]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/materials.cpp
Remove stuff made obsolete by making players more ActiveObject-like and raise protoco...
[dragonfireclient.git] / src / materials.cpp
index 8c23056f241a2cb6d518defbd981659e719ef9f0..3f88f9d455ab0f3b4b5c6d5a65b7e88fa83eaade 100644 (file)
-#include "materials.h"
+/*
+Minetest-c55
+Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
 
-#define MATERIAL_PROPERTIES_COUNT 256
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
 
-// These correspond to the CONTENT_* constants
-MaterialProperties g_material_properties[MATERIAL_PROPERTIES_COUNT];
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
 
-bool g_material_properties_initialized = false;
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+*/
 
-void setStoneLikeDiggingProperties(u8 material, float toughness)
-{
-       g_material_properties[material].setDiggingProperties("",
-                       DiggingProperties(true, 15.0*toughness, 0));
-       
-       g_material_properties[material].setDiggingProperties("WPick",
-                       DiggingProperties(true, 1.3*toughness, 65535./30.*toughness));
-       g_material_properties[material].setDiggingProperties("STPick",
-                       DiggingProperties(true, 0.75*toughness, 65535./100.*toughness));
-       g_material_properties[material].setDiggingProperties("SteelPick",
-                       DiggingProperties(true, 0.50*toughness, 65535./333.*toughness));
-
-       /*g_material_properties[material].setDiggingProperties("MesePick",
-                       DiggingProperties(true, 0.0*toughness, 65535./20.*toughness));*/
-}
+#include "materials.h"
+#include "mapnode.h"
+#include "nodedef.h"
+#include "tooldef.h"
+#include "utility.h"
 
-void setDirtLikeDiggingProperties(u8 material, float toughness)
+void MaterialProperties::serialize(std::ostream &os)
 {
-       g_material_properties[material].setDiggingProperties("",
-                       DiggingProperties(true, 0.75*toughness, 0));
-       
-       g_material_properties[material].setDiggingProperties("WShovel",
-                       DiggingProperties(true, 0.4*toughness, 65535./50.*toughness));
-       g_material_properties[material].setDiggingProperties("STShovel",
-                       DiggingProperties(true, 0.2*toughness, 65535./150.*toughness));
-       g_material_properties[material].setDiggingProperties("SteelShovel",
-                       DiggingProperties(true, 0.15*toughness, 65535./400.*toughness));
+       writeU8(os, 0); // version
+       writeU8(os, diggability);
+       writeF1000(os, constant_time);
+       writeF1000(os, weight);
+       writeF1000(os, crackiness);
+       writeF1000(os, crumbliness);
+       writeF1000(os, cuttability);
+       writeF1000(os, flammability);
 }
 
-void setWoodLikeDiggingProperties(u8 material, float toughness)
+void MaterialProperties::deSerialize(std::istream &is)
 {
-       g_material_properties[material].setDiggingProperties("",
-                       DiggingProperties(true, 3.0*toughness, 0));
-       
-       g_material_properties[material].setDiggingProperties("WAxe",
-                       DiggingProperties(true, 1.5*toughness, 65535./30.*toughness));
-       g_material_properties[material].setDiggingProperties("STAxe",
-                       DiggingProperties(true, 0.75*toughness, 65535./100.*toughness));
-       g_material_properties[material].setDiggingProperties("SteelAxe",
-                       DiggingProperties(true, 0.5*toughness, 65535./333.*toughness));
+       int version = readU8(is);
+       if(version != 0)
+               throw SerializationError("unsupported MaterialProperties version");
+       diggability = (enum Diggability)readU8(is);
+       constant_time = readF1000(is);
+       weight = readF1000(is);
+       crackiness = readF1000(is);
+       crumbliness = readF1000(is);
+       cuttability = readF1000(is);
+       flammability = readF1000(is);
 }
 
