51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef MESH_HEADER
-#define MESH_HEADER
+#pragma once
#include "irrlichttypes_extrabloated.h"
#include "nodedef.h"
*/
void rotateMeshXYby (scene::IMesh *mesh, f64 degrees);
void rotateMeshXZby (scene::IMesh *mesh, f64 degrees);
-void rotateMeshYZby (scene::IMesh *mesh, f64 degrees);
+void rotateMeshYZby (scene::IMesh *mesh, f64 degrees);
/*
* Clone the mesh buffer.
* The returned pointer should be dropped.
*/
scene::IMeshBuffer* cloneMeshBuffer(scene::IMeshBuffer *mesh_buffer);
-
+
/*
Clone the mesh.
*/
Ported from irrlicht 1.8
*/
scene::IMesh* createForsythOptimizedMesh(const scene::IMesh *mesh);
-
-#endif