]> git.lizzy.rs Git - minetest.git/blobdiff - src/mapnode.cpp
Fix lost pause support in singleplayer
[minetest.git] / src / mapnode.cpp
index 4707978cbc2a4803fa651060404277648f296511..d52677be07540def4fc0a15b8b3e0022c6887b4f 100644 (file)
@@ -364,9 +364,7 @@ u8 MapNode::getMaxLevel(INodeDefManager *nodemgr) const
 {
        const ContentFeatures &f = nodemgr->get(*this);
        // todo: after update in all games leave only if (f.param_type_2 ==
-       if(        f.liquid_type == LIQUID_SOURCE 
-               || f.liquid_type == LIQUID_FLOWING 
-               || f.param_type_2 == CPT2_FLOWINGLIQUID)
+       if( f.liquid_type == LIQUID_FLOWING || f.param_type_2 == CPT2_FLOWINGLIQUID)
                return LIQUID_LEVEL_MAX;
        if(f.leveled || f.param_type_2 == CPT2_LEVELED)
                return LEVELED_MAX;
@@ -385,29 +383,28 @@ u8 MapNode::getLevel(INodeDefManager *nodemgr) const
                return getParam2() & LIQUID_LEVEL_MASK;
        if(f.leveled || f.param_type_2 == CPT2_LEVELED) {
                 u8 level = getParam2() & LEVELED_MASK;
-                if(level) return level;
-                if(f.leveled > LEVELED_MAX) return LEVELED_MAX;
+                if(level)
+                       return level;
+                if(f.leveled > LEVELED_MAX)
+                       return LEVELED_MAX;
                 return f.leveled; //default
        }
        return 0;
 }
 
-u8 MapNode::addLevel(INodeDefManager *nodemgr, s8 add)
+u8 MapNode::setLevel(INodeDefManager *nodemgr, s8 level)
 {
-       s8 level = getLevel(nodemgr);
        u8 rest = 0;
-       if (add == 0) level = 1;
-       level += add;
        if (level < 1) {
                setContent(CONTENT_AIR);
                return 0;
        }
        const ContentFeatures &f = nodemgr->get(*this);
-       if (       f.param_type_2 == CPT2_FLOWINGLIQUID
+       if (f.param_type_2 == CPT2_FLOWINGLIQUID
                || f.liquid_type == LIQUID_FLOWING
                || f.liquid_type == LIQUID_SOURCE) {
-               if (level >= LIQUID_LEVEL_MAX) {
-                       rest = level - LIQUID_LEVEL_MAX;
+               if (level >= LIQUID_LEVEL_SOURCE) {
+                       rest = level - LIQUID_LEVEL_SOURCE;
                        setContent(nodemgr->getId(f.liquid_alternative_source));
                } else {
                        setContent(nodemgr->getId(f.liquid_alternative_flowing));
@@ -423,6 +420,31 @@ u8 MapNode::addLevel(INodeDefManager *nodemgr, s8 add)
        return rest;
 }
 
+u8 MapNode::addLevel(INodeDefManager *nodemgr, s8 add)
+{
+       s8 level = getLevel(nodemgr);
+       if (add == 0) level = 1;
+       level += add;
+       return setLevel(nodemgr, level);
+}
+
+void MapNode::freezeMelt(INodeDefManager *ndef) {
+       u8 level_was_max = this->getMaxLevel(ndef);
+       u8 level_was = this->getLevel(ndef);
+       this->setContent(ndef->getId(ndef->get(*this).freezemelt));
+       u8 level_now_max = this->getMaxLevel(ndef);
+       if (level_was_max && level_was_max != level_now_max) {
+               u8 want = (float)level_now_max / level_was_max * level_was;
+               if (!want)
+                       want = 1;
+               if (want != level_was)
+                       this->setLevel(ndef, want);
+               //errorstream<<"was="<<(int)level_was<<"/"<<(int)level_was_max<<" nowm="<<(int)want<<"/"<<(int)level_now_max<< " => "<<(int)this->getLevel(ndef)<< std::endl;
+       }
+       if (this->getMaxLevel(ndef) && !this->getLevel(ndef))
+               this->addLevel(ndef);
+}
+
 u32 MapNode::serializedLength(u8 version)
 {
        if(!ser_ver_supported(version))
@@ -467,8 +489,7 @@ void MapNode::deSerialize(u8 *source, u8 version)
                param0 = readU16(source+0);
                param1 = readU8(source+2);
                param2 = readU8(source+3);
-       }
-       else{
+       }else{
                param0 = readU8(source+0);
                param1 = readU8(source+1);
                param2 = readU8(source+2);