video::IVideoDriver *driver, v3f scale)
{
scene::IAnimatedMesh *mesh = NULL;
- core::dimension2d<u32> size = texture->getSize();
+ core::dimension2d<u32> size = texture->getOriginalSize();
video::ECOLOR_FORMAT format = texture->getColorFormat();
if (format == video::ECF_A8R8G8B8)
{