]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/mg_schematic.cpp
Light calculation: New bulk node lighting code
[dragonfireclient.git] / src / mg_schematic.cpp
index ca915b7b6c911a82fce840f6d7dc4b386b55e7cc..92e138df4ba4a5f8eb4353f2c27c17e6c9ea446f 100644 (file)
@@ -20,7 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include <fstream>
 #include <typeinfo>
 #include "mg_schematic.h"
-#include "gamedef.h"
+#include "server.h"
 #include "mapgen.h"
 #include "emerge.h"
 #include "map.h"
@@ -30,20 +30,21 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 #include "util/serialize.h"
 #include "serialization.h"
 #include "filesys.h"
+#include "voxelalgorithms.h"
 
 ///////////////////////////////////////////////////////////////////////////////
 
 
-SchematicManager::SchematicManager(IGameDef *gamedef) :
-       ObjDefManager(gamedef, OBJDEF_SCHEMATIC)
+SchematicManager::SchematicManager(Server *server) :
+       ObjDefManager(server, OBJDEF_SCHEMATIC)
 {
-       m_gamedef = gamedef;
+       m_server = server;
 }
 
 
 void SchematicManager::clear()
 {
-       EmergeManager *emerge = m_gamedef->getEmergeManager();
+       EmergeManager *emerge = m_server->getEmergeManager();
 
        // Remove all dangling references in Decorations
        DecorationManager *decomgr = emerge->decomgr;
@@ -94,7 +95,7 @@ void Schematic::resolveNodeNames()
 }
 
 
-void Schematic::blitToVManip(v3s16 p, MMVManip *vm, Rotation rot, bool force_place)
+void Schematic::blitToVManip(MMVManip *vm, v3s16 p, Rotation rot, bool force_place)
 {
        sanity_check(m_ndef != NULL);
 
@@ -167,7 +168,7 @@ void Schematic::blitToVManip(v3s16 p, MMVManip *vm, Rotation rot, bool force_pla
                                vm->m_data[vi].param1 = 0;
 
                                if (rot)
-                                       vm->m_data[vi].rotateAlongYAxisFull(m_ndef, rot);
+                                       vm->m_data[vi].rotateAlongYAxis(m_ndef, rot);
                        }
                }
                y_map++;
@@ -175,20 +176,52 @@ void Schematic::blitToVManip(v3s16 p, MMVManip *vm, Rotation rot, bool force_pla
 }
 
 
-void Schematic::placeStructure(Map *map, v3s16 p, u32 flags,
+bool Schematic::placeOnVManip(MMVManip *vm, v3s16 p, u32 flags,
        Rotation rot, bool force_place)
 {
-       assert(schemdata != NULL); // Pre-condition
+       assert(vm != NULL);
+       assert(schemdata != NULL);
        sanity_check(m_ndef != NULL);
 
-       MMVManip *vm = new MMVManip(map);
+       //// Determine effective rotation and effective schematic dimensions
+       if (rot == ROTATE_RAND)
+               rot = (Rotation)myrand_range(ROTATE_0, ROTATE_270);
+
+       v3s16 s = (rot == ROTATE_90 || rot == ROTATE_270) ?
+               v3s16(size.Z, size.Y, size.X) : size;
+
+       //// Adjust placement position if necessary
+       if (flags & DECO_PLACE_CENTER_X)
+               p.X -= (s.X + 1) / 2;
+       if (flags & DECO_PLACE_CENTER_Y)
+               p.Y -= (s.Y + 1) / 2;
+       if (flags & DECO_PLACE_CENTER_Z)
+               p.Z -= (s.Z + 1) / 2;
 
+       blitToVManip(vm, p, rot, force_place);
+
+       return vm->m_area.contains(VoxelArea(p, p + s - v3s16(1,1,1)));
+}
+
+void Schematic::placeOnMap(ServerMap *map, v3s16 p, u32 flags,
+       Rotation rot, bool force_place)
+{
+       std::map<v3s16, MapBlock *> lighting_modified_blocks;
+       std::map<v3s16, MapBlock *> modified_blocks;
+       std::map<v3s16, MapBlock *>::iterator it;
+
+       assert(map != NULL);
+       assert(schemdata != NULL);
+       sanity_check(m_ndef != NULL);
+
+       //// Determine effective rotation and effective schematic dimensions
        if (rot == ROTATE_RAND)
                rot = (Rotation)myrand_range(ROTATE_0, ROTATE_270);
 
        v3s16 s = (rot == ROTATE_90 || rot == ROTATE_270) ?
-                               v3s16(size.Z, size.Y, size.X) : size;
+                       v3s16(size.Z, size.Y, size.X) : size;
 
