]> git.lizzy.rs Git - dragonfireclient.git/blobdiff - src/mapnode.cpp
Weather support
[dragonfireclient.git] / src / mapnode.cpp
index 66c4d52e1b234f0d98d04517708d4e7fe01bfe52..4707978cbc2a4803fa651060404277648f296511 100644 (file)
@@ -1,6 +1,6 @@
 /*
-Minetest-c55
-Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
+Minetest
+Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
 
 This program is free software; you can redistribute it and/or modify
 it under the terms of the GNU Lesser General Public License as published by
@@ -17,14 +17,26 @@ with this program; if not, write to the Free Software Foundation, Inc.,
 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
 
-#include "common_irrlicht.h"
+#include "irrlichttypes_extrabloated.h"
 #include "mapnode.h"
 #include "porting.h"
-#include <string>
 #include "main.h" // For g_settings
 #include "nodedef.h"
 #include "content_mapnode.h" // For mapnode_translate_*_internal
 #include "serialization.h" // For ser_ver_supported
+#include "util/serialize.h"
+#include "log.h"
+#include <string>
+#include <sstream>
+
+static const Rotation wallmounted_to_rot[] = {
+       ROTATE_0, ROTATE_180, ROTATE_90, ROTATE_270
+};
+
+static const u8 rot_to_wallmounted[] = {
+       2, 4, 3, 5
+};
+
 
 /*
        MapNode
@@ -37,11 +49,9 @@ MapNode::MapNode(INodeDefManager *ndef, const std::string &name,
 {
        content_t id = CONTENT_IGNORE;
        ndef->getId(name, id);
+       param0 = id;
        param1 = a_param1;
        param2 = a_param2;
-       // Set content (param0 and (param2&0xf0)) after other params
-       // because this needs to override part of param2
-       setContent(id);
 }
 
 void MapNode::setLight(enum LightBank bank, u8 a_light, INodeDefManager *nodemgr)
@@ -107,7 +117,7 @@ u8 MapNode::getFaceDir(INodeDefManager *nodemgr) const
 {
        const ContentFeatures &f = nodemgr->get(*this);
        if(f.param_type_2 == CPT2_FACEDIR)
-               return getParam2() & 0x03;
+               return getParam2() & 0x1F;
        return 0;
 }
 
@@ -132,7 +142,286 @@ v3s16 MapNode::getWallMountedDir(INodeDefManager *nodemgr) const
        }
 }
 
