#ifndef MG_BIOME_HEADER
#define MG_BIOME_HEADER
-#include "mapgen.h"
-
-struct NoiseParams;
+#include "objdef.h"
+#include "nodedef.h"
enum BiomeType
{
content_t c_stone;
content_t c_water_top;
content_t c_water;
+ content_t c_river_water;
content_t c_dust;
s16 depth_top;