]> git.lizzy.rs Git - minetest.git/blobdiff - src/mapnode.cpp
Fix addon and configuration file paths
[minetest.git] / src / mapnode.cpp
index a8e9f07fc41fb2c313d616efd7d8aded71e28898..6cb9671b51b998671a920cdfa24f801f1677043b 100644 (file)
@@ -17,47 +17,451 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
+#include "common_irrlicht.h"
 #include "mapnode.h"
-#include "tile.h"
+#include "porting.h"
+#include <string>
+#include "main.h" // For g_settings
+#include "nodedef.h"
+#include "content_mapnode.h" // For mapnode_translate_*_internal
+#include "serialization.h" // For ser_ver_supported
 
 /*
-       Face directions:
-               0: up
-               1: down
-               2: right
-               3: left
-               4: back
-               5: front
+       MapNode
 */
-u16 g_content_tiles[USEFUL_CONTENT_COUNT][6] =
-{
-       {TILE_STONE,TILE_STONE,TILE_STONE,TILE_STONE,TILE_STONE,TILE_STONE},
-       {TILE_GRASS,TILE_MUD,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS},
-       {TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER},
-       {TILE_NONE,TILE_NONE,TILE_NONE,TILE_NONE,TILE_NONE,TILE_NONE},
-       {TILE_TREE_TOP,TILE_TREE_TOP,TILE_TREE,TILE_TREE,TILE_TREE,TILE_TREE},
-       {TILE_LEAVES,TILE_LEAVES,TILE_LEAVES,TILE_LEAVES,TILE_LEAVES,TILE_LEAVES},
-       {TILE_GRASS_FOOTSTEPS,TILE_MUD,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS,TILE_MUD_WITH_GRASS},
-       {TILE_MESE,TILE_MESE,TILE_MESE,TILE_MESE,TILE_MESE,TILE_MESE},
-       {TILE_MUD,TILE_MUD,TILE_MUD,TILE_MUD,TILE_MUD,TILE_MUD},
-       {TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER,TILE_WATER},
-       {TILE_CLOUD,TILE_CLOUD,TILE_CLOUD,TILE_CLOUD,TILE_CLOUD,TILE_CLOUD},
-       {TILE_COALSTONE,TILE_COALSTONE,TILE_COALSTONE,TILE_COALSTONE,TILE_COALSTONE,TILE_COALSTONE},
-};
-
-const char * g_content_inventory_textures[USEFUL_CONTENT_COUNT] =
-{
-       "../data/stone.png",
-       "../data/grass.png",
-       "../data/water.png",
-       "../data/torch_on_floor.png",
-       "../data/tree_top.png",
-       "../data/leaves.png",
-       "../data/grass_footsteps.png",
-       "../data/mese.png",
-       "../data/mud.png",
-       "../data/water.png",
-       "../data/cloud.png",
-       "../data/coalstone.png",
-};
+
+// Create directly from a nodename
+// If name is unknown, sets CONTENT_IGNORE
+MapNode::MapNode(INodeDefManager *ndef, const std::string &name,
+               u8 a_param1, u8 a_param2)
+{
+       content_t id = CONTENT_IGNORE;
+       ndef->getId(name, id);
+       param1 = a_param1;
+       param2 = a_param2;
+       // Set content (param0 and (param2&0xf0)) after other params
+       // because this needs to override part of param2
+       setContent(id);
+}
+
+void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr)
+{
+       // If node doesn't contain light data, ignore this
+       if(nodemgr->get(*this).param_type != CPT_LIGHT)
+               return;
+       if(bank == LIGHTBANK_DAY)
+       {
+               param1 &= 0xf0;
+               param1 |= a_light & 0x0f;
+       }
+       else if(bank == LIGHTBANK_NIGHT)
+       {
+               param1 &= 0x0f;
+               param1 |= (a_light & 0x0f)<<4;
+       }
+       else
+               assert(0);
+}
+
+u8 MapNode::getLight(enum LightBank bank, INodeDefManager *nodemgr) const
+{
+       // Select the brightest of [light source, propagated light]
+       const ContentFeatures &f = nodemgr->get(*this);
+       u8 light = 0;
+       if(f.param_type == CPT_LIGHT)
+       {
+               if(bank == LIGHTBANK_DAY)
+                       light = param1 & 0x0f;
+               else if(bank == LIGHTBANK_NIGHT)
+                       light = (param1>>4)&0x0f;
+               else
+                       assert(0);
+       }
+       if(f.light_source > light)
+               light = f.light_source;
+       return light;
+}
+
+bool MapNode::getLightBanks(u8 &lightday, u8 &lightnight, INodeDefManager *nodemgr) const
+{
+       // Select the brightest of [light source, propagated light]
+       const ContentFeatures &f = nodemgr->get(*this);
+       if(f.param_type == CPT_LIGHT)
