]> git.lizzy.rs Git - minetest.git/blobdiff - src/mapnode.cpp
Set acceleration only once in falling node
[minetest.git] / src / mapnode.cpp
index fe9686f0d3f0fe07e583164cdeb07a012029fd71..a5465887339b4daec44dff574a8386d0de6004ab 100644 (file)
@@ -159,16 +159,50 @@ v3s16 MapNode::getWallMountedDir(INodeDefManager *nodemgr) const
        }
 }
 
-void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot) {
+void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot)
+{
        ContentParamType2 cpt2 = nodemgr->get(*this).param_type_2;
 
        if (cpt2 == CPT2_FACEDIR) {
-               if (param2 >= 4)
-                       return;
-
-               u8 newrot = param2 & 3;
-               param2 &= ~3;
-               param2 |= (newrot + rot) & 3;
+               static const u8 rotate_facedir[24 * 4] = {
+                       // Table value = rotated facedir
+                       // Columns: 0, 90, 180, 270 degrees rotation around vertical axis
+                       // Rotation is anticlockwise as seen from above (+Y)
+
+                       0, 1, 2, 3,  // Initial facedir 0 to 3
+                       1, 2, 3, 0,
+                       2, 3, 0, 1,
+                       3, 0, 1, 2,
+
+                       4, 13, 10, 19,  // 4 to 7
+                       5, 14, 11, 16,
+                       6, 15, 8, 17,
+                       7, 12, 9, 18,
+
+                       8, 17, 6, 15,  // 8 to 11
+                       9, 18, 7, 12,
+                       10, 19, 4, 13,
+                       11, 16, 5, 14,
+
+                       12, 9, 18, 7,  // 12 to 15
+                       13, 10, 19, 4,
+                       14, 11, 16, 5,
+                       15, 8, 17, 6,
+
+                       16, 5, 14, 11,  // 16 to 19
+                       17, 6, 15, 8,
+                       18, 7, 12, 9,
+                       19, 4, 13, 10,
+
+                       20, 23, 22, 21,  // 20 to 23
+                       21, 20, 23, 22,
+                       22, 21, 20, 23,
+                       23, 22, 21, 20
+               };
+               u8 facedir = (param2 & 31) % 24;
+               u8 index = facedir * 4 + rot;
+               param2 &= ~31;
+               param2 |= rotate_facedir[index];
        } else if (cpt2 == CPT2_WALLMOUNTED) {
                u8 wmountface = (param2 & 7);
                if (wmountface <= 1)
@@ -180,19 +214,19 @@ void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot) {
        }
 }
 
-static std::vector<aabb3f> transformNodeBox(const MapNode &n,
-               const NodeBox &nodebox, INodeDefManager *nodemgr)
+void transformNodeBox(const MapNode &n, const NodeBox &nodebox,
+               INodeDefManager *nodemgr, std::vector<aabb3f> *p_boxes, u8 neighbors = 0)
 {
-       std::vector<aabb3f> boxes;
-       if(nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED)
-       {
+       std::vector<aabb3f> &boxes = *p_boxes;
+
+       if (nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED) {
                const std::vector<aabb3f> &fixed = nodebox.fixed;
                int facedir = n.getFaceDir(nodemgr);
                u8 axisdir = facedir>>2;
                facedir&=0x03;
                for(std::vector<aabb3f>::const_iterator
                                i = fixed.begin();
-                               i != fixed.end(); i++)
+                               i != fixed.end(); ++i)
                {
                        aabb3f box = *i;
 
@@ -361,32 +395,71 @@ static std::vector<aabb3f> transformNodeBox(const MapNode &n,
                        boxes.push_back(box);
                }
        }
+       else if (nodebox.type == NODEBOX_CONNECTED)
+       {
+               size_t boxes_size = boxes.size();
+               boxes_size += nodebox.fixed.size();
+               if (neighbors & 1)
+                       boxes_size += nodebox.connect_top.size();
+               if (neighbors & 2)
+                       boxes_size += nodebox.connect_bottom.size();
+               if (neighbors & 4)
+                       boxes_size += nodebox.connect_front.size();
+               if (neighbors & 8)
+                       boxes_size += nodebox.connect_left.size();
+               if (neighbors & 16)
+                       boxes_size += nodebox.connect_back.size();
+               if (neighbors & 32)
+                       boxes_size += nodebox.connect_right.size();
+               boxes.reserve(boxes_size);
+
+#define BOXESPUSHBACK(c) do { \
+               for (std::vector<aabb3f>::const_iterator \
+                               it = (c).begin(); \
+                               it != (c).end(); ++it) \
+                       (boxes).push_back(*it); \
+               } while (0)
+
+               BOXESPUSHBACK(nodebox.fixed);
+
+               if (neighbors & 1)
+                       BOXESPUSHBACK(nodebox.connect_top);
+               if (neighbors & 2)
+                       BOXESPUSHBACK(nodebox.connect_bottom);
+               if (neighbors & 4)
+                       BOXESPUSHBACK(nodebox.connect_front);
+               if (neighbors & 8)
+                       BOXESPUSHBACK(nodebox.connect_left);
+               if (neighbors & 16)
+                       BOXESPUSHBACK(nodebox.connect_back);
+               if (neighbors & 32)
+                       BOXESPUSHBACK(nodebox.connect_right);
+       }
        else // NODEBOX_REGULAR
        {
                boxes.push_back(aabb3f(-BS/2,-BS/2,-BS/2,BS/2,BS/2,BS/2));
        }
-       return boxes;
 }
 
-std::vector<aabb3f> MapNode::getNodeBoxes(INodeDefManager *nodemgr) const
+void MapNode::getNodeBoxes(INodeDefManager *nodemgr, std::vector<aabb3f> *boxes, u8 neighbors)
 {
        const ContentFeatures &f = nodemgr->get(*this);
-       return transformNodeBox(*this, f.node_box, nodemgr);
+       transformNodeBox(*this, f.node_box, nodemgr, boxes, neighbors);
 }
 
-std::vector<aabb3f> MapNode::getCollisionBoxes(INodeDefManager *nodemgr) const
+void MapNode::getCollisionBoxes(INodeDefManager *nodemgr, std::vector<aabb3f> *boxes, u8 neighbors)
 {
        const ContentFeatures &f = nodemgr->get(*this);
        if (f.collision_box.fixed.empty())
-               return transformNodeBox(*this, f.node_box, nodemgr);
+               transformNodeBox(*this, f.node_box, nodemgr, boxes, neighbors);
        else
-               return transformNodeBox(*this, f.collision_box, nodemgr);
+               transformNodeBox(*this, f.collision_box, nodemgr, boxes, neighbors);
 }
 
-std::vector<aabb3f> MapNode::getSelectionBoxes(INodeDefManager *nodemgr) const
+void MapNode::getSelectionBoxes(INodeDefManager *nodemgr, std::vector<aabb3f> *boxes)
 {
        const ContentFeatures &f = nodemgr->get(*this);
-       return transformNodeBox(*this, f.selection_box, nodemgr);
+       transformNodeBox(*this, f.selection_box, nodemgr, boxes);
 }
 
 u8 MapNode::getMaxLevel(INodeDefManager *nodemgr) const