+void MapNode::rotateAlongYAxis(INodeDefManager *nodemgr, Rotation rot) {
+       ContentParamType2 cpt2 = nodemgr->get(*this).param_type_2;
+
+       if (cpt2 == CPT2_FACEDIR) {
+               u8 newrot = param2 & 3;
+               param2 &= ~3;
+               param2 |= (newrot + rot) & 3;
+       } else if (cpt2 == CPT2_WALLMOUNTED) {
+               u8 wmountface = (param2 & 7);
+               if (wmountface <= 1)
+                       return;
+                       
+               Rotation oldrot = wallmounted_to_rot[wmountface - 2];
+               param2 &= ~7;
+               param2 |= rot_to_wallmounted[(oldrot - rot) & 3];
+       }
+}
+
+static std::vector<aabb3f> transformNodeBox(const MapNode &n,
+               const NodeBox &nodebox, INodeDefManager *nodemgr)
+{
+       std::vector<aabb3f> boxes;
+       if(nodebox.type == NODEBOX_FIXED || nodebox.type == NODEBOX_LEVELED)
+       {
+               const std::vector<aabb3f> &fixed = nodebox.fixed;
+               int facedir = n.getFaceDir(nodemgr);
+               u8 axisdir = facedir>>2;
+               facedir&=0x03;
+               for(std::vector<aabb3f>::const_iterator
+                               i = fixed.begin();
+                               i != fixed.end(); i++)
+               {
+                       aabb3f box = *i;
+
+                       if (nodebox.type == NODEBOX_LEVELED) {
+                               box.MaxEdge.Y = -BS/2 + BS*((float)1/LEVELED_MAX) * n.getLevel(nodemgr);
+                       }
+
+                       switch (axisdir)
+                       {
+                       case 0:
+                               if(facedir == 1)
+                               {
+                                       box.MinEdge.rotateXZBy(-90);
+                                       box.MaxEdge.rotateXZBy(-90);
+                               }
+                               else if(facedir == 2)
+                               {
+                                       box.MinEdge.rotateXZBy(180);
+                                       box.MaxEdge.rotateXZBy(180);
+                               }
+                               else if(facedir == 3)
+                               {
+                                       box.MinEdge.rotateXZBy(90);
+                                       box.MaxEdge.rotateXZBy(90);
+                               }
+                               break;
+                       case 1: // z+
+                               box.MinEdge.rotateYZBy(90);
+                               box.MaxEdge.rotateYZBy(90);
+                               if(facedir == 1)
+                               {
+                                       box.MinEdge.rotateXYBy(90);
+                                       box.MaxEdge.rotateXYBy(90);
+                               }
+                               else if(facedir == 2)
+                               {
+                                       box.MinEdge.rotateXYBy(180);
+                                       box.MaxEdge.rotateXYBy(180);
+                               }
+                               else if(facedir == 3)
+                               {
+                                       box.MinEdge.rotateXYBy(-90);
+                                       box.MaxEdge.rotateXYBy(-90);
+                               }
+                               break;
+                       case 2: //z-
+                               box.MinEdge.rotateYZBy(-90);
+                               box.MaxEdge.rotateYZBy(-90);
+                               if(facedir == 1)
+                               {
+                                       box.MinEdge.rotateXYBy(-90);
+                                       box.MaxEdge.rotateXYBy(-90);
+                               }
+                               else if(facedir == 2)
+                               {
+                                       box.MinEdge.rotateXYBy(180);
+                                       box.MaxEdge.rotateXYBy(180);
+                               }
+                               else if(facedir == 3)
+                               {
+                                       box.MinEdge.rotateXYBy(90);
+                                       box.MaxEdge.rotateXYBy(90);
+                               }
+                               break;
+                       case 3:  //x+
+                               box.MinEdge.rotateXYBy(-90);
+                               box.MaxEdge.rotateXYBy(-90);
+                               if(facedir == 1)
+                               {
+                                       box.MinEdge.rotateYZBy(90);
+                                       box.MaxEdge.rotateYZBy(90);
+                               }
+                               else if(facedir == 2)
+                               {
+                                       box.MinEdge.rotateYZBy(180);
+                                       box.MaxEdge.rotateYZBy(180);
+                               }
+                               else if(facedir == 3)
+                               {
+                                       box.MinEdge.rotateYZBy(-90);
+                                       box.MaxEdge.rotateYZBy(-90);
+                               }
+                               break;
+                       case 4:  //x-
+                               box.MinEdge.rotateXYBy(90);