+       {
+               lightday = param1 & 0x0f;
+               lightnight = (param1>>4)&0x0f;
+       }
+       else
+       {
+               lightday = 0;
+               lightnight = 0;
+       }
+       if(f.light_source > lightday)
+               lightday = f.light_source;
+       if(f.light_source > lightnight)
+               lightnight = f.light_source;
+       return f.param_type == CPT_LIGHT || f.light_source != 0;
+}
+
+u8 MapNode::getFaceDir(INodeDefManager *nodemgr) const
+{
+       const ContentFeatures &f = nodemgr->get(*this);
+       if(f.param_type_2 == CPT2_FACEDIR)
+               return getParam2() & 0x03;
+       return 0;
+}
+
+u8 MapNode::getWallMounted(INodeDefManager *nodemgr) const
+{
+       const ContentFeatures &f = nodemgr->get(*this);
+       if(f.param_type_2 == CPT2_WALLMOUNTED)
+               return getParam2() & 0x07;
+       return 0;
+}
+
+v3s16 MapNode::getWallMountedDir(INodeDefManager *nodemgr) const
+{
+       switch(getWallMounted(nodemgr))
+       {
+       case 0: default: return v3s16(0,1,0);
+       case 1: return v3s16(0,-1,0);
+       case 2: return v3s16(1,0,0);
+       case 3: return v3s16(-1,0,0);
+       case 4: return v3s16(0,0,1);
+       case 5: return v3s16(0,0,-1);
+       }
+}
+
+
+
+u32 MapNode::serializedLength(u8 version)
+{
+       if(!ser_ver_supported(version))
+               throw VersionMismatchException("ERROR: MapNode format not supported");
+               
+       if(version == 0)
+               return 1;
+       else if(version <= 9)
+               return 2;
+       else
+               return 3;
+}
+void MapNode::serialize(u8 *dest, u8 version)
+{
+       if(!ser_ver_supported(version))
+               throw VersionMismatchException("ERROR: MapNode format not supported");
+
+       if(version <= 21)
+       {
+               serialize_pre22(dest, version);
+               return;
+       }
+
+       writeU8(dest+0, param0);
+       writeU8(dest+1, param1);
+       writeU8(dest+2, param2);
+}
+void MapNode::deSerialize(u8 *source, u8 version)
+{
+       if(!ser_ver_supported(version))
+               throw VersionMismatchException("ERROR: MapNode format not supported");
+               
+       if(version <= 21)
+       {
+               deSerialize_pre22(source, version);
+               return;
+       }
+
+       param0 = readU8(source+0);
+       param1 = readU8(source+1);
+       param2 = readU8(source+2);
+}
+void MapNode::serializeBulk(std::ostream &os, int version,
+               const MapNode *nodes, u32 nodecount,
+               u8 content_width, u8 params_width, bool compressed)
+{
+       if(!ser_ver_supported(version))
+               throw VersionMismatchException("ERROR: MapNode format not supported");
+
+       assert(version >= 22);
+       assert(content_width == 1);
+       assert(params_width == 2);
+
+       SharedBuffer<u8> databuf(nodecount * (content_width + params_width));
+
+       // Serialize content
+       if(content_width == 1)
+       {
+               for(u32 i=0; i<nodecount; i++)
+                       writeU8(&databuf[i], nodes[i].param0);
+       }
+       /* If param0 is extended to two bytes, use something like this: */
+       /*else if(content_width == 2)
+       {
+               for(u32 i=0; i<nodecount; i++)
+                       writeU16(&databuf[i*2], nodes[i].param0);
+       }*/
+
+       // Serialize param1
+       u32 start1 = content_width * nodecount;
+       for(u32 i=0; i<nodecount; i++)
+               writeU8(&databuf[start1 + i], nodes[i].param1);
+
+       // Serialize param2
+       u32 start2 = (content_width + 1) * nodecount;
+       for(u32 i=0; i<nodecount; i++)
+               writeU8(&databuf[start2 + i], nodes[i].param2);
+
+       /*
+               Compress data to output stream
+       */
+
+       if(compressed)
+       {
+               compressZlib(databuf, os);
+       }
+       else
+       {
+               os.write((const char*) &databuf[0], databuf.getSize());
+       }
+}
+
+// Deserialize bulk node data
+void MapNode::deSerializeBulk(std::istream &is, int version,
