}
void setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr);
+
+ /**
+ * Check if the light value for night differs from the light value for day.
+ *
+ * @return If the light values are equal, returns true; otherwise false
+ */
+ bool isLightDayNightEq(INodeDefManager *nodemgr) const;
+
u8 getLight(enum LightBank bank, INodeDefManager *nodemgr) const;
/**
* @pre f != NULL
* @pre f->param_type == CPT_LIGHT
*/
- u8 getLightNoChecks(LightBank bank, const ContentFeatures *f);
+ u8 getLightNoChecks(LightBank bank, const ContentFeatures *f) const;
bool getLightBanks(u8 &lightday, u8 &lightnight, INodeDefManager *nodemgr) const;