_marker_red = nullptr;
 };
 
 struct QueuedMinimapUpdate {
        v3s16 pos;
-       MinimapMapblock *data;
+       MinimapMapblock *data = nullptr;
 };
 
 class MinimapUpdateThread : public UpdateThread {
@@ -106,13 +103,13 @@ class MinimapUpdateThread : public UpdateThread {
        bool pushBlockUpdate(v3s16 pos, MinimapMapblock *data);
        bool popBlockUpdate(QueuedMinimapUpdate *update);
 
-       MinimapData *data;
+       MinimapData *data = nullptr;
 
 protected:
        virtual void doUpdate();
 
 private:
-       Mutex m_queue_mutex;
+       std::mutex m_queue_mutex;
        std::deque<QueuedMinimapUpdate> m_update_queue;
        std::map<v3s16, MinimapMapblock *> m_blocks_cache;
 };
@@ -161,7 +158,7 @@ class Minimap {
        bool m_enable_shaders;
        u16 m_surface_mode_scan_height;
        f32 m_angle;
-       Mutex m_mutex;
+       std::mutex m_mutex;
        std::list<v2f> m_active_markers;
 };