+               MapNode *nodes, u32 nodecount,
+               u8 content_width, u8 params_width, bool compressed)
+{
+       if(!ser_ver_supported(version))
+               throw VersionMismatchException("ERROR: MapNode format not supported");
+
+       assert(version >= 22);
+       assert(content_width == 1);
+       assert(params_width == 2);
+
+       // Uncompress or read data
+       u32 len = nodecount * (content_width + params_width);
+       SharedBuffer<u8> databuf(len);
+       if(compressed)
+       {
+               std::ostringstream os(std::ios_base::binary);
+               decompressZlib(is, os);
+               std::string s = os.str();
+               if(s.size() != len)
+                       throw SerializationError("deSerializeBulkNodes: "
+                                       "decompress resulted in invalid size");
+               memcpy(&databuf[0], s.c_str(), len);
+       }
+       else
+       {
+               is.read((char*) &databuf[0], len);
+               if(is.eof() || is.fail())
+                       throw SerializationError("deSerializeBulkNodes: "
+                                       "failed to read bulk node data");
+       }
+
+       // Deserialize content
+       if(content_width == 1)
+       {
+               for(u32 i=0; i<nodecount; i++)
+                       nodes[i].param0 = readU8(&databuf[i]);
+       }
+       /* If param0 is extended to two bytes, use something like this: */
+       /*else if(content_width == 2)
+       {
+               for(u32 i=0; i<nodecount; i++)
+                       nodes[i].param0 = readU16(&databuf[i*2]);
+       }*/
+
+       // Deserialize param1
+       u32 start1 = content_width * nodecount;
+       for(u32 i=0; i<nodecount; i++)
+               nodes[i].param1 = readU8(&databuf[start1 + i]);
+
+       // Deserialize param2
+       u32 start2 = (content_width + 1) * nodecount;
+       for(u32 i=0; i<nodecount; i++)
+               nodes[i].param2 = readU8(&databuf[start2 + i]);
+}
+
+/*
+       Legacy serialization
+*/
+void MapNode::serialize_pre22(u8 *dest, u8 version)
+{
+       // Translate to wanted version
+       MapNode n_foreign = mapnode_translate_from_internal(*this, version);
+
+       u8 actual_param0 = n_foreign.param0;
+
+       // Convert special values from new version to old
+       if(version <= 18)
+       {
+               // In these versions, CONTENT_IGNORE and CONTENT_AIR
+               // are 255 and 254
+               if(actual_param0 == CONTENT_IGNORE)
+                       actual_param0 = 255;
+               else if(actual_param0 == CONTENT_AIR)
+                       actual_param0 = 254;
+       }
+
+       if(version == 0)
+       {
+               dest[0] = actual_param0;
+       }
+       else if(version <= 9)
+       {
+               dest[0] = actual_param0;
+               dest[1] = n_foreign.param1;
+       }
+       else
+       {
+               dest[0] = actual_param0;
+               dest[1] = n_foreign.param1;
+               dest[2] = n_foreign.param2;
+       }
+}
+void MapNode::deSerialize_pre22(u8 *source, u8 version)
+{
+       if(version <= 1)
+       {
+               param0 = source[0];
+       }
+       else if(version <= 9)
+       {
+               param0 = source[0];
+               param1 = source[1];
+       }
+       else
+       {
+               param0 = source[0];
+               param1 = source[1];
+               param2 = source[2];
+       }
+       
+       // Convert special values from old version to new
+       if(version <= 19)
+       {
+               // In these versions, CONTENT_IGNORE and CONTENT_AIR
+               // are 255 and 254
+               // Version 19 is fucked up with sometimes the old values and sometimes not
+               if(param0 == 255)
+                       param0 = CONTENT_IGNORE;
+               else if(param0 == 254)
+                       param0 = CONTENT_AIR;
+       }
+
+       // Translate to our known version
+       *this = mapnode_translate_to_internal(*this, version);
+}
+
+
+#ifndef SERVER
+
+/*
+       Nodes make a face if contents differ and solidness differs.
