]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/mg_biome.cpp
Document zoom_fov in settingtypes.txt and minetest.conf.example
[dragonfireclient.git] / src / mg_biome.cpp
index df728af337eb804a94754b05124673e169fd3364..78034bf6ca8b0bc9237d61d5c15671f957ecfb65 100644 (file)
@@ -46,6 +46,7 @@ BiomeManager::BiomeManager(IGameDef *gamedef) :
        b->depth_top       = 0;
        b->depth_filler    = -MAX_MAP_GENERATION_LIMIT;
        b->depth_water_top = 0;
+       b->depth_riverbed  = 0;
        b->y_min           = -MAX_MAP_GENERATION_LIMIT;
        b->y_max           = MAX_MAP_GENERATION_LIMIT;
        b->heat_point      = 0.0;
@@ -57,6 +58,7 @@ BiomeManager::BiomeManager(IGameDef *gamedef) :
        b->m_nodenames.push_back("mapgen_water_source");
        b->m_nodenames.push_back("mapgen_water_source");
        b->m_nodenames.push_back("mapgen_river_water_source");
+       b->m_nodenames.push_back("mapgen_stone");
        b->m_nodenames.push_back("ignore");
        m_ndef->pendNodeResolve(b);
 
@@ -237,5 +239,6 @@ void Biome::resolveNodeNames()
        getIdFromNrBacklog(&c_water_top,   "mapgen_water_source",       CONTENT_AIR);
        getIdFromNrBacklog(&c_water,       "mapgen_water_source",       CONTENT_AIR);
        getIdFromNrBacklog(&c_river_water, "mapgen_river_water_source", CONTENT_AIR);
+       getIdFromNrBacklog(&c_riverbed,    "mapgen_stone",              CONTENT_AIR);
        getIdFromNrBacklog(&c_dust,        "ignore",                    CONTENT_IGNORE);
 }