+                               box.MaxEdge.rotateXYBy(90);
+                               if(facedir == 1)
+                               {
+                                       box.MinEdge.rotateYZBy(-90);
+                                       box.MaxEdge.rotateYZBy(-90);
+                               }
+                               else if(facedir == 2)
+                               {
+                                       box.MinEdge.rotateYZBy(180);
+                                       box.MaxEdge.rotateYZBy(180);
+                               }
+                               else if(facedir == 3)
+                               {
+                                       box.MinEdge.rotateYZBy(90);
+                                       box.MaxEdge.rotateYZBy(90);
+                               }
+                               break;
+                       case 5:
+                               box.MinEdge.rotateXYBy(-180);
+                               box.MaxEdge.rotateXYBy(-180);
+                               if(facedir == 1)
+                               {
+                                       box.MinEdge.rotateXZBy(90);
+                                       box.MaxEdge.rotateXZBy(90);
+                               }
+                               else if(facedir == 2)
+                               {
+                                       box.MinEdge.rotateXZBy(180);
+                                       box.MaxEdge.rotateXZBy(180);
+                               }
+                               else if(facedir == 3)
+                               {
+                                       box.MinEdge.rotateXZBy(-90);
+                                       box.MaxEdge.rotateXZBy(-90);
+                               }
+                               break;
+                       default:
+                               break;
+                       }
+                       box.repair();
+                       boxes.push_back(box);
+               }
+       }
+       else if(nodebox.type == NODEBOX_WALLMOUNTED)
+       {
+               v3s16 dir = n.getWallMountedDir(nodemgr);
+
+               // top
+               if(dir == v3s16(0,1,0))
+               {
+                       boxes.push_back(nodebox.wall_top);
+               }
+               // bottom
+               else if(dir == v3s16(0,-1,0))
+               {
+                       boxes.push_back(nodebox.wall_bottom);
+               }
+               // side
+               else
+               {
+                       v3f vertices[2] =
+                       {
+                               nodebox.wall_side.MinEdge,
+                               nodebox.wall_side.MaxEdge
+                       };
+
+                       for(s32 i=0; i<2; i++)
+                       {
+                               if(dir == v3s16(-1,0,0))
+                                       vertices[i].rotateXZBy(0);
+                               if(dir == v3s16(1,0,0))
+                                       vertices[i].rotateXZBy(180);
+                               if(dir == v3s16(0,0,-1))
+                                       vertices[i].rotateXZBy(90);
+                               if(dir == v3s16(0,0,1))
+                                       vertices[i].rotateXZBy(-90);
+                       }
+
+                       aabb3f box = aabb3f(vertices[0]);
+                       box.addInternalPoint(vertices[1]);
+                       boxes.push_back(box);
+               }
+       }
+       else // NODEBOX_REGULAR
+       {
+               boxes.push_back(aabb3f(-BS/2,-BS/2,-BS/2,BS/2,BS/2,BS/2));
+       }
+       return boxes;
+}
+
+std::vector<aabb3f> MapNode::getNodeBoxes(INodeDefManager *nodemgr) const
+{
+       const ContentFeatures &f = nodemgr->get(*this);
+       return transformNodeBox(*this, f.node_box, nodemgr);
+}
+
+std::vector<aabb3f> MapNode::getSelectionBoxes(INodeDefManager *nodemgr) const
+{
+       const ContentFeatures &f = nodemgr->get(*this);
+       return transformNodeBox(*this, f.selection_box, nodemgr);
+}
+
+u8 MapNode::getMaxLevel(INodeDefManager *nodemgr) const
+{
+       const ContentFeatures &f = nodemgr->get(*this);
+       // todo: after update in all games leave only if (f.param_type_2 ==
+       if(        f.liquid_type == LIQUID_SOURCE 
+               || f.liquid_type == LIQUID_FLOWING 
+               || f.param_type_2 == CPT2_FLOWINGLIQUID)
+               return LIQUID_LEVEL_MAX;
+       if(f.leveled || f.param_type_2 == CPT2_LEVELED)
+               return LEVELED_MAX;
+       return 0;
+}
+
+u8 MapNode::getLevel(INodeDefManager *nodemgr) const
+{
+       const ContentFeatures &f = nodemgr->get(*this);
+       // todo: after update in all games leave only if (f.param_type_2 ==
+       if(f.liquid_type == LIQUID_SOURCE)
+               return LIQUID_LEVEL_SOURCE;
+       if (f.param_type_2 == CPT2_FLOWINGLIQUID)
+               return getParam2() & LIQUID_LEVEL_MASK;
+       if(f.liquid_type == LIQUID_FLOWING) // can remove if all param_type_2 setted
+               return getParam2() & LIQUID_LEVEL_MASK;
+       if(f.leveled || f.param_type_2 == CPT2_LEVELED) {
+                u8 level = getParam2() & LEVELED_MASK;
+                if(level) return level;
+                if(f.leveled > LEVELED_MAX) return LEVELED_MAX;
+                return f.leveled; //default
+       }
+       return 0;
+}
 
