/*
Minetest
-Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+Copyright (C) 2014-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
+Copyright (C) 2015-2017 paramat
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef MG_ORE_HEADER
-#define MG_ORE_HEADER
+#pragma once
-#include "util/cpp11_container.h"
+#include <unordered_set>
#include "objdef.h"
#include "noise.h"
#include "nodedef.h"
/////////////////// Ore generation flags
-#define OREFLAG_ABSHEIGHT 0x01
+#define OREFLAG_ABSHEIGHT 0x01 // Non-functional but kept to not break flags
#define OREFLAG_PUFF_CLIFFS 0x02
#define OREFLAG_PUFF_ADDITIVE 0x04
#define OREFLAG_USE_NOISE 0x08
-#define ORE_RANGE_ACTUAL 1
-#define ORE_RANGE_MIRROR 2
-
enum OreType {
ORE_SCATTER,
ORE_SHEET,
s16 y_min;
s16 y_max;
u8 ore_param2; // to set node-specific attributes
- u32 flags; // attributes for this ore
+ u32 flags = 0; // attributes for this ore
float nthresh; // threshold for noise at which an ore is placed
NoiseParams np; // noise for distribution of clusters (NULL for uniform scattering)
- Noise *noise;
- UNORDERED_SET<u8> biomes;
+ Noise *noise = nullptr;
+ std::unordered_set<u8> biomes;
- Ore();
+ Ore() = default;;
virtual ~Ore();
virtual void resolveNodeNames();
- size_t placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
+ size_t placeOre(Mapgen *mg, u32 blockseed,
+ v3s16 nmin, v3s16 nmax, s16 ore_zero_level);
virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
v3s16 nmin, v3s16 nmax, u8 *biomemap) = 0;
};
NoiseParams np_puff_top;
NoiseParams np_puff_bottom;
- Noise *noise_puff_top;
- Noise *noise_puff_bottom;
+ Noise *noise_puff_top = nullptr;
+ Noise *noise_puff_bottom = nullptr;
- OrePuff();
+ OrePuff() = default;
virtual ~OrePuff();
virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
static const bool NEEDS_NOISE = true;
float random_factor;
- Noise *noise2;
+ Noise *noise2 = nullptr;
- OreVein();
+ OreVein() = default;
virtual ~OreVein();
virtual void generate(MMVManip *vm, int mapseed, u32 blockseed,
class OreManager : public ObjDefManager {
public:
OreManager(IGameDef *gamedef);
- virtual ~OreManager() {}
+ virtual ~OreManager() = default;
const char *getObjectTitle() const
{
case ORE_VEIN:
return new OreVein;
default:
- return NULL;
+ return nullptr;
}
}
void clear();
- size_t placeAllOres(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
+ size_t placeAllOres(Mapgen *mg, u32 blockseed,
+ v3s16 nmin, v3s16 nmax, s16 ore_zero_level = 0);
};
-
-#endif