]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/materials.cpp
Remove stuff made obsolete by making players more ActiveObject-like and raise protoco...
[dragonfireclient.git] / src / materials.cpp
index ab2e2d2730982aeb1c335f6d6d0c47346e555cb4..3f88f9d455ab0f3b4b5c6d5a65b7e88fa83eaade 100644 (file)
@@ -32,6 +32,7 @@ void MaterialProperties::serialize(std::ostream &os)
        writeF1000(os, crackiness);
        writeF1000(os, crumbliness);
        writeF1000(os, cuttability);
+       writeF1000(os, flammability);
 }
 
 void MaterialProperties::deSerialize(std::istream &is)
@@ -45,36 +46,68 @@ void MaterialProperties::deSerialize(std::istream &is)
        crackiness = readF1000(is);
        crumbliness = readF1000(is);
        cuttability = readF1000(is);
+       flammability = readF1000(is);
 }
 
-DiggingProperties getDiggingProperties(u16 content, ToolDiggingProperties *tp,
-               INodeDefManager *nodemgr)
+DiggingProperties getDiggingProperties(const MaterialProperties *mp,
+               const ToolDiggingProperties *tp, float time_from_last_punch)
 {
-       assert(tp);
-       const MaterialProperties &mp = nodemgr->get(content).material;
-       if(mp.diggability == DIGGABLE_NOT)
+       if(mp->diggability == DIGGABLE_NOT)
                return DiggingProperties(false, 0, 0);
-       if(mp.diggability == DIGGABLE_CONSTANT)
-               return DiggingProperties(true, mp.constant_time, 0);
+       if(mp->diggability == DIGGABLE_CONSTANT)
+               return DiggingProperties(true, mp->constant_time, 0);
 
        float time = tp->basetime;
-       time += tp->dt_weight * mp.weight;
-       time += tp->dt_crackiness * mp.crackiness;
-       time += tp->dt_crumbliness * mp.crumbliness;
-       time += tp->dt_cuttability * mp.cuttability;
+       time += tp->dt_weight * mp->weight;
+       time += tp->dt_crackiness * mp->crackiness;
+       time += tp->dt_crumbliness * mp->crumbliness;
+       time += tp->dt_cuttability * mp->cuttability;
        if(time < 0.2)
                time = 0.2;
 
        float durability = tp->basedurability;
-       durability += tp->dd_weight * mp.weight;
-       durability += tp->dd_crackiness * mp.crackiness;
-       durability += tp->dd_crumbliness * mp.crumbliness;
-       durability += tp->dd_cuttability * mp.cuttability;
+       durability += tp->dd_weight * mp->weight;
+       durability += tp->dd_crackiness * mp->crackiness;
+       durability += tp->dd_crumbliness * mp->crumbliness;
+       durability += tp->dd_cuttability * mp->cuttability;
        if(durability < 1)
                durability = 1;
+       
+       if(time_from_last_punch < tp->full_punch_interval){
+               float f = time_from_last_punch / tp->full_punch_interval;
+               time /= f;
+               durability /= f;
+       }
 
        float wear = 1.0 / durability;
-       u16 wear_i = wear/65535.;
+       u16 wear_i = 65535.*wear;
        return DiggingProperties(true, time, wear_i);
 }
 
+DiggingProperties getDiggingProperties(const MaterialProperties *mp,
+               const ToolDiggingProperties *tp)
+{
+       return getDiggingProperties(mp, tp, 1000000);
+}
+
+DiggingProperties getDiggingProperties(u16 content,
+               const ToolDiggingProperties *tp, INodeDefManager *nodemgr)
+{
+       const MaterialProperties &mp = nodemgr->get(content).material;
+       return getDiggingProperties(&mp, tp);
+}
+
+HittingProperties getHittingProperties(const MaterialProperties *mp,
+               const ToolDiggingProperties *tp, float time_from_last_punch)
+{
+       DiggingProperties digprop = getDiggingProperties(mp, tp,
+                       time_from_last_punch);
+       
+       // If digging time would be 1 second, 2 hearts go in 1 second.
+       s16 hp = 2.0 * 2.0 / digprop.time + 0.5;
+       // Wear is the same as for digging a single node
+       s16 wear = (float)digprop.wear + 0.5;
+
+       return HittingProperties(hp, wear);
+}
+