+u8 MapNode::addLevel(INodeDefManager *nodemgr, s8 add)
+{
+       s8 level = getLevel(nodemgr);
+       u8 rest = 0;
+       if (add == 0) level = 1;
+       level += add;
+       if (level < 1) {
+               setContent(CONTENT_AIR);
+               return 0;
+       }
+       const ContentFeatures &f = nodemgr->get(*this);
+       if (       f.param_type_2 == CPT2_FLOWINGLIQUID
+               || f.liquid_type == LIQUID_FLOWING
+               || f.liquid_type == LIQUID_SOURCE) {
+               if (level >= LIQUID_LEVEL_MAX) {
+                       rest = level - LIQUID_LEVEL_MAX;
+                       setContent(nodemgr->getId(f.liquid_alternative_source));
+               } else {
+                       setContent(nodemgr->getId(f.liquid_alternative_flowing));
+                       setParam2(level & LIQUID_LEVEL_MASK);
+               }
+       } else if (f.leveled || f.param_type_2 == CPT2_LEVELED) {
+               if (level > LEVELED_MAX) {
+                       rest = level - LEVELED_MAX;
+                       level = LEVELED_MAX;
+               }
+               setParam2(level & LEVELED_MASK);
+       }
+       return rest;
+}
 
 u32 MapNode::serializedLength(u8 version)
 {
@@ -143,23 +432,25 @@ u32 MapNode::serializedLength(u8 version)
                return 1;
        else if(version <= 9)
                return 2;
-       else
+       else if(version <= 23)
                return 3;
+       else
+               return 4;
 }
 void MapNode::serialize(u8 *dest, u8 version)
 {
        if(!ser_ver_supported(version))
                throw VersionMismatchException("ERROR: MapNode format not supported");
-
-       if(version <= 21)
-       {
-               serialize_pre22(dest, version);
-               return;
-       }
-
-       writeU8(dest+0, param0);
-       writeU8(dest+1, param1);
-       writeU8(dest+2, param2);
+       
+       // Can't do this anymore; we have 16-bit dynamically allocated node IDs
+       // in memory; conversion just won't work in this direction.
+       if(version < 24)
+               throw SerializationError("MapNode::serialize: serialization to "
+                               "version < 24 not possible");
+               
+       writeU16(dest+0, param0);
+       writeU8(dest+2, param1);
+       writeU8(dest+3, param2);
 }
 void MapNode::deSerialize(u8 *source, u8 version)
 {
@@ -172,9 +463,20 @@ void MapNode::deSerialize(u8 *source, u8 version)
                return;
        }
 
-       param0 = readU8(source+0);
-       param1 = readU8(source+1);
-       param2 = readU8(source+2);
+       if(version >= 24){
+               param0 = readU16(source+0);
+               param1 = readU8(source+2);
+               param2 = readU8(source+3);
+       }
+       else{
+               param0 = readU8(source+0);
+               param1 = readU8(source+1);
+               param2 = readU8(source+2);
+               if(param0 > 0x7F){
+                       param0 |= ((param2&0xF0)<<4);
+                       param2 &= 0x0F;
+               }
+       }
 }
 void MapNode::serializeBulk(std::ostream &os, int version,
                const MapNode *nodes, u32 nodecount,
@@ -183,24 +485,20 @@ void MapNode::serializeBulk(std::ostream &os, int version,
        if(!ser_ver_supported(version))
                throw VersionMismatchException("ERROR: MapNode format not supported");
 
-       assert(version >= 22);
-       assert(content_width == 1);
+       assert(content_width == 2);
        assert(params_width == 2);
 
+       // Can't do this anymore; we have 16-bit dynamically allocated node IDs
+       // in memory; conversion just won't work in this direction.
+       if(version < 24)
+               throw SerializationError("MapNode::serializeBulk: serialization to "
+                               "version < 24 not possible");
+
        SharedBuffer<u8> databuf(nodecount * (content_width + params_width));
 
