///////////////////////////////////////////////////////////////////////////////
+OreManager::OreManager(IGameDef *gamedef) :
+ GenElementManager(gamedef)
+{
+}
+
+
size_t OreManager::placeAllOres(Mapgen *mg, u32 seed, v3s16 nmin, v3s16 nmax)
{
size_t nplaced = 0;
}
+void OreManager::clear()
+{
+ for (size_t i = 0; i < m_elements.size(); i++) {
+ Ore *ore = (Ore *)m_elements[i];
+ if (!ore)
+ continue;
+
+ m_resolver->cancelNodeList(&ore->c_wherein);
+ m_resolver->cancelNode(&ore->c_ore);
+ }
+ m_elements.clear();
+}
+
+
///////////////////////////////////////////////////////////////////////////////
+Ore::Ore()
+{
+ flags = 0;
+ noise = NULL;
+}
+
+
size_t Ore::placeOre(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
{
int in_range = 0;
}
}
}
-