+       Return value:
+               0: No face
+               1: Face uses m1's content
+               2: Face uses m2's content
+       equivalent: Whether the blocks share the same face (eg. water and glass)
+
+       TODO: Add 3: Both faces drawn with backface culling, remove equivalent
+*/
+u8 face_contents(content_t m1, content_t m2, bool *equivalent,
+               INodeDefManager *nodemgr)
+{
+       *equivalent = false;
+
+       if(m1 == CONTENT_IGNORE || m2 == CONTENT_IGNORE)
+               return 0;
+       
+       bool contents_differ = (m1 != m2);
+       
+       const ContentFeatures &f1 = nodemgr->get(m1);
+       const ContentFeatures &f2 = nodemgr->get(m2);
+
+       // Contents don't differ for different forms of same liquid
+       if(f1.sameLiquid(f2))
+               contents_differ = false;
+       
+       u8 c1 = f1.solidness;
+       u8 c2 = f2.solidness;
+
+       bool solidness_differs = (c1 != c2);
+       bool makes_face = contents_differ && solidness_differs;
+
+       if(makes_face == false)
+               return 0;
+       
+       if(c1 == 0)
+               c1 = f1.visual_solidness;
+       if(c2 == 0)
+               c2 = f2.visual_solidness;
+       
+       if(c1 == c2){
+               *equivalent = true;
+               // If same solidness, liquid takes precense
+               if(f1.isLiquid())
+                       return 1;
+               if(f2.isLiquid())
+                       return 2;
+       }
+       
+       if(c1 > c2)
+               return 1;
+       else
+               return 2;
+}
+
+/*
+       Gets lighting value at face of node
+       
+       Parameters must consist of air and !air.
+       Order doesn't matter.
+
+       If either of the nodes doesn't exist, light is 0.
+       
+       parameters:
+               daynight_ratio: 0...1000
+               n: getNode(p) (uses only the lighting value)
+               n2: getNode(p + face_dir) (uses only the lighting value)
+               face_dir: axis oriented unit vector from p to p2
+       
+       returns encoded light value.
+*/
+u8 getFaceLight(u32 daynight_ratio, MapNode n, MapNode n2,
+               v3s16 face_dir, INodeDefManager *nodemgr)
+{
+       try{
+               u8 light;
+               u8 l1 = n.getLightBlend(daynight_ratio, nodemgr);
+               u8 l2 = n2.getLightBlend(daynight_ratio, nodemgr);
+               if(l1 > l2)
+                       light = l1;
+               else
+                       light = l2;
+
+               // Make some nice difference to different sides
+
+               // This makes light come from a corner
+               /*if(face_dir.X == 1 || face_dir.Z == 1 || face_dir.Y == -1)
+                       light = diminish_light(diminish_light(light));
+               else if(face_dir.X == -1 || face_dir.Z == -1)
+                       light = diminish_light(light);*/
+               
+               // All neighboring faces have different shade (like in minecraft)
+               if(face_dir.X == 1 || face_dir.X == -1 || face_dir.Y == -1)
+                       light = diminish_light(diminish_light(light));
+               else if(face_dir.Z == 1 || face_dir.Z == -1)
+                       light = diminish_light(light);
+
+               return light;
+       }
+       catch(InvalidPositionException &e)
+       {
+               return 0;
+       }
+}
+
+#endif