        // Serialize content
-       if(content_width == 1)
-       {
-               for(u32 i=0; i<nodecount; i++)
-                       writeU8(&databuf[i], nodes[i].param0);
-       }
-       /* If param0 is extended to two bytes, use something like this: */
-       /*else if(content_width == 2)
-       {
-               for(u32 i=0; i<nodecount; i++)
-                       writeU16(&databuf[i*2], nodes[i].param0);
-       }*/
+       for(u32 i=0; i<nodecount; i++)
+               writeU16(&databuf[i*2], nodes[i].param0);
 
        // Serialize param1
        u32 start1 = content_width * nodecount;
@@ -235,7 +533,7 @@ void MapNode::deSerializeBulk(std::istream &is, int version,
                throw VersionMismatchException("ERROR: MapNode format not supported");
 
        assert(version >= 22);
-       assert(content_width == 1);
+       assert(content_width == 1 || content_width == 2);
        assert(params_width == 2);
 
        // Uncompress or read data
@@ -265,12 +563,11 @@ void MapNode::deSerializeBulk(std::istream &is, int version,
                for(u32 i=0; i<nodecount; i++)
                        nodes[i].param0 = readU8(&databuf[i]);
        }
-       /* If param0 is extended to two bytes, use something like this: */
-       /*else if(content_width == 2)
+       else if(content_width == 2)
        {
                for(u32 i=0; i<nodecount; i++)
                        nodes[i].param0 = readU16(&databuf[i*2]);
-       }*/
+       }
 
        // Deserialize param1
        u32 start1 = content_width * nodecount;
@@ -279,47 +576,27 @@ void MapNode::deSerializeBulk(std::istream &is, int version,
 
        // Deserialize param2
        u32 start2 = (content_width + 1) * nodecount;
-       for(u32 i=0; i<nodecount; i++)
-               nodes[i].param2 = readU8(&databuf[start2 + i]);
-}
-
-/*
-       Legacy serialization
-*/
-void MapNode::serialize_pre22(u8 *dest, u8 version)
-{
-       // Translate to wanted version
-       MapNode n_foreign = mapnode_translate_from_internal(*this, version);
-
-       u8 actual_param0 = n_foreign.param0;
-
-       // Convert special values from new version to old
-       if(version <= 18)
-       {
-               // In these versions, CONTENT_IGNORE and CONTENT_AIR
-               // are 255 and 254
-               if(actual_param0 == CONTENT_IGNORE)
-                       actual_param0 = 255;
-               else if(actual_param0 == CONTENT_AIR)
-                       actual_param0 = 254;
-       }
-
-       if(version == 0)
-       {
-               dest[0] = actual_param0;
-       }
-       else if(version <= 9)
+       if(content_width == 1)
        {
-               dest[0] = actual_param0;
-               dest[1] = n_foreign.param1;
+               for(u32 i=0; i<nodecount; i++) {
+                       nodes[i].param2 = readU8(&databuf[start2 + i]);
+                       if(nodes[i].param0 > 0x7F){
+                               nodes[i].param0 <<= 4;
+                               nodes[i].param0 |= (nodes[i].param2&0xF0)>>4;
+                               nodes[i].param2 &= 0x0F;
+                       }
+               }
        }
-       else
+       else if(content_width == 2)
        {
-               dest[0] = actual_param0;
-               dest[1] = n_foreign.param1;
-               dest[2] = n_foreign.param2;
+               for(u32 i=0; i<nodecount; i++)
+                       nodes[i].param2 = readU8(&databuf[start2 + i]);
        }
 }
+
+/*
+       Legacy serialization
+*/
 void MapNode::deSerialize_pre22(u8 *source, u8 version)
 {
        if(version <= 1)
@@ -336,6 +613,11 @@ void MapNode::deSerialize_pre22(u8 *source, u8 version)
                param0 = source[0];
                param1 = source[1];
                param2 = source[2];
+               if(param0 > 0x7f){
+                       param0 <<= 4;
+                       param0 |= (param2&0xf0)>>4;
+                       param2 &= 0x0f;
+               }
        }
        
        // Convert special values from old version to new