+       //// Adjust placement position if necessary
        if (flags & DECO_PLACE_CENTER_X)
                p.X -= (s.X + 1) / 2;
        if (flags & DECO_PLACE_CENTER_Y)
@@ -196,25 +229,24 @@ void Schematic::placeStructure(Map *map, v3s16 p, u32 flags,
        if (flags & DECO_PLACE_CENTER_Z)
                p.Z -= (s.Z + 1) / 2;
 
+       //// Create VManip for effected area, emerge our area, modify area
+       //// inside VManip, then blit back.
        v3s16 bp1 = getNodeBlockPos(p);
        v3s16 bp2 = getNodeBlockPos(p + s - v3s16(1,1,1));
-       vm->initialEmerge(bp1, bp2);
 
-       blitToVManip(p, vm, rot, force_place);
+       MMVManip vm(map);
+       vm.initialEmerge(bp1, bp2);
 
-       std::map<v3s16, MapBlock *> lighting_modified_blocks;
-       std::map<v3s16, MapBlock *> modified_blocks;
-       vm->blitBackAll(&modified_blocks);
+       blitToVManip(&vm, p, rot, force_place);
+
+       voxalgo::blit_back_with_light(map, &vm, &modified_blocks);
 
-       // TODO: Optimize this by using Mapgen::calcLighting() instead
-       lighting_modified_blocks.insert(modified_blocks.begin(), modified_blocks.end());
-       map->updateLighting(lighting_modified_blocks, modified_blocks);
+       //// Carry out post-map-modification actions
 
+       //// Create & dispatch map modification events to observers
        MapEditEvent event;
        event.type = MEET_OTHER;
-       for (std::map<v3s16, MapBlock *>::iterator
-               it = modified_blocks.begin();
-               it != modified_blocks.end(); ++it)
+       for (it = modified_blocks.begin(); it != modified_blocks.end(); ++it)
                event.modified_blocks.insert(it->first);
 
        map->dispatchEvent(&event);
@@ -231,7 +263,7 @@ bool Schematic::deserializeFromMts(std::istream *is,
        //// Read signature
        u32 signature = readU32(ss);
        if (signature != MTSCHEM_FILE_SIGNATURE) {
-               errorstream << "Schematic::deserializeFromMts: invalid schematic "
+               errorstream << __FUNCTION__ << ": invalid schematic "
                        "file" << std::endl;
                return false;
        }
@@ -239,7 +271,7 @@ bool Schematic::deserializeFromMts(std::istream *is,
        //// Read version
        u16 version = readU16(ss);
        if (version > MTSCHEM_FILE_VER_HIGHEST_READ) {
-               errorstream << "Schematic::deserializeFromMts: unsupported schematic "
+               errorstream << __FUNCTION__ << ": unsupported schematic "
                        "file version" << std::endl;
                return false;
        }
@@ -403,7 +435,7 @@ bool Schematic::loadSchematicFromFile(const std::string &filename,
 {
        std::ifstream is(filename.c_str(), std::ios_base::binary);
        if (!is.good()) {
-               errorstream << "Schematic::loadSchematicFile: unable to open file '"
+               errorstream << __FUNCTION__ << ": unable to open file '"
                        << filename << "'" << std::endl;
                return false;
        }
@@ -412,17 +444,19 @@ bool Schematic::loadSchematicFromFile(const std::string &filename,
        if (!deserializeFromMts(&is, &m_nodenames))
                return false;
 
+       m_nnlistsizes.push_back(m_nodenames.size() - origsize);
+
+       name = filename;
+
        if (replace_names) {
-               for (size_t i = origsize; i != m_nodenames.size(); i++) {
-                       std::string &name = m_nodenames[i];
-                       StringMap::iterator it = replace_names->find(name);
+               for (size_t i = origsize; i < m_nodenames.size(); i++) {
+                       std::string &node_name = m_nodenames[i];
+                       StringMap::iterator it = replace_names->find(node_name);
                        if (it != replace_names->end())
-                               name = it->second;
+                               node_name = it->second;
                }
        }
 
-       m_nnlistsizes.push_back(m_nodenames.size() - origsize);
-
        if (ndef)
                ndef->pendNodeResolve(this);
 
@@ -526,14 +560,14 @@ void Schematic::applyProbabilities(v3s16 p0,
 void generate_nodelist_and_update_ids(MapNode *nodes, size_t nodecount,
        std::vector<std::string> *usednodes, INodeDefManager *ndef)
 {
-       std::map<content_t, content_t> nodeidmap;
+       UNORDERED_MAP<content_t, content_t> nodeidmap;
        content_t numids = 0;
 
        for (size_t i = 0; i != nodecount; i++) {
                content_t id;
                content_t c = nodes[i].getContent();
 
-               std::map<content_t, content_t>::const_iterator it = nodeidmap.find(c);
+               UNORDERED_MAP<content_t, content_t>::const_iterator it = nodeidmap.find(c);
                if (it == nodeidmap.end()) {
                        id = numids;
                        numids++;