-void initializeMaterialProperties()
+DiggingProperties getDiggingProperties(const MaterialProperties *mp,
+               const ToolDiggingProperties *tp, float time_from_last_punch)
 {
-       /*
-               Now, the g_material_properties array is already initialized
-               by the constructors to such that no digging is possible.
-
-               Add some digging properties to them.
-       */
-
-       setStoneLikeDiggingProperties(CONTENT_STONE, 1.0);
-       setStoneLikeDiggingProperties(CONTENT_SANDSTONE, 1.0);
-       setStoneLikeDiggingProperties(CONTENT_BRICK, 3.0);
-       setStoneLikeDiggingProperties(CONTENT_MESE, 0.5);
-       setStoneLikeDiggingProperties(CONTENT_COALSTONE, 1.5);
-       setStoneLikeDiggingProperties(CONTENT_FURNACE, 3.0);
-       setStoneLikeDiggingProperties(CONTENT_COBBLE, 1.0);
-       setStoneLikeDiggingProperties(CONTENT_STEEL, 5.0);
-
-       setDirtLikeDiggingProperties(CONTENT_MUD, 1.0);
-       setDirtLikeDiggingProperties(CONTENT_GRASS, 1.0);
-       setDirtLikeDiggingProperties(CONTENT_GRASS_FOOTSTEPS, 1.0);
-       setDirtLikeDiggingProperties(CONTENT_SAND, 1.0);
-       setDirtLikeDiggingProperties(CONTENT_CLAY, 1.0);
-       
-       setWoodLikeDiggingProperties(CONTENT_TREE, 1.0);
-       setWoodLikeDiggingProperties(CONTENT_LEAVES, 0.15);
-       setWoodLikeDiggingProperties(CONTENT_CACTUS, 0.75);
-       setWoodLikeDiggingProperties(CONTENT_GLASS, 0.15);
-       setWoodLikeDiggingProperties(CONTENT_FENCE, 0.75);
-       setWoodLikeDiggingProperties(CONTENT_WOOD, 0.75);
-       setWoodLikeDiggingProperties(CONTENT_CHEST, 1.0);
-
-       g_material_properties[CONTENT_SIGN_WALL].setDiggingProperties("",
-                       DiggingProperties(true, 0.5, 0));
-       g_material_properties[CONTENT_TORCH].setDiggingProperties("",
-                       DiggingProperties(true, 0.0, 0));
+       if(mp->diggability == DIGGABLE_NOT)
+               return DiggingProperties(false, 0, 0);
+       if(mp->diggability == DIGGABLE_CONSTANT)
+               return DiggingProperties(true, mp->constant_time, 0);
+
+       float time = tp->basetime;
+       time += tp->dt_weight * mp->weight;
+       time += tp->dt_crackiness * mp->crackiness;
+       time += tp->dt_crumbliness * mp->crumbliness;
+       time += tp->dt_cuttability * mp->cuttability;
+       if(time < 0.2)
+               time = 0.2;
+
+       float durability = tp->basedurability;
+       durability += tp->dd_weight * mp->weight;
+       durability += tp->dd_crackiness * mp->crackiness;
+       durability += tp->dd_crumbliness * mp->crumbliness;
+       durability += tp->dd_cuttability * mp->cuttability;
+       if(durability < 1)
+               durability = 1;
        
-       /*
-               Add MesePick to everything
-       */
-       for(u16 i=0; i<MATERIAL_PROPERTIES_COUNT; i++)
-       {
-               g_material_properties[i].setDiggingProperties("MesePick",
-                               DiggingProperties(true, 0.0, 65535./1337));
+       if(time_from_last_punch < tp->full_punch_interval){
+               float f = time_from_last_punch / tp->full_punch_interval;
+               time /= f;
+               durability /= f;
        }
 
-       g_material_properties_initialized = true;
+       float wear = 1.0 / durability;
+       u16 wear_i = 65535.*wear;
+       return DiggingProperties(true, time, wear_i);
 }
 
-MaterialProperties * getMaterialProperties(u8 material)
+DiggingProperties getDiggingProperties(const MaterialProperties *mp,
+               const ToolDiggingProperties *tp)
 {
-       assert(g_material_properties_initialized);
-       return &g_material_properties[material];
+       return getDiggingProperties(mp, tp, 1000000);
 }
 
-DiggingProperties getDiggingProperties(u8 material, const std::string &tool)
+DiggingProperties getDiggingProperties(u16 content,
+               const ToolDiggingProperties *tp, INodeDefManager *nodemgr)
 {
-       MaterialProperties *mprop = getMaterialProperties(material);
-       if(mprop == NULL)
-               // Not diggable
-               return DiggingProperties();
+       const MaterialProperties &mp = nodemgr->get(content).material;
+       return getDiggingProperties(&mp, tp);
+}
+
+HittingProperties getHittingProperties(const MaterialProperties *mp,
+               const ToolDiggingProperties *tp, float time_from_last_punch)
+{
+       DiggingProperties digprop = getDiggingProperties(mp, tp,
+                       time_from_last_punch);
        
-       return mprop->getDiggingProperties(tool);
+       // If digging time would be 1 second, 2 hearts go in 1 second.
+       s16 hp = 2.0 * 2.0 / digprop.time + 0.5;
+       // Wear is the same as for digging a single node
+       s16 wear = (float)digprop.wear + 0.5;
+
+       return HittingProperties(hp, wear);
 }